Commit Graph

10568 Commits

Author SHA1 Message Date
Pierre Bourdon 6847a0fc0c Fix more header sorting issues in InputCommon/ (now check-includes clean). 2014-02-20 01:01:10 +01:00
Pierre Bourdon fca12c4c4e Fix more header sorting issues in AudioCommon/ (now check-includes clean). 2014-02-20 01:01:10 +01:00
Pierre Bourdon 8ea8da6ebc Fix more header sorting issues in DiscIO/ (now check-includes clean). 2014-02-20 01:01:10 +01:00
Pierre Bourdon 3f9c38d231 Fix more header sorting issues in Common/ (now check-includes clean). 2014-02-20 01:01:10 +01:00
Lioncash edb43cfe61 Fix the OSX build.
Turns out Dolphin uses some macros that clash on OSX. However thankfully, this include is only used in Frame.cpp.
2014-02-18 19:08:17 -05:00
Lioncash eee549f92b Scope the Windows include directory to only point to Source/Core/.
Also fix the Windows build with this change.
2014-02-18 13:21:12 -05:00
Pierre Bourdon 362dec9c7c Dolphin now builds on Linux with only Source/Core as include dir 2014-02-18 12:18:47 +01:00
Pierre Bourdon dc1db82f70 Fix Linux build 2014-02-18 12:09:38 +01:00
Lioncash 2afe215271 Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
Lioncash 3fd87a7636 Second and final pass of clearing out tabs. 2014-02-17 02:19:41 -05:00
Lioncash d9ce4a892b Remove the leftover folder for Wii IO bridge. Was removed in the mmio merge 2014-02-16 21:08:32 -05:00
Lioncash cd8196f5db Turns out Console.cpp and ConsoleListener.cpp were being built into the Linux builds too. Fixes the build. 2014-02-16 20:55:07 -05:00
Lioncash ca7bdf1d5d Remove the embedded Console from the possible logging options.
Note I do not mean the Logging window, but the console window.
It's literally rarely, if at all used, and offers less advantages over the built-in logging window (ie. it breaks on different locales: http://i.imgur.com/Cs92tQE.png)

This commit should remove all of the console logging.
2014-02-16 20:40:33 -05:00
Pierre Bourdon b18a33377d Merge pull request #55 from Sonicadvance1/GLExt-InitArray
Change OpenGL extension initialization in to a big array
2014-02-17 02:16:16 +01:00
Ryan Houdek 6b5f6ddaa1 Merge pull request #82 from lioncash/vertical-alignment
Fix some vertical alignments
2014-02-16 19:12:42 -06:00
Lioncash 6c4ee1753a Fix some vertical alignments
ie. uses spaces for alignment.
2014-02-16 20:12:05 -05:00
Ryan Houdek eae9d47c3c Change OpenGL extension initialization in to a big array
This is a reasonable chunk of changes and moves from multiple initialization functions in to an array initialization.
2014-02-16 17:40:34 -06:00
Tony Wasserka de5bfd0bce Merge pull request #37 from degasus/VideoCommonApiFixes
VideoCommon API cleanups
2014-02-16 22:08:28 +01:00
Pierre Bourdon 96a66ada2e Use a pointer instead of a non-const ref in MMIO::Mapping::Read now that compatibility with the old interface is not required anymore. 2014-02-16 19:22:40 +01:00
Pierre Bourdon 92f8d93e96 Remove the old MMIO access "interface". 2014-02-16 19:22:40 +01:00
Pierre Bourdon f8f14c83a3 MMIO: Port the SW CP/PE MMIOs to the new interface.
Migration is now complete.
2014-02-16 19:22:40 +01:00
Pierre Bourdon 5b5dfb384e MMIO: Port the VideoCommon PE MMIOs to the new interface. 2014-02-16 19:22:40 +01:00
Pierre Bourdon 4129b30494 MMIO: Port the VideoCommon CP MMIOs to the new interface (and provide framework for other video related mappings). 2014-02-16 19:22:40 +01:00
Pierre Bourdon bdedaa24a9 MMIO: Port the EXI MMIOs to the new interface. 2014-02-16 19:22:40 +01:00
Pierre Bourdon 353c145e64 MMIO: Port the IPC MMIOs to the new interface (and move the IOB handling to IPC). 2014-02-16 19:22:40 +01:00
Pierre Bourdon a7c1e0d0d7 MMIO: Port the AI MMIOs to the new interface. 2014-02-16 19:22:40 +01:00
Pierre Bourdon 191b447092 MMIO: Port the SI MMIOs to the new interface. 2014-02-16 19:22:40 +01:00
Pierre Bourdon f34651f48d MMIO: Port the DI MMIOs to the new interface. 2014-02-16 19:22:40 +01:00
Pierre Bourdon 63990787fd MMIO: Port the DSP/ARAM/AI MMIOs to the new interface. 2014-02-16 19:22:40 +01:00
Pierre Bourdon b7a0c34906 MMIO: Port the MI MMIOs to the new interface (and rework that module extensively). 2014-02-16 19:22:40 +01:00
Pierre Bourdon f1dba04be7 MMIO: Port the VI MMIOs to the new interface. 2014-02-16 19:22:39 +01:00
Pierre Bourdon a3f95c1e10 MMIO: Port the PI MMIOs to the new interface. 2014-02-16 19:22:39 +01:00
Pierre Bourdon 9fe58d28ba Starting point for the new MMIO interface
Design doc:
    https://docs.google.com/document/d/11qcGCWLne1wYvmtFaSrOKZt_vHxXrcWcZsdWJ-MJnyo/edit

The code is currently not used. Migration plan:
    1. Implement MMIO access via MMIO::Mapping in parallel to the current
       method.
    2. Implement all existing MMIO handlers via the new interface.
    3. Remove the old hwRead/hwReadWii/hwReadIOBridge code.
    4. Implement JIT optimizations for MMIO accesses.
2014-02-16 19:22:39 +01:00
degasus e5eff6bc1a Remove slowdown warning
Now it's shown as "debug" which is disabled by default.
2014-02-16 12:57:17 +01:00
Ryan Houdek 9b57292395 Fix ARM build 2014-02-15 22:05:12 -06:00
Ryan Houdek 77851edc1b Fix the arbitrary exits. We have to make sure that the block links are cleared entirely. 2014-02-15 20:41:42 -06:00
Ryan Houdek 0a9fd93eda On block unlinking, wipe the address from the valid links. 2014-02-15 20:23:01 -06:00
Ryan Houdek d2a90e6eab If block linking isn't enabled then make sure there isn't a performance hit from getting a block number. 2014-02-15 20:23:00 -06:00
Ryan Houdek c5b8c65ddc Initialize linkStatus to false in the ARM JIT cores as well. 2014-02-15 20:23:00 -06:00
Ryan Houdek 22b86e64f5 redo 'jit: change our linking module to be able to handle arbitrary exit addresses' 2014-02-15 20:22:59 -06:00
degasus 647aad0a19 inline SetViewport into VertexShaderManager 2014-02-15 21:09:42 +01:00
Pierre Bourdon cbe7656b2f Merge pull request #42 from degasus/latencyFix
audio latency fix
2014-02-15 18:22:57 +01:00
Pierre Bourdon cf736cd5df Merge pull request #73 from lioncash/ArraySize-Cleanup
Kill off some usages of the ArraySize macro.
2014-02-15 18:22:28 +01:00
degasus d5f1f0d4a9 merge some common parts of Swap() into VideoCommon 2014-02-15 11:33:43 +01:00
degasus 3551259c7a use EFBRectangle for scissor rect
This one is backend independed. The backend should recalc such things on their own.
2014-02-15 11:33:43 +01:00
degasus 1f4219b5b4 move perfquery enable checks into videocommon (caller side) 2014-02-15 11:33:43 +01:00
degasus 5a660c27bc rename UpdateViewport to SetViewport like all others setters in RenderBase.h 2014-02-15 11:33:43 +01:00
degasus 3cd6918dec fix ogl video config crash
This will happen when playing on any other backend than ogl which have a non-trival GLInterface::GetMode() method.
2014-02-15 11:33:43 +01:00
degasus e5318d2624 move shared parts from VertexManager::vFlush into VideoCommon 2014-02-15 11:33:43 +01:00
Lioncash 655d22512b Kill off some usages of the ArraySize macro.
This required the use of std::array in some cases.
2014-02-15 02:43:54 -05:00