Commit Graph

285 Commits

Author SHA1 Message Date
lioncash ca177539b6 [Android] Add correct density-sized images of the navigation drawer icon. Now all icons are density-specific. 2013-10-01 09:53:47 -04:00
lioncash c3c1afcc09 [Android] Explicitly specify the allowBackup attribute in the manifest.
It's considered good practice to specify it, so why not?

Basically it allows the application to be backed up or restored via ADB.
2013-10-01 09:31:02 -04:00
lioncash cb9ff3d9f8 [Android] Remove an unnecessary method override from GameListActivity.java. We don't actually do anything different from the default behavior of this method, so we don't need to explicitly define it.
This method is intended to be used for modifying the contents of a menu before displaying it. We don't really have a need for this, since it doesn't need to be modified.
2013-10-01 09:18:17 -04:00
Lioncash 1c4c00d171 [Android] Return true upon displaying the exit confirmations dialog in EmulationActivity.java. Now multiple games can be launched like normal. Previously it was returning false. 2013-09-27 18:17:29 -04:00
Lioncash 69d2ecff52 Simplify SwitchPage() within GameListActivity.java. We no longer need the first switch statement, since case 0 will be hit when SwitchPage(0) is called from the folder browser. This means we can also get rid of recreateFragment(), since the only time this needs to be called is within the onCreate() function. When SwitchPage(0) is called, SwitchPage will perform basically the same actions as recreateFragment() would; thus the reason it can be removed. 2013-09-27 17:16:59 -04:00
Lioncash 689aca2788 [Android] Remove commented out code within EmulationActivity.java. Since the back button handling has a specific purpose, this is no longer needed. 2013-09-26 23:40:39 -04:00
Lioncash f6a8733660 [Android] Tiny inline documentation cleanup. 2013-09-26 23:32:41 -04:00
Lioncash 8aba748735 [Android] Fix a situation within the FolderBrowser where the application would crash. listFiles() returns null when either the File object it's called on isn't a directory or if an I/O error happens (in their infinite wisdom, they actually thought NOT throwing an exception was a cool way to handle this. How about that?). In the case of trying to access system directories as a normal user, an I/O error will occur due to permission access rights. This fixes that. 2013-09-26 23:06:10 -04:00
Lioncash d903983564 [Android] Move EmulationActivity.java and NativeGLSurfaceView.java into a new sub-package called emulation. Now, all that's kept within the base package is the main class, the native calling class, etc. 2013-09-23 07:14:51 -04:00
Ryan Houdek 96a77f9feb [Android] Fix the ability to stop the game and start another. 2013-09-23 01:43:18 -05:00
Ryan Houdek bab91494d5 Merge branch 'master' into android-core-control 2013-09-23 00:47:57 -05:00
Ryan Houdek 1da6469c62 [Android] Use new 4.0 icon. 2013-09-23 00:25:34 -05:00
Lioncash af7ed820f5 [Android] Add a JP version of the string for FSAA. Also correct the English string too. 2013-09-22 19:16:32 -04:00
Ryan Houdek bdae5d1027 [Android] Fix typo, FSAA stands for full scene antialiasing. 2013-09-22 11:59:10 -05:00
Ryan Houdek 6340ad68be Merge branch 'GLES3-FSAA' 2013-09-22 10:00:51 -05:00
Ryan Houdek 81effb8099 [Android] Add in FSAA option. 2013-09-22 09:25:38 -05:00
Pierre Bourdon 1f95a294cd Add the new 'Clean' themes from MaJoR and default to Clean by changing the name of the config key (yes, hack) 2013-09-22 16:00:56 +02:00
Lioncash 49fff7979b [Android] Make the FolderBrowser extend a ListFragment instead of a regular fragment. Lets us get rid of the need for an AdapterView.OnItemClickListener when handling list item clicks. Simplifies the implementation of the FolderBrowser a tiny bit. 2013-09-18 22:17:23 -04:00
Ryan Houdek 24a44ecfb8 [ANDROID] Add two new DriverDetails bugs for Adreno. V45 of the driver has broken shader compilation with UBOs in the shaders, this is most likely fixed with V53 found in the Nexus 5. Add a bug for issue surrounding on screentext and doing a glClear after swap causes screen swizzling and zero frames rendered respectively. On the Java side, pass in the dimensions of the screen swapped since there is an issue with Adreno where it rotates the output 90 degrees for some reason. Disable the GLSL shader cache on Android for now due to the inability to cleanly exit the emulator, this tends to cause the cache to get corrupted. All this together fixes rendering with Adreno 3xx GPUs with driver version v14 and above. In particular my Galaxy S4 still resets with this without the root commands, but my HTC Droid DNA and LG G2 is fine. This must be due to particular 'enhancements' that the Samsung kernel has over the other ones. The speed on Adreno has yet to be optimized, so it will most likely be slow still. Faster than the software rasterizer in any case. The ARMJIT is still broken in at this point, so not much fun can be had. 2013-09-18 02:37:10 -05:00
Lioncash db7f8697ba [Android] Use a simpler "startActivity()" call in DolphinEmulator.java. Turns out the other one isn't 4.0 compatible, but actually only 4.1 and up. Also, in this case, we really don't actually care about the saved instance state bundle. 2013-09-18 01:57:01 -04:00
Lioncash 988544389a [Android] Slightly change the layout of the AboutFragment. Looks more like an actual list view now. 2013-09-16 22:04:59 -04:00
Lioncash b4883e2ada [Android] Make the AboutFragment extend the ListFragment, since this is basically what this fragment acts as. Much more descriptive than simply extending Fragment.
Also made the list non-clickable, since it isn't supposed to be interacted with.
2013-09-16 21:04:58 -04:00
Lioncash 449cd3b267 [Android] No need to use startActivityForResult in DolphinEmulator.java any more. Just some leftover stuff from the big refactor. 2013-09-15 22:11:17 -04:00
Lioncash 5a0f0b908e [Android] Fix the name of the parameters in some unused interface methods.
There are some interface methods that are simply stubbed for the time being. It would be better to give the parameters better names despite not being used.
2013-09-15 14:34:30 -04:00
Pierre Bourdon c3eec379df Move global User/Wii to Sys/Wii 2013-09-14 06:08:30 +02:00
Ryan Houdek 751fae4965 [Android] Make sure the default config file has fastmem disabled. 2013-09-13 21:17:40 -05:00
Lioncash 7a15159c34 [Android] Explicitly set the defaults for the CPU settings. 2013-09-13 00:29:59 -04:00
Lioncash 0490d7d59c [Android] JP strings for the Fastmem option. 2013-09-13 00:24:06 -04:00
Ryan Houdek ba05db7828 [Android] Add a fastmem option to the cpu options, default disabled. 2013-09-12 23:08:00 -05:00
lioncash 84db868187 [Android] Android uppercases the name of the tabs in the settings by default. So we don't have to call ".toUpperCase" in the string returns in getPageTitle(). 2013-09-10 11:21:13 -04:00
lioncash 8ceb72612a [Android] Kick the targetSdkVersion in the AndroidManifest XML file to 18. Since this app basically works on 4.x.x, we don't need to make compatibility modes kick in for anything above 4.0.0.
Also very minor cleanup to the XML.
2013-09-10 09:29:05 -04:00
lioncash ce5f80b151 [Android] Give the exceptions in compareTo implementations in GameListItem and FolderBrowserItem some messages. If the exceptions ever actually get thrown, at least you're given a reason as to why the exception was thrown now. Also changed the exception type to NullPointerException. IllegalArgumentException is intended to be used for validating the parameters in constructors/methods. 2013-09-10 08:32:11 -04:00
Lioncash a3ef35a1bf [Android] Fix a bug where the video backend would not load correctly. 2013-09-09 22:38:09 -04:00
Lioncash f382a53500 [Android] Organize the list of allowed file extensions for the folder browser and game list alphabetically.
Keeps things nice and sorted.
2013-09-08 17:52:26 -04:00
Lioncash c306dafe44 [Android] Simplify some checks within the the folder browser in regards to checking if a file is hidden or not. Also potentially fixed the case where items in the game list would not remain saved to the config. 2013-09-08 16:45:37 -04:00
Lioncash f753b9ae97 [Android] Show the full text for save and load states if there's room on the screen. If not, let it overflow into a context menu. 2013-09-07 19:19:28 -04:00
Lioncash cc054b9da3 [Android] Make the MotionAlertDialog private. This isn't needed to be protected anymore. The only reason it was protected was for when the input settings were coupled as all hell to the GameListActivity (lol). Also documented the interface method within it. 2013-09-07 18:51:15 -04:00
Lioncash 86d10ec19e [Android] Fix the input binding string.
Forgot a period at the end. Thanks for pointing that out pauldachz
2013-09-07 06:19:24 -04:00
Lioncash 10eb9f09b4 [Android] Change a check for an empty path from !path.equals("") to !path.isEmpty() in GameListItem.
Also simplify the logging exception tag in the constructor.
2013-09-04 08:02:32 -04:00
Lioncash b94a462fca [Android] Remove the compareTo implementation from SideMenuItem. We don't perform any operations that require it. 2013-09-04 07:43:56 -04:00
Lioncash 38304a7e42 [Android] Simplify the JP settings labels. 2013-09-04 07:36:28 -04:00
Lioncash 48cda9d26f [Android] Display the name of the control that is being bound in the input settings. Makes the binding description more informative. 2013-09-04 07:32:28 -04:00
Lioncash a83d4e7226 [Android] Correct a typo for the load state menu root in the menu overlay XML. Should be "loadStateRoot", not "loadtateRoot" 2013-09-04 07:19:02 -04:00
Lioncash a7c2b27a6a [Android] Remove unused strings from the resource XML files. 2013-09-04 07:09:29 -04:00
Lioncash bdc04f9119 [Android] Change the exception logging in NativeLibrary to be an error instead of a warning.
Technically not having the required library should be regarded as an error, since the app won't even load without it.

Also changed the logging tag in FolderBrowser.
2013-09-04 06:46:11 -04:00
Lioncash 70cfe96492 [Android] Fix an accidental call to the wrong method in the superclass of EmulationActivity. Should have been returning "super.onMenuItemSelected(itemId, item)" instead of "super.onOptionsItemSelected(item)". 2013-09-03 17:25:45 -04:00
Lioncash 4f72671d32 [Android] Change the documentation of the FolderBrowser class. We don't show invalid items anymore. 2013-09-03 07:05:02 -04:00
Lioncash e198e201e4 [Android] Fix the video settings from crashing the app. Was broke in the commit "Removal of my terrible idea"
https://code.google.com/p/dolphin-emu/source/detail?r=2897619ddbd3e3aae8427fc503647c65e770d466

Didn't comment out the line for that preference in the XML. This is disabled for now until the UI overlay for the buttons are implemented directly into the Java front-end.
2013-09-02 11:00:22 -04:00
Ryan Houdek 2897619ddb Removal of my terrible idea. 2013-09-02 05:31:48 -05:00
Lioncash d41eb76378 [Android] Fix the last commit. On-screen control drawing wouldn't re-enable upon flipping video backends. 2013-09-01 20:36:47 -04:00
Lioncash acf3bd8697 [Android] On-screen controls work for Software Renderer, but not the OpenGL ES 3 video backend yet. Enabled it for Software Rendering and disabled it for Open GL ES 3. 2013-09-01 20:31:45 -04:00
Lioncash d84312c799 Merge branch 'master' of https://code.google.com/p/dolphin-emu into android-core-control 2013-09-01 15:24:29 -04:00
Lioncash c092c65d4a [Android] Disable most video preferences if Software Rendering is chosen. Since the software renderer and other renderers have little in common, it doesn't make sense to keep many of the video preferences enabled. 2013-09-01 15:20:15 -04:00
Lioncash 440ae412b0 [Android] Add the option to show the on-screen FPS counter. 2013-09-01 03:07:16 -04:00
Lioncash 51c814f34e [Android] Removed the unnecessary MainActivity generics declaration in the DolphinEmulator class. It's unused (and likely won't be used). 2013-08-30 15:47:04 -04:00
Lioncash c633c2bb13 [Android] Some various cleanups. Also make some class variables final.
Localize some variables as well, and clean up an import.
2013-08-30 15:31:25 -04:00
Lioncash fae0c860f6 [Android] Woops forgot a JP TL of a UI string. 2013-08-29 22:56:40 -04:00
Lioncash cf96bfc2be [Android] Add a button in the emulation view that allows a person to exit emulation and go back to the game list.
However, this does not work correctly yet. It will stop correctly. But the SurfaceView will not render the next game selected.
2013-08-29 22:52:09 -04:00
Lioncash 90918cdb84 [Android] Remove garbage loggers for when I was debugging why the overlay buttons wouldn't work. 2013-08-29 21:09:38 -04:00
Lioncash dac9659c58 [Android] Preliminary save-state support. Have the UI set up. Crashes with SIGABRT however. 2013-08-29 21:07:17 -04:00
Lioncash b5d5296250 [Android] Accidentally enabled screen rotation in the emulator window. Disabled it. 2013-08-29 19:09:56 -04:00
Ryan Houdek 96394da1c2 [Android] Let NativeLibrary handle initial folder structure creation. 2013-08-29 18:07:32 -05:00
Ryan Houdek 957c263367 [Android] Add save state native functions. 2013-08-29 17:47:50 -05:00
Ryan Houdek 1dcede4d56 [Android] Stop the play store from overwriting buildbot builds. 2013-08-29 22:28:23 +00:00
Lioncash 5a749cc7ca [Android] The back button now toggles the visibility of the action bar in the emulation window. This can be used in the future to implement the overlay for save states and other things. 2013-08-29 18:26:45 -04:00
Lioncash aeec249626 [Android] Decouple the emulation processes from the Main activity. Moved them into their own activity called EmulationActivity. 2013-08-29 17:21:17 -04:00
Lioncash 335839b27f [Android] Move the instantiation of the NativeGLSurfaceView into a layout file. This will allow the addition of other components in the future, such as overlays, etc. 2013-08-29 13:13:44 -04:00
Lioncash 01764fef67 [Android] Forgot to make the AboutFragmentAdapter class 'final' 2013-08-29 12:45:40 -04:00
Lioncash 8fd2c32ba6 [Android] Decouple the About fragment from the FolderBrowserAdapter. Now it uses its own independent adapter (I have no idea why this wasn't done in the first place). 2013-08-29 12:40:35 -04:00
Lioncash 93ed4adb02 [Android] Use the same layout for the game list and the folder browser. Since the UI layouts are exactly the same. 2013-08-29 12:16:29 -04:00
Lioncash 64b83a18b2 [Android] Simplify the line divider for the folder browser and game list. Turns out someone disabled it in the list view initially. No more custom implementation now. 2013-08-29 12:06:31 -04:00
Lioncash c5a886100c [Android] Some minor formatting styling.
Remove unnecessary this statements.
2013-08-28 20:31:37 -04:00
Lioncash ea671d639c [Android] Simplify the onItemClick listener for the GameListAdapter in GameListFragment. There is no need to evaluate whether or not an item is a folder, since folders cannot be added in the first place. Probably some leftover code I forgot to remove. 2013-08-28 18:23:32 -04:00
lioncash d4840565a9 [Android] Fix the position of a logcat logging statement. If, for whatever reason, the event parameter is null, then the previous placement would have caused an exception. 2013-08-28 08:21:09 -04:00
lioncash 8ca3ed13de [Android] Clean up AboutFragment's onAttach method. 2013-08-28 08:15:00 -04:00
Matthew Parlane 2a68b65cda Merge branch 'master' into wii-network 2013-08-28 00:57:37 +12:00
Lioncash 4a863c88b4 [Android] Simplify onAttach for CPUSettingsFragment and VideoSettingsFragment 2013-08-27 04:06:18 -04:00
Lioncash 76f20cca59 [Android] Remove the documentation of a parameter in GameListItem that was removed a while ago. 2013-08-27 04:01:20 -04:00
Ryan Houdek d83dffe442 [Android] Add wad file support. 2013-08-26 12:19:47 -05:00
Lioncash 670b028492 [Android] Remove the explicit key event listener from InputConfigFragment. The AlertDialog class has a key listener built into it.
Also documented the methods/interfaces in MotionAlertDialog.
2013-08-26 13:19:06 -04:00
Lioncash e12c66b6cf [Android] Only dismiss the input dialog when an input is registered. Before it would dismiss upon the first event. Fixes a bug where control sticks wouldn't register because of the AlertDialog closing immediately after the "if (firstEvent)" branch. 2013-08-26 12:56:35 -04:00
Lioncash ba274368f8 [Android] Make the dialog variable in InputConfigFragment a local variable in onPreferenceTreeClick. With the new input UI, this doesn't need to be accessible to other classes.
Also change the documentation of the custom dialog class.
2013-08-26 11:58:51 -04:00
Lioncash 08153387c5 [Android] Greatly simplify the input handling for the button mapping settings. Now input handling is directly in the fragment. 2013-08-26 08:57:52 -04:00
Lioncash 07ea771012 [Android] Finish documenting the native functions in NativeLibrary.java. 2013-08-26 08:06:28 -04:00
Lioncash db355b21d2 [Android] My bad, somehow the Java file in the previous commit got encoded with UTF8+BOM. 2013-08-25 23:57:53 -04:00
Lioncash 9dfb6dfd7f [Android] Fixed a typo in the event callback system documentation. 2013-08-25 23:49:51 -04:00
Lioncash 786f09b1fa [Android] Document the event callback system used in the Settings menu in large detail. 2013-08-25 23:47:51 -04:00
Matthew Parlane 15f8603d1f Merge branch 'master' into wii-network
Conflicts:
	Source/Core/Common/Src/CommonPaths.h
	Source/Core/Common/Src/FileUtil.cpp
2013-08-26 00:50:57 +00:00
Lioncash 28008814a7 [Android] Apparently I also forgot to commit the input menu layout. 2013-08-25 03:16:05 -04:00
Lioncash 6c0c460320 [Android] Woops forgot to commit the new resource strings. 2013-08-25 03:13:00 -04:00
Lioncash 709ab1feb5 [Android] Initial implementation of the new input UI.
Testing may be further required. But it should work for the most part.
2013-08-25 03:10:32 -04:00
Lioncash 2017ab9323 Revert "[Android] First french translation. "
This reverts commit d2481aa477.
2013-08-24 09:50:02 -04:00
Lioncash 31ea87d705 Revert "[Android] Added 2nd file for French translation. "
This breaks the Android UI. 'translatable="false"' is there for a reason."
This reverts commit 5d9700a303.
2013-08-24 09:43:21 -04:00
pascal.jouy 5d9700a303 [Android] Added 2nd file for French translation.
(Sorry, I didn't find how to upload 2 files at the same time in Google Code)
2013-08-24 13:37:42 +00:00
pascal.jouy d2481aa477 [Android] First french translation.
Can't try it as I don't have any Android device. Any feedback appreciated.
If misplaced, please fix it.
2013-08-24 13:36:18 +00:00
Lioncash a90e82d2c0 [Android] Invalidate the options menu upon switching fragments. This hides the 'clear game list' option faster when switching fragment. Also fixes a rare bug where the option might not even redraw when returning to the game list. 2013-08-24 09:19:40 -04:00
Lioncash 528a733359 [Android] Don't create a new GCMPath entry in the Dolphin config if it another existing GCMPath entry already has the same directory path.
Also, fix a 'bug' with the clear all items function. Make sure we set GCMPathes to 0, so that GCMPath entries start adding at GCMPath0 again.

This change also allows me to remove the duplicate checking code from GameListFragment, since the items in the game list are loaded based on the GCMEntries in the Dolphin config.
2013-08-24 09:12:17 -04:00
Lioncash 857ce47de2 [Android] Add the license header to Java files that were missing it. 2013-08-24 08:23:23 -04:00
Matthew Parlane 5548e77438 Merge branch 'master' into wii-network 2013-08-24 23:56:31 +12:00
Matthew Parlane 6907a32653 Fix android, part 3 of 3. >:) 2013-08-24 23:49:50 +12:00