Commit Graph

23781 Commits

Author SHA1 Message Date
Markus Wick 6b32c17d1b Merge pull request #5268 from MerryMage/gpfifo3
JitArm64: Fix bugs introduced by #5257
2017-04-15 11:00:04 +02:00
Stenzek 2a91b2a4dd Merge pull request #5258 from stenzek/vulkan-out-of-range-clear
Vulkan: Fix incorrect render pass for out-of-range clears
2017-04-15 18:13:45 +10:00
MerryMage 03d07c36ae JitArm64: Reserve W30 in SafeStoreFromReg and stfXX
Bug introduced in c45028a708.

EmitBackpatchRoutine assumes that X30 is available as a temporary.
2017-04-15 08:23:14 +01:00
MerryMage 3fb886141d JitArm64_LoadStore: Fix bug in writing byte to gather pipe
Introduced by c45028a708.
2017-04-15 07:26:27 +01:00
Markus Wick 0d98ffa2b2 Merge pull request #5261 from MerryMage/dbat
Jit_LoadStore: Make dcbz PIE-compliant
2017-04-14 13:40:19 +02:00
MerryMage e10b715666 Jit_LoadStore: Make dcbz PIE-compliant 2017-04-14 12:33:25 +01:00
Markus Wick 05fec44ff5 Merge pull request #5257 from MerryMage/gpfifo2
GPFifo: Use a pointer instead of an index
2017-04-14 12:27:51 +02:00
MerryMage c45028a708 GPFifo: Use a pointer instead of an index
This simplifies code generated by the jits.
x86_64 jit now emits PIC.
2017-04-14 10:37:47 +01:00
Stenzek c8b98dca1a Vulkan: Raise the number of texel buffer/storage image descriptors
Running with GPU texture decoding enabled could cause us to run out of
descriptors within a single frame.
2017-04-14 18:29:53 +10:00
Stenzek f4bdfe3e0c Vulkan: Fix incorrect render pass area for out-of-range clears
This occured when a game set an out-of-range EFB clear region.
2017-04-14 18:29:48 +10:00
Markus Wick 45e4a048ea Merge pull request #4708 from degasus/PIE
Jit64: Use a temporary register for memory references.
2017-04-14 09:42:45 +02:00
Markus Wick 722aca0830 Merge pull request #5254 from lioncash/arm-rc
JitArm64_RegCache: Use std::array where applicable
2017-04-13 10:37:27 +02:00
Lioncash 8811937756 JitArm64_RegCache: Use std::array where applicable
There's no need to use std::vector for fixed enum values.
2017-04-12 22:34:34 -04:00
Markus Wick 7e40f1757e Merge pull request #5253 from ligfx/fixtextureconversionshader
TextureConversionShader: fix syntax error
2017-04-12 23:38:49 +02:00
Michael Maltese 05b4d14bf0 TextureConversionShader: fix syntax error
Fixes a situation where the following invalid GLSL code is generated:

```glsl
float3 texSample0 = texture(samp0, float3(uv0 + float2(0, 0) * sample_offset, 0.0)).rgb;
float3 texSample0 = floor(float3 texSample0 * 63.0) / 63.0;
float3 texSample1 = texture(samp0, float3(uv0 + float2(1, 0) * sample_offset, 0.0)).rgb;
float3 texSample1 = floor(float3 texSample1 * 63.0) / 63.0;
```
2017-04-12 14:23:25 -07:00
Mat M 733df23e98 Merge pull request #5251 from JosJuice/audio-backend-tooltip
Remove audio backend tooltip
2017-04-12 17:10:13 -04:00
JosJuice 7d41b5874c Remove audio backend tooltip
The audio backend option automatically gets disabled when
emulation is running, so it's pointless to tell people what
would (not) happen if they changed the audio backend while
emulation is running.
2017-04-12 21:03:36 +02:00
degasus 64ccf803bd Jit64: Use a temporary register for memory references. Part 4. 2017-04-12 20:53:17 +02:00
degasus 0ddd90b539 Jit64: Use a temporary register for memory references. Part 3. 2017-04-12 20:53:17 +02:00
degasus 78b36921d2 Jit64: Use a temporary register for memory references. Part 1. 2017-04-12 20:53:17 +02:00
Markus Wick 60d8ee4916 Merge pull request #5250 from MerryMage/psq_st
Jit_LoadStorePaired: Make psq_st PIE-compliant
2017-04-12 20:52:59 +02:00
MerryMage 265f0da256 Jit_LoadStorePaired: Make psq_st PIE-compliant 2017-04-12 19:30:42 +01:00
Markus Wick 2151858fb1 Merge pull request #5241 from MerryMage/stretch
Pitch-Preserving Audio Stretching
2017-04-12 20:27:26 +02:00
MerryMage cbaa00457a Mixer: Tweak audio stretch parameters 2017-04-12 17:56:58 +01:00
MerryMage 9397fdfe95 Mixer: Use a temporary buffer when stretching audio 2017-04-12 14:58:20 +01:00
MerryMage f5018010d3 Mixer: Calculate actual_samples based on availability in all FIFOs 2017-04-12 14:58:19 +01:00
MerryMage ac0df5b2db Mixer: Disable frequency shifting when stretching is enabled 2017-04-12 13:56:29 +01:00
MerryMage 71e748b68f AudioConfigPane: Allow user-configuration of audio stretching 2017-04-12 13:56:29 +01:00
MerryMage 26514358f4 Add audio stretching as a configuration option 2017-04-12 13:56:29 +01:00
MerryMage b8c867dd7a Mixer: Implement audio stretching 2017-04-12 13:56:28 +01:00
MerryMage 5b81f2a31d Mixer: Return actual number of samples mixed into buffer from MixerFifo::Mix
No code in the codebase currently depends on the return value of this function.
2017-04-12 13:15:00 +01:00
MerryMage 8ff26a6eda soundtouch: Use shorts instead of floats for samples 2017-04-12 13:15:00 +01:00
MerryMage 6a4945090c OpenALStream: Remove audio stretching 2017-04-12 13:15:00 +01:00
Mat M 21544f8661 Merge pull request #5228 from JosJuice/why-did-this-exist
Get rid of some nonsense related to booting DOL/ELF files
2017-04-12 08:07:54 -04:00
Markus Wick dd189f311f Merge pull request #5244 from JosJuice/shorter-wii-pane
Make the Wii config pane shorter
2017-04-12 12:37:07 +02:00
Markus Wick e807a5d27d Merge pull request #5249 from MerryMage/math-util-2
MathUtil: References can be const
2017-04-12 11:01:46 +02:00
Markus Wick c074945dc7 Merge pull request #5248 from ligfx/ninjadiagnosticscolor2
CMake: turn on -fdiagnostics-color for Ninja builds
2017-04-12 10:41:53 +02:00
MerryMage a95010bc72 x64Emitter: Allow code alignment to arbitrary power of 2 2017-04-12 08:41:51 +01:00
MerryMage 6df8343e72 MathUtil: References can be const 2017-04-12 06:15:18 +01:00
Michael Maltese 5b829163a3 CMake: turn on -fdiagnostics-color for Ninja builds
This PR attempts to turn on `-fdiagnostics-color` by default when using
the CMake Ninja generator.

Ninja effectively turns off colored messages by not running subcommands
in a pseudo-terminal. The Ninja maintainers have decided that using
pseudo-terminals has more downsides than upsides, but have helpfully
taught Ninja itself how to parse and remove color codes if its parent
isn't a (pseudo-)terminal.

Colored messages make it easier to read warnings and error messages in a
large build log, and are pretty.
2017-04-11 18:00:46 -07:00
Markus Wick 29344cb5ff Merge pull request #5202 from stenzek/efb-copy-source-format
TextureConversionShader: Consider source format of EFB for EFB2RAM
2017-04-12 01:09:30 +02:00
Mat M 8ecc5e9b7a Merge pull request #5246 from MerryMage/math-util
Jit64AsmCommon: Make frsqrte and fres PIE-compliant
2017-04-11 16:11:19 -04:00
MerryMage f7ed979e30 Jit64AsmCommon: Make frsqrte and fres PIE-compliant 2017-04-11 20:25:18 +01:00
MerryMage 433999d60f ConstantPool: Return a pointer instead of an OpArg
This allows for greater flexibility.
2017-04-11 20:25:18 +01:00
Anthony 464df471ff Merge pull request #5081 from lioncash/sd
IOS/SDIOSlot0: Separate IOCtl/IOCtlV behavior into individual functions
2017-04-11 10:38:49 -07:00
Stenzek 5e7bd03d0b Vulkan: Linear filter >1xIR EFB copies, matching the other backends 2017-04-12 00:11:22 +10:00
Stenzek e9850aa0f2 VideoBackends: Support updated texture encoding shader generators 2017-04-12 00:11:22 +10:00
Stenzek 3847e226ab TextureConversionShader: Consider source format of EFB for EFB2RAM
Currently, we use the alpha channel from the EFB even if the current
format does not include an alpha channel. Now, the alpha channel is set
to 1 if the format does not have an alpha channel, as well as truncating
to 5/6 bits per channel. This matches the EFB-to-texture behavior.
2017-04-12 00:11:22 +10:00
Markus Wick 4e90c5da8b Merge pull request #5234 from lioncash/tuple
RenderBase: Return tuples from CalculateTargetScale and ConvertStereoRectangle instead of using out parameters
2017-04-11 10:27:16 +02:00
JosJuice cc8976f71e Make the Wii config pane shorter
This commit merges the Wii pane's Device Settings with Misc Settings
so that the whole general config window won't be so tall.
2017-04-11 10:19:19 +02:00