Commit Graph

1258 Commits

Author SHA1 Message Date
XTra.KrazzY 116509985a More portable file management. Verify on linux and check Wii's un-save-able games.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1405 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-05 17:04:15 +00:00
nakeee 064d45024c (requires review for windows/mac)
Fix up so that various libraries wont be fatal for build with scons
wiiuse lib is used only if HAVE_WIIUSE is defined to 1 
made major cleanup for darwin and osx64


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1404 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-05 13:46:19 +00:00
Sonicadvance1 be3094b6b3 Hey Look, Register window in Linux works now! Maybe we should use the same method for Windows, instead of the OS specific one? Also, I will probably make a window similar to this for video registers, so I can debug them. Fun for all!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1403 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-05 06:01:53 +00:00
memberTwo.mb2 bc3a7bdce3 Better tlut hash for fixing MPs font. Didn't notice any slowdown for now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1402 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 22:55:17 +00:00
memberTwo.mb2 83e4bd2e5f Fix MP1 & MP2 texture font issue. Not very robust but the general idea is there :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1401 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 20:21:32 +00:00
XTra.KrazzY 42e485ba0b Rename fix. Save files are now being created
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1400 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 19:34:35 +00:00
XTra.KrazzY 6ea10dfa22 PPCTables Housekeeping...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1399 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 19:17:37 +00:00
XTra.KrazzY f3fb99446d stwcxd and lwarx are now emulated properly. Sonic Unleashed boots!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1398 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 19:12:09 +00:00
memberTwo.mb2 aa05c2173e correct TexDecoder_GetTextureSizeInBytes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1397 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 15:51:53 +00:00
memberTwo.mb2 f66b7999d8 Fix windows build. Fix InterlockedIncrement for old gcc. TOTEST on linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1394 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 13:43:03 +00:00
nakeee 2e9ffbc136 query replace mistake
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1393 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 12:07:38 +00:00
nakeee c6e1418ab3 forgot a file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1392 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 11:59:03 +00:00
nakeee b64877d464 merged windows/linux atomic operations,
please test on windows


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1391 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 10:58:45 +00:00
omegadox 9692fca60e windows build fix for Plugin_PadSimple/Src/PadSimple.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1390 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 09:30:59 +00:00
XTra.KrazzY e3fb58769c Some more work on stwcxd and lwarx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1389 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 05:53:10 +00:00
mizvekov 15e3fbc299 Changing PadSimple to use XkbSetDetectableAutoRepeat instead of XAutoRepeatOff
This way we don't have to care about turning it back on, and if we crash or get
killed everything is still fine (user won't have to turn it manually on)



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1388 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-04 02:53:13 +00:00
nakeee a37376f1cd removed old logging left over
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1387 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-03 21:35:36 +00:00
nakeee b08352d1e4 Some clean up
delete devices after reply


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1386 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-03 21:17:49 +00:00
nakeee c16732a012 print device id on open
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1385 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-03 19:36:47 +00:00
nakeee eecbfa3445 0 seems to be ok
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1383 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-03 06:42:21 +00:00
nakeee 27dc595d7c move enum to include
added log message


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1382 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-03 06:34:29 +00:00
Sonicadvance1 395129d2c4 More work. Must press calibrate to figure out the min and max first. Triggers are annoying in Linux, because each is treated as a different axis from 0 to 255. but Windows it's from -255 to 25. It keeps setting the pressed button to the l-Trigger in Linux because of this. Must do more work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1381 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-03 02:33:02 +00:00
nakeee ab36429fb0 making sense of if
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1380 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-02 22:52:02 +00:00
XTra.KrazzY d8a26fe9e0 stwcxd clarification (no implementation, as of yet, let alone a JIT one)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1379 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-02 21:16:09 +00:00
nakeee dc3f3eb190 warning fixes + compile on linx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1378 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-02 10:50:58 +00:00
Shawn Hoffman afbed76fe7 get rid of .os files, add nJoy Test to Dolphin.sln
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1377 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-02 05:00:18 +00:00
Shawn Hoffman f27a08cf7f Improve the Patch editor a bit, it now works fine for viewing entries at least.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1376 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-02 04:25:52 +00:00
Sonicadvance1 4df7675d19 Commiting a Linux fix, and along with it is my current work on the nJoy plugin to make it better and use axises as buttons, buttons as axises, and axises as the triggers.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1372 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-02 01:08:21 +00:00
Shawn Hoffman e033e31064 fixed up CopySettingsFile and idef'd away MSWDrawSubItem
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1371 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-02 00:12:42 +00:00
Shawn Hoffman 9a7a02fe63 bugfixes for patches and isoproperties (and starting on edit/add patches)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1370 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 20:55:45 +00:00
nakeee 751124bb68 small fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1369 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 15:41:02 +00:00
John Peterson 159d33a251 FileUtil: Fixed CreateDirectoryStructure(), I don't think you can use double quotes "" in find, it must be ''
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1368 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 12:18:50 +00:00
nakeee 0e6f7853c9 I love my call stack
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1367 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 10:31:03 +00:00
John Peterson 8485f108e1 Wii IOS /dev/fs IOCTL_READ_DIR: Made Mario Kart make a save file again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1365 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 09:27:03 +00:00
nakeee e6022acf26 small fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1364 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 08:34:51 +00:00
hrydgard 356f57baec revert loop_counter to memory - might fix the 32-bit crashes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1363 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 08:20:34 +00:00
John Peterson 9549abb74d Typo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1362 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 07:59:16 +00:00
John Peterson 1a9192d2ba Typo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1361 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 07:54:18 +00:00
John Peterson a09a6330d5 Readded lost comment
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1360 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 07:51:23 +00:00
John Peterson c05b7df3ef Debugger: added save code option and darkened the code view colors so I can see them on my screen
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1359 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 07:37:35 +00:00
fires.gc 327662bce3 fixed IOCTL_READ_DIR command, removed some commands which are at best "misleading"
i dunno which games are using IOCTL_READ_DIR at all but i hope i havn't broken anything

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1358 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 06:52:02 +00:00
fires.gc df6cc66d87 added GetCurrentDirectory function
some times "something" changes the current directory if you open a file with the file browser dialog...
i need this function to investigate the problem :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1357 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 06:46:50 +00:00
omegadox 7635a85f90 Added missing header.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1356 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 05:57:56 +00:00
John Peterson ea575cf5df Typo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1355 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 03:34:18 +00:00
John Peterson 4c7d20e555 Wii memory bug: added debugging function to Memmap.cpp to trace the bug, uncomment the CheckForBadAddresses() calls to enable it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1354 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 03:32:18 +00:00
hrydgard 20b8277ee8 reorganize the vertex normal loader tables a little.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1353 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-01 00:02:36 +00:00
hrydgard df37685ffb some more control structure merging
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1352 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 22:57:55 +00:00
hrydgard dbc57ca08e make vertex format compiler less confusing (no more duplicated work).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1351 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 22:47:06 +00:00
daco65 ec7c4ad53f ported the fire emblem speedhack to pal.
also added size 3 to some action reply stuff (im not sure it works, all my size 3 codes are special codes)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1349 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 21:36:45 +00:00
nakeee 7df394955c use DIR_SEP
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1347 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 17:23:38 +00:00
nakeee e4c6493130 dded wxT()
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1346 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 15:13:33 +00:00
hrydgard d2c2bd52ef forgot to update the SConscript
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1344 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 15:06:34 +00:00
hrydgard bebd135b7d Show iso filename in title of properties window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1342 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 14:22:47 +00:00
hrydgard c541f3c335 Aniso filter setting working in GL, some code moving around, spelling fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1341 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 14:15:34 +00:00
hrydgard 9ed23af1c2 Tweak some strings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1340 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 14:11:16 +00:00
hrydgard 148aa7c326 warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1339 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 14:02:48 +00:00
hrydgard 278d54f0df forgot this one in 1275
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1338 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 14:02:07 +00:00
nakeee b46152cdbd few more small fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1337 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 13:39:11 +00:00
nakeee 1c34151182 linux compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1336 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 12:01:36 +00:00
nakeee cf2468ec4d linux fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1335 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 11:19:05 +00:00
omegadox 2f528a3de4 Opps, forgot to add the files.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1334 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 11:14:52 +00:00
omegadox ca3e5befd9 Added a window for the Action Replay.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1333 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-30 11:13:14 +00:00
hrydgard 6ccf90bbba release mode build fix in wii_ipc_hle
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1329 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-29 11:55:06 +00:00
John Peterson 852c6aaca1 Create a dir for setting.txt to
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1328 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-29 09:54:39 +00:00
John Peterson 409720b91a Wii IPC file handling: Made some comments and changes to try to locate the Mario Kart and SSBB errors, in case they are file handling errors
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1327 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-29 08:49:22 +00:00
John Peterson f4cae8c9b7 Debugger: Made Insert blr toggle between blr and old value
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1326 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-29 08:38:03 +00:00
John Peterson e168f95257 Moved back SYSCONF to shared2/sys, it was probably unnecessary to have it in two places
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1325 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-29 00:06:38 +00:00
John Peterson 948046ef4c Moved Classic Controller keys (H was already taken)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1324 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 21:18:26 +00:00
John Peterson 6a74afd02d Don't allow two extensions at the same time
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1323 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 21:08:18 +00:00
John Peterson 4ff865198d Added analog sticks to emulated Classic Controller, the left analog stick is JKLI, the right stick is FGHT, the home button is U, the + and - buttons are O and N
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1322 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 19:02:42 +00:00
John Peterson 46dccd280a Fixed the digital buttons on the emulated Classic Controller, they are Numpad 4, 5, 6, 8 and Z, C, X, Y, 7, 8, 9, 0 so far
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1321 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 15:44:10 +00:00
Sonicadvance1 32dc31f3da Committing my current work on Anti-Aliasing for the GL plugin. It works, but it's slow, really slow. I got 1-2FPS in JIT with it enabled. Maybe Windows would be faster, I'm not sure. It's highly experimental and shouldn't be used yet, since some games don't work with it. Like Super Smash Brother's Melee in game.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1320 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 13:23:29 +00:00
John Peterson 95153abe6c Added option for emulated Classic Controller, Mario Kart Wii recognize it but the controls doesn't work yet
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1319 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 11:54:15 +00:00
John Peterson 1bc53f87dc Mario Kart Wii now works if you use an old save file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1318 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 11:50:55 +00:00
John Peterson ca68a6f168 Allow me to see MEM2 in the debugger. I hope this doesn't break anything.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1317 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-28 11:34:56 +00:00
hrydgard 494c859cbe Build fix. Please clarify what is going on, what was this code doing here?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1316 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-27 21:09:50 +00:00
nakeee 9a43ed822e removed return false from void function (thanks jp)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1315 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-27 20:30:30 +00:00
John Peterson 717aa36034 Added somme comments and cases for missing ES and NET commands, no actual fixes so far
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1314 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-27 15:43:19 +00:00
XTra.KrazzY 3b67df1b45 Fixed saving states in OGL Linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1313 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-27 12:13:15 +00:00
John Peterson 7a72ed3e4a Fixed accidental DSP HLE change that broke the music in games that don't use SRC
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1312 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-27 07:52:18 +00:00
LPFaint99 af46362f34 Fixes for crashes if firstblock or numblocks is > 2049
Fixes some memory leaks, removes duplicate function
some information about hdr added

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1311 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-27 05:30:18 +00:00
nakeee 69e978f9e2 i,j,k,l should NOT be globals
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1310 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 21:52:58 +00:00
nakeee 138e220006 Didn't replace all the instances
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1309 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 21:41:17 +00:00
nakeee e8b0757ee7 Fix compile on windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1308 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 21:27:01 +00:00
nakeee 0bad9e9385 warning fixes
please review Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1307 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 20:28:03 +00:00
nakeee 8777917177 warning fixes
(may break sound on wii, look in the changelog of 
Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_AXWii.cpp
if you wish to know why)



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1306 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 19:42:22 +00:00
daco65 d2b726da59 replaced the ugly wx window with PanicYesNo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1305 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 18:20:28 +00:00
nakeee b84bf2f273 more warnings fixed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1304 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 17:40:28 +00:00
nakeee d0cd722e81 some cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1303 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 17:16:54 +00:00
daco65 1580d6ecf1 Let the user decide to convert the txt to the masterkey.bin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1302 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 15:17:25 +00:00
gigaherz 3f52c69513 Added some ugly shitty code which will let ppl paste the masterkey in hex into a masterkey.txt file and let the emu convert it to binary.
Feel free to make it nicer if you want to.
Requested by ector.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1300 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 02:07:29 +00:00
hrydgard 5c49095069 Oops, broke the original texture cache :p fixed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1299 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-26 00:00:23 +00:00
hrydgard d0a48f654a Improve safe texture cache - now using sparse CRC to identify textures. Far less video glitches - metroid intro looks good.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1298 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 23:56:57 +00:00
hrydgard a95e804681 fix jit bug causing the "not so simple" error message
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1297 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 23:19:05 +00:00
hrydgard 72af432491 Put the vertex loop inside the JITted code in the vertex loader. Small (yeah, small) speedup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1296 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 21:57:02 +00:00
hrydgard 30a5c91c99 GL: Safer vertex loading (should fix the new zelda crash), added vertex format logging to "show some statistics"
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1295 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 21:15:31 +00:00
Sonicadvance1 29faf7776b stb and stbu do not work under 64bit Linux, re-disabling
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1293 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-25 10:48:07 +00:00
nakeee 8e0823bf37 crash fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1292 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 20:43:46 +00:00
hrydgard 06aeab0414 Added an option for "Safe texture cache". Prevents Metroid Prime 1 from caching but can cause texture glitches.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1291 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 20:04:51 +00:00
hrydgard b9c6f7cb89 Hacky fix for weird video hangs in Metroid Prime 1. May think of something better later.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1290 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-24 19:31:49 +00:00