Commit Graph

27240 Commits

Author SHA1 Message Date
Mat M fd4bf5f0a2
Merge pull request #8438 from JosJuice/tilt-tooltip-string
Change Wii Remote tilt tooltip string based on translator feedback
2019-10-30 05:39:13 -04:00
Mat M d6a3d0873c
Merge pull request #8441 from KenJPH/fix-versioncode
Fix versionCode dummy value
2019-10-30 05:38:18 -04:00
Mat M 78fad0aafa
Merge pull request #8443 from JosJuice/redumpverifier-datel-wii
RedumpVerifier: Fix handling of Datel Wii disc serials
2019-10-30 05:37:08 -04:00
JosJuice f9705fd117 Return nothing from VolumeWii::GetGameTDBID if Datel
RedumpVerifier relies on this.
2019-10-30 10:23:33 +01:00
JosJuice 42ec861469 RedumpVerifier: Fix handling of Datel Wii disc serials
GC Datel discs have empty serials, but Wii Datel discs have
serials starting with DS followed by some digits.
2019-10-30 10:11:24 +01:00
JosJuice 49977446dd RedumpVerifier: Don't crash on missing hyphen in serial 2019-10-30 09:58:37 +01:00
JosJuice e2ef248260 VolumeVerifier: Fix "The data partition is missing" false positive
My bad...
2019-10-30 09:38:18 +01:00
Ken Hosogoe 109108d3f6 Fix versionCode
ERROR: android.defaultConfig.versionCode is set to 0, but it should be a positive integer.
See https://developer.android.com/studio/publish/versioning#appversioning for more information.
Affected Modules: app
2019-10-30 19:13:32 +11:00
JosJuice 379f264aa8 Disable render to main when using batch mode
https://bugs.dolphin-emu.org/issues/11888

This also includes another change: DolphinQt will now exit with an
error if you use --batch without specifying a game using any method
(unlike in the past where --batch would be ignored if you didn't
specify a game using --exec, even if you had used --nand-title).
The main reason why I did this was because coding the alternative
(ignoring --batch) would be annoying with render to main involved.
2019-10-29 18:32:43 +01:00
Pierre Bourdon 1f3d1a9b7f
Merge pull request #8352 from rlnilsen/motion-controller-support-via-cemuhook-protocol
Support for motion controllers like the DualShock 4
2019-10-28 16:39:10 +01:00
JosJuice f4da08eb13 Change Wii Remote tilt tooltip string based on translator feedback 2019-10-28 11:16:55 +01:00
JosJuice 0dbb58112a CommandLineParse: Don't ignore video_backend/audio_emulation when not using -C 2019-10-28 10:36:56 +01:00
JosJuice 10d972789a DolphinQt: Make WiiPane connect itself to EmulationStateChanged 2019-10-27 21:26:35 +01:00
rlnilsen da1f153b47 Rename all instances of "CemuhookUDPServer"/"UDPServer" to "DualShockUDPClient"/"DSUClient". 2019-10-27 16:05:22 +01:00
rlnilsen 332cad21a4 Wiimote Mapping UI: Motion Input tab: Rework mapping warning, add explanation of and button to open Alternate Input Sources window. 2019-10-27 15:59:36 +01:00
JosJuice 090f04e01c VideoInterface: Don't crash when running Wii Freeloader
Datel's Wii Freeloaders set m_PictureConfiguration.WPL to 0 for
a while. Not sure if the fix in this commit is a proper fix or
just a hack, since I'm not very familiar with this code.

With this change, it's possible to run a Wii Freeloader if you
are running an old enough version of the Wii Menu, but the
"coloured bars" that Datel reference in their documentation
never show up. The screen just freezes for a few seconds instead.
2019-10-27 15:46:33 +01:00
Mat M 427d4501bc
Merge pull request #8429 from JosJuice/redump-create-path
Create necessary folder when using Redump.org integration
2019-10-26 15:51:25 -04:00
Mat M cc6a1193b0
Merge pull request #8430 from JosJuice/eof-i18n-comment
InputCommon: Change "EOF" to "end of expression" in user facing string
2019-10-26 15:02:48 -04:00
Mat M fed2dce404
Merge pull request #8425 from JosJuice/volumeverifier-datel-wii
VolumeVerifier: Improve handling of Datel Wii Freeloader discs
2019-10-26 15:01:52 -04:00
JosJuice 8833e2a7fa DolphinQt: Call OnEmulationStateChanged when creating config window panes
Otherwise UI elements won't be disabled correctly if the config
window is first opened while a game is running.
2019-10-26 17:50:54 +02:00
Jordan Woyak 9d18402d07 DolphinQt: Make HotkeyScheduler call UpdateInput when hotkeys are disabled. 2019-10-26 10:03:57 -05:00
rlnilsen 5ff79499a5 UDPServer: Add configuration UI.
Accessed through button "Alternate Input Sources" in the "Controller Settings" dialog.
2019-10-26 02:20:18 +02:00
rlnilsen 8aec424191 Controller Settings Dialog: Rename "Advanced" group box to "Common".
The only setting inside, "Background Input", doesn't seem advanced to me, but it is used for both GC an Wii input.
2019-10-26 02:20:17 +02:00
rlnilsen 4cb3baba5c Add support for motion controllers via the CemuHook controller input protocol.
This is done by:
1) Implementing said protocol in a new controller input class CemuHookUDPServer.
2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus.
3) Suitably modifying the UI for configuring an Emulated Wii Remote.
2019-10-26 02:19:53 +02:00
ferrrry ae337dbea9 Qt: Add "renderer" window role to render window 2019-10-25 22:51:05 +01:00
JosJuice c6b4438c62 InputCommon: Change "EOF" to "end of expression" in user facing string
This is hopefully clearer, since we're not dealing with a file.
2019-10-25 23:49:20 +02:00
JosJuice 2210a0a70c Rebuild D_REDUMPCACHE_IDX path when needed 2019-10-25 20:49:28 +02:00
spycrab f54faedd76
Merge pull request #8410 from spycrab/cmake_win_warnings
CMake/Windows: Fix warnings about flags being overridden
2019-10-25 13:05:14 +02:00
JosJuice 2f1b2c6adf Create necessary folder when using Redump.org integration
This was making it impossible to use the Redump.org integration
without first manually creating a Redump folder in the Cache folder.
https://bugs.dolphin-emu.org/issues/11885
2019-10-25 11:07:50 +02:00
JosJuice 742aa765c6 VolumeVerifier: Don't show problems with good dumps of Wii Freeloaders 2019-10-25 10:03:12 +02:00
Mat M c6da1f050b
Merge pull request #8376 from tkln/watch-widget-sign-compare
WatchWidget: Fix integer comparison signedness warnings
2019-10-23 20:20:51 -04:00
Mat M 897d7f634e
Merge pull request #8422 from CookiePLMonster/gamelistmodel-fixup
Fixup GameListModel::UpdateGame and columnCount
2019-10-23 20:20:03 -04:00
Mat M 6991b39289
Merge pull request #8419 from jordan-woyak/xor-op
ExpressionParser: Add XOR operator.
2019-10-23 20:18:39 -04:00
Mat M 291c056c07
Merge pull request #8424 from JosJuice/cpu-core-advanced-cleanup
DolphinQt: Cleanup after moving CPU Emulation Engine to Advanced tab
2019-10-23 20:16:32 -04:00
Mat M 780d34dbca
Merge pull request #8426 from JosJuice/volumeverifier-region-mismatch
VolumeVerifier: Improve region/game ID mismatch checking
2019-10-23 20:15:31 -04:00
JosJuice 2c79c63608
Merge pull request #8330 from JosJuice/redump-integration
VolumeVerifier: Add Redump.org integration
2019-10-23 16:43:52 +02:00
JosJuice 77b9a70d6c VolumeVerifier: Don't consider region mismatch for placeholder game IDs 2019-10-23 10:43:34 +02:00
JosJuice 97c4e8ff3a VolumeVerifier: Include revision when checking region mismatch 2019-10-23 10:39:19 +02:00
LAGonauta 2ff646b796 DSP must be set to LLE to select the decoder 2019-10-22 22:55:59 -03:00
LAGonauta 3c9eb37381 Allow user to change DPLII decoding quality 2019-10-22 22:55:15 -03:00
JosJuice 95c4423f4c DolphinQt: Cleanup after moving CPU Emulation Engine to Advanced tab 2019-10-22 20:54:01 +02:00
Admiral H. Curtiss 1c1c19e996 Qt/GCMemcardManager: Fix incorrect placeholder frame timing. 2019-10-21 22:47:17 +02:00
Silent a0111628fb
Fixup GameListModel::UpdateGame and columnCount
- dataChanged takes "first" and "last" indices inclusive, not exclusive
- columnCount should return 0 for valid parents
2019-10-20 23:07:08 +02:00
Jordan Woyak 1fe44238b1 ExpressionParser: Add XOR operator. 2019-10-20 09:51:52 -05:00
Mat M 6282b0d83e
Merge pull request #8326 from lioncash/fmt
ActionReplay: Make use of fmt where applicable
2019-10-20 07:30:20 -04:00
Mat M d0114ea61e
Merge pull request #8415 from jordan-woyak/try-parse
StringUtil: Require TryParse of float types to use the entire string.
2019-10-20 07:29:20 -04:00
spycrab da22109a31
Merge pull request #8411 from spycrab/win_repro
Windows: Make builds more reproducible
2019-10-20 13:15:53 +02:00
Mat M ef77101463
Merge pull request #8412 from jordan-woyak/def-warn-fix
Core/HW: Fix some explicitly defaulted but implicitly deleted warnings.
2019-10-19 17:47:40 -04:00
Jordan Woyak 9e8181e80e Core/HW: Fix some explicitly defaulted but implicitly deleted warnings. 2019-10-19 16:35:03 -05:00
Silent 68694e0039
Add signals to enable/disable Refresh button
Makes it impossible to spam Refresh button and looks better overall.
2019-10-19 23:15:38 +02:00
Silent cc6ffef4a1
Add CommandType::BeginRefresh
This resolves a race condition when spamming Refresh button,
which would often end up with duplicates game entries for the entire
duration of the session.
2019-10-19 23:07:10 +02:00
Silent 5e7b95db3b
Add missing break to prevent fallthrough 2019-10-19 23:06:58 +02:00
Jordan Woyak 0d254d9cb8 StringUtil: Require TryParse of float types to use the entire string. 2019-10-18 19:56:48 -05:00
JosJuice bb8d0261be DolphinQt: Mark ubershader setting names as translatable
These were marked as translatable in DolphinWX but not DolphinQt,
yet both DolphinWX and DolphinQt tried to fetch translations for them.
This meant that translations worked in both DolphinWX and DolphinQt
back when DolphinWX existed, but that translations stopped working
in DolphinQt once DolphinWX was removed (because the removal of
DolphinWX triggered the removal of the strings from the .po files).
2019-10-18 23:35:34 +02:00
Jordan Woyak 40d15980c5 DolphinQt/Mapping: Explicitly specify parents of conditionally added widgets to prevent memory leaks. 2019-10-18 12:26:03 -05:00
Jordan Woyak fa8cbd83e2 Qt/Mapping: Show current input states in advanced dialog. 2019-10-18 12:19:16 -05:00
spycrab 1aeb4908e6 CMake/Windows: Fix warnings about flags being overridden 2019-10-18 16:08:19 +02:00
spycrab 50ee8b105d Windows: Make builds more reproducible 2019-10-18 16:00:20 +02:00
JMC47 4a613dad20
Merge pull request #8304 from AdmiralCurtiss/memcard-manager-icon-fix
Qt/GCMemcardManager: Fix icon animations displaying incorrectly.
2019-10-17 18:03:21 -04:00
JMC47 8bc0a92f2c
Merge pull request #7663 from jordan-woyak/expression-parser-improve
Expression parser improvements
2019-10-17 17:35:30 -04:00
Anthony acf9bd5ebe
Merge pull request #8408 from ethteck/move-cpu-emulation-engine-options
Qt: Move CPU Emulation Engine options to the Advanced tab
2019-10-17 12:56:50 -07:00
Ethan Roseman 2647e412ae Change from radio buttons to combobox, sizing fix and slight reorganization 2019-10-16 21:01:01 -04:00
Anthony 6a15de58f4
Merge pull request #8403 from jordan-woyak/netplay-wiimote-buffer-fix
NetPlay: Allow Wii Remote buffer size to decrease
2019-10-16 16:20:53 -07:00
Anthony a21b7b1bdd
Merge pull request #8390 from jordan-woyak/wiimote-emu-tilt-fix
WiimoteEmu: Tilt fixes.
2019-10-16 16:14:42 -07:00
spycrab 2f0ad1b6a0
Merge pull request #8402 from spycrab/qt_about_restructure
Qt/AboutDialog: Clean up code a bit
2019-10-16 22:25:26 +02:00
JosJuice a6daed23e7
Merge pull request #8387 from sepalani/reg-view-in
RegisterWidget: Fix view in code/memory
2019-10-16 20:43:32 +02:00
JosJuice d6a394e027
Merge pull request #8381 from Ebola16/351
Android Studio 3.5.1 Updates
2019-10-16 20:42:48 +02:00
Ethan Roseman 1ce566f9fd Moved CPU Emulation Engine options to the Advanced tab 2019-10-16 12:41:13 -04:00
Jordan Woyak b120b08726 ControllerEmu: Clamp results of trigger/slider states to prevent integer overflow later on. 2019-10-15 15:35:07 -05:00
spycrab 4425d05c4a
Merge pull request #8400 from sepalani/fix-mega
SignatureDB: Add missing selectors
2019-10-15 18:24:03 +02:00
Admiral H. Curtiss bbeb25de48 Qt/Debugger/CodeWidget: Allow pressing 'enter' in address search box. 2019-10-14 21:47:27 +02:00
JMC47 d39555919d
Merge pull request #8395 from CookiePLMonster/improve-work-queue
Improvements to WorkQueueThread
2019-10-13 15:24:56 -04:00
Sepalani 8dc5557995 SignatureDB: Add missing selectors 2019-10-13 22:52:21 +04:00
Jordan Woyak 24a36eb027 NetPlay: Allow Wii Remote buffer size to decrease by dropping reports. 2019-10-13 13:03:57 -05:00
spycrab aba23c8d87
Merge pull request #8401 from spycrab/qt_5.13.1
Externals/Qt: Update to 5.13.1
2019-10-13 16:27:33 +02:00
spycrab 1975e57b73 Qt/AboutDialog: Clean up code a bit 2019-10-13 16:11:19 +02:00
spycrab ec526fee56 Externals/Qt: Update to 5.13.1 2019-10-13 16:06:56 +02:00
Jordan Woyak 7295458c11 ExpressionParser: Make Lexer ctor explicit and move argument. 2019-10-12 12:28:19 -05:00
Jordan Woyak 72302d9c42 ExpressionParser: Add support for /* */ style comments. 2019-10-12 11:41:02 -05:00
Jordan Woyak b4e2b3cae3 ControllerEmu: Don't clear expression variables on references update. Hotplug would make that problematic. 2019-10-11 19:42:49 -05:00
Jordan Woyak 4d41bd64c8 ExpressionParser: Show error message with expected arguments. 2019-10-11 19:38:18 -05:00
Jordan Woyak b57178d246 ExpressionParser: Remove ! character from function syntax. Remove unused serialization functions. 2019-10-11 18:12:18 -05:00
Jordan Woyak 7912dc57dd ExpressionParser: Remove !while and add optional 2nd argument to !smooth. 2019-10-11 18:12:18 -05:00
Jordan Woyak ca7ce67450 ExpressionParser/DolphinQt: Added parse results to UI. 2019-10-11 18:12:18 -05:00
Jordan Woyak c8b2188e19 DolphinQT: Add syntax highlighting from tokenizer data. 2019-10-11 18:12:18 -05:00
Jordan Woyak e3cf2ae0d4 DolphinQT/IOWindow: Add combo boxes to insert the new operators and functions so people are semi-aware of them. Fixed the "Apply" button. Display an error message on expression parse error. 2019-10-11 18:12:18 -05:00
Jordan Woyak 5cb1248612 ExpressionParser: Clean up some redundant using-declarations and wrong comments. 2019-10-11 18:12:18 -05:00
Jordan Woyak fae8b15db1 ExpressionParser: Add !pulse function that evaluates to 1.0 for N seconds for each press. 2019-10-11 18:12:18 -05:00
Jordan Woyak b5b43f8342 ExpressionParser: Add relative input function. 2019-10-11 18:12:18 -05:00
Jordan Woyak 08b291b0f9 ExpressionParser: Fix timer function with negative values. 2019-10-11 18:12:18 -05:00
Jordan Woyak 18b5120441 ExpressionParser: Add !tap function which activates after X (defaults to 2) taps within Y seconds. 2019-10-11 18:12:17 -05:00
Jordan Woyak f2e499d587 ExpressionParser: Add !hold function that activates after input is held for N seconds. 2019-10-11 18:12:17 -05:00
Jordan Woyak 9e536382c4 ExpressionParser: Add function to smooth inputs. 2019-10-11 18:12:17 -05:00
Jordan Woyak bbd6b1848f ExpressionParser: Add deadzone function. 2019-10-11 18:12:17 -05:00
Jordan Woyak 6a2096c419 ExpressionParser: Add optional 2nd argument to toggle function which clears state. 2019-10-11 18:12:17 -05:00
Jordan Woyak fd07ae8cec ExpressionParser: Move FunctionExpression type definitions into another file. 2019-10-11 18:12:16 -05:00
Jordan Woyak d4f9b8c4ef ExpressionParser: Allow unary functions to be used without parens around the argument. e.g. !`Up` 2019-10-11 17:31:09 -05:00
Jordan Woyak 2a377e35ed ExpressionParser: Make function names case sensitive. 2019-10-11 17:31:09 -05:00
Jordan Woyak 2b0297489f ExpressionParser: Rename some functions and return a syntax error on trailing tokens. 2019-10-11 17:31:09 -05:00
Jordan Woyak 258832b1e8 ExpressionParser: Change function argument syntax to something more c++-like. 2019-10-11 17:31:09 -05:00
Jordan Woyak ccac3f1e49 ExpressionParser: Fix negative literals and support unary minus operator. 2019-10-11 17:31:07 -05:00
Jordan Woyak 7cf903a209 ExpressionParser: Suppport N-ary functions. Arguments are read LISP style. N atoms are read after the function name. Added "if" function and made the "while" function more sensible with an arity of 2. Removed the ugly binary conditional operator. 2019-10-11 17:16:05 -05:00
Jordan Woyak 4dd078568b ExpressionParser: Replace the timer literal with a timer function that increases from 0.0 to 1.0 and resets after N seconds. e.g. (!timer 2.0) is a 2 second timer. Fixed parsing of unary expressions so things like (! ! 1.0) work. 2019-10-11 17:14:45 -05:00
Jordan Woyak 785eb14432 ExpressionParser: Clean up string lexing and support numeric literals without tick delimiter: e.g. 0.75 2019-10-11 17:14:45 -05:00
Jordan Woyak fa75ab404f ExpressionParser: operator precedence. 2019-10-11 17:14:45 -05:00
Jordan Woyak 46c0ae7d1f ExpressionParser: Add !while loop unary expression. Limited to 10000 reps to prevent infinite loops. Rhs is re-evaluated until it is < 0.5. Added comma operator, which behaves like it does in c++. Added subration operator. 2019-10-11 17:14:45 -05:00
Jordan Woyak 2c89b60298 ExpressionParser: cleanup. 2019-10-11 17:14:45 -05:00
Jordan Woyak 58efc93ed4 ExpressionParser: Conditional operator. A binary op that evals the rhs if lhs > 0.5 else 0.0. 2019-10-11 17:14:45 -05:00
Jordan Woyak 718efce1dc ExpressionParser: Add less-than and greater-than operators. 2019-10-11 17:14:45 -05:00
Jordan Woyak 35e51ebbaa ExpressionParser: Clear expression variables on UpdateReferences call. I don't know if this is most sensible. 2019-10-11 17:14:45 -05:00
Jordan Woyak e896835f86 ExpressionParser: Renamed ControlFinder to ControlEnvironment. Added support for variables and assignment operator. ControlExpression objects now reference a matching input and output so the two can me mixed in any expression. (you can set rumble directly from inputs) 2019-10-11 17:14:32 -05:00
Jordan Woyak 1efcf861ea ExpressionParser: Add mod operator, sin function, and timer "constant" which can be used for auto-fire and oscillators. 2019-10-11 17:13:58 -05:00
Jordan Woyak a8f3e9585f ExpressionParser: Expand ! symbol to allow for named unary functions. Added !toggle function which toggles on/off with each activation of its inner expression. 2019-10-11 17:13:58 -05:00
Jordan Woyak bf63f85d73 ExpressionParser: Add multiplication and division operators. (division by zero evaluates as zero). Don't clamp result of addition operator. Clamping will be done later. 2019-10-11 17:13:58 -05:00
Jordan Woyak f3192ca06d ExpressionParser: Add support for literals. 2019-10-11 17:13:58 -05:00
Mat M 5be061e27f
Merge pull request #8398 from jordan-woyak/old-wm-comment
WiimoteEmu: Fix an outdated comment.
2019-10-10 08:56:39 -04:00
Jordan Woyak 443af3fabd WiimoteEmu: Fix outdated comment. 2019-10-09 16:12:18 -05:00
Stenzek 7c286064b8 AudioCommon: Don't forget to call Init() on fallback 2019-10-10 00:09:16 +10:00
Stenzek 1c5441aa40 AlsaSoundStream: Don't call join() on invalid thread
This can happen if initialization failed.
2019-10-10 00:07:27 +10:00
Connor McLaughlin 6e613f4f82
Merge pull request #8386 from stenzek/gcc-array-workaround
FixedSizeQueue: Work around GCC generating large amounts of debug info
2019-10-09 15:42:53 +10:00
Silent 26ebf5b650
Improvements to WorkQueueThread
- Do not use a lambda for std::thread as invoke constructor exists
- Use simpler std::lock_guard wherever possible
- Do not require T to be default constructible
- Move T out of the queue instead of copying
2019-10-08 22:57:33 +02:00
Silent ea8a3059bf
Enable Win10 long path awareness in manifest files 2019-10-07 22:46:37 +02:00
Silent 45890c20cf
Remove obsolete "Windows compatibility" macros 2019-10-07 22:46:37 +02:00
Silent 689378b435
Move GetModuleName to Common
This unifies GetModuleFileName calls between Dolphin and WinUpdater
and allows to gracefully remove MAX_PATH limit from GetExePath
2019-10-07 22:46:36 +02:00
Silent 3b21d32865
Remove MAX_PATH limit from:
- GetTempFilenameForAtomicWrite
- SetUserDirectory
2019-10-07 22:45:16 +02:00
JosJuice 02ba893803 DolphinQt: When audio backend is invalid, show nothing in dropdown
It used to show the first option, No Audio Output (but audio output
would work correctly anyway since AudioCommon didn't use this logic.)
2019-10-06 20:40:31 +02:00
Jordan Woyak b794737bcf WiimoteEmu: Disable simulation of centripetal acceleration. 2019-10-06 09:56:41 -05:00
Jordan Woyak 673f13b7ac WiimoteEmu: Change default tilt angle to 85 degrees. 2019-10-06 09:56:41 -05:00
Jordan Woyak 260cefd60b WiimoteEmu: Expose maximum tilt acceleration. 2019-10-06 09:56:39 -05:00
Jordan Woyak e08663bc32 CMake: Enable generation of compile_commands.json. Used for intellisense in Visual Studio Code et al. 2019-10-06 07:59:23 -05:00
JMC47 b6545ea285
Merge pull request #8370 from sepalani/fix-hle-patch
HLE: Fix patching functions with the same name
2019-10-06 05:07:54 -04:00
Sepalani beeb68d541 RegisterWidget: Fix view in code/memory 2019-10-06 12:25:46 +04:00
Connor McLaughlin 9a68eaaa24
Merge pull request #8292 from Pokechu22/ir-calibration
Use valid IR calibration data
2019-10-06 17:31:50 +10:00
Connor McLaughlin dba7f3304d
Merge pull request #8361 from ligfx/remove_xaudio2
Remove XAudio2
2019-10-06 17:24:48 +10:00
Stenzek 4fd262d0b8 FixedSizeQueue: Work around GCC generating large amounts of debug info 2019-10-06 16:23:45 +10:00
feos 5d03d5dde0 Another AVI fix for WinAPI importers
When not using native resolution, FFMPEG automatically selects FFV1 version 3 for whatever reason, and that can't be decoded by VirtualDub/AVISynth.
2019-10-05 23:31:06 +03:00
Aapo Vienamo 0dda920c1d VerifyWidget: Handle Severity::None case in Verify()
The case body is empty because VolumeVerifier doesn't actually report
problems with severity of None.

Fixes "warning: enumeration value ‘None’ not handled in switch [-Wswitch]"
warning reported by gcc.
2019-10-05 13:20:29 +03:00
Stenzek ae83d02e54 Drop 3D Vision Support 2019-10-04 13:40:21 +10:00
Aapo Vienamo e3e682c4ca WatchWidget: Change type of NUM_COLUMNS to int
Fixes integer comparison signedness warnings.
2019-10-03 23:00:41 +03:00
Ryan Meredith 68450fc1d9 Android Studio 3.5.1 Updates 2019-10-02 21:10:16 -04:00
Stenzek ecdf21a988 Config: Also set CommandBufferExecuteInterval to 0 by default on Android 2019-10-02 22:44:19 +10:00
Stenzek 328d89db70 Vulkan: Add a DriverDetails bug for "slow cached readback memory"
Using the cached memory type appears to be slower on Mali drivers, with
~10-15% CPU spent in the __pi___inval_cache_range kernel function.
2019-10-02 21:34:58 +10:00
Stenzek c557aa4a15 Vulkan: Add strict flag to memory type selection 2019-10-02 21:27:32 +10:00
Stenzek 33a6d265e5 PostProcessing: Use interface blocks for shaders 2019-10-02 12:59:50 +10:00
Stenzek af849126b3 Renderer: Use interface blocks for ImGui shaders 2019-10-02 12:52:45 +10:00
Stenzek c98a5f7dfd Renderer: Draw ImGui interface to both eyes 2019-10-02 12:19:47 +10:00
Stenzek b44a0980eb PostProcessing: Use correct layer in quad-buffered modes
Previously, only the left eye was being used.
2019-10-02 11:52:54 +10:00
Stenzek e754c8ab26 D3D11: Initialize shader cache before renderer
Otherwise the shaders we need for e.g. postprocessing are null.
2019-10-02 11:50:10 +10:00
Stenzek e88c269d02 PostProcessing: Don't use GS expansion shader for quad buffering w/ OpenGL
OpenGL doesn't render to a 2-layer backbuffer like D3D/Vulkan for quad-buffered
stereo, instead drawing twice with the eye selected by glDrawBuffer()
(see OGL::Renderer::RenderXFBToScreen).
2019-10-02 11:33:25 +10:00
Connor McLaughlin e6ae204600
Merge pull request #8373 from jordan-woyak/stereo-mode-fix
DolphinQt/Graphics: Fix NVIDIA 3D Vision support handling.
2019-10-02 10:56:21 +10:00