nakeee
36883d6a48
Returned the exception in action check, it seems that we are missing how 2 exceptions are
...
handled together. For example SSBM got both 32 and 4 exception together but with the hack 4 is
lost. Removed some junk from LLE logging
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3682 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 16:18:17 +00:00
Shawn Hoffman
0932c11b9c
buildfix for dsp hle gui
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3681 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 14:46:05 +00:00
nakeee
96429cf752
DSPLLE Take 2 in getting rid of exception hack.
...
This time zelda seems to work and mails seems to pass between CPU and SPU
Very similar to the ones from HLE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3680 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 13:07:38 +00:00
nakeee
df3abc6a2a
DSPLLE: small loop fix (ector pls take a look)
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3679 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 10:17:52 +00:00
LPFaint99
d3d65d2030
Revert R3511 (MusicMod was removed)
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3678 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 07:30:42 +00:00
LPFaint99
52438f1dc7
Wiimote plugin cleanup & linux build fix
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3677 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 05:59:03 +00:00
LPFaint99
c921fe1c13
New Wiimote Plugin Config GUI
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3676 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-05 04:29:00 +00:00
LPFaint99
8c6c18823f
typo
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3675 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-04 08:26:52 +00:00
LPFaint99
86a51e0c57
Some Work on the Guitar extension for Wiimote, untested, no gui yet
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3674 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-04 07:28:48 +00:00
Shawn Hoffman
76b5bd49f8
buildfix for r3671
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3673 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-04 04:52:30 +00:00
LPFaint99
68a384f803
Path is now correctly X:\ on windows instead of X:\/
...
Allows booting from drive root
Fixes issue 1035.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3672 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-04 04:24:52 +00:00
magumagu9
1b936a4f71
JIT for frsqrte; not really a large difference, but drops it off a
...
profile I'm looking at.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3671 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-04 00:48:09 +00:00
magumagu9
c52e4d281e
Remove instructions which don't actually exist.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3670 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-04 00:09:12 +00:00
magumagu9
3c41c4dacf
Misc warning fixes.
...
One of the fixes in
Source/Plugins/Plugin_VideoOGL/Src/Render.cpp (for an uninitialized
variable) looks like it could actually have real-world effects; someone
familiar with the code should check that the fix is correct.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3669 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 23:53:20 +00:00
magumagu9
3034a9fcfc
Misc warning fixes.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3668 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 23:14:06 +00:00
LPFaint99
fc604ba2d1
fix for r3667
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3667 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 22:51:21 +00:00
LPFaint99
4c86d218c1
Add Taiwan to the Country Codes, move all country code switches to one function, add unk country flag and taiwan country flag
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3666 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 22:34:51 +00:00
Shawn Hoffman
15e4eed7fa
fix real wiimote on windows...don't really know if it was working on other platforms...yes, sorta ugly
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3665 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 22:10:16 +00:00
hrydgard
37332216ef
Cache pointer to dsp plugin. turns out the lookup is pretty expensive, looking at TD's oprofile run... this'll maybe give you a frame or two.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3664 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 18:47:55 +00:00
hrydgard
90a2096a24
Assorted cleanup, perf counter logging, and minor fixes that have been accumulating on my hdd :p
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3663 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 18:33:28 +00:00
hrydgard
7ec0a3a5e8
fix crash bug when saving some wiimote config
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3662 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 18:26:57 +00:00
sl1nk3.s
936225eee4
Fix a nasty dualcore hang in EFB read (see r3658 comment...)
...
Also fix an issue reported by baby.lueshi (issue 1074) in nJoy related to half press button being always pressed when unset.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3661 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 15:35:31 +00:00
XTra.KrazzY
06b65ea425
Uber-fast stop (thanks to smart memory card flushing) and various savestate changes.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3659 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 12:22:32 +00:00
XTra.KrazzY
3ddbb094ab
1. Savestates should now be super-stable (but you have to save AND load)
...
2. AccessEFB will probably not hang (tell me if it does)
3. Stopping should be a little bit faster
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3658 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 10:00:09 +00:00
Shawn Hoffman
7e8a2fc136
remove MusicMod
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3657 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 03:26:23 +00:00
Shawn Hoffman
518d3854ba
add wxw modalness to both njoys and fix a bug where calling DllConfig from different parent HWNDs would stop the config dialog from appearing.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3656 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 03:01:58 +00:00
hrydgard
1cb3fe7521
Map middle mouse button to shake, to make Galaxy a bit more playable without my wiimote (too lazy to fetch it :p) also fix build.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3655 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 23:36:15 +00:00
hrydgard
50ccffd0a6
OpenGL: Fix flickery crap graphics in Mario Galaxy. Was an uninitialized variable in the shader.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3654 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 23:16:30 +00:00
hrydgard
c97dc8df52
remove audiocommon include from DSPCore
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3653 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 22:15:19 +00:00
nakeee
ac9510187c
LLE Recommit some clean up from previous commits
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3652 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 21:20:47 +00:00
hrydgard
20db80bf6d
MSDN says that wParam should be masked ... maybe will fix a user reported problem of the screensaver starting
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3651 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 21:17:36 +00:00
hrydgard
bad9880692
GL: should probably rebind the efb FBO after the z peek..
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3650 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 20:06:39 +00:00
Shawn Hoffman
99a33ccba9
apply the new wxw method to dsp hle, wiimote, and padsimple.
...
wiimote config now loads way faster :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3649 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 19:00:27 +00:00
Shawn Hoffman
12efada734
build fix for dx plugin
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3648 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 17:45:09 +00:00
Shawn Hoffman
7076c36988
re-enable the ogl "debugger" (doesn't do much - and i don't have any plans for it - just wanted to dump shaders easily).
...
ogl config and debugger GUIs are handled much more nicely now. same with dsp lle
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3647 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 17:11:27 +00:00
nakeee
3b4f534abd
Small gl possible crash fix (from cnu)
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3645 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 11:25:43 +00:00
XTra.KrazzY
7a05aafe39
EFB Access now works from both Dual Core and Single Core modes. Thread-safe.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3644 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 10:16:06 +00:00
sl1nk3.s
ae2a5b8587
Fix PeekZ when not using native resolution
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3643 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 01:49:28 +00:00
Shawn Hoffman
b69d218a82
fix GXPeekZ when using aa
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3642 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 23:57:20 +00:00
Shawn Hoffman
16bf555f7b
dsp lle: add default names for pdlabels[], so you don't get "(null)" with the disassembler
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3641 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 22:49:32 +00:00
XTra.KrazzY
ee86f4cd29
Temporary, somewhat hacky solution to the 0x21 hangs in the zelda ucode.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3640 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 22:47:19 +00:00
Shawn Hoffman
599c9fd15c
revert r3521 - r3523
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3639 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 22:47:01 +00:00
hrydgard
54eea4d1a8
DSPHLE: fix uninitialized variable, delete obsolete junk (didn't I already do this? :P)
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3638 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 22:36:59 +00:00
hrydgard
0008d5ef77
DSPHLE: Preserve fractional sample position between voice render calls. sounds slightly, slightly cleaner :P
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3637 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 22:26:01 +00:00
hrydgard
5ca6d2761e
DSPHLE: Early implementation of volume. I'm sure there's something missing but this makes the Zelda games sound a lot better, except WW which loses a lot of audio on the title screen and link's noises are too soft.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3635 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 20:55:43 +00:00
XTra.KrazzY
de83d1cda4
Zelda UCode: Found volume and sound type(streaming, sfx) in PBs. Tried to implement volume but the floating point games got on my nerves.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3634 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 19:58:10 +00:00
nakeee
0905dbc833
in gcc enum is not a namespace
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3633 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 19:41:19 +00:00
Shawn Hoffman
2fc917dd79
don't return stencil bits in the response for PEEK_Z. compensate for ogl's upside-down coords...
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3632 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 19:29:35 +00:00
hrydgard
c3547effe6
bit of zelda ucode re
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3631 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 19:14:24 +00:00
XTra.KrazzY
7d7e2ec8a8
Added the Zelda UCode preliminary synthesizer. It's far from perfect, but it sounds like the exact pitch it should synth. I'd be glad if someone finished it.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3630 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 18:05:54 +00:00
XTra.KrazzY
71556f77f6
Highly experimental synth for zelda ucode.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3629 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 15:54:52 +00:00
Shawn Hoffman
1780f82dac
implement peeking z value from ppc. currently only works in single core mode. the pixel format may be slightly off of what the game actually desires. someone check please? :)
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3627 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 13:49:49 +00:00
LPFaint99
39b9b887c1
DiscScrubber: only close the file if it was successfully opened, fixes crash if you try to compress a wii game set to readonly
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3626 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 06:48:02 +00:00
LPFaint99
52e424485f
Do not BootGame if there are no items in the GameListCtrl, fix test to see if cancel was chosen from File > Open.
...
Fixes issue 1046.
it does leak 10kB every time that GetSelectedISO is called, I am not too worried about this. The other ways of accomplishing this would be more complicated, for little gain. Feel free to revert everything except line 466 of FrameTools.cpp :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3625 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-01 04:55:53 +00:00
Shawn Hoffman
656ba06e40
MemoryWindow will now dump aram instead of ram - if you are viewing aram
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3624 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-30 21:11:39 +00:00
nakeee
e6d78bcf3c
DSPLLE some more exception clean up, still couldn't get zelda to work:(
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3623 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-30 17:33:38 +00:00
nakeee
22aa9128ee
DSPLLE enabled int on reset
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3622 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-30 10:33:08 +00:00
nakeee
292b3f675f
DSPLLE got rid of exception in progress hack.
...
I didn't get any change in behaviour though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3621 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-30 10:10:30 +00:00
hrydgard
fc63424bce
DSPHLE: zelda ucode: add some comments, a little crash safety hack
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3620 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-30 06:33:17 +00:00
magumagu9
8f4e56c61c
Minor cleanup.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3619 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-30 05:41:04 +00:00
Shawn Hoffman
5990843c10
must have been some kind of freudian slip...
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3618 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-30 04:00:52 +00:00
Shawn Hoffman
92e2f8b6ee
debuggerUICommon: don't spam solution dir
...
dsp hle: log unhandled formats instead of using PanicAlert...seems to increase stability, even tho I only intended to make wind waker less annoying :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3617 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-30 03:55:56 +00:00
XTra.KrazzY
2e7dd06cfd
Documented the general sound decoder. Now all we need is to implement it.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3613 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 23:49:03 +00:00
XTra.KrazzY
5e65e94c4b
New zelda ucode voice case
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3609 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 22:03:17 +00:00
hrydgard
499ffa33c2
LordMark's zelda hack - now goes ingame without item hack and sound is great :)
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3608 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 21:56:23 +00:00
Nolan Check
5064c0decc
Use EXT_framebuffer_blit whenever possible. Some video cards may not handle glCopyTexImage2D correctly.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3607 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 21:54:42 +00:00
XTra.KrazzY
9ccf992aaa
Forgot to commit this a while ago. Cleared up some zelda ucode stuff
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3606 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 21:41:13 +00:00
hrydgard
4da334c562
DSPHLE: Improve AFC voice decoding. Still a bit crappy but much better :)
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3605 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 21:24:17 +00:00
Nolan Check
dbe42dd755
Remove obsolete debug-assertions in VideoInterface. Hopefully fix screenshots.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3604 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 20:54:47 +00:00
nakeee
37fe91bad1
Waiting for someone to run it:)
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3603 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 20:31:41 +00:00
hrydgard
b32b6a4575
EFB peek/poke: Add some debug code documenting how to get the pixel location.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3602 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 18:49:37 +00:00
magumagu9
44f3935de1
Linux build fixes.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3601 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 18:40:10 +00:00
luigi2us
c9cc3c355d
Try to (re-)implement AFC sound. This is an adaptation of the code I commented out in the PCM16 commit.
...
For some reason AFC sound is slightly wrong. I don't know if it also happened before, but I'll work on it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3600 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 18:11:32 +00:00
nakeee
e1e9d609ed
few fixes for arith test
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3599 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 17:13:21 +00:00
nakeee
63547535a1
Test for testing the acc effect on SR flags
...
@cmd@ should be either l h or m @sr@ should be the values like in the other tests
Todo some cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3598 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 17:09:43 +00:00
luigi2us
ffcf440e88
Oops... removing some junk I forgotten.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3597 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 16:20:33 +00:00
luigi2us
e39658df7c
This should fix SMG random freeze. Not sure though. Please check.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3596 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 16:19:06 +00:00
Shawn Hoffman
86339310a5
forgot a file from last commit
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3595 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 15:54:04 +00:00
Shawn Hoffman
4b60442332
build fix for jitil on windows
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3593 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 14:54:26 +00:00
XTra.KrazzY
a0bd319f7f
GUI Minicommit: Menu item for screenshot
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3592 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 09:24:39 +00:00
Nolan Check
c2e0225aa3
Move to new Virtual XFB system which correctly handles games which store multiple XFB's in memory. More OpenGL cleanup.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3591 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 07:30:48 +00:00
magumagu9
188fa9b2cb
JitIL doesn't use JitRegCache; get rid of it.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3590 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 01:21:55 +00:00
magumagu9
449f075fd6
Code cleanup: split IR.cpp into its two logical components.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3589 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 01:08:08 +00:00
Nolan Check
5717f1f15b
Grok EFB pixel format to determine whether render target has alpha, thus fixing the "Stage Clear" screen in SSBM.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3588 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-29 00:52:54 +00:00
Nolan Check
07a767691d
Clean up OpenGL code and introduce the Framebuffer Manager. More work is forthcoming; I plan to implement resolution switching (while the game is running) and also multiple virtual XFBs for game-controlled buffer swapping.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3587 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 23:35:08 +00:00
XTra.KrazzY
fd47eb7b44
Save States: 1. Added "Undo Load State" which... undoes load state :)
...
2. Implemented saving/loading to memory buffers (very fast) for temporal states such as for "undo load state"
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3585 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 21:11:51 +00:00
Nolan Check
e341985003
Fix flickering in Real XFB mode. POFF for XFBBottomInfo appears to be connected to POFF for XFBTopInfo.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3584 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 20:55:31 +00:00
magumagu9
7f27cfc9d2
Misc warning fixes.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3583 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 20:53:26 +00:00
magumagu9
1bcef5be76
Misc warning fixes.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3582 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 20:38:01 +00:00
magumagu9
b33e69b8de
Small warning fix.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3581 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 20:07:38 +00:00
hrydgard
3d9279a73f
Graphics: (faked) bounding box support. Helps some Paper Mario effects although they're still a bit glitchy. Might also help other games? Enable with the #define in VideoCommon.h. Since there might be a speed hit it's off by default.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3580 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 20:04:07 +00:00
magumagu9
faa63713e2
Remove a bunch of unnecessary "inline" designators. This was actually
...
breaking the build on my system; I'm surprised nobody else has run into
this issue.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3579 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 19:51:48 +00:00
XTra.KrazzY
24a63ce368
Organized savestate hotkeys: F1-F8: States, F9: Screenshot, F10: Pause, F11: Load last state, F12: Undo load state, Shift-F12: Undo save state
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3578 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 19:47:02 +00:00
hrydgard
dfdfbd4a6a
Delete some obsolete junk, in zelda ucode and in gl plugin.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3577 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 17:58:52 +00:00
hrydgard
17f697d856
fix LLE plugin crashing when not starting dolphin with -d
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3576 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 17:38:18 +00:00
hrydgard
cc38e72dc3
DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space.
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3575 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 17:18:52 +00:00
Shawn Hoffman
e4af896638
revert accidental change to OpenGL's Config.cpp
...
fix jitil building
fix win32 debugfast building
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3574 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 16:47:14 +00:00
hrydgard
04105baf4e
DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3573 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 16:23:40 +00:00
hrydgard
b406203794
build fixing
...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3571 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 15:52:15 +00:00
luigi2us
1aab3252fa
Added support for playing PCM16 sounds, looping or non-looping.
...
It is a bit hacky and may have problems, but now SMG has music.
I'll try to do AFC / ADPCM for next commit.
PS: sorry. lots of stuff from latest commits will be reverted because, when updating, I got serious conflicts and everything was messed up :(
if you want I can help you with reintegrating what was lost.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3570 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 14:22:51 +00:00