Commit Graph

25757 Commits

Author SHA1 Message Date
JosJuice f090a94319 Remove non-integer IRs 2017-08-08 12:09:50 +02:00
Léo Lam e10e42c09e PowerPC: Fix indirect includes for GDBStub 2017-08-08 17:47:20 +08:00
Michael M 9e81fec816 NetPlayServer: encapsulate m_upnp_inited in initUPnP() 2017-08-07 11:35:13 -07:00
Michael M 6a8c0ca70b NetPlayServer: actually set m_upnp_inited 2017-08-07 11:35:13 -07:00
Leo Lam a25f7b9b4c Merge pull request #5892 from leoetlino/sysmenu-emu-fixes
Boot/BS2: Accuracy fixes
2017-08-08 01:33:05 +08:00
JosJuice cbe43e58a7 Merge pull request #5890 from leoetlino/sd-fixes
IOS/SDIO: Small fixes
2017-08-07 17:03:18 +02:00
Leo Lam f64b189850 Merge pull request #5895 from lioncash/sw
TransformUnit: Get rid of most pointer casting in TransformColor()
2017-08-07 14:18:35 +08:00
Leo Lam 9e51a7f8d4 Merge pull request #5897 from ligfx/netplayremovegoto
NetPlayServer: remove goto statements
2017-08-07 14:16:27 +08:00
Michael M 2abf13ae36 NetPlayServer: remove goto statements 2017-08-06 23:06:38 -07:00
Leo Lam dbb26a2b54 Merge pull request #5837 from leoetlino/auto-pause
WX: Automatically pause the core for the JIT menu items
2017-08-07 13:21:54 +08:00
Scott Mansell 3b5cad6682 Merge pull request #5860 from jturcotte/fix-macos-nswitch-axis
Fix axis not working with Switch Pro controller on macOS
2017-08-07 13:44:07 +12:00
Lioncash 745f92b4e5 TransformUnit: Get rid of pointer casting in TransformColor() where applicable
The casts to u32* are technically undefined behavior. The u8* cast is
left, as char/unsigned char is exempted from this rule to allow for
bvtewise inspection of objects (and this is what s8/u8 are typedefs of
on platforms we support).
2017-08-06 19:04:31 -04:00
Lioncash 4d35a3105e TransformUnit: Make LightColor()'s chan parameter const
Also marks references/pointers const where applicable
2017-08-06 18:15:05 -04:00
Andrew d38987e1e8 Hide mouse cursor after delay in DolphinQt 2017-08-06 17:52:37 -04:00
Anthony bc11fad6eb Merge pull request #5894 from lioncash/dqt-elided
ElidedButton: Add missing override specifier to paintEvent()
2017-08-06 14:42:56 -07:00
Lioncash 2363be4c63 ElidedButton: Make constructor explicit
Prevents implicit conversions to ElidedButton.
2017-08-06 17:31:29 -04:00
Lioncash 5153271278 ElidedButton: Add missing override specifier on paintEvent() 2017-08-06 17:26:07 -04:00
Leo Lam 1385444d86 Merge pull request #5883 from sepalani/term-close
DolphinWX: Prevent Dolphin to be shutdown when closing cmd.exe
2017-08-07 00:50:31 +08:00
Léo Lam 9f36499f9e IOS/SDIO: Make GetCSDv1/v2 const member functions 2017-08-07 00:48:51 +08:00
Léo Lam c24418a822 IOS/SDIO: Fix warnings about missing braces 2017-08-07 00:48:16 +08:00
Léo Lam d86d5d62ad IOS/SDIO: Add missing save calls in DoState 2017-08-07 00:48:16 +08:00
Leo Lam 1833354ef9 Merge pull request #5891 from lioncash/const
File: Make GetSize() a const member function
2017-08-07 00:46:49 +08:00
Léo Lam 6d73c3e8e3 Boot/BS2: Don't write part of the debugger hook
Writing to 0x60 does actually not "init exception[s]" or anything like
that. Not at all. Rather, it *breaks* a check in Nintendo's SDK, which
makes it fail to realise that the hook hasn't been set up.

This prevents the SDK initialisation routines from writing the rest of
the hook instructions (total: 0x20 bytes), which in turn causes an
anti-piracy check to fail in some Ubisoft games (including Tintin).

Dolphin can be really amazing sometimes.
2017-08-07 00:36:35 +08:00
Léo Lam d612416ce8 Boot/BS2: Write to 0x3194 and 0x3198 2017-08-07 00:36:35 +08:00
Léo Lam 0bdcabdfa9 Boot/BS2: Write the "devkit boot program version" 2017-08-07 00:36:34 +08:00
Léo Lam 81b298f747 Boot/BS2: Set the proper value for 0x000030d8
No clue where people got the 0 value from, or why it's labelled as
"time". As far as I can tell, it is always set to 0xffffffff by
official NAND titles, including the system menu.
2017-08-07 00:36:34 +08:00
Léo Lam 29b1276548 Boot/BS2: Update state file 2017-08-07 00:36:34 +08:00
Léo Lam 363bf27cce Boot/BS2: Write empty play record 2017-08-07 00:36:34 +08:00
Léo Lam 8489d9da90 Boot: Move StateFlags from Boot_WiiWAD to Boot
It's not specific to WADs. The BS2 emulation boot code will also need
to update the state file.

Move the struct to Boot and add a helper function that will handle
reading + computing the checksum + writing the state file.
2017-08-07 00:36:34 +08:00
Anthony 7a74e8ad0b Merge pull request #5886 from JosJuice/rename-list-table
DolphinQt2: Rename "Table"/"List" to "List View"/"Grid View"
2017-08-06 09:07:52 -07:00
Lioncash f0308151a8 File: Make GetSize() a const member function 2017-08-06 07:57:43 -04:00
JosJuice fa4723ffb4 DolphinQt2: Rename "Table"/"List" to "List View"/"Grid View"
Sentret_C posted this comment on Transifex recently:

"What Dolphin refers to as "Table View" and "List View" are
similar to "List View" and "Grid View" in Steam, and I think
the Steam names describe them better."

I agree with that, so here's a commit that changes the names.
2017-08-06 11:35:45 +02:00
Leo Lam 84ecc0ecc9 Merge pull request #5842 from TBoshoven/sdhc-support
Add support for SDHC
2017-08-06 11:17:50 +08:00
Tom Boshoven 10c615d7db Added proper SDHC initialization to protocol v2. 2017-08-05 19:55:08 +02:00
Pierre Bourdon 5e54290271 Merge pull request #5889 from degasus/warning_fix
VideoSW: Drop log level of missing anti aliasing support.
2017-08-05 19:54:56 +02:00
degasus cc4b3b180b VideoSW: Drop log level of missing anti aliasing support.
We don't want to emit such a high priority warning here, else fifoci will die.
2017-08-05 19:20:19 +02:00
Markus Wick 710f333ea8 Merge pull request #5888 from lioncash/move
Filesystem: Declare FileInfo iterator's move constructor and assignment operator noexcept
2017-08-05 19:11:25 +02:00
Tom Boshoven b29c8c1a63 Redid initialization logic.
Looks like initialization is done automatically by IOS versions that support SDHC.
2017-08-05 18:51:24 +02:00
Lioncash 01c262fe47 Filesystem: Declare FileInfo iterator's move constructor and assignment operator noexcept
Prevents potential extra copies being created in the context of
std::move_if_noexcept.
2017-08-05 12:29:02 -04:00
Tom Boshoven 47e056a654 Re-enable SDIO events. 2017-08-05 14:52:03 +02:00
Tom Boshoven 494e935ca7 Use std::array for CSD.
Fix double negative in comment.

Fixed member variable names, added some const correctness.
2017-08-05 14:49:38 +02:00
Anthony 6077c7fc69 Merge pull request #5885 from stenzek/gltexparameter
ProgramShaderCache: Call glTexImage3D after glTexParameter
2017-08-05 01:23:35 -07:00
Stenzek 6d91c1b079 ProgramShaderCache: Call glTexImage3D after glTexParameter
Was missed before merge.
2017-08-05 18:18:30 +10:00
Anthony 3c5112bb21 Merge pull request #5856 from stenzek/optimus-crash
Fix ubershader crashes with primus/bumblebee
2017-08-05 00:54:28 -07:00
Léo Lam e58ba76f07 Don't force the aspect ratio in GameINIs
Instead, add a SuggestedAspectRatio option which tells Dolphin which
aspect ratio to use when the aspect ratio option is set to Auto.
2017-08-05 14:27:16 +08:00
Léo Lam 8ee5253c5b GameINI: Replace Wii.Widescreen with AspectRatio
Wii.Widescreen is a setting that cannot be changed on the fly after
emulation has started, so anything booted after the initial title
will have an unexpected aspect ratio.

We can just set Video_Settings.AspectRatio instead, which *can* be live
changed, since it doesn't involve messing with the SYSCONF at any time.

This is also much closer to the behaviour of the Wii U, which
configures the DMCU to force 4:3 transparently, instead of doing it the
intrusive way (touching the SYSCONF).
2017-08-05 14:27:05 +08:00
Leo Lam 4f2fd3a9e5 Merge pull request #5879 from JosJuice/update-translated-strings-directory
Handle update-translated-strings.sh being run from a different directory
2017-08-05 14:04:44 +08:00
Anthony 737e045bd8 Merge pull request #5849 from beholdnec/tex-format-bookkeeping
Video: Clearly separate Texture and EFB Copy formats
2017-08-04 22:34:34 -07:00
Sepalani eb3975eee8 DolphinWX: Prevent Dolphin to be shutdown when closing cmd.exe 2017-08-04 18:35:02 +01:00
JosJuice 0db63cefc0 Use dirname $0 in localization scripts 2017-08-04 19:09:12 +02:00