fix the read-only menu item being disabled when emulation is paused (the hotkey was fine but I guess some people still use the menu)
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@ -1632,7 +1632,7 @@ void CFrame::UpdateGUI()
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}
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}
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GetMenuBar()->FindItem(IDM_RECORDREADONLY)->Enable(Running);
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GetMenuBar()->FindItem(IDM_RECORDREADONLY)->Enable(Running || Paused);
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if (!Initialized && !m_bGameLoading)
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{
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