Commit Graph

18120 Commits

Author SHA1 Message Date
Jules Blok c06342c3cf Merge branch 'stable' 2015-06-29 11:04:17 +02:00
Jules Blok 9a244f07fa Merge pull request #2673 from Armada651/cheat-crash
CheatSearchTab: Check Core state instead of checking a memory pointer.
2015-06-29 11:02:16 +02:00
Lioncash daa205990f Use emplace() instead of insert() where applicable for maps. 2015-06-28 19:52:40 -04:00
Jules Blok 3f39e38372 CheatSearchTab: Check Core state instead of checking a memory pointer. 2015-06-28 18:28:55 +02:00
Jules Blok 1120132d26 Merge branch 'stable' 2015-06-28 13:28:23 +02:00
Lioncash 2e2c984122 Merge pull request #2672 from JosJuice/fix-gamelist-encoding-2
Fix more game list name encoding errors caused by 4.0-6419 (d7900b4)
2015-06-28 06:08:24 -04:00
JosJuice 66136fc710 Fix more game list name encoding errors caused by 4.0-6419 (d7900b4)
4.0-6442 (a26cf63) didn't fix names read from INIs or titles.txt.
2015-06-28 10:39:24 +02:00
Linktothepast cf17fccdd3 Address pr comments.
Changes nsmb emulation issues.
2015-06-28 10:31:28 +03:00
Admiral H. Curtiss c5b81b1aff GameCubeConfig: Case insensitive compare & absolute path compare for the part-of-exe-dir check. 2015-06-27 18:34:54 +02:00
Linktothepast bdf8b4eb35 Gameini updates.
Fixes issues 8713 and 8674. Also disables scaled efb copies by default
for New Super Mario Bros to take advantage of the recent efb to texture
spinning coin fix.
2015-06-27 12:33:43 +03:00
Admiral H. Curtiss 583e3fd9e0 GameCubeConfig: If the user selects a memcard file path within Dolphin's directory, store the path relative to it.
This makes Dolphin more portable in portable mode, since the memory card file is still found if the directory is moved somewhere else.

This also means that we have to explicitly compare absolute paths if we want to check for both slots containing the same file.
2015-06-27 01:11:44 +02:00
Jules Blok a71e81a143 Merge pull request #2659 from Armada651/openal-conv
OpenALStream: Fix sample conversion.
2015-06-27 00:13:02 +02:00
Admiral H. Curtiss df70f50fdf GetExeDirectory() shouldn't return paths with /../ in the middle. 2015-06-26 23:51:40 +02:00
sigmabeta fd82f90fce Android: Show transition animation when exiting game. 2015-06-26 15:01:23 -04:00
Admiral H. Curtiss 69b7296fc2 WiimoteReal: Make sure that Wiimote thread isn't already running before starting it.
This fixes a crash when switching a Wiimote's internal slot or type in the Dolphin config.
2015-06-26 20:48:45 +02:00
Jules Blok cff6d9f922 Merge pull request #2640 from AdmiralCurtiss/real-wiimote-crash-fix
WiimoteReal: Fix crash when switching a real Wiimote to a different slot or type during emulation.
2015-06-26 20:33:50 +02:00
Admiral H. Curtiss 716c54217a WiimoteReal: Make sure that Wiimote thread isn't already running before starting it.
This fixes a crash when switching a Wiimote's internal slot or type in the Dolphin config.
2015-06-26 17:12:18 +02:00
sigmabeta 0fcf0e1d21 Android: Show transition animation while game loads. 2015-06-26 08:32:51 -04:00
Tillmann Karras 2711d5201b Interpreter: turn SNaNs into QNaNs 2015-06-26 09:29:18 +02:00
Tillmann Karras b78310bbe5 Interpreter: simplify fres 2015-06-26 09:29:18 +02:00
Ryan Houdek 6818f2e092 Merge pull request #2661 from Sonicadvance1/aarch64_slwx
[AArch64] Implement slwx in the recompiler.
2015-06-26 01:28:06 -05:00
Tillmann Karras 174ada3a62 Interpreter: assign directly instead via variables 2015-06-26 08:16:34 +02:00
Tillmann Karras b2c21e800a Interpreter: drop unused macros 2015-06-26 08:16:34 +02:00
Tillmann Karras ca36ff0551 Interpreter: consolidate fdiv/fdivs/ps_div 2015-06-26 08:07:46 +02:00
Ryan Houdek 63a2180c1f [AArch64] Implement slwx in the recompiler.
I streamed this implementation earlier today to get people to have a feel for implementing instructions in the AArch64 recompiler.
This one was a fairly simple one to implement.
2015-06-26 00:51:06 -05:00
sigmabeta 0679e43efe Android: Show screenshot on EmulationActivity before game starts. 2015-06-25 21:43:00 -04:00
Jules Blok da7ec75350 Merge pull request #2643 from comex/fix-do-file-search
Fix DoFileSearch returning the passed-in directories themselves.
2015-06-25 15:20:16 +02:00
comex 384a1b4e3b Fix DoFileSearch returning the passed-in directories themselves.
Fixes https://code.google.com/p/dolphin-emu/issues/detail?id=8697&can=3
2015-06-25 15:17:52 +02:00
Jules Blok 86dd81cf6b OpenALStream: Fix sample conversion.
Looks like it wasn't symmetric anymore.
2015-06-25 12:42:41 +02:00
Lioncash 75006056f6 Merge pull request #2658 from sigmabeta/android-dont-crash
Android: Don't crash trying to hide toolbar in game.
2015-06-25 06:38:02 -04:00
Jules Blok 75a9740ab7 Merge branch 'stable' 2015-06-25 12:24:15 +02:00
Jules Blok 8fd5f249fa Merge pull request #2656 from Armada651/ogl-inv-depth
OGL: Allow inverted depth ranges.
2015-06-25 12:06:56 +02:00
Lioncash 0034492151 Add an OSD notification for screenshot saving 2015-06-25 09:23:37 +02:00
Jules Blok 30eae0d258 Merge pull request #2657 from lioncash/screenshot
Render: Add an OSD notification for screenshot saving
2015-06-25 09:22:26 +02:00
sigmabeta e970f757d0 Android: Don't crash trying to hide toolbar in game. 2015-06-24 22:53:33 -04:00
Ryan Houdek 521f6e89c3 Merge pull request #2624 from sigmabeta/android-save-screenshot
Android: Save screenshot at end of an emulation session.
2015-06-24 21:39:47 -05:00
Lioncash 67c5ce5d96 Add an OSD notification for screenshot saving 2015-06-24 21:44:38 -04:00
Jules Blok dbfdbf7dbd D3D: Cosmetics.
Merge two cases which should've already been merged.
2015-06-24 23:16:53 +02:00
Jules Blok 743296f1c4 OGL: Allow inverted depth ranges. 2015-06-24 22:28:36 +02:00
Jules Blok 2a5dd69c72 Merge branch 'stable' 2015-06-24 19:34:16 +02:00
Jules Blok 6274cdb478 Merge pull request #2655 from mimimi085181/texturecache-iterator-fix
Quick fix for an invalid iterator
2015-06-24 19:27:08 +02:00
mimimi085181 829fc3dc2d Quick fix for an invalid iterator 2015-06-24 19:12:46 +02:00
Tillmann Karras 6d273f6119 Jit64: fix pre-SSE4.1 fallback of ps_sum1 2015-06-24 18:32:10 +02:00
Jules Blok 519a7c4a29 Merge pull request #2652 from Tilka/ps_sum1
Jit64: fix pre-SSE4.1 fallback of ps_sum1 with AccurateNaNs=True
2015-06-24 18:28:33 +02:00
Ryan Houdek 3c5122e963 Merge pull request #2654 from Tilka/assert
Logging: trigger _assert_() in release builds
2015-06-24 11:14:08 -05:00
Tillmann Karras 2bd11469a5 Jit64: fix pre-SSE4.1 fallback of ps_sum1 2015-06-24 16:48:26 +02:00
Tillmann Karras a725c06425 Logging: trigger _assert_() in release builds 2015-06-24 15:16:55 +02:00
Tillmann Karras 83ab721939 Fix -Wformat-extra-args warning 2015-06-24 14:44:09 +02:00
Admiral H. Curtiss 84e42904a2 Netplay: Sync Video Mode settings. (Progressive Scan and PAL60)
Must match so that Wii games don't desync, especially PAL games.
2015-06-24 12:41:10 +02:00
Tillmann Karras 5b23182793 Common: drop GEKKO define
Afaict, it was used to build parts of Dolphin with DSPSpy, but that's
been broken forever, so lets clean up a little bit.
2015-06-24 12:13:41 +02:00