soundtouch: Use shorts instead of floats for samples

This commit is contained in:
MerryMage 2017-04-10 14:59:57 +01:00
parent 6a4945090c
commit 8ff26a6eda
1 changed files with 3 additions and 3 deletions

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@ -98,8 +98,8 @@ namespace soundtouch
/// However, if you still prefer to select the sample format here
/// also in GNU environment, then please #undef the INTEGER_SAMPLE
/// and FLOAT_SAMPLE defines first as in comments above.
//#define SOUNDTOUCH_INTEGER_SAMPLES 1 //< 16bit integer samples
#define SOUNDTOUCH_FLOAT_SAMPLES 1 //< 32bit float samples
#define SOUNDTOUCH_INTEGER_SAMPLES 1 //< 16bit integer samples
//#define SOUNDTOUCH_FLOAT_SAMPLES 1 //< 32bit float samples
#endif
@ -110,7 +110,7 @@ namespace soundtouch
/// routines compiled for whatever reason, you may disable these optimizations
/// to make the library compile.
#define SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS 1
//#define SOUNDTOUCH_ALLOW_X86_OPTIMIZATIONS 1
/// In GNU environment, allow the user to override this setting by
/// giving the following switch to the configure script: