Markus Wick
8212f402d4
Merge pull request #3287 from stenzek/d3d-texture-crash
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D3D: Fix crash on some drivers with small textures
2015-11-24 14:28:19 +01:00
Stenzek
d1b132731d
D3D: Remove redundant cast, move pitch calculation to caller
2015-11-24 21:54:19 +10:00
Stenzek
6be4608a0d
D3D: Fix crash on some drivers with small textures
2015-11-24 21:15:19 +10:00
Scott Mansell
211169e307
Merge pull request #3269 from JosJuice/purge-cache
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Rename "Purge Cache" to "Purge Game List Cache"
2015-11-24 14:17:49 +13:00
Scott Mansell
83bda3be46
Merge pull request #1474 from phire/DSPHLE_cleanups
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DSPHLE: Remove individual byteswaps and replace with generic function.
2015-11-24 13:33:59 +13:00
Matthew Parlane
f92a36d86c
Merge pull request #3283 from RisingFog/patch-1
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Fix Frame Advance Hold Delay Changes
2015-11-24 10:44:52 +13:00
Markus Wick
1bbec988fa
Merge pull request #3284 from Sonicadvance1/fix_ssbo_declaration
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We shouldn't be trying to enable the SSBO extension in ES.
2015-11-23 22:15:47 +01:00
Ryan Houdek
d27dcdba48
We shouldn't be trying to enable the SSBO extension in ES.
2015-11-23 14:47:43 -06:00
Chris Burgener
1ea9b36e3b
Fix Frame Advance Hold Delay Changes
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Fixes the issues of modifying the frame advance speed increase/decrease not actually doing anything
2015-11-23 13:53:14 -05:00
Scott Mansell
ffb9722f2d
Merge pull request #3032 from waddlesplash/dolphin-qt
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Lots more minor DolphinQt stuffs.
2015-11-23 21:45:28 +13:00
Pierre Bourdon
deacff4adb
Merge pull request #3278 from lioncash/delete
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ISOFile: Get rid of explicit deletes
2015-11-22 04:09:00 +01:00
Lioncash
35b02db39d
ISOFile: Get rid of explicit deletes
2015-11-21 21:15:01 -05:00
Markus Wick
d42216e929
Merge pull request #3277 from t27duck/rodea-info
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Added info for Rodea The Sky Soldier
2015-11-21 19:08:48 +01:00
Tony Drake
941125699c
Added info for Rodea The Sky Soldier
2015-11-21 11:40:03 -05:00
Matthew Parlane
0e258d4621
Merge pull request #3152 from ShadowsFriend/ipl_checksum
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Use CRC32 for IPL checks and update hashes
2015-11-20 14:37:13 +13:00
Pierre Bourdon
f571bdd7e3
Merge pull request #3274 from JosJuice/menu-capitalization
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DolphinWX: More consistent capitalization in menus
2015-11-19 14:00:46 +01:00
Scott Mansell
6082af7790
Merge pull request #3273 from Sonicadvance1/enable_page_fault_test
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Enable the page fault test on targets that aren't x86_64
2015-11-20 01:11:48 +13:00
Scott Mansell
2ca07f3485
Merge pull request #3272 from Sonicadvance1/we_love_traps
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Use __builtin_trap for our crash define instead of int3/exit
2015-11-20 01:11:29 +13:00
Markus Wick
41f9d4f5fa
Merge pull request #3271 from Sonicadvance1/es_sampler_cache
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Enable Anisotropic filtering in ES.
2015-11-19 12:42:16 +01:00
JosJuice
3778793df5
DolphinWX: More consistent capitalization in menus
2015-11-19 12:25:17 +01:00
Markus Wick
1f4b16dacf
Merge pull request #3202 from lioncash/input
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InputConfig: Clean up controller management
2015-11-19 09:10:36 +01:00
Ryan Houdek
ed5e3c054e
Enable Anisotropic filtering in ES.
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This adds a check to make sure the vendor supports anisotropic filtering.
Pretty much all vendors support this, even the mobile ones.
2015-11-19 02:00:43 -06:00
Lioncash
b9975694ab
InputConfig: Clean up controller management
2015-11-19 02:41:33 -05:00
Ryan Houdek
1a638175d2
Enable the page fault test on targets that aren't x86_64
2015-11-19 00:51:29 -06:00
Ryan Houdek
5f1fcf4c8d
Use __builtin_trap for our crash define instead of int3/exit
2015-11-19 00:49:42 -06:00
Markus Wick
59b54a77d3
Merge pull request #3244 from mathieui/rumble-reset
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Reset the GC adapter rumble when stopping a game
2015-11-18 23:00:11 +01:00
mathieui
680ebfeaa8
Reset the GC adapter rumble when stopping a game
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And when loading a savestate, pausing, and starting dolphin as well
(right after the libusb initialization).
Intended fix for issue 9001
2015-11-18 20:48:48 +01:00
JosJuice
1c8938cd59
Rename "Purge Cache" to "Purge Game List Cache"
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Users who have heard about the shader cache but not the game list cache
might think that "Purge Cache" will affect the shader cache.
2015-11-18 19:08:19 +01:00
Markus Wick
584ea8b320
Merge pull request #3206 from JosJuice/limit-filesystem-size-2
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Limit size of loaded file systems
2015-11-18 10:43:47 +01:00
Markus Wick
f172cda50f
Merge pull request #3191 from lioncash/rekt
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MathUtil: Minor changes to Rectangle
2015-11-18 10:40:54 +01:00
Markus Wick
0b123605de
Merge pull request #3235 from JosJuice/ssaa-checkbox
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Remove SSAA checkbox and add SSAA to AA dropdown
2015-11-18 10:36:11 +01:00
Pierre Bourdon
2a7c039bd7
Merge pull request #3268 from degasus/texturecrash
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TextureCache: Fix crash for invalid textures.
2015-11-18 01:00:51 +01:00
degasus
ee2223c4a0
TextureCache: Fix crash for invalid textures.
2015-11-17 23:29:54 +01:00
Pierre Bourdon
fb87de83d4
Merge pull request #3267 from JosJuice/0-byte-copytoemu
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Do nothing when calling CopyToEmu with a length of 0
2015-11-17 22:04:49 +01:00
JosJuice
2005409229
Do nothing when calling CopyToEmu with a length of 0
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Gecko apparently tries to read 0 bytes from the DVD to 0x00000000.
2015-11-17 21:39:46 +01:00
Markus Wick
24c7d23073
Merge pull request #2149 from JosJuice/async-disc-io
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Read disc data asynchronously in a new thread
2015-11-17 10:01:34 +01:00
Scott Mansell
d2b03e1aad
Remove individual byteswaps and replace with generic function.
2015-11-17 19:37:18 +13:00
JosJuice
1202c2ea35
Don't use GetPointer in DVDRead
2015-11-16 23:22:58 +01:00
JosJuice
e3b9e89f5a
Move DVDRead from DVDInterface to Boot
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It was previously an important part of DVDInterface,
but since its usage there was replaced with DVDThread,
the only remaining uses of it are in Boot and Boot_BS2Emu.
2015-11-16 23:22:53 +01:00
JosJuice
555eb1162f
Memmap: Fix a CopyToEmu bug
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ValidCopyRange incorrectly returned false and stopped a
CopyToEmu when pressing B+X+Start in some GameCube games
(for instance Metroid Prime) after the DVD thread was implemented
2015-11-16 23:22:49 +01:00
JosJuice
3d7afdae25
DVDThread: Performance logging
2015-11-16 23:22:44 +01:00
JosJuice
54ff4bd0cb
Read disc data asynchronously in DVDThread
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This gives the CPU thread more time to do CPU things.
2015-11-16 23:22:20 +01:00
JosJuice
c119ad46d0
Create DVDThread (no multithreading yet)
2015-11-16 23:20:07 +01:00
Scott Mansell
eddea7f15f
Merge pull request #3181 from JosJuice/scrub-directories
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Don't reserve space for directories when scrubbing
2015-11-17 10:37:09 +13:00
Markus Wick
1f3a81c7fb
Merge pull request #3101 from JosJuice/change-disc-fix
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Synchronize DVDInterface::ChangeDisc with the CPU thread properly
2015-11-16 13:27:40 +01:00
Mathew Maidment
34bfb1bd0e
Merge pull request #3263 from JosJuice/isofile-gamefile-includes
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ISOFile/GameFile: Clean up includes
2015-11-15 22:15:03 -05:00
Matthew Parlane
1124be0568
Merge pull request #3256 from Parlane/net_fix_poll
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Don't send return-only events to poll
2015-11-16 16:13:49 +13:00
Scott Mansell
cea8c5bd56
Merge pull request #3262 from JosJuice/return-blobtype
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DolphinQt: Fix typo of return m_blob_type;
2015-11-16 08:35:51 +13:00
JosJuice
eeda056490
ISOFile/GameFile: Clean up includes
2015-11-15 17:15:16 +01:00
JosJuice
f6d25b2634
DolphinQt: Fix typo of return m_blob_type;
2015-11-15 12:57:28 +01:00