OGL: Fix GLES crashing on initialization
Fixes a regression from PR 11522 ("Kill Renderer").
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@ -134,7 +134,7 @@ OGLGfx::OGLGfx(std::unique_ptr<GLContext> main_gl_context, float backbuffer_scal
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m_current_framebuffer = m_system_framebuffer.get();
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}
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if (m_main_gl_context->IsGLES())
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if (!m_main_gl_context->IsGLES())
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{
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// OpenGL 3 doesn't provide GLES like float functions for depth.
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// They are in core in OpenGL 4.1, so almost every driver should support them.
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