Ryan Houdek
fe53461611
[Android] Implement support for real Wiimotes with the DolphinBar
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This is the only way to get Wiimotes working under Android now.
This, just like the Wii U Gamecube Controller Adapter, completely goes around Android's limitations and talks with the device directly through USBManager.
Couple notes.
Continuous scanning must be enabled otherwise the Wiimotes won't be seen.
The UI doesn't expose support for this yet. One must change the Wiimote source and continuous scanning settings manually.
Testing up to two wiimotes in Taiko No Tatsujin, no reason to believe all four won't work.
2016-02-07 05:31:48 -06:00
Ryan Houdek
07434e3a65
[Android] Fix crash when we don't have access to a folder.
2016-02-05 22:03:33 -06:00
sigmabeta
7542eafd58
Fix capitalization on "GameCube" strings
2016-01-31 10:17:30 -05:00
sigmabeta
93056e3988
Change SettingsActivity label to "Settings" instead of "CPU Settings"
2016-01-31 10:06:00 -05:00
sigmabeta
9215878868
Add some stability fixes, though probably not enough
2016-01-30 10:24:44 -05:00
sigmabeta
bc03bbccf1
Make necessary modifications to Java_GCAdapter for permissions request
2016-01-30 10:10:15 -05:00
sigmabeta
6115d39a7a
Implement Gamecube Input setting screen
2016-01-29 23:33:06 -05:00
Ryan Houdek
f1ca95eec7
Merge pull request #3553 from Sonicadvance1/more_android_gc_adapter
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Implement requesting permission for using the GC Wii U Adapter.
2016-01-29 23:12:37 -05:00
Ryan Houdek
b846ec084e
Implement requesting permission for using the GC Wii U Adapter.
2016-01-27 15:08:45 -06:00
sigmabeta
28bcd2636b
Fix CPU Core selection on x86-64 devices (really, just the Android emulator)
2016-01-25 09:28:57 -05:00
sigmabeta
96e7f774ae
Fix rotations in Settings screen breaking everything
2016-01-25 09:28:57 -05:00
sigmabeta
fb04622039
Fix bugs in Setting screen & add a way to exit without saving
2016-01-24 19:31:34 -05:00
sigmabeta
cf7f5d078b
Fix accessing video settings on Android TV
2016-01-24 10:04:06 -05:00
sigmabeta
04974835d6
Add fragment transition animations to the Settings UI screen
2016-01-23 17:00:54 -05:00
sigmabeta
2190496ce8
Fix special case for XFB & update EFB to match desktop
2016-01-23 12:28:51 -05:00
sigmabeta
cee84d8e90
Cleanup and documentation
2016-01-23 12:28:51 -05:00
sigmabeta
d90dce6d12
Implement video settings + support for missing files / settings
2016-01-23 12:28:51 -05:00
sigmabeta
c8e4008b83
Implement Seekbar dialog and SingleChoice dialog
2016-01-23 12:28:50 -05:00
sigmabeta
ce8a3d9bfb
Implement basic framework for new Settings UI
2016-01-23 12:28:50 -05:00
sigmabeta
e49f9b10a8
Implement Java-based Config file read/save
2016-01-23 12:28:50 -05:00
sigmabeta
85ef16a75a
Create static helper methods for pixel-to-DP conversion
2016-01-16 10:33:59 -05:00
sigmabeta
d677f9ce16
Externalize animation code into static methods
2016-01-16 10:33:59 -05:00
Ryan Houdek
0271f05ab8
Merge pull request #3492 from sigmabeta/android-update-build-tools
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[Android] Update build tools + support libraries
2016-01-13 16:35:52 -05:00
sigmabeta
5fef956384
Prevent screenshot from showing on EmulationActivity rotation events
2016-01-12 10:33:00 -05:00
sigmabeta
5f43976b10
Create a static Log class to call into instead of the default android one
2016-01-12 09:54:19 -05:00
Ryan Houdek
bd31b1411b
Merge pull request #3493 from sigmabeta/android-tv-screenshot-bugfix
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[Android] Minor refactor + bugfix
2016-01-11 16:04:56 -05:00
Ryan Houdek
78bb37b29f
Merge pull request #3494 from Sonicadvance1/android_rotation
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[Android] Add support for rotation and minimizing the application
2016-01-11 01:18:37 -05:00
Ryan Houdek
5a549ef663
[Android] Add support for rotation and minimizing the application
2016-01-10 13:00:32 -06:00
sigmabeta
db0a923083
Refresh screenshots in TvMainActivity after emulation complete
2016-01-10 13:18:20 -05:00
sigmabeta
7ff558886a
Refactor EmulationActivity to be launched exclusively by its static launcher method
2016-01-10 13:00:01 -05:00
sigmabeta
e34abd5739
Move TvMainActivity to ui.main package
2016-01-10 12:10:02 -05:00
sigmabeta
13f336051f
Update build tools + support libraries
2016-01-10 10:58:12 -05:00
sigmabeta
df2f783a77
Refactor PlatformGamesFragment to MVP structure
2016-01-10 10:37:32 -05:00
sigmabeta
a455305c23
Refactor AddDirectoryActivity and SettingsActivity to be launched exclusively via their own launcher method
2016-01-09 23:35:25 -05:00
sigmabeta
24efce4cea
Refactor TvMainActivity to MVP architecture
2016-01-09 20:32:10 -05:00
sigmabeta
81657b6710
Refactor MainActivity to MVP architecture
2016-01-09 18:08:04 -05:00
sigmabeta
f58a8561f8
Refactor DB read code to use RxJava
2016-01-09 13:10:22 -05:00
Pierre Bourdon
dd1192b709
Merge pull request #3449 from freelancer42/android_finish_main_activity_after_autostartfile
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StartupHandler.java: Finish main activity if AutoStartFile is specified in intent
2016-01-07 00:50:47 +01:00
Ryan Houdek
7fcb5a803b
Merge pull request #3359 from degasus/ini
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VideoConfig: Use "GFX.ini" for both D3D and OGL.
2016-01-06 16:02:23 -05:00
degasus
ad1f7576ad
VideoConfig: Use "GFX.ini" for both D3D and OGL.
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They share the same format, so there is no need to separate their configs.
2016-01-06 21:43:11 +01:00
Ryan Houdek
e3da564418
Merge pull request #3440 from Sonicadvance1/Android_WiiU_Adapter
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[Android] Disable screen lock when a title is running.
2016-01-06 15:42:25 -05:00
Ryan Houdek
342496563d
Merge pull request #3455 from Sonicadvance1/GC_adapter_android
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[Android] Add support for the Wii U Gamecube adapter under Android.
2016-01-06 15:07:09 -05:00
Ryan Houdek
1a207b06ae
[Android] Fix enabling and disabling Gamecube controllers.
2016-01-06 11:54:46 -06:00
Ryan Houdek
e62503c873
[Android] Add support for the Wii U Gamecube adapter under Android.
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No way to properly enable it from an end user perspective yet.
Doesn't require root.
This same sort of system can be used for the Dolphinbar in the future for real wiimote support.
2016-01-06 01:10:54 -06:00
Kim Johnsson
204201bcbc
StartupHandler.java: Finish main activity if AutoStartFile is specified in intent
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Call finish() on parent (main/browser) activity after starting EmulationActivity if AutoStartFile was specified. This makes the experience more streamlined for users who want to start games from an external frontend, since they don't expect to return to the Dolphin main activity after they've played their game.
2016-01-05 13:55:30 +01:00
Phatcat
b2ad0d0793
Android: 4k Internal Resolution support
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Adds two more internal resolution options (including 4k) to the Android
configurations
2016-01-04 13:36:06 +01:00
Phatcat
f62054e467
Android: More analog input configurations
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Lets the user set the following in intervals of 10 between 10 and 100;
- Stick/Radius (default 100,000000)
- Triggers/Threshold (default 90,000000)
- Tilt/Modifier/Range (default 50,000000) + mapped Tilt/Modifier button
to the configurations for wiimotes & nunchuks
2016-01-04 13:35:04 +01:00
Phatcat
158f0e8102
Android: Added categories to input controls
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- Seperates input configurations into categories
- Reworked input configurations to reuse more strings
2016-01-04 13:19:44 +01:00
Phatcat
cfe8400cdd
Android: Revision of PR 3253 (Wiimote controls)
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- Fix small error in NativeLibrary (line 141)
- Fix faulty indentment in arrays.xml
- Rework numbering system to be more accessible.
2016-01-04 13:19:42 +01:00
sigmabeta
b882a79322
Add support for the CPU Clock Override feature to Android UI
2016-01-03 16:46:29 -05:00
Ryan Houdek
6e60dc60e0
[Android] Disable screen lock when a title is running.
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Encountered this when testing out the Wii U Gamecube Adapter.
2016-01-03 09:42:41 -06:00
Ryan Houdek
e77d454b8b
[Android] Add support for launching a game through activity monitor.
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This also allows setting the user directory.
This is mainly for FifoCI in the future.
2016-01-01 08:57:19 -06:00
Jules Blok
2c5965be88
UserPreferences: Move all stereoscopy options to the stereoscopy section.
2015-12-22 23:16:28 +01:00
Phatcat
ca9c9b7135
Wiimote + Extensions for Android
2015-12-02 21:58:54 +01:00
JosJuice
cbd539eb3d
Use official names for GameCube controller sticks
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Main Stick is changed to Control Stick and C-Stick is changed to C Stick.
A new ui_name variable is added to ControlGroup so that the UI strings
in DolphinWX can be updated without breaking backwards compatibility
with config INIs and other things that use names as IDs.
2015-09-12 22:45:06 +02:00
Ryan Houdek
c319fbb98d
Merge pull request #3013 from aserna3/Security101
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Removed fastmem from Android UI
2015-09-11 09:14:50 -04:00
Anthony Serna
cbd7b0793f
Removed fastmem from Android UI
2015-09-09 14:46:20 -07:00
degasus
74b20e627c
VideoCommon: Drop "Disable destAlpha" hack
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This option has no use any more, neither performance nor driver workaround.
2015-09-09 21:31:54 +02:00
Ryan Houdek
9bb63bf2eb
[Android] Fix multi-gamecube controller input, config changes
2015-09-04 20:06:01 -05:00
sigmabeta
6d6cb12b15
Android: Remove "fitSystemWindows" flag from MainActivity layout
2015-08-06 08:34:21 -04:00
sigmabeta
dc1f7aeb66
Android: Include newer versions of support libraries, which contain bugfixes
2015-08-06 08:26:31 -04:00
sigmabeta
6f27ad67e7
Android: Allow usage of Cached Interpreter core.
2015-07-28 17:16:14 -04:00
Ryan Houdek
e805e05ff5
Merge pull request #2773 from sigmabeta/android_wiimote_main
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Android: Add Wiimote support, including configuration UI.
2015-07-26 16:54:45 -05:00
sigmabeta
e7f98c7f95
Android TV: Add first-run copy operations to TvMainActivity.
2015-07-25 14:09:58 -04:00
sigmabeta
245b58124e
Android TV: Add settings row, enabling access to other screens.
2015-07-25 12:26:31 -04:00
sigmabeta
0b1212b77d
Android TV: Add row listing all games
2015-07-25 12:26:31 -04:00
sigmabeta
7c14996e3e
Android TV: Implement game selector activity in new Android TV UI
2015-07-25 12:26:31 -04:00
sigmabeta
a8aa19f1fa
Android: Implement UI for configuration of all 4 Wiimotes.
2015-07-25 11:26:18 -04:00
sigmabeta
1cb07b1c48
Android: Wiimote UI Fixup
2015-07-23 23:17:16 -04:00
sigmabeta
008ac0eeb0
Android: Add UI for Wiimote configuration.
2015-07-23 22:11:11 -04:00
Ryan Houdek
a8227ad9b1
Add Wiimote support to the Android backend.
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Not actually wired up to the Android UI for configuration.
2015-07-21 21:33:23 -05:00
Ryan Houdek
3163602157
Merge pull request #2688 from sigmabeta/android-tv-ingame-menu
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Android TV: Replace toolbar on EmulationActivity with a full-screen menu
2015-07-21 12:52:21 -05:00
sigmabeta
12fd46e12d
Android TV: Add title text to in-game menu, and make the menu scrollable.
2015-07-14 17:45:00 -04:00
sigmabeta
c0315fcf78
Android TV: Implement Save and Load state menus
2015-07-14 17:45:00 -04:00
sigmabeta
d191d8851a
Android TV: Visual tweaks & glitch fixes
2015-07-14 17:45:00 -04:00
sigmabeta
9dd4cee1b7
Android TV: Fix a layering issue on the ingame menu
2015-07-14 17:45:00 -04:00
sigmabeta
957691444d
Android TV: Replace toolbar on EmulationActivity with a full-screen menu.
2015-07-14 17:45:00 -04:00
sigmabeta
658c49fab3
Android:Changes to simplify command-line building of the app, and bugfixes to the Gradle script
2015-07-13 09:37:44 -04:00
sigmabeta
3ad151062b
Android TV: Game selection screen highlights games with accent color.
2015-07-03 13:46:54 -04:00
sigmabeta
fd82f90fce
Android: Show transition animation when exiting game.
2015-06-26 15:01:23 -04:00
sigmabeta
0fcf0e1d21
Android: Show transition animation while game loads.
2015-06-26 08:32:51 -04:00
sigmabeta
0679e43efe
Android: Show screenshot on EmulationActivity before game starts.
2015-06-25 21:43:00 -04:00
sigmabeta
e970f757d0
Android: Don't crash trying to hide toolbar in game.
2015-06-24 22:53:33 -04:00
sigmabeta
8ca620db7f
Android: Invalidate Picasso screenshot cache every time a screenshot is displayed.
2015-06-23 22:36:27 -04:00
sigmabeta
a028805626
Android: Save screenshot at end of an emulation session.
2015-06-23 22:22:01 -04:00
sigmabeta
6b24b604e5
Android: MainActivity now contains a tab switcher separating games by platform.
2015-06-23 21:54:09 -04:00
sigmabeta
8b5b83c29a
Android Refactor: GameGridActivity is now MainActivity, and uses a Toolbar that reacts to the game grid scrolling.
2015-06-23 21:54:09 -04:00
sigmabeta
fa2d06e7a4
Android: Switch all activities to AppCompat-based Material themes, and use Support Library version of Floating Action Button.
2015-06-23 21:54:02 -04:00
Ryan Houdek
bb89a81053
Merge pull request #2635 from sigmabeta/android-seriously-now
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Android: Remove Low and Medium DPI versions of all images.
2015-06-23 20:47:16 -05:00
Ryan Houdek
52aa9c05bd
Merge pull request #2633 from sigmabeta/android-emulation-menu
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Android: Add Quicksave/Load functionality, and cleanup in-game menu.
2015-06-23 20:47:10 -05:00
sigmabeta
ac1f309b2c
Android: Remove Low and Medium DPI versions of all images.
2015-06-20 18:18:06 -04:00
sigmabeta
92c954c463
Android: Add Quicksave/Load functionality, and cleanup in-game menu.
2015-06-20 12:34:03 -04:00
sigmabeta
2bdf6537c8
Android: Have non-games use their filename as a Game ID.
2015-06-19 09:15:31 -04:00
sigmabeta
0c993ad4a9
Android: Fix a bug making Input Overlay config screen only work in release OR debug builds, but not in both.
2015-06-16 15:42:11 -04:00
sigmabeta
82dea170cf
Android: Don't delete the Input Overlay configuration screen.
2015-06-16 10:12:51 -04:00
Ryan Houdek
094c6bf5bc
Merge pull request #2601 from Sonicadvance1/android_fix_user_directory
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[Android] Make sure we are setting the default user directory.
2015-06-14 17:03:55 -05:00
Matthew Parlane
252c719515
Merge pull request #2600 from Sonicadvance1/Android_remove_dialog
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[Android] Remove dialog telling individuals that their drivers are terrible.
2015-06-14 15:17:03 +10:00
Ryan Houdek
7c4e6c7eb9
[Android] Make sure we are setting the default user directory.
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This fixes an issue where the settings aren't being saved correctly because the user directory is never set before a run of the game.
2015-06-13 08:37:56 -05:00
Ryan Houdek
467f351f79
[Android] Remove dialog telling individuals that their drivers are terrible.
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There aren't any AArch64 devices with v14 Qualcomm drivers. So it is dead code.
2015-06-13 08:18:42 -05:00
Jeffrey Pfau
7e36166374
Android: Allow git and cmake locations to be overridden
2015-06-13 03:54:37 -07:00