Commit Graph

4861 Commits

Author SHA1 Message Date
Léo Lam c99ac40700 Port FS, SD and dump path to onion config
This ports the Wii filesystem root, Wii SD card path and dump path
settings to the new config system (OnionConfig).

My initial plan was to wait until DolphinWX was removed before porting
most of the Main (Core, DSP, General) settings to onion config, but
I've decided to submit a small part of those changes to fix
[issue 10566](https://bugs.dolphin-emu.org/issues/10566).

Removes the need to manually set the FileUtil path in the UI frontends
and gets rid of some more members that don't really belong in SConfig.

Also fixes a bug which would cause the dump path not to get created
after change.
2018-05-23 16:07:18 +02:00
Sepalani 8fa898fe9a DebugInterface: MemoryPatches methods added
CodeView: Restore instruction added
2018-05-22 10:31:31 +04:00
Lioncash 3a8a67025e PPCAnalyst: Make CodeBuffer an alias for std::vector<CodeOp>
This class effectively acted as a "discount vector", that would simply
allocate memory and then delete it in the destructor when it goes out of
scope.

We can just use a std::vector directly to reduce this boilerplate.
2018-05-18 17:19:45 -04:00
Lioncash b9aad3310e PowerPC: Move MMU-specifics from PowerPC.h to MMU.h
PowerPC.h at this point is pretty much a general glob of stuff, and it's
unfortunate, since it means pulling in a lot of unrelated header
dependencies and a bunch of other things that don't need to be seen by
things that just want to read memory.

Breaking this out into its own header keeps all the MMU-related stuff
together and also limits the amount of header dependencies being
included (the primary motivation for this being the former reason).
2018-05-17 19:18:55 -04:00
Lioncash 0995cfef6a PatchEngine: Make PatchType an enum class
Makes the enum strongly typed. A function for retrieving the string
representation of the enum is also added, which allows hiding the array
that contains all of the strings from view (i.e. we operate on the API,
not the exposed internals). This also allows us to bounds check any
querying for the strings.
2018-05-13 15:46:51 -04:00
Lioncash a166cf2481 PatchEngine: Give Patch and PatchEntry default member initializers
Avoids potentially using the values uninitialized. While we're at it,
also drop the prefixed underscores from one of the constructors.
2018-05-13 15:08:32 -04:00
Léo Lam 80b3d7ccb8 WiiSave: Allow users to specify export directory
Export and ExportAll now open a directory picker (that defaults to the
previous default directory, i.e. the Dolphin user dir).

Also removes the need to return the path in the export functions since
the user knows which path they chose.
2018-05-13 17:42:56 +02:00
Léo Lam 41c4486c65 WiiSave: Clean up constructors
Move the import/export operation into separate functions, as it doesn't
really make sense for the constructor to do *everything*, including
printing success/failure message boxes.

The existing constructor was split into two: one that takes a path,
and another taking a title ID. This makes it more obvious what is
actually done when a path/TID is passed and also clarifies what
parameters should be passed. (No more magic 0 or "" value.)
2018-05-13 17:42:55 +02:00
Léo Lam 00bc1f28f2 Rename CWiiSaveCrypted to WiiSave 2018-05-13 17:42:55 +02:00
Léo Lam 6763a3fce1 Config: Add support for enums
This makes it possible to use enums as the config type.
Default values are now clearer and there's no need for casts
when calling Config::Get/Set anymore.

In order to add support for enums, the common code was updated to
handle enums by using the underlying type when loading/saving settings.

A copy constructor is also provided for conversions from
`ConfigInfo<Enum>` to `ConfigInfo<underlying_type<Enum>>`
so that enum settings can still easily work with code that doesn't care
about the actual enum values (like Graphics{Choice,Radio} in DolphinQt2
which only treat the setting as an integer).
2018-05-12 18:10:26 +02:00
Léo Lam 7dca7c237e Config: Fix template deduction for implicit conversions
This excludes the second argument from template deduction.

Otherwise, it is required to manually cast the second argument to
the ConfigInfo type (because implicit conversions won't work).

e.g. to set the value for a ConfigInfo<std::string> from a string
literal, you'd need a ugly `std::string("yourstring")`.
2018-05-12 14:30:18 +02:00
spycrab 16e2ac9257 VideoCommon/RenderBase: Refactor OSD messages 2018-05-11 18:24:08 +02:00
Lioncash cb5926c1ca PowerPC: Make the PowerPCState's fpscr member variable a UReg_FPSCR instance
Gets rid of the need to cast the actual member to access information without bit shifts and masking.
2018-05-06 18:46:52 -04:00
Léo Lam 8e3cad948c
Merge pull request #6758 from leoetlino/fs-wiiutils
WiiUtils: Migrate to new filesystem interface
2018-05-06 14:04:30 +02:00
Léo Lam 76b031184c
Merge pull request #6341 from sepalani/debug-watches
DebugInterface: Watches methods added
2018-05-06 13:25:26 +02:00
Lioncash ffcf107dd2 PowerPC: Make the PowerPCState's msr member variable a UReg_MSR instance
Gets rid of the need to construct UReg_MSR values around the the actual
member in order to query information from it (without using shifts and
masks). This makes it more concise in some areas, while helping with
readability in some other places (such as copying the ILE bit to the LE
bit in the exception checking functions).
2018-05-05 17:59:30 -04:00
Léo Lam 9aeb95bc0a WX: Only call IsTitleInstalled when core is stopped 2018-05-05 19:21:56 +02:00
Léo Lam 31efec623a
Merge pull request #6695 from Ebola16/UbershadersDecrip
Update Ubershader descriptions
2018-05-05 11:16:30 +02:00
spycrab db0e5108dc Win32/FileUtil: Fix IsDirectory() not working for certain directories 2018-05-04 23:53:41 +02:00
Stenzek a5e410b7c9
Merge pull request #6744 from stenzek/ui-disable-vram-copies
UI: Add Disable EFB Copies to VRAM to Advanced Options
2018-05-04 12:01:29 +10:00
Stenzek 210a6a37b4 DolphinWX: Scale window geometry before passing to backend
In macOS, the window size is device-independent points, which may not
match the content/backing framebuffer size.
2018-05-03 22:01:07 +10:00
Stenzek d4f6c86eec UI: Add Disable EFB Copies to VRAM to Advanced Options 2018-05-03 14:31:04 +10:00
Ryan Meredith 05205ce3d7 Update Ubershader descriptions 2018-05-01 18:57:34 -04:00
Stenzek ea4090d92c Dolphin: Add disable copy filter to graphics options 2018-04-29 19:05:20 +10:00
Sepalani 74d4a4478f DebugInterface: Watches methods added
Move Watches to Common
2018-04-28 17:46:51 +04:00
Sepalani e73906ee38 DolphinWx: Prevent a crash on Copy hex 2018-04-27 09:53:11 +04:00
spycrab 694df74b0b Qt/Wx: Turn Qt into the default interface 2018-04-21 17:54:00 +02:00
Mat M df44aa7335
Merge pull request #6668 from JosJuice/remove-hybrid-wiimote
Remove Hybrid Wii Remote
2018-04-17 18:09:58 -04:00
JosJuice 2953cf201d Remove Hybrid Wii Remote
It simply doesn't seem to work for anything useful, and nobody seems
to care about maintaining it.
2018-04-17 22:40:21 +02:00
Lioncash ca6a2970ea
TraversalClient: Make data externally read-only members private
These are only ever queried for state, not written. Therefore, prevent writing to the members
and make them private.
2018-04-16 16:46:44 -04:00
JosJuice 0efbaebe17 Minor fixes to translatable strings
The usual deduplication between DolphinWX and DolphinQt2, plus the removal
of a now unused ubershader string and a fix for the Euphoria i18n comment.
2018-04-16 19:08:58 +02:00
Mat M 615c0decb7
Merge pull request #6644 from leoetlino/uicommon-header
UICommon: Fix header
2018-04-14 20:25:22 -04:00
Léo Lam 783e4ec2fa
Merge pull request #6633 from aldelaro5/wx-debugger-icons
Wx: debugger icons
2018-04-14 23:29:57 +02:00
Léo Lam 371f807e67
Merge pull request #6615 from leoetlino/sysconf
SysConf: Migrate to new filesystem interface
2018-04-14 23:29:25 +02:00
aldelaro5 0f8c51dfe4
Wx: Implement the new debugger icons 2018-04-14 17:22:04 -04:00
Léo Lam 2f22c76db1 UICommon: Avoid including Xrandr.h
Xlib has really terrible headers that declare non-namespaced
macros and typedefs for common words.

Just wasted 10 minutes trying to figure out why a unit test failed
to build before I remembered it was Xrandr.h conflicting with our
enum class members again.

To fix the issue, this removes the Display* parameter from the
EnableScreensaver function (which was unused) so we don't have
to include Xrandr.h anymore.
2018-04-14 17:14:38 +02:00
JosJuice 7ed28297b2 ControllerEmu: Use enum instead of bool for translatability 2018-04-13 13:04:26 +02:00
JosJuice 3f13dbe087 Translate certain button names but not all
Some button names should be translated, for instance Up, Left and such.
At the same time, some other button names shouldn't be translated,
for reasons that might be less obvious. In 0146456af, I removed the
_trans markers for button names that never need to be translated
(such as A and B), but that isn't actually enough to ensure that
DolphinWX won't try to translate them anyway. This commit adds a bool
that explicitly tells the GUI whether a button name should be translated.
Otherwise we'll have problems like the GUI treating the button name "B"
(which isn't supposed to be translated) as matching the translatable
string "B" (being an abbreviation of "bytes"), meaning that the button
"B" will be labeled "o" when running Dolphin in French (after
translations get pulled from Transifex the next time).

By the way, while it turned out that DolphinWX translated all button
names, it also turned out that DolphinQt2 translated *no* button names.
Go figure. This commit makes them consistent with each other.
2018-04-13 13:04:26 +02:00
Léo Lam a287bbc3bd Move SysConf to Core
It's not common code that could be reused for, say, Citra;
it's absolutely specific to Wii emulation and only used by the Dolphin
core, so let's move it there.

Another reason for doing this is to avoid having Common depend on Core.
2018-04-12 22:16:37 +02:00
spycrab 40bb9974f2 Reformat all the things! 2018-04-12 21:28:39 +02:00
JosJuice 9417fc6a3a DolphinWX: Set C++ locale
After 3a83ebc, the Show System Clock feature started using the
unfortunate combination of MM/DD/YY dates (rare outside of the US)
and 24-hour time (rare in the US) regardless of the user's locale
settings. This commit makes it use the configured locale again.

I've noticed one minor difference in behavior between now and
before 3a83ebc: The new way of setting the C/C++ locale seems to
treat "en" as "en-US", but the wx way of setting the C locale
treated it as "en-GB" (at least on Windows).
2018-04-09 19:14:14 +02:00
Lioncash f1be7cd4a0
CMakeLists: Link bochs in privately where applicable
Everything that links in core doesn't need to see anything related to bochs, because it's only used internally.
Anything else that relies on bochs should be linking it in explicitly.
2018-04-08 04:59:58 -04:00
Lioncash 3e946d87e4
DolphinWX/DolphinQt2 CMakeLists: Use cmake -E instead of mkdir -p for creating language directories
CMake already has this functionality built-in. This lessens depending on the host system environment
and is more cross-platform friendly (which is always nice from a build-system point of view).
2018-04-05 12:49:33 -04:00
Léo Lam 4d5adf3dfa
Merge pull request #6588 from lioncash/cmake
DolphinWX/DolphinQt2 CMakeLists: Remove use of LIBS and SRCS variables
2018-04-04 16:57:01 +02:00
Lioncash 516b46845d
DolphinWX/CMakeLists: Remove usages of the LIBS and SRCS variables
Instead, operated on the target itself.
2018-04-03 08:04:29 -04:00
JosJuice 91732e2baf Remove support for projection hacks
This isn't really useful for anything anymore as far as I know.
2018-04-01 21:41:18 +02:00
Shawn Hoffman 6a0c15491b Remove EmuState 2018-03-31 16:21:17 +02:00
JosJuice 4387432436 DiscIO: Don't use all uppercase for enum values
Also removing some prefixes that we don't need now that we're
using enum classes instead of plain enums.
2018-03-31 14:11:32 +02:00
Stenzek 2f1a7cbee1 Implement "Skip" ubershader mode
Skip ubershader mode works the same as hybrid ubershaders in that the
shaders are compiled asynchronously. However, instead of using the
ubershader to draw the object, it skips it entirely until the
specialized shader is made available.

This mode will likely result in broken effects where a game creates an
EFB copy, and does not redraw it every frame. Therefore, it is not a
recommended option, however, it may result in better performance on
low-end systems.
2018-03-26 01:57:41 +10:00
Léo Lam a838d13fd1
Merge pull request #6504 from Ebola16/OSD
Rename "On-Screen Messages" to "On-Screen Display Messages"
2018-03-24 09:59:14 +01:00