Commit Graph

21371 Commits

Author SHA1 Message Date
Stenzek bc96557ec4 Externals: Update glslang to upstream commit 32d3ec3 2018-06-02 07:34:31 +00:00
spycrab 0e8db9fd1d Analytics: Report update track 2018-06-02 05:59:03 +02:00
Lioncash 3906859984 EXI_DeviceMic: Remove unimplemented StreamLog function prototype 2018-06-01 20:43:28 -04:00
Lioncash 9e068ad2c4 EXI_DeviceMic: Make data members of CEXIMic private
Given they were only made public so that the callback could access class
state, we can simply make the callback a private static function of
CEXIMic, which allows access to members from the callback function
without making all of said members public.
2018-06-01 20:43:28 -04:00
Lioncash 179d73ac0d Interpreter_FloatingPoint: Clear FPSCR.FI and FPSCR.FR if an SNaN is an input to fres
In the PEM manual, within Table 3-12, which lists what should occur for
invalid operation exceptions, the FPSCR.FI and FPSCR.FR bits are listed
as "Cleared" for when FPSCR.VE is unset and set. So we clear these bits
as well to match hardware behavior.
2018-06-01 20:21:13 -04:00
Lioncash a08ad82ace Interpreter_FloatingPoint: Don't store to destination in fres if VE or ZE is set and a relevant exception occurs
In the PowerPC Microprocessor Family: The Programming Environments
Manual for 32 and 64-bit Microprocessors, in section 3.3.6.1, Table
3-12 lists what should occur if an invalid operation exception occurs in
situations where VE is set and when VE is not set. In the case where VE
is set, it lists the frD as "Unchanged". It also lists the FPRF flags as
"Unchanged".

Further down in Table 3-13, the listings for what should occur when zero
divide exceptions occur is listed, both for when ZE is set, and when it
isn't. When ZE is set, it lists frD as "Unchanged". It also lists the
FPRF flags as "Unchanged" as well.

This also alters the code so that we don't even calculate the result if
we don't need to compute it, making it a little bit less wasteful.
2018-06-01 20:21:09 -04:00
Léo Lam 69abaf3ec4 WiiSave: Merge Header and DataBinHeader to reduce noise
DataBinHeader is not used anywhere in the code other than via Header,
so let's merge them to reduce noise when accessing header fields
(currently we have to do header.hdr which looks silly).
2018-06-01 23:45:58 +02:00
Léo Lam 210377816d WiiSave: Get rid of some magic numbers
It would make sense for 0x80 and 0xf0c0 to be respectively
sizeof(BkHeader) and sizeof(Header) as Nintendo is signing anything
that comes after the header, including the BkHeader.
2018-06-01 23:44:24 +02:00
Léo Lam 8eafd1928e WiiSave: Move user interaction to UI frontends 2018-06-01 20:46:35 +02:00
Léo Lam 4df266f943 WiiSave: Use the correct length for paths
Paths can never exceed 0x40 characters as this is the maximum length
that is allowed by IOS (and probably the common FS library too).
2018-06-01 20:46:35 +02:00
Léo Lam 8af16fdd28 WiiSave: Use an enum class for save file type 2018-06-01 18:58:34 +02:00
Anthony a9684b5c67
Merge pull request #7041 from spycrab/qt_dbg_bselect
Qt/MemoryWidget: Allow operating on columns
2018-06-01 09:05:52 -07:00
Anthony d935f78692
Merge pull request #7043 from JosJuice/gamefile-includes
GameFile: Include necessary DiscIO headers
2018-06-01 09:05:10 -07:00
spycrab 3b59ebb226 Qt: Exit exclusive fullscreen on confirmation prompt 2018-06-01 17:40:07 +02:00
JosJuice 533a49460a GameFile: Include necessary DiscIO headers 2018-06-01 14:19:16 +02:00
Léo Lam 94953670f2 WiiSave: Move overwrite prompt to Import
WriteHeader should just write the header and not do anything else.
2018-06-01 00:14:48 +02:00
spycrab 5f5b05f3dc Qt/MemoryWidget: Allow operating on columns 2018-05-31 22:07:05 +02:00
Léo Lam a46a8dd378 WiiSave: Refactor import/export code
The current WiiSave code is extremely messy, as it exposes all kinds of
implementation details in the header (including internal struct
definitions and magic numbers that don't have to be).

The read/write code is intermingled, so it's hard to tell which members
are used, or when/where they are set at all.

It also implicitly relies on some functions being called in a specific
order since it doesn't seek manually every time, which makes the code
even more fragile.

The logic is also hardcoded to only support bin->nand or nand->bin,
even though it would be useful to support nand->nand (for the
Movie save copying code, for example).

This commit attempts to solve these problems by getting rid of the
WiiSave class:

* Read/write code is moved to new Storage classes (NandStorage and
  DataBinStorage) with small, clear functions that do one and only
  one thing.

* The import/export logic was refactored into a generic Copy function
  that takes two storages as parameters.

* The existing import and export functions are now just small wrappers
  that call Copy with the appropriate storages.
2018-05-31 20:52:01 +02:00
Léo Lam 60dd2553c6
Merge pull request #7033 from lioncash/jitarm
JitArm64_BackPatch: Correct usage of an invalidated iterator after a std::map erase() call in HandleFastmemFault()
2018-05-31 18:05:47 +02:00
Léo Lam fff1db9730 Common: Add Random utilities
This makes it easier to generate random numbers or fill a buffer with
random data in a cryptographically secure way.

This also replaces existing usages of RNG functions in the codebase:

* <random> is pretty hard to use correctly, and std::random_device does
  not give enough guarantees about its results (it's
  implementation-defined, non cryptographically secure and could be
  deterministic on some platforms).
  Doing things correctly is error prone and verbose.

* rand() is terrible and should not be used especially in crypto code.
2018-05-31 17:54:43 +02:00
Anthony a9a03d1565
Merge pull request #7034 from lioncash/override
JitArm64/Jit_Util: Add missing override specifiers
2018-05-31 08:48:35 -07:00
Mat M dd77ace56a
Merge pull request #7005 from lioncash/div
Interpreter_FPUtils: Correct setting the FPSCR's zero divide exception flag in the 0/0 case in NI_div()
2018-05-31 11:22:45 -04:00
Mat M f1b7259446
Merge pull request #6978 from lioncash/fcti
Interpreter_FloatingPoint: Handle NaN flag setting within fctiw and fctiwz
2018-05-31 11:22:04 -04:00
spycrab 8e5a96fcfc Qt/GeneralWidget: Show tooltip when adapters are not supported by the backend 2018-05-31 03:52:18 +02:00
spycrab d453dc2342 Qt/MemoryWidget: Fix sidebar items being stretched out 2018-05-30 23:23:02 +02:00
spycrab 390fb37a29
Merge pull request #7032 from spycrab/qt_macos_mpbtn_round
Qt/macOS: Fix mapping buttons not being round
2018-05-30 22:45:15 +02:00
spycrab d1db841ada
Merge pull request #7035 from spycrab/qt_macos_info_width
Qt/macOS: Fix InfoWidget fields being too narrow
2018-05-30 19:13:08 +02:00
spycrab 5f9d4d625f Qt/macOS: Fix InfoWidget fields being too narrow 2018-05-30 17:26:37 +02:00
Lioncash bffcaf3218 JitArm64_BackPatch: Correct usage of an invalidated iterator after a std::map erase() call in HandleFastmemFault()
Given the iterator gets invalidated within the erase() call, just keep a
temporary around to store the pointer address.
2018-05-30 11:08:11 -04:00
Lioncash ba6c371746 JitArm64/Jit_Util: Add missing override specifiers 2018-05-30 10:50:11 -04:00
Markus Wick 6c7e9f73da
Merge pull request #7030 from lioncash/emitter
x64Emitter: Amend parameter ordering for WriteModRM()'s prototype
2018-05-30 16:39:26 +02:00
spycrab 102d469f9e Qt/macOS: Fix mapping buttons not being round 2018-05-30 16:39:07 +02:00
Markus Wick f02b2f0cad
Merge pull request #7031 from lioncash/naming
AudioInterface: Minor changes
2018-05-30 16:38:18 +02:00
Lioncash 038bb9b3e1 AudioInterface: Use member initializers where applicable for unions
Migrates more code to the initialization capabilities available since C++11
2018-05-30 09:49:28 -04:00
Lioncash b59cda1435 AudioInterface: Amend variable naming
Normalizes variable names to conform to our coding conventions.
Previously we were signifying some variables as externally linked
globals, which wasn't the case.
2018-05-30 09:47:08 -04:00
Lioncash 81e11b2406 x64Emitter: Amend parameter ordering for WriteModRM()'s prototype
The definition of the function uses the ordering {mod, reg, rm}, which
is correct. Match the prototype to this, so that the parameter list
isn't misleading.
2018-05-30 09:30:24 -04:00
Léo Lam bdfd331355
Merge pull request #7028 from lioncash/obsolete
GeneralPane: Replace usages of obsolete QString member function sprintf
2018-05-30 15:02:41 +02:00
Lioncash f845818cfe VolumeWii: Shorten padding checking code within CheckIntegrity()
We can just use std::any_of here to collapse the checking code down to a
single assignment as opposed to a loop. This also slightly improves on
the existing code, as this won't continue to iterate through the cluster
metadata if an entry that's non-zero is encountered.
2018-05-30 08:42:32 -04:00
Lioncash bd585f7389 GeneralPane: Replace usages of obsolete QString member function sprintf
sprintf is listed as obsolete within the documentation for Qt 5. Instead,
it recommends using the asprintf member function, arg(), or QTextStream.
2018-05-30 06:50:59 -04:00
Léo Lam 4fb2d580d8
Merge pull request #7026 from lioncash/name
JitAsmCommon: Normalize member variable names within CommonAsmRoutinesBase
2018-05-30 12:02:08 +02:00
Léo Lam fb124c2eb0 Use nested namespaces for IOS HLE
Pretty much all of the source files contain the following:

    namespace IOS
    {
    namespace HLE
    {
    namespace <name>
    {
    // actual code here
    }  // namespace <name>
    }  // namespace HLE
    }  // namespace IOS

which is really verbose boilerplate, because most of the files inside
of Core/IOS are for IOS HLE.

This commit replaces that with a more concise `namespace IOS::HLE`
or `namespace IOS::HLE::(name)`.
2018-05-30 11:40:05 +02:00
Léo Lam 5b90aba624 ChunkFile: Replace macro with a variable template
Note that std::is_trivially_copyable_v cannot be used yet (C++17 only).
2018-05-30 11:39:30 +02:00
Lioncash 986d644a01 JitAsmCommon: Make CommonAsmRoutinesBase a struct
This is just used as a means of carting around routines. It's not meant
to directly have functionality embedded within it--this is the job of
the inheriting data structure--so we can just make this a basic struct.

Particularly given all the data members were public to begin with.
2018-05-30 05:22:41 -04:00
Lioncash f5f4c10fd1 JitAsmCommon: Amend member variable names for CommonAsmRoutinesBase 2018-05-30 05:22:36 -04:00
Léo Lam 8a00a9e149 Remove old GCC version checks 2018-05-30 10:59:15 +02:00
Lioncash efabfc0b54 VolumeWii: Use ReadSwapped for retrieving the partition data size in CheckIntegrity()
Also make this a little more robust by handling the failure case for
the read as well.
2018-05-30 04:34:57 -04:00
Lioncash 7bef470136 VolumeGC/VolumeWii: Dehardcode sizes where applicable
We can just use the relevant array to derive these sizes instead of hardcoding
them directly.
2018-05-30 04:14:42 -04:00
Markus Wick 4bebd52850
Merge pull request #7017 from lioncash/arm
Arm64Emitter: Use Common::BitCast where applicable
2018-05-30 09:50:59 +02:00
Lioncash 66122f037e Volume/VolumeGC/VolumeWii: Amend variable naming
Drops prefixed underscores and normalizes names to follow our coding
style.
2018-05-30 03:33:12 -04:00
JosJuice ae4aa0b25c
Merge pull request #7010 from leoetlino/can-of-worms
Don't switch to blank NAND in the middle of emulation
2018-05-30 08:00:15 +02:00
JosJuice 243f353688
Merge pull request #7016 from lioncash/mem
MemoryPatches: Minor changes
2018-05-30 07:45:34 +02:00
JosJuice 6cb81ca851
Merge pull request #7015 from lioncash/pcap
PcapFile: Namespace code under the Common namespace
2018-05-30 07:45:09 +02:00
JosJuice 2f561dafd9
Merge pull request #7014 from lioncash/const
DSPEmulator: Make the IsLLE() member function const-qualified
2018-05-30 07:40:44 +02:00
Mat M 1825e231a3
Merge pull request #7013 from degasus/double2single
Jit64: Fix MORE_ACCURATE_DOUBLETOSINGLE.
2018-05-29 21:01:47 -04:00
spycrab c07b89792d Qt/GeneralWidget: Add icon and title to the backend switch confirm dialog 2018-05-30 01:19:31 +02:00
spycrab a729c375f3
Merge pull request #7011 from spycrab/qt_jit_instant
Qt/MenuBar: Fix JIT Menu options not being applied instantly
2018-05-30 00:53:20 +02:00
Lioncash 6fd7a79b93 Arm64Emitter: Use Common::BitCast where applicable
Gets rid of the need to set up memcpy boilerplate to reinterpret between
floating-point and integers.

While we're at it, also do a minor bit of tidying.
2018-05-29 18:19:01 -04:00
Lioncash 397b27e665 MemoryPatches: In-class initialize is_enabled state for MemoryPatch instances
Given this is what occurs in both constructors (as one just passes
through to another), we can just initialize the member directly.

While we're at it, amend the struct to follow the general ordering
convention of:

<new types>
<functions>
<variables>
2018-05-29 18:04:06 -04:00
Lioncash 4c33bb8dda MemoryPatches: std::move std::vector in the constructor
We can avoid copying the vector contents in this instance.
2018-05-29 18:01:16 -04:00
Lioncash 97c5a840db PcapFile: Namespace code under the Common namespace
Brings more common code under the Common namespace.
2018-05-29 17:56:15 -04:00
Lioncash a7de492696 DSPEmulator: Make the IsLLE() member function const-qualified
This function only queries state and doesn't modify it, so this can be
made a const member function
2018-05-29 17:45:07 -04:00
degasus bde65d8b42 Jit64: Fix MORE_ACCURATE_DOUBLETOSINGLE.
This is broken since 3d12849967.
2018-05-29 23:25:30 +02:00
spycrab a1f15050a1 Qt/Mapping: Include "Always connected" option 2018-05-29 19:34:35 +02:00
spycrab d98affbf47 Qt/MenuBar: Fix JIT Menu options not being applied instantly 2018-05-29 16:40:05 +02:00
Léo Lam a4ec3ddef1 Don't switch to blank NAND in the middle of emulation
Switching to blank NAND when emulation is running is an extremely bad
idea. It's akin to opening up a Wii and replacing the NAND chip while
you're playing a game on it.

Except we're not even replacing it with a NAND that has the same
contents. The blank NAND has nothing in it except the save file for
the current game, which is likely to result in the emulated software
getting inconsistent results and possibly even crashing depending on
how it caches title information.

An example of games that check the saves for other games is
Mario Kart Wii -- it checks the filesystem for Super Mario Galaxy saves
to decide whether to unlock characters. With this 'switch NAND
while emulation is active' misfeature, this will likely break.
And that's the main problem: it encourages sloppy emulation and no one
really knows how many things it can break.

Just don't let the user do horrible things like that during emulation.
If they want to use a blank NAND, they can do so by starting input
recording before launching a game. It's likely they will want to do
this if they plan to share their DTM anyway.
2018-05-29 15:41:11 +02:00
Léo Lam 60c38d7781
Merge pull request #7007 from spycrab/qt_gecko_sort
Qt/GeckoCodeWidget: Autosort list and fix accessing the wrong element
2018-05-29 14:48:32 +02:00
Léo Lam 00d91db2ec
Merge pull request #7008 from spycrab/ddos_sux
Fix "Download Codes" hitting DDOS protection
2018-05-29 14:42:24 +02:00
Léo Lam 86bbf540cf
Merge pull request #7009 from lioncash/dsp
DSPEmulator: Default destructor in the cpp file
2018-05-29 14:16:50 +02:00
Lioncash c33228e466 DSPEmulator: Default destructor in the cpp file
This gets rid of a -Wweak-vtables warning
2018-05-29 07:54:39 -04:00
spycrab c086f894b1 Core/GeckoCodeConfig: Circumvent DDOS protection 2018-05-29 03:56:28 +02:00
spycrab 44784cf363 Common/HttpRequest: Add option to set cookies 2018-05-29 03:56:28 +02:00
spycrab a00250bfe6 Qt/GeckoCodeWidget: Autosort list and fix accessing the wrong element 2018-05-29 03:36:35 +02:00
spycrab e6273b177f Qt/MappingWindow: Fix profile saving not working when the index is not null 2018-05-29 01:32:07 +02:00
spycrab 5829ad21b7 Qt/MappingWidget: Fix profiles not loading properly 2018-05-29 01:21:42 +02:00
spycrab 75e87a8a0d
Merge pull request #6945 from spycrab/qt_sighandler
Qt/Unix: Implement signal handler
2018-05-28 22:05:52 +02:00
Lioncash 7bfeffe32f Interpreter_FPUtils: Unset FPSCR.FI and FPSCR.FR when FPSCR.ZX is set in NI_div()
Another bit of behavior that we weren't performing correctly is the
unsetting of FPSCR.FI and FPSCR.FR when FPSCR.ZX is supposed to be set.
This is supported in PEM's section 3.3.6.1 where the following is
stated:

"
When a zero divide condition occurs, the following actions are taken:

- Zero divide exception condition bit is set FPSCR[ZX] = 1.
- FPSCR[FR, FI] are cleared.
"

And so, this fixes that behavior.
2018-05-28 16:03:59 -04:00
Lioncash 3deadd1fff Interpreter_FPUtils: Correct setting the FPSCR's zero divide exception flag in the 0/0 case
FPSCR[ZX] is the bit defined to represent the zero divide exception
condition bit, and is defined as (according to PowerPC Microprocessor
Family: The Programming Environments Manual for 32 and 64-bit
Microprocessors, which will be referred to as "PEM" for the rest of this
commit message) at section 3.3.6.1:

"
A zero divide exception condition occurs when a divide instructions is
executed with a zero divisor value and a finite, nonzero dividend value
or when a floating reciprocal estimate single (fres) or a floating
reciprocal square root estimate (frsqrte) instruction is executed with a
zero operand value.
"

Note that it states the divisor must be zero and the dividend must be
nonzero in order for ZX to be set. This means that the interpreter was
performing the wrong behavior for the case where 0/0 (with any sign on
the zeros) is performed. We would incorrectly set the ZX bit when only
the VXZDZ bit should be set.

It's also worth pointing out that N/0 (where N is any finite nonzero
value) and 0/0 are not within the same exception class. N/0 is a zero
divide exception case, while 0/0 is considered an invalid operation
exception case, which is also indicated in the PEM section 3.3.6.1 as
well where it lists the criteria for invalid operation exceptions.

Therefore we should only be setting the VXZDZ bit in the 0/0 case, not
VXZDZ and ZX. This was also verified via hardware tests to ensure that
this behavior indeed holds.
2018-05-28 16:00:23 -04:00
spycrab 112a174ae1 Qt/Unix: Implement signal handler 2018-05-28 21:47:46 +02:00
JosJuice b2d8d2a398
Merge pull request #7004 from lioncash/bp
BPMemory: Silence a -Wmissing-braces warning
2018-05-28 21:16:28 +02:00
Léo Lam f05eb10026
Merge pull request #7003 from lioncash/host
Common: Move host communication enum to Host.h
2018-05-28 20:57:34 +02:00
Lioncash 72feeb4d18 BPMemory: Silence a -Wmissing-braces warning
Fairly trivial to resolve, we just initialize the std::array with two
sets of braces (one set to create the array, the other to start and end the
aggregate data that we'll end up returning)
2018-05-28 14:52:59 -04:00
Lioncash 4288bfe0f9 Common: Move host communication enum to Host.h
Given this is actually a part of the Host interface, this should be
placed with it.

While we're at it, turn it into an enum class so that we don't dump its
contained values into the surrounding scope. We can also make
Host_Message take the enum type itself directly instead of taking a
general int value.

After this, it'll be trivial to divide out the rest of Common.h and
remove the header from the repository entirely
2018-05-28 14:34:59 -04:00
Lioncash 78a934bb12 Interpreter_FloatingPoint: Handle cases when FPSCR.VE is set and exceptions occur in fctiw and fctiwz
If invalid operation exceptions are enabled and an invalid operation
occurs, then the destination value remains untouched. This fixes issues
that may arise when using these two instructions where the destination
gets steamrolled by an infinity or NaN value.
2018-05-28 14:05:12 -04:00
Lioncash 8c4aa133ca Interpreter_FloatingPoint: Handle NaN flag setting within fctiw and fctiwz
If a NaN of any type is passed as the operand to either of these
instructions, we shouldn't go down the regular code path, as we end up
potentially setting the wrong flags. For example, we wouldn't set the
FPSCR.VXCVI bit properly. We'd also set FPSCR.FI, when in actuality it
should be unset.

If an SNaN is passed as an operand, we also need to set the FPSCR.VXSNAN
bit as well.

The flag setting behavior for these can be found in Appendix C.4.2 in
PowerPC Microprocessor Family: The Programming Environments Manual for
32 and 64-bit Microprocessors.
2018-05-28 14:05:08 -04:00
Lioncash 0125d9b099 Interpreter_FloatingPoint: Factor out common code from fctiw and fctiwz
fctiwz functions in the same manner as fctiw, with the difference being
that fctiwz always assumes the rounding mode being towards zero. Because
of this, we can implement fctiwz in terms of fctiw's code, but modify it
to accept a rounding mode, allowing us to preserve proper behavior for
both instructions.

We also move Helper_UpdateCR1 to a temporary home in
Interpreter_FPUtils.h for the time being. It would be more desirable to
move it to a new common header for all the helpers, so that even JITs
can use them if they so wish, however, this and the following changes
are intended to only touch the interpreter to keep changes minimal for
fixing instruction behavior.

JitCommon already duplicates the Helper_Mask function within
JitBase.cpp/.h, and the ARM JIT includes the Interpreter header in order
to call Helper_Carry. So a follow up is best suited here, as this
touches two other CPU backends.
2018-05-28 13:28:44 -04:00
Léo Lam a9f022a067
Merge pull request #6993 from lioncash/nan
Interpreter_FPUtils: Set VXSNAN if any input operands are a signaling NaN in remaining NI_* functions
2018-05-28 18:49:13 +02:00
spycrab 42bd1a91a6 Qt/AdvancedPane: Show seconds in custom RTC 2018-05-28 13:37:46 +02:00
Léo Lam bda668925a
Merge pull request #6989 from lcsondes/fix-vector-assert
UICommon: fix m_cached_files pruning.
2018-05-28 12:41:22 +02:00
Léo Lam 0cba9bb218
Merge pull request #7000 from lioncash/wii-extension
WiimoteEmu: Get rid of pointer casting in extension GetState() functions
2018-05-28 12:39:01 +02:00
Markus Wick cddc2d52c2
Merge pull request #6965 from stenzek/d3d-feature-level-10
D3D: Don't emit uint outputs when logic op is unsupported
2018-05-28 09:52:07 +02:00
Markus Wick 9e102e1584
Merge pull request #6943 from lioncash/overflow
Interpreter/Jit64/JitArm64: Correct negative overflow handling for divw
2018-05-28 09:49:19 +02:00
Markus Wick a4d25537a1
Merge pull request #6990 from leoetlino/save
Config: Fix path settings not being saved
2018-05-28 09:46:27 +02:00
Markus Wick 40d3163b12
Merge pull request #6998 from lioncash/log
Common: Remove unnecessary ~9 year old LOGGING preprocessor define
2018-05-28 09:33:21 +02:00
JosJuice 212d415c4b
Merge pull request #6996 from lioncash/color
ColorUtil: Namespace code under the Common namespace
2018-05-28 07:26:29 +02:00
Lioncash 6ad6781bd3 WiimoteEmu: Get rid of pointer casting in extension GetState() functions
We can just memcpy the data instead of pointer-casting data, which is
alignment-safe and doesn't run afoul of aliasing rules.

Previously it also made it seem as if data itself pointed to valid
usable data, but it doesn't, it simply functions as an out parameter
where we push data built up from the GetState() functions into it.
2018-05-27 22:33:26 -04:00
spycrab 6268c7b3d5 Qt: Sort includes properly 2018-05-28 04:31:38 +02:00
Lioncash ee434d4f01 Common: Remove unnecessary ~9 year old LOGGING preprocessor define
This was added in 4bdb4aa0d1 back in
2009-02-27. The only usage spot of this macro involves the same checks
that were used to define that preprocessor macro, so we can simply
remove the macro
2018-05-27 21:33:25 -04:00
spycrab d0e2c353a0 Qt: Fix using GC Adapter requiring restart 2018-05-28 03:15:45 +02:00
Lioncash a745666a60 ColorUtil: Amend function name casing
Makes the function names conform to our coding style.
2018-05-27 21:04:48 -04:00
Lioncash ac474ff1da ColorUtil: Namespace code under the Common namespace
Given this is within Common, it should be in the Common namespace
itself.
2018-05-27 21:00:54 -04:00
spycrab 18a31e12fd
Merge pull request #6987 from spycrab/qt_info_unknown
Qt/InfoWidget: Don't display unavailable information
2018-05-28 02:36:40 +02:00
Lioncash c056708dc8 CDUtils: Remove unused parameter in IsCDROM()
It was only ever passed nullptr, and even then, nothing was actually
done with the parameter.
2018-05-27 18:48:23 -04:00
Lioncash 470b09fe9d CDUtils: Amend function names
Amends the function names to follow our coding style.
2018-05-27 18:48:09 -04:00
Lioncash 1f75fa0aff CDUtils: Namespace code under the Common namespace 2018-05-27 18:30:58 -04:00
Lioncash f4ec419929 SymbolDB: Namespace code under the Common namespace
Moves more common code into the Common namespace where it belongs.
2018-05-27 18:01:40 -04:00
Lioncash 72e8058fb8 SymbolDB: Default constructor and destructor within the cpp file
Given this is a class with non-trivial data-members, it's preferable to
default the constructor and destructor in the cpp file.
2018-05-27 17:25:22 -04:00
Lioncash a1a81c7bc9 SymbolDB: Convert typedefs into using aliases 2018-05-27 17:23:55 -04:00
Lioncash e9b9797a86 SymbolDB: Normalize variable names
Normalizes variable naming so that it adheres to our coding style

While we're at it do minor cleanup relating to modified lines
2018-05-27 17:23:10 -04:00
lcsondes 7a13bdbdfb UICommon: fix m_cached_files pruning (partial revert of 68152faf43)
vector::pop_back invalidates all iterators
2018-05-27 22:15:16 +01:00
Lioncash a4cc854351 Interpreter_FPUtils: Set FPSCR.VXSNAN if any operand to NI_msub is a signaling NaN
If any operand is a signaling NaN, we need to signify this by setting
the VXSNAN bit.

Fixes NaN flag setting for fmsub, fmsubs, fnmsub, fnmsubs, ps_msub, and
ps_nmsub instructions.
2018-05-27 16:41:57 -04:00
Lioncash 3ebd713c33 Interpreter_FPUtils: Set FPSCR.VXSNAN if any operand to NI_madd is a signaling NaN
If any operand is a signaling NaN, we need to signify this by setting
the VXSNAN bit.

Fixes NaN flag setting for fmadd, fmadds, fnmadd, fnmadds, ps_madd,
ps_nmadd, ps_madds0, and ps_madds1
2018-05-27 16:41:47 -04:00
Lioncash b18dd442f7 Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_sub is a signaling NaN
If either operand is a signaling NaN, we need to signify this by setting
the VXSNAN bit.

This fixes NaN flag setting for fsub, fsubs, and ps_sub instructions.
2018-05-27 16:29:42 -04:00
Lioncash f4c5ceba1c Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_div is a signaling NaN
If either operand is a signaling NaN, we need to signify that by setting
the VXSNAN bit.

This fixes NaN flag setting for fdiv, fdivs and ps_div instructions.
2018-05-27 16:29:42 -04:00
Léo Lam 44879f163e Config: Fix path settings not being saved
Forgot to add a few lines while cherry-picking the config changes
for https://dolp.in/pr6950

Fixes https://bugs.dolphin-emu.org/issues/11171
2018-05-27 21:03:01 +02:00
spycrab 4665a927ba Qt/InfoWidget: Don't display unavailable information 2018-05-27 16:27:29 +02:00
JosJuice 512c6fee51
Merge pull request #6986 from leoetlino/warnings
Debug: Add missing override specifiers
2018-05-27 16:16:13 +02:00
spycrab ed0cefec78
Merge pull request #6976 from JosJuice/qt-addgame
GameListModel: Don't do a linear scan for each newly added game
2018-05-27 15:42:17 +02:00
spycrab 48961aa677
Merge pull request #6984 from Techjar/patch-2
Qt/GameConfigWidget: Fix Deterministic dual core not saving if changed to "Not Set"
2018-05-27 15:35:03 +02:00
Léo Lam 145258ad27 Debug: Add missing override specifiers 2018-05-27 14:39:01 +02:00
spycrab febc1f8139
Merge pull request #6980 from spycrab/qt_fix_gamelist
Qt/GameTracker: Register missing metatype
2018-05-27 14:28:21 +02:00
spycrab 0cf59adeb5 Qt/GameTracker: Register missing metatype 2018-05-27 14:21:07 +02:00
Léo Lam bea1e38c67 Move ECCSignature to Common::ec and give it a less confusing name 2018-05-27 14:01:38 +02:00
Léo Lam 44827ba369 Use CertECC struct instead of hardcoded offsets 2018-05-27 14:01:38 +02:00
Markus Wick 5de2f960a1
Merge pull request #6985 from degasus/arm_vertex_loader_fix
VertexLoaderArm: Fix 565 color format.
2018-05-27 12:11:40 +02:00
degasus 3307946e2a VertexLoaderArm: Fix 565 color format.
Copy & paste error for enforcing A=255.
It was copied from the 888X format, which stores the output data in another register.
2018-05-27 11:27:15 +02:00
JosJuice a81a0d8c3e GameListModel: Don't do a linear scan for each newly added game 2018-05-27 11:27:06 +02:00
Léo Lam e9ce75ccc4
Merge pull request #6977 from lioncash/add
Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_add() is a signaling NaN
2018-05-27 10:21:20 +02:00
Léo Lam 8f003f995b
Merge pull request #6981 from lioncash/const
CodeWidget/CodeViewWidget: Make symbol pointers const where applicable
2018-05-27 10:20:38 +02:00
Techjar 694f0842ce Qt/GameConfigWidget: Fix Deterministic dual core not saving if changed to "Not Set" 2018-05-27 04:20:04 -04:00
JosJuice c0553afff1 DolphinQt2: Fix a race condition in GameTracker
We need to make sure that LoadCache finishes before Start begins
accessing m_cache. The old solution with mutexes didn't do this.
2018-05-27 07:38:33 +02:00
Lioncash 880f7871d9 CodeWidget/CodeViewWidget: Make symbol pointers const where applicable
These aren't used to modify the data they point to, so make that
explicit. Also while we're at it, add const to any nearby variables that
can be made so.
2018-05-26 23:43:28 -04:00
spycrab 7b07424885
Merge pull request #6975 from JosJuice/qt-fast-gamelist
DolphinQt2: Show cached games before checking whether they exist on disk
2018-05-27 04:31:32 +02:00
spycrab 0c2538f17f
Merge pull request #6960 from spycrab/update_manually
Qt: Add option to invoke the updater manually
2018-05-27 04:29:02 +02:00
spycrab ec322271ee Qt: Add option to invoke the updater manually 2018-05-27 04:12:21 +02:00
spycrab 6b71217268 Qt/SettingsWindow: Fix SelectGeneralPane opening the Audio pane 2018-05-27 03:36:25 +02:00
Lioncash 054c1b32eb Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_add() is a signaling NaN
This corrects VXSNAN flag setting for fadd, fadds, ps_add, ps_sum0, and ps_sum1
2018-05-26 16:05:33 -04:00
JosJuice fd651cf5e6 GameFileCache: Fix a comment mistake 2018-05-26 20:21:22 +02:00
JosJuice f2103c1b51 DolphinQt2: Avoid an unnecessary string conversion 2018-05-26 20:21:21 +02:00
JosJuice 68152faf43 DolphinQt2: Show cached games before checking whether they exist on disk
DolphinWX already has this improvement in startup time, and it matters
a lot when you have a large game list.
2018-05-26 20:21:17 +02:00
Léo Lam f568e41fac
Merge pull request #6972 from JosJuice/default-jit
When CPU core is invalid, fall back to JIT instead of interpreter
2018-05-26 20:18:31 +02:00
spycrab 71c6eb2a5d
Merge pull request #6372 from spycrab/wasapi
AudioCommon: Implement WASAPI (Exclusive Mode)
2018-05-26 20:04:55 +02:00
spycrab d3eff93140 Qt/EnhancementsWidget: Fix missing / duplicate anaglyph options 2018-05-26 17:52:28 +02:00
spycrab 30aa291e83 Qt/EnhacementsWidget: Default anaglyph to "dubois" 2018-05-26 17:38:42 +02:00
spycrab 538aa3197f Qt/EnhancementsWidget: Fix "feature not supported" not disappearing when switching backends 2018-05-26 17:38:14 +02:00
spycrab f7507a84f0
Merge pull request #6973 from JosJuice/qt-cpu-core-generic
DolphinQt2: Provide proper CPU core options for non-x64 systems
2018-05-26 16:37:20 +02:00
JosJuice 17be4c69b9 DolphinQt2: Provide proper CPU core options for non-x64 systems 2018-05-26 15:16:08 +02:00
spycrab 59cd188391
Merge pull request #6970 from spycrab/qt_win32_weight
Qt/Win32: Remove font weight calculation
2018-05-26 15:09:22 +02:00
JosJuice 792446e1da When CPU core is invalid, fall back to JIT instead of interpreter
This might happen if someone moves settings between e.g. a PC and
an Android device, or if someone was using JITIL and updates Dolphin.

I also made the panic alert a bit more explanatory.
2018-05-26 14:19:53 +02:00
JosJuice 76c9eed848 InfoWidget: Use configured language by default
Fixes the second half of https://bugs.dolphin-emu.org/issues/11085
2018-05-26 14:06:51 +02:00
spycrab 69e0d892aa Qt/Win32: Remove font weight calculation 2018-05-26 13:24:50 +02:00
spycrab a196dfe50d AudioCommon: Implement WASAPI 2018-05-26 13:08:10 +02:00
Léo Lam 92ec97f899
Merge pull request #6947 from JosJuice/unencrypted-wii-disc
Make the support for unencrypted Wii disc images less broken
2018-05-26 11:56:51 +02:00
Léo Lam 3f81c30e8a
Merge pull request #6949 from leoetlino/stop
Remove useless BootManager::Stop
2018-05-26 11:45:14 +02:00
Léo Lam 98e288cb4b
Merge pull request #6966 from lioncash/fmul
Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_mul() is a signaling NaN
2018-05-26 11:43:11 +02:00
Léo Lam f802dc14c1 Remove useless BootManager::Stop
It's not used anywhere other than in DolphinQt2, where the usage is
incorrect and stupid since we shouldn't be trying to stop the core
and 'restore config' that was changed by the core at app exit time,
but immediately when the core is being shut down.
2018-05-26 11:33:13 +02:00
Léo Lam f64cbc86b1
Merge pull request #6968 from lioncash/mmu
MMU: Normalize parameter naming
2018-05-26 11:18:32 +02:00
Léo Lam 41fe7970da
Merge pull request #6969 from lioncash/namespace
Common: Namespace GekkoDisassembler.cpp/.h
2018-05-26 11:18:10 +02:00
spycrab f2e6545adf
Merge pull request #6967 from spycrab/qt_anagylph_fix
Qt/Graphics: Fix broken stereoscopy settings
2018-05-26 00:53:25 +02:00
Lioncash b60ad2425d Common: Namespace GekkoDisassembler.cpp/.h
Moves more common code into the Common namespace where it belongs
2018-05-25 16:55:09 -04:00
Lioncash 5d42f31539 MMU: Normalize parameter naming
Makes all of the naming consistent with our code style, and makes
parameters match their header equivalents.

Essentially just a clean-up of things that weren't migrated over
already.
2018-05-25 16:14:47 -04:00
spycrab 928a64dc6a Qt/EnhancementsWidget: Add missing anaglyph options 2018-05-25 22:05:12 +02:00
spycrab 08b0725aee
Merge pull request #6961 from spycrab/info_improvements
Qt/InfoWidget: Improve information display
2018-05-25 21:48:10 +02:00
spycrab 157e263e05 Qt/Graphics: Fix broken stereoscopy settings 2018-05-25 21:37:22 +02:00
Lioncash 3da751f054 Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_mul() is a signaling NaN
If either of the operands are signaling NaNs, then an invalid operation
exception needs to be indicated within the FPSCR.

This corrects SNaN flag setting for fmul, fmuls, ps_mul, ps_muls0, and
ps_muls1.
2018-05-25 12:15:02 -04:00
Stenzek 57976c947b ShaderGen: Don't emit integer outputs when logic op is unsupported
This may have been causing issues for D3D10 hardware, where logic op was
not supported.
2018-05-26 00:09:29 +10:00
Stenzek 9a5c2119e5 ShaderCache: Remove unused UID bits before inserting into shader map 2018-05-26 00:09:10 +10:00
Stenzek 640bfb8135 VideoConfig: Add a field for indicating logic op support in the backend 2018-05-26 00:07:20 +10:00
Léo Lam 3d44dc3981
Merge pull request #6958 from lioncash/rsqrte
Interpreter_FloatingPoint: Handle SNaN flag setting in frsqrte
2018-05-25 15:11:28 +02:00
Léo Lam 56217fd42f
Merge pull request #6956 from lioncash/flag
Interpreter_FPUtils: Set the FPSCR.VX bit if any invalid operation exception bits are set
2018-05-25 15:10:05 +02:00
Léo Lam 9d1785718f
Merge pull request #6955 from lioncash/nan
Interpreter_FloatingPoint: Set FPSCR.VXSNAN if input to fres is a signaling NaN
2018-05-25 15:09:04 +02:00
Léo Lam 647309a650
Merge pull request #6959 from leoetlino/gcc
ES/Formats: Work around a GCC bug
2018-05-25 13:08:57 +02:00
spycrab 89ec040b1a
Merge pull request #6962 from spycrab/qt_renderwidget_fixes
Qt: Fix stop emulation confirmation prompt bugs
2018-05-25 10:09:44 +02:00
spycrab 39706748e7 Qt/InterfacePane: Toggle panic handlers instantly 2018-05-25 04:17:04 +02:00
spycrab fc928ddfc8 Qt: Show exit confirmation prompt on main window 2018-05-25 03:53:40 +02:00
spycrab 7931d2d00d Qt: Fix game not getting paused when exit prompt is open 2018-05-25 03:53:05 +02:00
spycrab 97383645e7 Qt/InfoWidget: Don't show apploader date if it's not present 2018-05-25 03:23:56 +02:00
spycrab a19e5b3f7a Qt/InfoWidget: Don't show banner details if no data is present 2018-05-25 03:23:56 +02:00
Léo Lam 7c6844e895 ES/Formats: Work around a GCC bug
In old GCC versions, capturing 'this' does not work for some lambdas.
The workaround is to not use auto for the parameter (even though the
type is obvious). This can be dropped once we require GCC 7.
2018-05-24 21:27:40 +02:00
Lioncash 155bcb1649 Interpreter_FloatingPoint: Set FPSCR.VXSNAN if the input to frsqrte is a signaling NaN
If the input is a signaling NaN, then we need to signal that via setting
the FPSCR.VXSNAN bit. We also shouldn't update the FPRF flags if
FPSCR.VE is set.
2018-05-24 14:37:09 -04:00
Lioncash 31504f85a7 Interpreter_FloatingPoint: Don't update FPRF in frsqrte in certain exceptional cases
If the FPSCR.VE bit is set and an invalid operand is passed in, then the FPRF
shouldn't be updated. Similarly this is also the case when the FPSCR.ZE bit
is set and negative or positive zero is passed in as the operand.
2018-05-24 14:32:40 -04:00
spycrab a0b2cdbffc Qt/GameList: Fix bold header when selecting a game 2018-05-24 13:48:14 +02:00
Lioncash 34adc529a7 Interpreter_FloatingPoint: Don't update the FPRF in fres in certain exceptional cases
If FPSCR.ZE is set and a divide by zero exception is signaled, then the
FPRF shouldn't be updated with a result. Similarly, if the input is an
SNaN and FPSCR.VE is set, then the FPRF shouldn't be updated.
2018-05-23 23:31:58 -04:00
Lioncash dfea5cb00d Interpreter_FPUtils: Set the FPSCR.VX bit if any invalid operation exception bits are set
The VX bit is intended to be a summary bit indicating the occurrence of
any kind of invalid operation. Therefore, whenever an invalid operation
exception is set, also set VX.

This corrects our CR flag setting for multiple instructions in certain
scenarios. This corrects flag setting cases in fadd, fadds, fctiw, fctiwz, fdiv,
frsp, frsqrte, fsub, and fsubs (and technically every floating-point
instruction that we make more accurate in the future with regards to
flag setting).
2018-05-23 21:53:37 -04:00
Lioncash 8a79f9099c Interpreter_FloatingPoint: Set FPSCR.VXSNAN if input to fres is a signaling NaN
fres is defined as having the VXSNAN bit set if an input to the
instruction is a signaling NaN
2018-05-23 21:13:02 -04:00
spycrab a60bba37cd
Merge pull request #6953 from spycrab/qt_map_unresponsive
Qt/MappingButton: Fix window becoming unresponsive after mapping
2018-05-24 01:21:53 +02:00
spycrab 574c609709 Qt/Mapping: Add option to map all devices at once 2018-05-24 01:13:47 +02:00
spycrab c39f00194d Qt/MappingButton: Fix window becoming unresponsive after mapping 2018-05-24 00:01:05 +02:00
degasus fdfd8b19d6 OGL/Streambuffer: Use coherent mapping by default.
Coherent mappings have a lower overhead and less GL codes.
So enables coherent mapping by default for all drivers.
Both Qualcomm and ARM performs very bad with explicit flushing, so this change helps them as well.

AFAIK there was one GPU generation which was slower on coherent mapping: nvidia tesla
So Geforce 200 and 300 series should be tested with this PR before merging.
As this was last tested many years ago, this issue might have been fixed as well.
Those GPUs are close to 10 years old and not supported any more by nvidia.
2018-05-24 00:00:02 +02:00
spycrab 7620e1d5f8
Merge pull request #6950 from leoetlino/nand-path
Port FS, SD and dump path to onion config
2018-05-23 20:39:23 +02:00
Léo Lam c99ac40700 Port FS, SD and dump path to onion config
This ports the Wii filesystem root, Wii SD card path and dump path
settings to the new config system (OnionConfig).

My initial plan was to wait until DolphinWX was removed before porting
most of the Main (Core, DSP, General) settings to onion config, but
I've decided to submit a small part of those changes to fix
[issue 10566](https://bugs.dolphin-emu.org/issues/10566).

Removes the need to manually set the FileUtil path in the UI frontends
and gets rid of some more members that don't really belong in SConfig.

Also fixes a bug which would cause the dump path not to get created
after change.
2018-05-23 16:07:18 +02:00
Léo Lam 93f49b1ca4 Config: Make Load() and Save() slightly faster
Only invoke config changed callbacks from Config::Save, not
Layer::Save. The latter results in callbacks being called
once per layer, up to 7 times per save.
2018-05-23 16:07:18 +02:00
Léo Lam 4fd1674c49 Core: Only init Wii FS contents in Wii mode
There's no filesystem when not in Wii mode, so... bad things
would happen.
2018-05-23 13:39:53 +02:00
Léo Lam da03ff2e25
Merge pull request #6944 from leoetlino/init-fs-contents
Move Wii FS content init to happen after Boot
2018-05-23 11:37:10 +02:00
JosJuice 58743416bb Make the support for unencrypted Wii disc images less broken
These disc images are only used on dev units and not retail units.
There are two important differences compared to normal Wii disc images:

- The data starts 0x8000 bytes into each partition instead of 0x20000
- The data of a partition is stored unencrypted and contains no hashes

Our old implementation was just guesswork and doesn't work at all.
According to testing by GerbilSoft, this commit's implementation
is able to read and extract files in the filesystem correctly,
but the tested game still isn't able to boot. (It's thanks to their
info about unencrypted disc images that I was able to make this commit.)
2018-05-23 08:40:37 +02:00
spycrab 51410b7672
Merge pull request #6946 from spycrab/qt_rob
Qt/RunOnObject: Fix no result being returned
2018-05-23 01:15:59 +02:00
spycrab 1f3df1811b Qt/RunOnObject: Fix no result being returned 2018-05-23 01:07:08 +02:00
spycrab 94e97d47a0 Qt/FIFOPlayer: Implement Analyzer 2018-05-22 23:51:01 +02:00
Lioncash 6a4f12d785 JitArm64: Correct negative overflow handling for divw 2018-05-22 13:52:56 -04:00
Lioncash 5abe6c264a Jit64: Correct negative overflow handling for divw 2018-05-22 13:52:51 -04:00
Léo Lam 0e9255c469
Merge pull request #6932 from sepalani/debug-patches
DebugInterface: MemoryPatches methods added
2018-05-22 19:15:51 +02:00