JMC47
cce6133ef6
Merge pull request #10749 from tellowkrinkle/IntelUbershaders
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VideoCommon: Fix ubershaders on MoltenVK Intel
2022-07-10 19:35:55 -04:00
Admiral H. Curtiss
e072aaa769
ShaderCache: Fix inverted usage of palette_format.
2022-07-09 13:17:53 +02:00
JMC47
fac66897af
Merge pull request #10819 from Dentomologist/fix_shader_compilation_warnings
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VideoCommon: Fix D3D shader compilation warnings
2022-07-08 18:46:29 -04:00
JMC47
828afc6735
Merge pull request #10673 from iwubcode/spirv-backends
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D3D: Generate HLSL from SPIRV*
2022-07-08 15:29:58 -04:00
Dentomologist
e1e0f42b37
VideoCommon: Fix D3D shader warning X3557 (single iteration loop)
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Fix warning "loop only executes for 1 iteration(s), forcing loop to
unroll" when vertex_in == 1
2022-07-08 00:25:55 -07:00
Dentomologist
71541c1324
VideoCommon: Fix D3D shader warning X4000 (uninitialized variables)
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Initialize alpha_A and alpha_B. They were previously only initialized in
cases where they were used, but D3D isn't able to figure that out.
2022-07-08 00:25:14 -07:00
Dentomologist
0fac1d6e87
VideoCommon: Fix D3D shader warning X3571 (negative base for pow())
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Add abs() to fix "pow(f, e) will not work for negative f, use abs(f) or
conditionally handle negative values if you expect them".
2022-07-08 00:19:05 -07:00
Admiral H. Curtiss
3bcd7aced9
Merge pull request #8467 from CookiePLMonster/interruptable-shader-precompile
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Make shader precompilation interruptable
2022-07-02 13:08:37 +02:00
JosJuice
07a15a3228
Merge pull request #10624 from Minty-Meeo/resolve-gcc-warnings
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Resolve Linux GCC Warnings
2022-07-02 09:17:44 +02:00
Minty-Meeo
69e32dea52
Resolve GCC Warnings
2022-06-30 15:26:48 -05:00
iwubcode
4788a05c76
VideoCommon: fix projection graphics mod affecting more than the intended draw call
2022-06-29 20:04:59 -05:00
iwubcode
1480b78f64
VideoCommon: dump EFB with size and texture format details and dump XFB with size details. Finally move count to front of image for XFB/EFB dumps so as to make it easier to see them in order. Change the count value prefix to 'n'
2022-06-27 18:20:52 -05:00
iwubcode
69839df1eb
VideoCommon: support dynamically updating game mods at runtime
2022-06-27 18:20:52 -05:00
iwubcode
892678648e
VideoCommon: trigger mod calls in TextureCacheBase (efb/xfb calls), VertexManagerBase (draw calls), and VertexShaderManager (projection calls)
2022-06-27 18:20:52 -05:00
iwubcode
62c186e14b
VideoCommon: add UninitializeEFBMemory to mirror XFB function
2022-06-27 18:20:52 -05:00
iwubcode
0f88155729
Core / DolphinQt / VideoCommon: add setting for enabling graphic mods
2022-06-27 18:20:52 -05:00
iwubcode
f416b71925
VideoCommon: add logic to handle a GraphicsMod while Dolphin is running
2022-06-27 18:20:52 -05:00
iwubcode
254246b814
VideoCommon: add logic to read a GraphicsMod from configuration
2022-06-27 18:20:52 -05:00
iwubcode
f92beb611f
VideoCommon: add game mod constants
2022-06-26 21:53:21 -05:00
iwubcode
4fbbd85ef4
VideoCommon: create variables for EFB/XFB copy prefix. Reword prefix to 'efb1' and 'xfb1' to match textures
2022-06-26 21:53:21 -05:00
iwubcode
b9995b04a0
VideoCommon: add a way to get have a graphics directory count for all games by using a special 'all.txt' instead of a 'gameid.txt' file
2022-06-26 00:45:13 -05:00
iwubcode
7854afe512
VideoCommon: add support for setting and getting the stage from the texture info
2022-06-26 00:45:13 -05:00
iwubcode
a1892a9c68
VideoCommon: add function to check whether TextureFormat is a valid value
2022-06-26 00:45:13 -05:00
iwubcode
a8b5266347
VideoCommon: enable optimizer and remove debug details when converting GLSL to SPIR-V with validation layers turned off
2022-06-24 18:09:53 -05:00
iwubcode
dda1479ecf
VideoBackends / VideoCommon: refactor Vulkan to use new SPIRV functionality
2022-06-24 18:09:53 -05:00
iwubcode
c2d3b7e7f5
VideoCommon: update pixel shader output to match old D3D code
2022-06-24 18:09:53 -05:00
iwubcode
cad1d6ce90
VideoCommon: fix support of stereoscopic rendering after moving d3d to SPIRV generation
2022-06-24 18:09:53 -05:00
iwubcode
993fa3bf94
VideoCommon: update UberShaderPixel to properly support logic ops, matching the specialized shader
2022-06-24 18:09:53 -05:00
iwubcode
5dd2704416
D3D / VideoCommon: generate HLSL from SPIRV
2022-06-24 18:09:53 -05:00
iwubcode
3790c99a7d
VideoCommon: add common spirv helper functions
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Co-authored-by: tellowkrinkle <tellowkrinkle@gmail.com>
2022-06-24 17:52:31 -05:00
Pokechu22
1faca4bfc7
Merge pull request #10752 from tellowkrinkle/BetterShaderNames
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VideoCommon: Better shader names
2022-06-24 15:50:48 -07:00
JMC47
ffa3bf86fb
Merge pull request #10760 from tellowkrinkle/std430
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VideoCommon: Fix SSBO layout and remove associated "bug"
2022-06-24 18:40:47 -04:00
Pierre Bourdon
6ddff87d42
Merge pull request #10755 from tellowkrinkle/DebugUID
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VideoCommon: Don't add garbage to shader uids in debug builds
2022-06-22 14:33:23 +02:00
Braxton Anderson
2b2b8e932d
Rename FPS_REFRESH_INTERVAL in VideoCommon/FPSCounter
2022-06-17 20:11:53 -06:00
TellowKrinkle
f79ac768d8
VideoCommon:ShaderCache: Add const to some local variables
2022-06-17 20:14:32 -05:00
TellowKrinkle
26529a31ab
VideoCommon: Fix SSBO layout and remove associated "bug"
2022-06-16 20:26:11 -05:00
TellowKrinkle
c7892d7371
VideoCommon: Name ubershaders
2022-06-16 02:08:45 -05:00
TellowKrinkle
23c1721fbd
VideoCommon: Reduce duplicates of non-palette-requiring texture decode shaders
2022-06-16 02:08:45 -05:00
TellowKrinkle
3fe1a1a3d7
VideoCommon: Don't add garbage to shader uids in debug builds
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There wasn't anything stopping compilers from doing it in release builds either, but most optimizations would make the padding zero
2022-06-14 21:51:58 -05:00
TellowKrinkle
25929789c1
VideoCommon: Don't pass State by inout
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Spirv-cross's MSL codegen makes the amazing choice of compiling calls to inout functions as `State temp = s; call_function(temp); s = temp`. Not all Metal backends handle this mess well. In particular, it causes register spills on Intel, losing about 5% in performance.
2022-06-14 00:48:47 -05:00
TellowKrinkle
db6e928c8d
VideoCommon: Fix Intel GPUs on Metal/Vulkan locking up in ubershaders
2022-06-14 00:48:47 -05:00
Silent
7faf5ea170
Clear the UI after async shader compilation
2022-06-10 17:19:59 +02:00
Silent
dcad3ec892
Allow to interrupt shader precompilation by stopping emulation
2022-06-10 17:11:32 +02:00
OatmealDome
6e2febd404
VideoBackendBase: Remove __builtin_available for macOS 10.14
2022-06-01 22:57:51 -04:00
Dentomologist
f6b9acccfc
Common: Refactor PointerWrap
2022-05-25 13:06:41 -07:00
Admiral H. Curtiss
580c721c82
cmake: Don't use PCH with Qt6.
2022-05-22 01:19:44 +02:00
Mai M
a98d0367d8
Merge pull request #10677 from Pokechu22/no-printf-log
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Remove printf-style logging
2022-05-19 17:55:17 -04:00
Pokechu22
2aa0ae097b
Merge pull request #10672 from Pokechu22/xf-invtxspec
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Show panic alerts if the CP configuration doesn't match the XF configuration
2022-05-19 13:13:53 -07:00
Pokechu22
0637c17b59
VideoCommon/FrameDump: printf-format messages before logging them
2022-05-19 12:41:58 -07:00
Pokechu22
8df55b492c
Show a panic alert if the CP matrix indices don't match the XF matrix indices
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This almost certainly never happens, but if it does we want to know.
2022-05-18 14:43:14 -07:00