Dr. Dystopia
9602f36248
Remove redundant semicolons
2024-08-20 14:59:54 +02:00
Lioncash
e4caace6bb
Common/IniFile: Move interface into Common namespace
...
Gets this out of the global namespace and into the Common namespace
2023-04-13 10:19:28 -04:00
JosJuice
cb16d20f2d
ControllerEmu: Add new "input override" system
2022-10-03 22:00:21 +02:00
Jordan Woyak
78a9bdf04a
InputCommon: Use value of "Modifier" button "Range" setting rather than always applying 50%.
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Make "Clear" button reset "Modifier" "Range" settings to 50%.
2022-01-04 14:09:50 -06:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Filoppi
26f6648421
StickGate: add custom clamp value
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Works exactly as before by default.
It will be used by my upcoming input PRs.
2021-05-12 18:27:24 +03:00
Filoppi
a261e61e9e
InputCommon: add a ton of missing consts
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fix some related grammar errors
only the ButtonManager required code changes
2021-05-10 23:48:10 +03:00
Nick Michael
55dd3d7337
Virtual Notch settings and UI for octagonal stick
2020-11-03 22:06:27 +00:00
Jordan Woyak
0ca73355a8
ControllerEmu: Improve and simplify UpdateCalibrationData.
2020-09-19 08:40:55 -05:00
Jordan Woyak
f8cca9fe5d
InputCommon: RoundStickGate's ideal sample count can be 1.
2020-02-25 17:19:48 -06:00
Artemis Tosini
49e46c8aff
ControllerEmu: Add support for setting the center of a ReshapableInput
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This is useful in far out-of-calibration controllers, such as the
Switch Pro controller. This also adds support for configuring the center
in the Mapping widget.
2019-05-18 14:45:16 +00:00
Jordan Woyak
5efb717873
InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor.
2019-04-07 09:32:49 -05:00
Jordan Woyak
0064f70c8a
DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input calibration "wizard".
2019-02-10 07:55:47 -06:00
Jordan Woyak
7a00f55cfa
ControllerEmu::Cursor: Add input radius/shape settings to IR Cursor mappings to allow use of round inputs in absolute mode. Make relative input option obey the center/width/height settings. Make the mapping indicator pretty and actually show what the relative/center/w/h settings are doing.
2018-12-30 09:10:32 -06:00
Jordan Woyak
c3dc3c106c
ControllerEmu: Reorganize stick reshaping code and use it for emu wiimote tilt as well. Also make the tilt mapping indicator pretty.
2018-12-29 16:06:03 -06:00
Jordan Woyak
da9bcf83ef
InputCommon: Simplified StickGate interface and moved class into its own file. Changed default input radius to perform no resizing. Tweaked the indicator colors a bit to improve visibility. Cleaned up some math and code.
2018-12-27 18:31:46 -06:00