Jordan Woyak
178b1b3862
Fix theme loading on non-Windows.
2013-01-16 20:27:35 -06:00
Jordan Woyak
6f7b11b9be
themes directory stuffs
2013-01-13 14:12:19 -06:00
Jordan Woyak
0c95673478
Kill themes in the config and load pngs from "theme" directory for now.
2013-01-13 13:12:50 -06:00
Jordan Woyak
70427b3f35
Replace all of Connect/Disconnect with Bind/Unbind.
2013-01-13 12:45:33 -06:00
Rachel Bryk
104f5a4699
Set focus on game list after stopping emulation.
2013-01-11 17:53:34 -05:00
rog
670ca7e993
Toggle wiimote status based on the actual status, instead of some dumb checkbox that is almost never even right.
...
The checkbox is still wrong when starting emulation, but it's now purely cosmetic.
Actually fixes issue 5594.
2012-12-29 02:48:20 -05:00
rog
3ec3b7683e
Fix (dis)connecting wiimotes via hotkey.
...
Fixes issue 5594.
2012-12-28 11:21:08 -05:00
Glenn Rice
c303669dd0
Clean up some messy code issues that have been annoying me.
2012-12-28 09:58:06 -06:00
rog
af2820ac88
Don't show multiple exit confirmation dialogues.
...
Pause emulation while waiting for confirmation to exit.
Fixes issue 5822.
2012-12-28 03:39:34 -05:00
Glenn Rice
0de073edea
When using the "Keep window on top option" make sure that the effect of
...
that option ends when emulation ends when using render to main.
2012-12-25 21:12:51 -06:00
Matthew Parlane
eedca57270
Revert "support retina display"
...
This reverts commit 3aa9901618
.
2012-12-24 08:01:44 +13:00
Grant Paul
3aa9901618
support retina display
2012-12-23 21:33:52 +13:00
rog
16ac7803f1
Add support for recording bongos.
2012-12-18 23:20:26 -05:00
Glenn Rice
98ed34d50b
Use wxNullCursor to put the cursor back to its default instead of
...
explicitly setting the cursor to the arrow.
2012-12-17 11:32:10 -06:00
Glenn Rice
d1a812231e
Rework the way that windows mouse cursor hiding is done to use the built
...
in wxWidgets methods.
2012-12-16 21:32:14 -06:00
Ryan Houdek
8838944cd3
Revert "Use the global ::wxSetCursor instead of the local one from our panel object. Should close 3956."
...
This reverts commit 884006e4c8
.
2012-12-15 00:04:10 -06:00
Ryan Houdek
884006e4c8
Use the global ::wxSetCursor instead of the local one from our panel object. Should close 3956.
2012-12-14 15:19:22 -06:00
Glenn Rice
e85438cba0
Clean up gcc/g++ compiler warnings that have accumulated.
2012-12-10 00:40:28 -06:00
rog
97f5b1665f
what is this even...
2012-11-26 02:11:52 -05:00
rog
3a8e8af2d5
Merge movie-fixes.
2012-11-16 12:07:22 -05:00
rog
14aa7150d9
Add option for author name for movies. Also, minor cleanup for previous options i've added.
2012-11-14 16:23:20 -05:00
rog
a5d210129d
Add an on screen lag counter.
2012-11-11 17:57:06 -05:00
rog
35e5a1e592
Add an option to pause on the last frame of a movie.
2012-11-10 21:57:31 -05:00
Pierre Bourdon
d13163380d
Bye mamario, you won't be missed
2012-11-02 02:48:55 +01:00
rog
a366521d13
Correct the hotkey labels for undo load state, and load last overwritten state buttons
2012-10-18 03:30:44 -04:00
Pierre Bourdon
a2b71f1ed7
Clean up WX style issues mentionned in previous commits comments
2012-08-06 14:21:49 +02:00
Pierre Bourdon
b3c9f437db
Return early from DoOpen if the user cancelled the file picker box
...
Fixes issue 5551
2012-08-05 16:53:36 +02:00
nitsuja
a81631b58e
made savestates synchronous and immediate. this allows saving or loading while the emulator is paused, fixes issues where savestate hotkeys would get ignored if pressed too close together, might speed up savestates in some cases, and hopefully makes savestates more stable too.
...
the intent is to replace the haphazard scheduling and finger-crossing associated with saving/loading with the correct and minimal necessary wait for each thread to reach a known safe location before commencing the savestate operation, and for any already-paused components to not need to be resumed to do so.
2012-05-26 13:09:38 +10:00
skidau
0e812cb187
JIT32 fix.
...
Added wbfs to the File Open list.
2012-05-04 07:00:30 +10:00
skidau
d7f468a781
Applied the "Hide cursor" fix to the Pause button.
2012-05-03 20:57:22 +10:00
Glenn Rice
40640217f1
Fix hide mouse cursor on linux.
...
Fix emulator window position when rendering to main on linux.
Allow building against wxWidgets 2.9.3 on linux.
2012-05-02 14:40:40 -05:00
skidau
5d9ac22d58
Added a "Keep window on top" option in the graphics options.
2012-04-08 10:29:49 +10:00
skidau
995a84e06a
Removed CGDisplayCapture from the OSX fullscreen mode code, fixing full-screen mode. Thanks to celgilles for the patch.
...
Fixes issue 5331.
2012-03-31 13:48:40 +11:00
Shawn Hoffman
7d57b925e6
Disable wxHAS_MSW_TASKDIALOG because as of wxW svn r70933,
...
there is a bug with the wxPD_AUTO_HIDE style which can cause a non-dolphin
window to come to the foreground after auto-closing of the TaskDialog.
2012-03-24 20:59:20 -07:00
Shawn Hoffman
ff6023df27
Change wxString(<string>, wxConvUTF8) method of creating unicode from filenames to wxSafeConvertMB2WX()
...
(Just applied to FrameTools.cpp for now)
Allows one to properly restart Pokémon by hitting play :P
Ignore non-ASCII strings passed to DisplayMessage(). These strings would end up going to renderer display and statusbar/titlebar, which can't handle them properly.
2012-03-19 10:37:15 -07:00
Shawn Hoffman
c3a537728f
Don't allow wiimote config while in Gamecube mode
...
Fixes crash when attempting to open emulated wiimote config in Gamecube mode
2012-03-19 06:03:23 -07:00
LPFaint99
60594c079d
allow just ejecting the disc by canceling the file dialog
2012-02-01 00:03:49 -08:00
nitsuja
3006d0696c
fix the read-only menu item being disabled when emulation is paused (the hotkey was fine but I guess some people still use the menu)
2011-12-19 16:38:07 -08:00
nitsuja
d44fc0c820
small fixes for some recording-related menu items
2011-12-18 02:23:59 -08:00
nitsuja
2c2ef9a961
made frame advance act normal (so it advances 1 frame each time instead of waiting for further unpause commands), and did some minor improvements to the read-only command (making the UI behavior a little nicer, no actual changes to what read-only does at this point)
2011-12-11 21:08:26 -08:00
Shawn Hoffman
105e7e4eb4
Added TaruKonga (DK Bongos) support.
...
Separated SI Device IDs from the enums used for config/gui since quite a few device types all have the gc controller SI ID.
2011-10-23 07:01:17 -07:00
Ryan Houdek
62e790f109
Have the ability to disable screensaver due to Nvidia + Displayport can cause annoying flickering
...
Bring up to standards guidelines and also support Windows
Switch this around...
2011-08-26 13:29:01 -07:00
Jordan Woyak
e8fe15c3f7
Make titlebar and about dialog fancy for cmake build.
...
Windows needs fixing.
2011-08-21 17:43:05 -05:00
baby.lueshi
ebce13fba7
The read-only movie flag now taken into account for save states. Fixes Issue 4463.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7674 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-11 20:15:05 +00:00
baby.lueshi
d8fc690838
New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers.
...
Renamed OnFrame.cpp/h to a more accurate Movie.cpp/h. Made some small changes that may improve movie synchronization.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7620 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-24 06:50:50 +00:00
Glenn Rice
bc416a552e
Make sure the play button is disabled while a game is starting when not rendering to main. This should fully resolve issue 4602.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7608 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-19 01:22:34 +00:00
Glenn Rice
c2475f852e
If hardware fails to initialize when emulation starts, die gracefully. This should fix issue 4602.
...
Also don't try to save and load states when the emulator is not running. This should fix most of issu 4600.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7607 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-18 04:04:48 +00:00
Glenn Rice
b705b92075
On linux don't check to see if the xdg-screensaver program is present at build time. Just build in the code to call the program. If the program does not exist it will silently fail, and the screensaver will not be inhibited.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7606 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-17 13:14:55 +00:00
Shawn Hoffman
7e2adf6714
fix wxw errors:
...
sliders being unresponsive during emulation. Fixes issue 4496.
wxw complaining about non-stock menuitem without text (sysmenu menuitem).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7579 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-02 23:36:50 +00:00
LPFaint99
1fa17b7e29
Potential fix for errors related to 'Not enough free blocks'
...
changes fs getusage to return 1 additional inode to account for the directory itself
Fixes save creation for at least two games, R8XE52 (Jurassic: The Hunted), STEETR (Tetris Party Deluxe)
doesnt harm save creation in any games that i tested (about 25)
also it is now possible to boot a nand title by selecting the tmd file using File > Open
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7575 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-02 07:04:26 +00:00