Lioncash
07ed932a09
Common/LinearDiskCache: Move interface into Common namespace
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Gets the interface out of the global namespace.
2023-04-19 09:14:39 -04:00
OatmealDome
8aae296d4e
Merge pull request #11759 from TellowKrinkle/MTLPerfQueryFixes
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VideoBackends:Metal: Fix perf queries
2023-04-18 22:15:50 +02:00
Admiral H. Curtiss
2e7f0d002e
Merge pull request #11760 from Minty-Meeo/embracing-nullptr
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Embrace nullptr over NULL and 0
2023-04-18 22:14:11 +02:00
OatmealDome
8a355dbbd7
Merge pull request #11708 from TellowKrinkle/MetalMaxPixSamplers
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VideoBackends:Metal: Use max pixel samplers constant
2023-04-18 22:11:06 +02:00
get
a5d06fde4b
Embrace nullptr over NULL and 0
2023-04-15 16:07:05 -05:00
Lioncash
784a216927
Common/MathUtil: Move IntLog2 into MathUtil namespace
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Gets this out of the global namespace.
2023-04-15 03:35:05 -04:00
TellowKrinkle
09c80513cd
VideoBackends:Metal: Fix perf queries
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Fixes an issue where perf queries could end up including counts from previous queries
2023-04-14 00:25:31 -05:00
TellowKrinkle
ed177bdbd7
VideoBackends:Metal: Use max pixel samplers constant
2023-04-08 02:12:31 +02:00
Pokechu22
56fcc97f6d
CMake: Check `WIN32` instead of `CMAKE_SYSTEM_NAME STREQUAL Windows`
2023-04-06 18:37:45 -07:00
Pierre Bourdon
d8fabd37fb
Merge pull request #11417 from K0bin/vk-submit-thread-cleanup
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VideoBackends:Vulkan: Clean up submission thread using WorkQueueThread
2023-04-04 22:02:39 +02:00
degasus
196c684ac1
Vulkan: Enable subgroupShuffle.
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It is used as workaround for the missing subgroupBroadcastDynamicId flag on SPIR-V < 1.5.
2023-03-24 21:53:23 +01:00
Robin Kertels
c1be9628fc
VideoBackends:Vulkan: Use WorkQueueThread
2023-03-20 16:40:32 +01:00
Robin Kertels
9186050daa
VideoBackends:Vulkan: Clean up submission thread BlockingLoop usage
2023-03-20 16:23:35 +01:00
Admiral H. Curtiss
aac9647ba2
Divide by MSAA for PerfQuery in all backends.
2023-03-14 02:13:25 +01:00
Admiral H. Curtiss
ddd2b598da
Return quarter value for PerfQuery in all backends.
2023-03-14 02:08:20 +01:00
Pokechu22
4a2d3c83c7
Software: Implement GetSurfaceInfo()
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Before, it used a fallback where it returned a default object, where the width and height were set to 0. Presenter::Initialize() used GetSurfaceInfo to set the backbuffer size, then used that size when initializing the on-screen UI (even for the software renderer, where the on-screen UI isn't currently present), which meant that ImGui got a window size of 0 and thus resulted in a failed assertion.
Although BindBackbuffer checks for size changes, it doesn't help because ImGui has already been initialized, and the size hasn't actually changed since initialization occured.
Fixes one aspect of https://bugs.dolphin-emu.org/issues/13172 .
2023-03-02 11:08:49 -08:00
iwubcode
5d571b068f
VideoBackends: rework d3d11 to specify samplers/bound textures using a bitset with a constant size, instead of hardcoding each individual enumeration value
2023-02-24 11:32:48 -06:00
Markus Wick
b381df700c
Merge pull request #11577 from JosJuice/android-armeabi-v7a
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Android: Fix armeabi-v7a build
2023-02-17 17:57:38 +01:00
JosJuice
90b676d368
Android: Fix armeabi-v7a build
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This very much isn't a build configuration that we're going to ship,
but I want to be able to tell people that they can build it on their
own if they really want to see how terribly it performs :)
Just like before, you'll need to edit two lines in app/build.gradle to
define ENABLE_GENERIC=ON and actually enable armeabi-v7a if you want an
armeabi-v7a build. This commit just fixes some compilations errors that
crop up if you do so.
2023-02-17 16:58:24 +01:00
Robin Kertels
2695666e6d
VideoBackends:Vulkan: Fix printing validation errors
2023-02-16 17:53:15 +01:00
Pokechu22
8802f96b7e
Fix uninitialized variable warnings (C26495)
2023-02-15 19:18:39 -08:00
TellowKrinkle
f25a0b43b6
VideoCommon: Fix stereoscopic 3D on OpenGL < 4.3 (macOS)
2023-02-14 18:25:33 +01:00
Scott Mansell
f37113204f
Merge pull request #11550 from iwubcode/set_common_samplers_count
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VideoCommon: add constant value for maximum number of pixel samplers
2023-02-13 16:05:51 +13:00
JMC47
258151fe5a
Merge pull request #11523 from degasus/OGL_KHR_subgroup
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VideoBackend/OGL: Prefer KHR_shader_subgroup over NV_shader_thread.
2023-02-10 04:47:20 -05:00
iwubcode
af313f8419
VideoCommon: add constant value to set the allowed maximum number of pixel samplers
2023-02-10 00:46:11 -06:00
Pokechu22
2288ba28ae
Software/Tev: Fix member shadowing warnings
2023-02-09 16:23:01 -08:00
JMC47
a88e5ef390
Merge pull request #11498 from iwubcode/save_pipeline_config
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VideoCommon: store the configuration used to create the AbstractPipeline
2023-02-09 18:38:49 -05:00
JosJuice
6dfd582de6
OGL: Fix GLES crashing on initialization
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Fixes a regression from PR 11522 ("Kill Renderer").
2023-02-09 18:09:03 +01:00
degasus
4b2aa948e6
VideoBackend/OGL: Prefer KHR_subgroup over NV_shader_thread.
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While the NV extension is totally fine, the KHR extension should be able to support more hardware.
For NVIDIA, the hardware either supports both or neither, it just needs a driver from the last two years.
For AMD, the drivers from late 2022-12 seems to bring support for the KHR extension.
For Intel, the KHR is also supported for some years.
2023-02-09 13:27:02 +01:00
iwubcode
d0c6b6c9ed
VideoCommon: store the configuration used to create the AbstractPipeline on the pipeline itself, so that it's easy to duplicate pipelines with slightly altered configuration
2023-02-09 02:13:53 -06:00
Scott Mansell
ccf92a3e56
Merge pull request #11522 from phire/KillRendererWithFire
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Kill Renderer (with phire)
2023-02-09 19:59:16 +13:00
Scott Mansell
60f2b5af7b
Apply suggestions from code review
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Co-authored-by: Mai <mathew1800@gmail.com>
Co-authored-by: BhaaL <bhaalsen@gmail.com>
Co-authored-by: iwubcode <iwubcode@users.noreply.github.com>
2023-02-09 18:36:20 +13:00
Scott Mansell
cf9a6f8477
Lint fixes
2023-02-09 18:36:20 +13:00
Scott Mansell
4422af1272
Cleanup headers
2023-02-09 18:36:20 +13:00
Scott Mansell
31cfe8250d
Lint fixes
2023-02-09 18:36:20 +13:00
Scott Mansell
11de923dcb
Move xfb tracking and IR scaling out of RenderBase
2023-02-09 18:36:20 +13:00
Scott Mansell
e009002411
Refactor ClearRegion
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And fix bug where opengl was getting the wrong coordinates
2023-02-09 18:36:20 +13:00
Pierre Bourdon
c92de420ef
lint: update to clang-format-13
2023-02-02 04:56:08 +01:00
Scott Mansell
e98ab0784d
Merge pull request #11501 from iwubcode/abstract_texture_load_specify_layer
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VideoBackends: add a way to load data into a specific level AND layer
2023-02-01 00:03:59 +13:00
Scott Mansell
abfc75f362
Cleanup headers
2023-01-31 19:41:24 +13:00
Scott Mansell
3ae78b8e76
Also use events for config changed
2023-01-31 19:41:24 +13:00
Scott Mansell
9d125a6e43
Move ConfigChanged out of RenderBase
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There is this nice VideoConfig file that's perfect for it
2023-01-31 19:41:24 +13:00
Scott Mansell
99d3e489ea
Move BoundingBox out of RenderBase
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They were essentially just pass-though methods
2023-01-31 19:41:24 +13:00
Scott Mansell
8ad59f8ccf
Add AbstractGfx for DX12
2023-01-31 19:41:24 +13:00
Scott Mansell
5a2d119bda
Implement AbstractGfx for Dx11
2023-01-31 19:41:24 +13:00
Scott Mansell
8bc8e43dd6
Add virtual Initialize() to PerfQueryBase
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Both DX12 and Vulkan already had one.
2023-01-31 19:41:24 +13:00
Scott Mansell
eaae5b4a45
Implement AbstactGfx for Metal
2023-01-31 19:41:24 +13:00
Scott Mansell
06ae08ca8b
Fix misnamed local variable
2023-01-31 19:41:24 +13:00
Scott Mansell
f158ff300b
Handle VideoSoftware's present fallback better
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Not a good idea to abuse bSupportsPostProcessing
2023-01-31 19:41:24 +13:00
Scott Mansell
2a2014af09
Implement AbstractGfx for Vulkan
2023-01-31 19:41:23 +13:00