Commit Graph

29664 Commits

Author SHA1 Message Date
Sepalani cbb76c1d4f Common/Network: Use StrErrorWrapper 2023-07-12 20:52:35 +04:00
Sepalani 92be54d57a Common/CommonFuncs: Add StrErrorWrapper function 2023-07-12 20:52:35 +04:00
OatmealDome 423c7c58cd
Merge pull request #12042 from JosJuice/logic-op-no-win7
D3D: Remove Windows 7 mention in logic ops warning
2023-07-11 20:23:16 -04:00
JosJuice 5acebc71c4 D3D: Remove Windows 7 mention in logic ops warning
Dolphin no longer supports Windows 7, so the fact that there are (were?)
more people who use Windows 7 than who use a GPU that doesn't support
the required feature is no longer relevant.
2023-07-11 22:41:51 +02:00
Joshua de Reeper 93c8db66d6 Skylanders: More List Fixes 2023-07-10 09:59:00 +01:00
Admiral H. Curtiss fe8a9ac707
Merge pull request #12024 from iwubcode/material_asset
VideoCommon: add material asset
2023-07-09 21:49:16 +02:00
iwubcode 77511e8e7c VideoCommon: add material asset. A material is similar to other graphics engines where it provides data to be used in conjunction with a shader asset to generate a runtime AbstractShader 2023-07-09 12:21:34 -05:00
JosJuice bd90f6be78
Merge pull request #12017 from Dentomologist/remove_unused_flowlayout
QtUtils: Remove unused FlowLayout
2023-07-09 16:06:35 +02:00
JosJuice 90b1f5c60a
Merge pull request #12020 from Dentomologist/gekkodisassembler_remove_unread_variables
GekkoDisassembler: Remove unread variables
2023-07-09 16:00:26 +02:00
Admiral H. Curtiss 80c44ea597
Merge pull request #12034 from MaverickAmon02/controller-update-race
Fix unsafe netplay code in SI_DeviceGCController
2023-07-09 14:13:44 +02:00
Admiral H. Curtiss 7bb04ff1dc
Merge pull request #12022 from iwubcode/texture_create_gmod_impl
VideoCommon: call into graphics mods create texture callback
2023-07-09 04:20:43 +02:00
Amon Neander d122492db7 Fix unsafe netplay code in SI_DeviceGCController
By misusing Config, this netplay-related code opened up a race condition between Config::OnConfigChanged() and SerialInterface::SerialInterfaceManager::UpdateDevices() that could cause iterator invalidation.
2023-07-06 11:34:08 -04:00
nyanpasu64 c8df26554b Fix GC adapter not being detected when you enable controller in settings
GCAdapter::UseAdapter() reads s_is_adapter_wanted, which gets
initialized by config_guard.~ConfigChangeCallbackGuard(). So we must
wait until after destroying the config guard to know whether we have any
controllers set to GC Adapter.
2023-07-05 20:38:22 -07:00
nyanpasu64 5d0f1bd10b Switch libusb_config_descriptor to RAII type 2023-07-05 20:38:22 -07:00
nyanpasu64 c893ccca58 Workaround GC adapter detection breaking when reset fails 2023-07-05 20:38:22 -07:00
nyanpasu64 559a16da49 Reset GC adapter upon IO error after sleep-wake
Fixes GC adapter breaking on sleep-wake on Linux and burning a full CPU
core. This is cleaner than alternative approaches.
2023-07-05 20:38:22 -07:00
nyanpasu64 afb5eff426 Don't burn a CPU core and spam logs when GC Adapter fails 2023-07-05 20:38:22 -07:00
nyanpasu64 54850e936c Fix memory leak in libusb code 2023-07-05 20:38:22 -07:00
Joshua de Reeper 79a4b91d68 Skylander Portal: Simple List Fixes 2023-07-04 16:48:51 +01:00
Admiral H. Curtiss 0366122306
Merge pull request #12009 from iwubcode/shader_asset
VideoCommon: add a pixel shader asset
2023-07-03 03:24:11 +02:00
Admiral H. Curtiss da2784a391
Merge pull request #11878 from LillyJadeKatrin/retroachievements-achievements-tab
RetroAchievements - Achievement Progress Tab
2023-07-03 03:23:18 +02:00
iwubcode a2ad3ca6f7 VideoCommon: don't do pointer copies during graphics mod callback iteration 2023-07-02 13:58:07 -05:00
iwubcode 0539bb4a3e VideoCommon: call into graphics mods create texture callback, providing additional asset dependencies that trigger the texture to be reloaded 2023-07-02 13:45:09 -05:00
Admiral H. Curtiss 6d7bf60071
Merge pull request #11991 from iwubcode/tcache_multiple_texture_dependencies
VideoCommon: allow multiple texture assets to associate with a texture cache entry
2023-07-02 20:14:32 +02:00
iwubcode a93e6e7397 VideoCommon: add support for allowing a TextureCache entry to be associated with multiple assets 2023-07-02 12:50:07 -05:00
Dentomologist c8e276c6f5 GekkoDisassembler: Remove unread variable m_displacement 2023-07-01 20:09:10 -07:00
Dentomologist 98c9049184 GekkoDisassembler: Remove unread variable m_sreg 2023-07-01 20:09:09 -07:00
LillyJadeKatrin ccc9d0e5ea Synchronized Achievement Window
Expanded the use of the lock mutex already used for loading the player's existing unlock status to guard against races involving the Achievements dialog window reading from data AchievementManager might be in the process of updating. The lock has been exposed publicly and the AchievementsWindow uses it in its UpdateData method, and anywhere else that might modify data used to render that window has also been wrapped with it.
2023-07-01 22:26:30 -04:00
LillyJadeKatrin fbaeaf305b Add UpdateCallback to AchievementManager
AchievementManager now has a SetUpdateCallback method for providing a single universal callback for anytime something important changes in the achievement state, such as logging in/out, game load/close, or events such as achievement unlocks. AchievementsWindow sets this callback in its own init to its UpdateData method so that the AchievementsWindow gets updated when one of these changes takes place.
2023-07-01 22:26:29 -04:00
LillyJadeKatrin 582042de1f Added AchievementProgressWidget to AchievementsWindow
This widget is a tab in the AchievementsWindow that displays the player's current achievement progress: which achievements are locked or unlocked, and the progress of achievements that have progress metrics.
2023-07-01 22:26:29 -04:00
LillyJadeKatrin ebe77f149f Added AchievementHeaderWidget to AchievementsWindow
This widget displays a header on the AchievementsWindow dialog above the tabs that shows the currently logged in user (if there is one) and the game they are playing (if there is one).
2023-07-01 22:26:29 -04:00
LillyJadeKatrin f700faf6ab Expose Achievements Data for Display
Added some small methods to AchievementManager to expose useful data for displaying in an achievement UI. Also moved a couple things from private to public for the same purpose.
2023-07-01 22:26:29 -04:00
Dentomologist 6fe3cfe245 QtUtils: Remove unused FlowLayout
FlowLayout hasn't been used since
b65faa0549.
2023-07-01 11:33:54 -07:00
Admiral H. Curtiss eedc1144c1
Merge pull request #11923 from iwubcode/multi-texture-compute-support
VideoBackends: support multiple compute images for some backends
2023-07-01 17:47:55 +02:00
JosJuice 179d823852
Merge pull request #11992 from Dentomologist/remove_mtype_and_associated_enum
GekkoDisassembler: Remove unread variable and associated enum
2023-07-01 09:00:42 +02:00
Admiral H. Curtiss ed4403537f
Merge pull request #11916 from JosJuice/ppcanalyst-reorder-loop
PPCAnalyst: Reduce number of iterations in ReorderInstructionsCore
2023-07-01 01:06:53 +02:00
Admiral H. Curtiss 82c986816f
Merge pull request #11978 from AdmiralCurtiss/wiimote-S_FALSE
WiimoteReal/IOWin: Don't try to print error message for non-errors.
2023-07-01 00:58:42 +02:00
Admiral H. Curtiss e71f42f819
Merge pull request #11997 from Dentomologist/dspemulator_remove_pauseandlock_parameter
DSPEmulator: Remove unused PauseAndLock parameter
2023-07-01 00:56:45 +02:00
Admiral H. Curtiss 94f34260a6
Merge pull request #12001 from Filoppi/patch-21
Qt: Fix some Post Process Configuration Widget issues #3-4
2023-06-30 19:11:10 +02:00
Admiral H. Curtiss fa81006b51
Merge pull request #11955 from TellowKrinkle/CMakeDependencies
CMake: Allow ignoring system packages
2023-06-30 19:06:04 +02:00
Admiral H. Curtiss e4d7ba5554
Merge pull request #12007 from AdmiralCurtiss/cmake-scmrev-at-build-time
CMake: Generate scmrev.h at build time instead of configure time.
2023-06-30 18:59:33 +02:00
iwubcode 6ea49c6746 VideoCommon: add a pixel shader asset 2023-06-30 01:32:53 -05:00
JMC47 ff324ef660
Merge pull request #12010 from TellowKrinkle/AlignUpOpt
Common: Better AlignUp implementation
2023-06-29 20:30:13 -04:00
Filoppi bfb90b7eec Video: increase the max HDR brightness multiplier to a more appropriate value (400 nits can be too dark in a bright room) 2023-06-29 14:24:28 +03:00
Filippo Tarpini 28fafbeef2 Qt: Fix some Post Process Configuration Widget issues n3
1 ) When first opened, the (user selected) post process shader config widget would print the wrong values on the text label next to int range sliders. For example if the range was from 1 to 6, and the value loaded from the config was 1, the label would print 0 when first opened, to then start showing the correct value once the slider was first moved.

This mirrors the behaviour of the float slider code below:
```auto* const value_box = new QLineEdit(QString::asprintf("%f", m_config_option->m_float_values[i]));```

2 ) The defautl int slider value would also be set wrong on first load, as it was being divided by the slider max instead of the slider step amount (again, just like for the float implementation). This is a mistake I had made with my previous submission.
2023-06-29 14:13:38 +03:00
TellowKrinkle d844317a6d Common: Better AlignUp implementation 2023-06-29 02:35:44 -05:00
Admiral H. Curtiss 4774fe3445
VKGfx: Add parentheses around ambiguous if statements. 2023-06-29 03:59:18 +02:00
Admiral H. Curtiss 2a6f4d879c
CMake: Generate scmrev.h at build time instead of configure time. 2023-06-29 03:23:31 +02:00
iwubcode 3627398cf5 VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan) 2023-06-28 17:15:31 -05:00
JosJuice 3384e02098 DolphinQt: Don't translate empty strings
Trying to translate an empty string will return a long metadata string
for the loaded translation file rather than the expected empty string.
2023-06-28 18:43:52 +02:00
JosJuice 766b8605f8
Merge pull request #11994 from JosJuice/skylanders-i18n
DolphinQt: Add i18n comments for Skylanders strings
2023-06-27 22:40:14 +02:00
Dentomologist ee684b0798 DSPEmulator: Remove unused PauseAndLock parameter 2023-06-25 20:29:23 -07:00
Admiral H. Curtiss 3a8e7de214
Merge pull request #11903 from noahpistilli/wiilink
IOS/KD: Add WiiLink as WC24 service provider by default
2023-06-26 02:27:47 +02:00
Sketch f9f8e94e30 Add default support for WiiLink + configuration 2023-06-25 14:57:15 -04:00
JosJuice 09f8f29ae0 DolphinQt: Add i18n comments for Skylanders strings
Also changed the spelling of "Superchargers" to "SuperChargers".
2023-06-25 15:38:30 +02:00
Dentomologist 2472269d06 GekkoDisassembler: Remove unused enum InstructionType 2023-06-24 13:45:26 -07:00
Dentomologist 2cf48bc32c GekkoDisassembler: Remove unread variable m_type
Writes to m_type are pointless because it's never read.
2023-06-24 13:45:26 -07:00
Pokechu22 50c929928c
Merge pull request #11920 from Minty-Meeo/kill-ascii-to-hex
Kill AsciiToHex
2023-06-23 18:20:36 -07:00
Admiral H. Curtiss c04536c5d0
Merge pull request #11982 from iwubcode/graphics_mod_create_texture_callback
VideoCommon: add graphics mod callback interface for when a texture is created
2023-06-23 18:10:59 +02:00
Admiral H. Curtiss 02909bd1a5
Merge pull request #11850 from Filoppi/post_process_fixes
Video: implement color correction to match the Wii/GC NTSC/PAL color spaces (and gamma)
2023-06-23 18:08:23 +02:00
Admiral H. Curtiss 5bf3d55d38
Merge pull request #11981 from iwubcode/move_cached_asset_to_common
VideoCommon: move cached texture asset to 'CustomAsset' common code
2023-06-23 17:59:24 +02:00
Admiral H. Curtiss b5ba51c60a
Core: Remove host thread assert in PauseAndLock().
Fixing all the places it's used turned out to be a more complicated task than anticipated. So let's remove this for now so we don't confuse users with cryptic error messages...
2023-06-23 01:18:56 +02:00
get 445bf8d2c6 Kill AsciiToHex
Now superseded by Common::FromChars
2023-06-22 00:06:50 -05:00
Sketch bc0e8158b3 IOS/KD/Time: Take into account DST for AdjustedUTC 2023-06-20 22:49:33 -04:00
iwubcode 1d767c3a5b VideoCommon: add graphics mod callback interface for when a texture is created 2023-06-20 19:26:53 -05:00
iwubcode 2dc24a9148 VideoCommon: move cached texture asset to 'CustomAsset' common code 2023-06-20 18:59:55 -05:00
Nicolas van Kempen 4ef2f2c710 Rename Symbol constructor parameter to prevent shadowing 2023-06-20 13:38:31 -04:00
Admiral H. Curtiss 00bf5f55de
WiimoteReal/IOWin: Don't try to print error message for non-errors. 2023-06-20 01:54:59 +02:00
JosJuice cff3e22f84
Merge pull request #11926 from JosJuice/android-host-check
Android: Re-add host thread check
2023-06-19 20:37:59 +02:00
Admiral H. Curtiss 5d7b5822c9
Merge pull request #11972 from Minty-Meeo/string-improvements-part-1c
Replace std::ostringstream usage with fmt::format
2023-06-19 02:18:30 +02:00
get ffabb6c57b Replace std::ostringstream usage with fmt::format 2023-06-18 18:37:32 -05:00
Filoppi daddf4cd9c Qt: add color correction and HDR Qt settings widgets 2023-06-19 01:34:42 +03:00
Filoppi a2702c6e27 Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
To further increase the accuracy of the post process phase, I've added (scRGB) HDR support, which is necessary
to fully display the PAL and NTSC-J color spaces, and also to improve the quality of post process texture samplings and
do them in linear space instead of gamma space (which is very important when playing at low resolutions).
For SDR, the quality is also slightly increased, at least if any post process runs, as the buffer is now
R10G10B10A2 (on Vulkan, DX11 and DX12) if supported; previously it was R8G8B8A8 but the alpha bits were wasted.

Gamma correction is arguably the most important thing as Dolphin on Windows outputted in "sRGB" (implicitly)
as that's what Windows expects by default, though sRGB gamma is very different from the gamma commonly used
by video standards dating to the pre HDR era (roughly gamma 2.35).

Additionally, the addition of HDR support (which is pretty straight forward and minimal), added support for
our own custom AutoHDR shaders, which would allow us to achieve decent looking HDR in Dolphin games without
having to use SpecialK or Windows 11 AutoHDR. Both of which don't necessarily play nice with older games
with strongly different and simpler lighting. HDR should also be supported in Linux.
Development of my own AutoHDR shader is almost complete and will come next.

This has been carefully tested and there should be no regression in any of the different features that Dolphin
offers, like multisampling, stereo rendering, other post processes, etc etc.

Fixes: https://bugs.dolphin-emu.org/issues/8941

Co-authored-by: EndlesslyFlowering <EndlesslyFlowering@protonmail.com>
Co-authored-by: Dogway <lin_ares@hotmail.com>
2023-06-19 01:34:42 +03:00
Admiral H. Curtiss 9e06b6964b
Merge pull request #11963 from iwubcode/d3d12_fix
VideoBackends: fix d3d12 error when validation layers enabled
2023-06-19 00:33:40 +02:00
Admiral H. Curtiss 8039d10994
Merge pull request #11966 from Dentomologist/convert_xemitter_prefetchlevel_to_enum_class
xEmitter: Convert PrefetchLevel to enum class
2023-06-18 15:17:02 +02:00
Admiral H. Curtiss 2d18c9e079
Merge pull request #11976 from JosJuice/emitter-nodiscard
Arm64Emitter/x64Emitter: Use nodiscard for FixupBranch
2023-06-18 15:16:42 +02:00
Filoppi 0584f8ae2a Video: fix Vulkan RGBA10_2 format to the actual most common one (used as swapchain format) 2023-06-18 12:58:40 +03:00
JosJuice 39a8219767 Arm64Emitter/x64Emitter: Use nodiscard for FixupBranch
This should prevent future occurrences of the type of problem that was
fixed in b713042.
2023-06-18 09:10:20 +02:00
get 80575c4489 DITConfiguration: Use File::ReadFileToString 2023-06-17 19:38:15 -05:00
Dentomologist 04fcf68176 xEmitter: Convert PrefetchLevel to enum class 2023-06-17 16:41:32 -07:00
Admiral H. Curtiss b71304230c
Jit64: Fix trampolines after #11834. 2023-06-18 01:31:44 +02:00
Admiral H. Curtiss 93d9e90798
Merge pull request #11962 from Minty-Meeo/to-underlying
EnumUtils: Add Common::ToUnderlying
2023-06-17 20:04:25 +02:00
Lioncash 696087cae0 Qt/NetworkWidget: Get rid of some trivial sign conversions
In all instances, these variables should be signed rather than unsigned.
2023-06-17 10:48:49 -04:00
get 7523a62105 Change unnamed enum in NativeVertexFormat.h to u32 2023-06-17 08:13:57 -05:00
Admiral H. Curtiss 79d5850e6a
Merge pull request #11960 from Minty-Meeo/dolphin-tool-code-review-4
DolphinTool: Use {fmt} library
2023-06-17 14:18:21 +02:00
get 07ad75f34f EnumUtils: Add Common::ToUnderlying
Mirrors the C++23 <utility> function, std::to_underlying
2023-06-17 07:15:33 -05:00
iwubcode ba74902bca VideoBackends: fix d3d12 validation layer error introduced by multi-output texture breaking logic ops support 2023-06-17 01:48:59 -05:00
get e67c196d2a DolphinTool: Less string copies 2023-06-16 21:51:06 -05:00
get 410c4ffe75 DolphinTool: Use {fmt} library 2023-06-16 21:45:59 -05:00
Admiral H. Curtiss 5029924ba1
Merge pull request #11954 from Minty-Meeo/dolphin-tool-code-review-3
DolphinTool: Use EXIT_SUCCESS and EXIT_FAILURE
2023-06-17 04:44:09 +02:00
Admiral H. Curtiss 1aef85a985
Merge pull request #11918 from TellowKrinkle/DPIScale
Improved DPI change handling
2023-06-17 04:07:13 +02:00
Admiral H. Curtiss 089d433996
Merge pull request #11956 from JosJuice/jitarm64-12-bit-asm
JitArm64: Micro-optimizations in fres routine
2023-06-17 04:00:22 +02:00
get 969eeb4b52 DolphinTool: Use EXIT_SUCCESS and EXIT_FAILURE 2023-06-16 21:00:10 -05:00
get 25c020cbe2 DolphinTool: Ditch OOP design 2023-06-16 20:39:16 -05:00
Admiral H. Curtiss 98b5d72ef1
Merge pull request #11951 from Minty-Meeo/dolphin-tool-code-review-1
DolphinTool: Sensible changes
2023-06-17 03:03:26 +02:00
get 31e78c40a1 DolphinTool: Sensible changes 2023-06-16 18:28:03 -05:00
Admiral H. Curtiss cbcf5bfac1
Merge pull request #11889 from Filoppi/patch-18
Fix video output having small black borders all the times
2023-06-16 17:59:51 +02:00
Admiral H. Curtiss 50301bf1d1
Merge pull request #11957 from lioncash/resource
UICommon/ResourcePack: Allow priority helpers to take arguments by const reference
2023-06-16 17:01:19 +02:00
Lioncash 653d6d059f UICommon/ResourcePack: Allow priority helpers to take arguments by const reference
There's nothing going on with behavior here that would prevent these
from being const qualified.

Also better communicates that this function isn't intended to modify the
given resource pack.
2023-06-16 10:20:50 -04:00
Admiral H. Curtiss f5eea4a957
Merge pull request #11834 from Dentomologist/xemitter_use_pseudonamed_parameter_force5bytes
XEmitter: Add enum class Force5Bytes
2023-06-16 15:46:36 +02:00
JosJuice 9c13436e2b JitArm64: Improve instruction scheduling in fres routine
We want to have a low number of instructions between the LDP and the
MADD so that the MADD can start immediately after the LDP finishes
even if we're on a lower-end in-order CPU.
2023-06-15 22:02:39 +02:00
JMC47 f0f8225ff8
Merge pull request #11424 from Pokechu22/jit-imm-loadstore-update
Jit64: Attempt to fix updating stores with an immediate value
2023-06-15 11:32:30 -04:00
TellowKrinkle 5b10a80401 CMake: Use targets for all optionally-external dependencies 2023-06-15 01:41:41 -05:00
JosJuice 5b5124d9ff JitArm64: Use immediates more in fres routine
Not sure why I didn't do this to begin with. Maybe I was under the
impression that the most significant bit of a 12-bit immediate was a
sign bit.
2023-06-14 23:27:58 +02:00
Admiral H. Curtiss bd125733f0
Merge pull request #11946 from Dentomologist/convert_fromwhichroot_to_enum_class
Common: Convert FromWhichRoot to enum class
2023-06-14 13:29:07 +02:00
Admiral H. Curtiss 88ff00a05c
Merge pull request #11942 from Dentomologist/convert_controlleremu_translatability_to_enum_class
ControllerEmu: Convert Translatability to enum class
2023-06-14 13:27:47 +02:00
Dentomologist 7ff7c9e84f Common: Convert FromWhichRoot to enum class 2023-06-13 13:25:22 -07:00
Lioncash 708c986693 PPCCache: Remove redundant reinterpret_casts
The pointer is being passed to functions that take arguments as void*,
so we don't need to cast here.
2023-06-13 08:25:26 -04:00
Admiral H. Curtiss 6d16a09707
Merge pull request #11941 from Dentomologist/convert_blockingloop_stopmode_to_enum_class
Common: Convert BlockingLoop::StopMode to enum class
2023-06-13 11:47:20 +02:00
Admiral H. Curtiss 74c0519c54
Merge pull request #11930 from iwubcode/game_texture_validation
VideoCommon: don't reject game textures which have the wrong size
2023-06-13 11:43:35 +02:00
iwubcode 3e27fc7c0b VideoCommon: don't treat incorrect aspect ratio or sizes that aren't a multiple of native textures as an error 2023-06-12 21:19:29 -05:00
Dentomologist 527f8e783c ControllerEmu: Convert Translatability to enum class 2023-06-12 18:11:04 -07:00
Dentomologist 3c80f821c0 Common: Convert BlockingLoop::StopMode to enum class 2023-06-12 17:12:25 -07:00
Admiral H. Curtiss 63090d411d
Merge pull request #11940 from lioncash/debugiface
Common: Move DebugInterface.h into Core
2023-06-13 01:59:33 +02:00
JosJuice f11175d117 Revert "Android: Temporarily disable host thread check"
This reverts commit 361171fce0.
2023-06-12 23:39:42 +02:00
Dentomologist 4c2759f541 XEmitter: Add enum class Jump
Replace the bool parameter force5bytes in J, JMP, and J_CC with an enum
class Jump::Short/Near. Many callers set that parameter to the literal
'true', which was unclear if you didn't already know what it did.
2023-06-12 13:04:18 -07:00
JMC47 c8559a7933
Merge pull request #11863 from Minty-Meeo/nkit-extract
Remove NKit data when extracting a GCN/Wii disc volume
2023-06-12 15:37:02 -04:00
Admiral H. Curtiss 635bce2e7b
Merge pull request #11939 from lioncash/condition
BreakpointDialog: Mark breakpoint help text as translatable
2023-06-12 20:13:07 +02:00
Admiral H. Curtiss b4d161ff29
Merge pull request #11938 from lioncash/inits
ParallelProgressDialog: Initialize all data members
2023-06-12 20:07:57 +02:00
Admiral H. Curtiss b3f4006bb7
Merge pull request #11937 from lioncash/sky
SkylanderPortalWindow: Detranslate unnecessary strings
2023-06-12 20:07:37 +02:00
Lioncash 41df38cb7c Common: Move DebugInterface.h into Core
The base DebugInterface now depends on the Core's CPUThreadGuard, and
utilities in Common shouldn't be depending on Core facilities. So, we
can move this into the core library instead.
2023-06-12 10:35:31 -04:00
Lioncash 6e9afd9a73 BreakpointDialog: Mark breakpoint help text as translatable
We already mark the title of the dialog box as translatable, so it
would be a bit odd to not mark the containing text as translatable too.
2023-06-12 09:50:17 -04:00
Lioncash 9c0cd5c81a ParallelProgressDialog: Mark WasCanceled() as const
This doesn't alter any class state.
2023-06-12 09:38:10 -04:00
Lioncash b70894b950 ParallelProgressDialog: Initialize all data members
Ensures we always have a deterministic state.
2023-06-12 09:36:51 -04:00
Lioncash 001fe6ff61 SkylanderPortalWindow: Detranslate unnecessary strings
This doesn't need to be handled by translators, since they're not
user-displayed text or just don't need to be translated.

While we're at it, we don't need to copy each entry of the resulting
list.
2023-06-12 09:26:16 -04:00
Lioncash cbd2a720bb InfinityBaseWindow: Remove unnecessary system instance accessor
GetFigureList() is a static member function, so we can just call it
directly instead of going through the system instance.
2023-06-12 09:02:20 -04:00
OatmealDome 1a0a1e8f12
Merge pull request #10976 from TellowKrinkle/StackFrames
Improve stack frames for profilers
2023-06-12 05:00:08 +02:00
TellowKrinkle fc53dca7bd Qt: Send SizeChanged on DPI changes 2023-06-11 20:05:27 -05:00
TellowKrinkle d3110b9521 VideoCommon: Update imgui scale when dpi changes 2023-06-11 20:05:27 -05:00
Robin Kertels 23bebc5270
VideoBackends:Vulkan: Allow loading custom drivers on Android
... using libadrenotools
2023-06-11 13:52:34 +02:00
TellowKrinkle 28ed1f8be1 Common:AGL: Support making temporary contexts from the main thread
- Don't crash when making contexts from the main thread
- Don't focus the window when making a context
2023-06-10 14:25:45 -05:00
OatmealDome 7752e247f7
Merge pull request #11911 from TellowKrinkle/MTLParallelCompilation
VideoBackends:Metal: Enable shouldMaximizeConcurrentCompilation when available
2023-06-10 19:39:24 +02:00
Filoppi 03ec86f248
Qt: Add float config tooltip slider 2023-06-09 22:07:12 +02:00
JosJuice 061ec365a8 PPCAnalyst: Reduce number of iterations in ReorderInstructionsCore
We can utilize the fact that if swapping two instructions causes another
swap to become possible, that swap involves one of the two instructions
we just swapped. There's need to search for new swap opportunities as
far back as the beginning of the block; we can just go one step back.
2023-06-09 19:45:51 +02:00
Admiral H. Curtiss 8f51a9d2d8
Merge pull request #11699 from Pokechu22/gl-check-maximum-samples
OpenGL: Check the list of supported AA modes instead of hardcoding
2023-06-09 15:07:07 +02:00
Admiral H. Curtiss 092773ad0c
Merge pull request #11859 from iwubcode/backend-multi-output
VideoBackends: add support to allow rendering to multiple output targets
2023-06-09 13:40:21 +02:00
Pokechu22 ac48b2eea4 EnhancementsWidget: Handle gaps in AA mode list
Mesa (llvmpipe) only reports 4x MSAA, and doesn't report 2x (or 1x, but we implicitly add that). The old logic did not handle this correctly, causing selecting 4x to fail and fall back to None.

This also removes VideoUtils::GetAvailableAntialiasingModes, and thus VideoUtils entirely, as its only other function was removed in 1f74653501.
2023-06-08 22:07:41 -07:00
Pokechu22 b246a634d4 OpenGL: Check the list of supported AA modes instead of hardcoding 2023-06-08 22:07:41 -07:00
Pokechu22 c63f0f37cd VideoCommon: Pass WindowSystemInfo to InitBackendInfo 2023-06-08 22:07:39 -07:00
iwubcode afa498fa2f VideoCommon: update DirectFilesystemAssetLibrary to not throw exceptions when a file no longer exists 2023-06-08 22:20:52 -05:00
iwubcode 429b2eca8a VideoCommon: add logging for loading texture assets 2023-06-08 19:48:45 -05:00
TellowKrinkle e7f4b7679b VideoBackends:Metal: Enable shouldMaximizeConcurrentCompilation when available 2023-06-08 18:57:41 -05:00
Admiral H. Curtiss 7845fb00ee
Merge pull request #11681 from iwubcode/asset_management
VideoCommon: migrate texture packs to use the asset loader system
2023-06-08 22:21:12 +02:00
JosJuice f561bd4285
Merge pull request #11910 from lioncash/construct
PowerPC/ConditionRegister: Mark PPCToInternal() as constexpr
2023-06-08 21:26:07 +02:00
Admiral H. Curtiss 0d07ebab25
Merge pull request #11908 from lioncash/strcopy
Debugger: Remove some trivial string copies
2023-06-08 20:54:21 +02:00
Admiral H. Curtiss e8c87dc4fd
Merge pull request #11902 from Minty-Meeo/regex-best-practices
static const std::regex
2023-06-08 20:52:11 +02:00
Admiral H. Curtiss e3cae72c18
Merge pull request #11909 from lioncash/spans
GCMemcardUtils: Make use of std::span where applicable
2023-06-08 20:46:08 +02:00
Lioncash 09271f365a PowerPC/ConditionRegister: Mark PPCToInternal() as constexpr
This allows the compiler to eliminate a static constructor that
initializes the table, and instead precompute all of the data ahead of
time.

e.g. We get something like so on GCC without constexpr:

_GLOBAL__sub_I_PowerPC::ConditionRegister::s_crTable:
        movdqa  xmm0, XMMWORD PTR .LC0[rip]
        movaps  XMMWORD PTR PowerPC::ConditionRegister::s_crTable[rip], xmm0
        movdqa  xmm0, XMMWORD PTR .LC1[rip]
        movaps  XMMWORD PTR PowerPC::ConditionRegister::s_crTable[rip+16], xmm0
        movdqa  xmm0, XMMWORD PTR .LC2[rip]
        movaps  XMMWORD PTR PowerPC::ConditionRegister::s_crTable[rip+32], xmm0
        movdqa  xmm0, XMMWORD PTR .LC3[rip]
        movaps  XMMWORD PTR PowerPC::ConditionRegister::s_crTable[rip+48], xmm0
        movdqa  xmm0, XMMWORD PTR .LC4[rip]
        movaps  XMMWORD PTR PowerPC::ConditionRegister::s_crTable[rip+64], xmm0
        movdqa  xmm0, XMMWORD PTR .LC5[rip]
        movaps  XMMWORD PTR PowerPC::ConditionRegister::s_crTable[rip+80], xmm0
        movdqa  xmm0, XMMWORD PTR .LC6[rip]
        movaps  XMMWORD PTR PowerPC::ConditionRegister::s_crTable[rip+96], xmm0
        movdqa  xmm0, XMMWORD PTR .LC7[rip]
        movaps  XMMWORD PTR PowerPC::ConditionRegister::s_crTable[rip+112], xmm0
        ret
PowerPC::ConditionRegister::s_crTable:
        .zero   128
.LC0:
        .quad   -9223372032559808511
        .quad   -8646911280256385023
.LC1:
        .quad   -9223372032559808512
        .quad   -8646911280256385024
.LC2:
        .quad   4294967297
        .quad   576460756598390785
.LC3:
        .quad   4294967296
        .quad   576460756598390784
.LC4:
        .quad   -4611686014132420607
        .quad   -4035225261828997119
.LC5:
        .quad   -4611686014132420608
        .quad   -4035225261828997120
.LC6:
        .quad   4611686022722355201
        .quad   5188146775025778689
.LC7:
        .quad   4611686022722355200
        .quad   5188146775025778688

and with constexpr, this all get collapsed into:

PowerPC::ConditionRegister::s_crTable:
        .quad   -9223372032559808511
        .quad   -8646911280256385023
        .quad   -9223372032559808512
        .quad   -8646911280256385024
        .quad   4294967297
        .quad   576460756598390785
        .quad   4294967296
        .quad   576460756598390784
        .quad   -4611686014132420607
        .quad   -4035225261828997119
        .quad   -4611686014132420608
        .quad   -4035225261828997120
        .quad   4611686022722355201
        .quad   5188146775025778689
        .quad   4611686022722355200
        .quad   5188146775025778688

completely eliminating the static constructor. MSVC also exhibits this,
whereas clang is a little better and does this anyway, even without
constexpr.
2023-06-08 14:33:13 -04:00
Lioncash 349add0f81 GCMemcardManager: Shorten-up EnumMap definitions
We can make a small alias that gets rid of the need to repeat the long
constant.
2023-06-08 13:05:13 -04:00
Lioncash 1044bc40ca GCMemcardUtils: Make use of std::span where applicable
Generifies bits of the interface so that some functions aren't
explicitly tied down to only using std::vector.
2023-06-08 12:59:43 -04:00