Merge pull request #6758 from leoetlino/fs-wiiutils

WiiUtils: Migrate to new filesystem interface
This commit is contained in:
Léo Lam 2018-05-06 14:04:30 +02:00 committed by GitHub
commit 8e3cad948c
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 12 additions and 10 deletions

View File

@ -34,6 +34,7 @@
#include "Core/IOS/Device.h"
#include "Core/IOS/ES/ES.h"
#include "Core/IOS/ES/Formats.h"
#include "Core/IOS/FS/FileSystem.h"
#include "Core/IOS/IOS.h"
#include "Core/SysConf.h"
#include "DiscIO/DiscExtractor.h"
@ -168,18 +169,17 @@ bool UninstallTitle(u64 title_id)
bool IsTitleInstalled(u64 title_id)
{
const std::string content_dir =
Common::GetTitleContentPath(title_id, Common::FromWhichRoot::FROM_CONFIGURED_ROOT);
IOS::HLE::Kernel ios;
const auto entries = ios.GetFS()->ReadDirectory(0, 0, Common::GetTitleContentPath(title_id));
if (!File::IsDirectory(content_dir))
if (!entries)
return false;
// Since this isn't IOS and we only need a simple way to figure out if a title is installed,
// we make the (reasonable) assumption that having more than just the TMD in the content
// directory means that the title is installed.
const auto entries = File::ScanDirectoryTree(content_dir, false);
return std::any_of(entries.children.begin(), entries.children.end(),
[](const auto& file) { return file.virtualName != "title.tmd"; });
return std::any_of(entries->begin(), entries->end(),
[](const std::string& file) { return file != "title.tmd"; });
}
// Common functionality for system updaters.

View File

@ -897,10 +897,12 @@ void GameListCtrl::OnRightClick(wxMouseEvent& event)
auto* const uninstall_wad_item =
popupMenu.Append(IDM_LIST_UNINSTALL_WAD, _("Uninstall from the NAND"));
// These should not be allowed while emulation is running for safety reasons.
for (auto* menu_item : {install_wad_item, uninstall_wad_item})
menu_item->Enable(!Core::IsRunning() || !SConfig::GetInstance().bWii);
if (!WiiUtils::IsTitleInstalled(selected_iso->GetTitleID()))
const bool can_enable = !Core::IsRunning() || !SConfig::GetInstance().bWii;
install_wad_item->Enable(can_enable);
// IsTitleInstalled should also only be called when nothing is using the NAND.
if (can_enable)
uninstall_wad_item->Enable(WiiUtils::IsTitleInstalled(selected_iso->GetTitleID()));
else
uninstall_wad_item->Enable(false);
}