Commit Graph

41577 Commits

Author SHA1 Message Date
Lioncash 4229d76ad6 VertexLoaderTest: Resolve -Wdangling-else warnings
The ways the assertion macros expand end up generating -Wdangling-else
warnings. Trivial enough to fix by just bracing the if statements.
2023-12-11 18:45:25 -05:00
Admiral H. Curtiss f04d834e8f
Merge pull request #12393 from lioncash/tls
DolphinQT/Host: Remove unused TLS variable tls_is_host_thread
2023-12-12 00:29:21 +01:00
Lioncash 0e51c0f8fc JitArm64_RegCache: Resolve -Wsign-compare warning 2023-12-11 18:15:50 -05:00
Lioncash 4c3a5eb1c5 JitArm64_SystemRegisters: Resolve -Wsign-compare warning 2023-12-11 18:11:34 -05:00
Lioncash 017b9a0af7 FloatUtilsTest: Resolve -Wsign-compare warning 2023-12-11 18:08:52 -05:00
Lioncash 4bef3b93b4 AndroidCommon: Resolve -Wsign-compare warning 2023-12-11 18:06:40 -05:00
Lioncash f97316a1e6 TraversalClient: Resolve -Wsign-compare warning 2023-12-11 18:01:29 -05:00
Lioncash 49f44c1334 VertexManagerBase: Resolve -Wsign-compare warning 2023-12-11 18:00:34 -05:00
Admiral H. Curtiss b48af86148
Merge pull request #12390 from lioncash/string
GraphicsModListWidget: Add string specifier to By and Description fields
2023-12-11 23:47:53 +01:00
Admiral H. Curtiss 4f02f526b8
Merge pull request #12392 from lioncash/decl
General: Resolve -Wmissing-declaration warnings
2023-12-11 23:39:23 +01:00
Admiral H. Curtiss 54301d709a
Merge pull request #12389 from lioncash/cheeve
AchievementManager: Make GetInstance() and GetLock() return a reference
2023-12-11 23:37:29 +01:00
Lioncash f490b990f5 DolphinQT/Host: Remove unimplemented prototypes
Remnants of prior existing code.
2023-12-11 17:30:56 -05:00
Lioncash d705c31d1a DolphinQT/Host: Remove unused TLS variable tls_is_host_thread
This is never accessed or read from.
2023-12-11 17:27:57 -05:00
Admiral H. Curtiss 16ba56a34b
Merge pull request #12388 from lioncash/compare
GameFile: Default GameBanner operator==
2023-12-11 23:25:27 +01:00
Tilka c6a10b5740
Merge pull request #12391 from lioncash/reorder
General: Resolve -Wreorder warnings
2023-12-11 22:09:48 +00:00
Lioncash e8b4796273 PostProcessing: Mark helper functions as static
These didn't have any prototypes and were generating
-Wmissing-declaration warnings.
2023-12-11 17:07:59 -05:00
Lioncash abb5cc3a3a ShaderAsset: Mark ParseShaderProperties() as static
This had no function prototype, so this can be internally linked.

Resolves a -Wmissing-declaration warning.
2023-12-11 17:05:06 -05:00
Lioncash b4b624b97b WC24PatchEngine: Mark LoadPatches() as static
Resolves a -Wmissing-declaration warning, since no prototype existed for
the function.
2023-12-11 17:02:15 -05:00
Lioncash 2b2ee61e79 CustomShaderCache: Resolve -Wreorder warnings
Lays out the initializer lists to be in the same order that
initialization would occur in.
2023-12-11 16:59:03 -05:00
Lioncash 9472da788d ConfigFloatSlider: Resolve -Wreorder warnings
Orders the initializer list the way that the members would actually be
initialized in.

Resolves some -Wreorder warnings
2023-12-11 16:15:48 -05:00
Admiral H. Curtiss dd0ac7d53c
Merge pull request #12387 from lioncash/cache
GameFileCache: Pass std::function by reference rather than by value
2023-12-11 21:46:59 +01:00
Lioncash 5d1514418e GraphicsModListWidget: Add string specifier to By and Description fields
Translators should always know where text is going to be appended and
have the ability to move things around to fit the language better.
2023-12-11 15:43:41 -05:00
Lioncash d90537cc18 AchievementManager: Return by reference from GetLock()
This makes the API a little nicer to use, since you don't need to do
a mandatory dereference when passing the lock into any kind of scope
guard.
2023-12-11 13:51:50 -05:00
Lioncash 3c7fa0738c AchievementsWindow: Add missing override specifier 2023-12-11 13:47:59 -05:00
Lioncash dbf28df64c DolphinQT: Remove unnecessary includes from achievement files
Reduces the amount of dependencies being pulled in on both local and
external headers.
2023-12-11 13:40:55 -05:00
Lioncash e55f9ed102 AchievementManager: Make GetInstance() return a reference
The internal static member will always have a valid lifetime. Makes this
consistent with other instance based objects in our code.
2023-12-11 13:36:39 -05:00
JosJuice f87a4f0385
Merge pull request #12383 from iwubcode/android_new_sdk_for_cpp20
Android: update NDK to 26.1.10909125 in order to pick up new compiler features
2023-12-11 19:16:32 +01:00
Lioncash cdf8849e17 GameFile: Default GameBanner operator==
Same behavior, but less code.
2023-12-11 11:36:35 -05:00
Lioncash ff38362216 GameFileCache: Use std::span with Update()
All we're really doing is iterating over a sequence of strings, so we
don't need to tie this specifically to std::vector.
2023-12-11 11:12:09 -05:00
Lioncash 2ca80adeb2 GameFileCache: Pass std::function by reference rather than by value
std::function is internally allowed to allocate, and these functions
aren't being stored anywhere (only called), so we can freely get rid
of some minor overhead here by passing by reference.

This change also creates aliases for the functions, so that there isn't
a lot of visual noise when reading the function signatures.
2023-12-11 11:09:18 -05:00
Lioncash 88a973131c Common/SettingsHandler: Use std::string_view more
We don't need to enforce the use of std::string instances with
AddSetting(). We can accept views and only construct one string,
rather than three temporaries.
2023-12-11 07:54:43 -05:00
Lioncash 04b9f6c28d Common/SettingsHandler: Use std::erase in Decrypt()
Same behavior, way less verbose code.
2023-12-11 07:49:43 -05:00
Mai d84ed054ee
Merge pull request #12374 from iwubcode/custom_texture_potential_crash_fix
VideoCommon: prevent a potential custom texture crash
2023-12-11 07:42:48 -05:00
Mai 6e0bc2a4db
Merge pull request #12384 from AdmiralCurtiss/font-load-offset
HW/CEXIIPL: Fix loading files at nonzero offset in LoadFileToIPL().
2023-12-10 20:53:22 -05:00
Admiral H. Curtiss 694b3b4ea1
HW/CEXIIPL: Fix loading files at nonzero offset in LoadFileToIPL(). 2023-12-11 02:22:06 +01:00
Mai c2b642d0b7
Merge pull request #12381 from AdmiralCurtiss/re-enable-achievement-nag
AchievementManager: Only nag user about disabled achievements when they were actually enabled before.
2023-12-10 20:16:24 -05:00
Mai bdd28f1f26
Merge pull request #12378 from JosJuice/jitarm64-a-early-discard
JitArm64: Add additional condition for lmw/stmw a discard
2023-12-10 20:15:57 -05:00
iwubcode b27cf432eb Android: update NDK to 26.1.10909125 in order to pick up new compiler with more C++20 features 2023-12-10 19:14:29 -06:00
iwubcode 3658d3bffe VideoCommon: add ability to serialize graphics mod to json object 2023-12-10 18:29:21 -06:00
iwubcode ac862b04ab VideoBackends / VideoCommon: update max pixel shader samplers from 8 to 16, this allows us to support more samplers than the native Wii/GC 2023-12-10 18:14:02 -06:00
Admiral H. Curtiss 003872d7dd
Merge pull request #12380 from JosJuice/large-entry-points-map
Add "large entry points map" setting
2023-12-10 21:56:09 +01:00
Admiral H. Curtiss 70cd0040a3
AchievementManager: Only nag user about disabled achievements when they were actually enabled before. 2023-12-10 21:10:49 +01:00
JosJuice c55f21729f Add "large entry points map" setting
To aid in debugging, this makes it possible to disable the recently
added 32/64 GiB region which hasn't had a proper name so far.
2023-12-10 21:07:27 +01:00
JosJuice 0ec12f9e7e JitArm64: Add additional condition for lmw/stmw a discard
If a is one of the registers that will be loaded/stored, we must not
discard it early. Sorry for this fixup of a fixup...
2023-12-10 19:13:35 +01:00
Mai db1620db42
Merge pull request #12377 from JosJuice/jitarm64-a-d-discard-guard
JitArm64: Guard against discarding a in lmw/stmw
2023-12-10 12:19:41 -05:00
JosJuice 13a4f1b799 JitArm64: Guard against discarding a in lmw/stmw
If a_is_addr_base_reg is true, discarding a before the end of the
instruction would result in the instruction being miscompiled.
2023-12-10 17:58:15 +01:00
OatmealDome d272b0ef84
Merge pull request #12183 from t895/gradle-kotlin-dsl
Android: Gradle updates
2023-12-10 11:17:56 -05:00
Lioncash f4b1a199e8 VFFUtil: Use std::span with WriteToVFF
Same behavior, but allows different containers to be used.

In one case it also gets rid of needing to construct a std::vector.
2023-12-10 10:17:39 -05:00
Mai e2472e4f50
Merge pull request #12352 from JosJuice/jitarm64-flush-in-long-inst
JitArm64: Flush in the middle of lmw/stmw/mfcr
2023-12-10 09:15:07 -05:00
Mai f249e414ad
Merge pull request #12366 from AdmiralCurtiss/exi-ipl-fixes
HW/CEXIIPL: Various fixes.
2023-12-10 09:12:18 -05:00