Commit Graph

5219 Commits

Author SHA1 Message Date
Ryan Houdek 339383b8dd Merge pull request #1756 from JosJuice/eslaunch-regression
Fix 4.0-4724 ES_Launch and System Menu regressions
2014-12-26 08:02:39 -06:00
Pierre Bourdon b3bae9eef7 Merge pull request #1473 from phire/cleanHLE
Clean up debug string functions in OS_HLE.
2014-12-26 13:49:59 +01:00
Jules Blok 70b898e2c6 VideoConfig: Rename Separation to Depth and update descriptions.
More accurate since it's not a real IPD and Nvidia also calls it depth.
2014-12-24 23:28:23 +01:00
JosJuice 329af1aea3 Always read 0x20 bytes of disc ID 2014-12-23 13:25:04 +01:00
JosJuice 61da252858 Mark cover as open when no disc is inserted 2014-12-23 09:43:51 +01:00
skidau e396286361 Merge pull request #1751 from FenrisulfrX/master
AR: Fix Memory Copy Without Pointer Support
2014-12-23 12:39:48 +11:00
JosJuice 14ff0004b5 Check if there is a disc for all disc reads 2014-12-22 16:34:18 +01:00
JosJuice 867bd2eb34 Only use bounds check for DVDLowUnencryptedRead 2014-12-22 15:01:55 +01:00
Pierre Bourdon c5c10fe48b Merge pull request #1757 from JosJuice/gc-ipl-regression
Fix 4.0-4724 GC IPL regression
2014-12-22 13:03:08 +01:00
JosJuice c1ad4055a3 Fix 4.0-4724 GC IPL regression
Apparently the IPL actually writes to address 0.
2014-12-22 11:38:44 +01:00
FenrisulfrX e70baf43d4 AR: BugFix to Memory Copy Without Pointer
Using ReadUncheked to avoid changing the state of the emulation
2014-12-22 06:22:01 -02:00
skidau a00aa1a770 Merge pull request #1746 from skidau/dsp-thread-lock
Added lock guards around the DSP LLE cycle count updating.
2014-12-22 17:45:06 +11:00
skidau 4ede885702 Added lock guards around the DSP LLE cycle count updating.
Changed the isRunning flag to a Common::Flag.
2014-12-22 16:40:01 +11:00
Ryan Houdek 0d744cddf6 Merge pull request #1729 from Sonicadvance1/AArch64_compare_me
[AArch64] Add partial support for cmp* instructions.
2014-12-21 20:56:49 -06:00
Ryan Houdek d35f7231dc Merge pull request #1727 from Sonicadvance1/AArch64_conditional_continue
[AArch64] Adds support for conditional continue.
2014-12-21 20:56:36 -06:00
Ryan Houdek 47b67fe527 Merge pull request #1744 from Buddybenj/google-code
Update Outdated Google Code References
2014-12-21 20:55:56 -06:00
Ryan Houdek 02aea1b4c5 [AArch64] Adds support for conditional continue.
Requires PR #1723 prior to merging.
2014-12-21 20:48:40 -06:00
Ryan Houdek 1da6995d5b Merge pull request #1728 from Sonicadvance1/AArch64_BindToRegister
[AArch64] Adds support for BindToRegister to the integer instructions.
2014-12-21 20:48:24 -06:00
Ryan Houdek bd4fa951a9 Merge pull request #1726 from Sonicadvance1/AArch64_flush_if_not_needed
[AArch64] Flush registers from register cache if they won't be used again.
2014-12-21 20:46:38 -06:00
Ryan Houdek 4fad742da4 Merge pull request #1723 from Sonicadvance1/AArch64_loadstores
[AArch64] Implements loadstores with AArch64
2014-12-21 20:46:23 -06:00
Ryan Houdek 5cf79fd3b1 Merge pull request #1724 from Sonicadvance1/AArch64_dispatcher_optimization
[AArch64] Optimization in the dispatcher.
2014-12-21 20:08:40 -06:00
Ryan Houdek e423939c9f Merge pull request #1754 from FioraAeterna/mmulogspam
Eliminate some spammy log messages in MMU mode
2014-12-21 20:05:07 -06:00
Ryan Houdek 4247506c00 [AArch64] Implements loadstore instructions in the JIT recompiler.
These instructions are all implemented with fastmem support.
Currently loads with update are disabled due to an issue that I've yet to figure out.
I'm sure I'll figure that out later.
2014-12-21 19:43:59 -06:00
Ryan Houdek 17a4208fe5 [AArch64] Adds backpatching routines.
Currently supports only integer loadstores. Floating point loadstores will come later.

This system is semi based on the ARMv7 backpatching routine, where we need to initialize our backpatch routine sizes prior to actually using them so
we know we won't be overwriting any memory.
2014-12-21 19:40:29 -06:00
Fiora e7a49ae5f3 Eliminate some spammy log messages in MMU mode
dcbz: just don't use GetPointer, that can't be right anyways
ppcanalyst: don't print "instruction hex 0" messages in MMU mode, where ISIs
are expected.
2014-12-21 12:41:44 -08:00
Fiora 3b7d7da1ac JIT: Fix redundant MOVs in x86 trampolines
Fixes spammy log messages about redundant MOVs.
2014-12-21 12:06:07 -08:00
FenrisulfrX 46e74782a7 AR: Fix Memory Copy Without Pointer Support
Fix a bug when using AR codes with "Memory Copy Without Pointer Support"
code type which would write more data than it should.
2014-12-21 16:45:50 -02:00
degasus 7e12fec7c3 VideoCommon: Make GPU syncing hack optional
This hack is there for quite a long time, and lots of games crashes if it's disabled.
But it's still a hack, so it shouldn't be enabled hard coded. This commit create a new
ini option for this hack which is enabled by default.
Maybe some games does still run very fine without this hack.
2014-12-21 11:54:53 +01:00
Benjamin Przybocki fba3c48ec4 Update Outdated Google Code References 2014-12-20 21:17:51 -06:00
Ryan Houdek ab2b499fa6 [ARMv7] Minor integer fastmem optimization.
This is a one instruction optimization for integer loadstores.
Makes sure to enable nop padding in some cases where a fault can still happen and cause us to overwrite other instructions that aren't meant to be.
2014-12-20 19:41:33 -06:00
Ryan Houdek c22e750f74 [AArch64] Add partial support for cmp* instructions.
This support is as far as ARMv7's support for these instructions.
Requires PR #1728 prior to merging.
2014-12-20 19:41:04 -06:00
Ryan Houdek 6f0fbac68f [AArch64] Adds support for BindToRegister to the integer instructions.
This requires PR #1723 prior to merging.
2014-12-20 19:40:14 -06:00
Ryan Houdek 73542ce93e [AArch64] Flush registers from register cache if they won't be used again.
This requires PR #1705 and #1723 prior to merging.
2014-12-20 19:38:34 -06:00
Ryan Houdek 360cf761d2 [AArch64] Optimization in the dispatcher.
Align our dispatcher to a page so we can jump to it with a ADRP+BR pair instead of ADRP+ADD+BR.
Also make sure to save /all/ of our callee saved registers that we are supposed to save.
Requires PR #1705 prior to merging.
2014-12-20 19:37:45 -06:00
Ryan Houdek 13b70c2fbd [AArch64] Add an exception exit function with the exit location already in PC.
This will be used with idle skipping later.
2014-12-20 19:36:48 -06:00
Ryan Houdek 32eb0a9d68 [AArch64] Removes CODE_SIZE variable.
This is in a global location now which conflicts with this one.
2014-12-20 19:36:48 -06:00
Ryan Houdek edfbb6ab9a [ARM] Adds a ArmCommon folder.
Moves the backpatch flags and struct to a common location for ARM.
I'm sure there will be more things that use this common ARM location in the future.
2014-12-20 19:36:48 -06:00
Ryan Houdek eaf17b7d7b [AArch64] Register cache improvements.
Adds the ability to flush the cache and maintain state.
Adds the BindToRegister ability.
Sorts register usage as callee saved used first, reduces dumping pressure when jumping to external routines/interpreter.
Adds a function to store a register, for use when flushing a register that won't be used during the rest of a block.
2014-12-20 19:36:48 -06:00
JosJuice 34a37cc30d WII_IPC_HLE: Fix timing weirdness
The reply delay of a command shouldn't be ignored just because the
previous command isn't done yet. DI is way too fast without this change.
2014-12-20 22:07:30 +01:00
JosJuice be9789f2c6 WII_IPC_HLE_Device_DI: Use the new accurate timing 2014-12-20 22:07:28 +01:00
JosJuice a7296681ff WII_IPC_HLE: Return delay time instead of using GetCmdDelay 2014-12-20 22:07:15 +01:00
Pierre Bourdon cee4a85a12 Merge pull request #1633 from JosJuice/dvd-speed-tweak
DVDInterface: Tweak speeds
2014-12-20 16:46:22 +01:00
Pierre Bourdon 24a2ca4d28 Merge pull request #1703 from FioraAeterna/saveregs
JIT: free up a register by eliminating RCODE_POINTERS
2014-12-20 16:45:08 +01:00
Pierre Bourdon e7eb4c06e2 Merge pull request #1634 from JosJuice/disc-drive-unification-lite
Make WII_IPC_HLE_Device_DI call DVDInterface
2014-12-20 16:41:52 +01:00
JosJuice d1c8a8bd9f Make WII_IPC_HLE_Device_DI call DVDInterface 2014-12-20 13:02:04 +01:00
Matthew Parlane 6a785af280 Merge pull request #1704 from phire/wii_ssl_segfault
De-memsetify Wii_SSL and fix segfault.
2014-12-20 21:16:55 +13:00
skidau f913cb6ab6 Removed redundant code from the GC Adapter interface. 2014-12-20 09:44:35 +11:00
skidau 9eecfca71d Corrected the buffer that is used by the GCAdapter thread. 2014-12-20 09:44:35 +11:00
degasus 5f322cc9e8 Jit: move constants out of class
This fixes a linking issues on debug builds.
2014-12-17 23:42:10 +01:00
skidau 5313dd1b8c Merge pull request #1702 from CarlKenner/DebugSymbols
Fix many bugs with the Symbols menu (when run with -d argument).
2014-12-17 22:04:56 +11:00
CarlKenner 6e7eb52211 Rename menu items, stop using PanicAlertT, remove -d when running from visual studio.
I accidentally committed my addition of the -d option that I used for testing, now it's fixed.
2014-12-17 01:12:33 +10:30
CarlKenner 84ae817c18 Remove white space at ends of lines. 2014-12-17 01:12:08 +10:30
CarlKenner cd5d354acc Load 4 column map files like in American Mensa Academy.
Unfortunately the map files in American Mensa Academy don't correspond to the release version.
But at least now if other games use those map files we will be able to load them.
2014-12-17 01:12:03 +10:30
CarlKenner dfd915eb53 Merge bad map file loading into the original function. 2014-12-17 01:11:58 +10:30
CarlKenner e246aaf419 Add "Load bad map file" option for map files on disc that don't quite match.
Currently it is very simple and naive, but filters out most of the bad matches.
2014-12-17 01:11:41 +10:30
CarlKenner f54d9e33c2 Fix many bugs with the Symbols menu (when run with -d argument).
The Symbols menu is now fully useable.
2014-12-17 01:11:36 +10:30
skidau ce8b3d83a8 Merge pull request #1693 from magumagu/memcheck-fastmem
JIT: use fastmem loads in MMU mode.
2014-12-16 13:07:53 +11:00
Scott Mansell 950ca267bb De-memsetify Wii_SSL and fix segfault.
Fixes #7917
The first memset was clearing the delicate bits of the std::string
in the struct, causing segfaults.

I also removed the rest of the memsets because they were paranoid,
unneeded and waseful. We shouldn't be managing the ssl libraries
structs for it.
I checked and the ssl library's functions were already memsetting
those structs as needed.
2014-12-15 18:17:00 +13:00
Fiora 76ca42b758 JIT: free up a register by eliminating RCODE_POINTERS
Also use shorter code in the dispatcher if we can get away with it (e.g. on
Windows where the relevant memory is in the low 2GB).
2014-12-14 18:19:37 -08:00
skidau d02eb3ca59 Merge pull request #1640 from rohit-n/switch-default
Silence some -Wswitch-default warnings.
2014-12-13 19:47:06 +11:00
magumagu e479606b07 JIT: simplify code using MOVTwo. 2014-12-12 22:29:49 -08:00
magumagu 43d56febc4 JIT: use fastmem loads in MMU mode.
Even in games that require MMU mode, loads outside the area specified by
the BAT are rare, so fastmem is a substantial improvement.

All of the interesting changes are in the backpatch handler, to make it
generate DSI exceptions correctly.
2014-12-12 22:08:46 -08:00
skidau 6fb89e3b77 Fixed the Y button (typo) on the GC adapter. 2014-12-13 16:14:18 +11:00
skidau 1f41c3c2d5 Fixed the non-responsive d-pad on the GC Adapter.
Fixed -Wmissing-declarations and -Wshadow warning (thanks rohit-n).
2014-12-13 15:04:03 +11:00
Pierre Bourdon 4747cc7a15 Fix DSP CMPAR disassembly
Previously the two operand register selection bits were inverted, causing "CMPAR AC1, AX0.H" to be disassembled as "CMPAR AC0, AX1.H".

DSP RE is always fun: on the one hand Nintendo does a lot of stupid shit, so anything weird could be a legitimate bug of the UCode that is not supposed to make any sense. On the other hand, Dolphin *also* does a lot of stupid shit, so there's always that doubt.

Note: completely untested change - done with the GH text editor, just to show you how much I care :) . These operand descriptions are only used for disassembly, so no real behavior change is expected.
2014-12-13 04:14:51 +01:00
skidau 297ef16745 Merge pull request #1678 from skidau/GC-Adapter
Added GameCube Adapter support
2014-12-13 12:06:17 +11:00
Rohit Nirmal b030d29067 Silence some -Wswitch-default warnings. 2014-12-11 22:23:05 -06:00
skidau aaa2dca554 Merge pull request #1684 from skidau/mmu-blocklink
Enable block-linking with MMU
2014-12-12 13:51:39 +11:00
skidau 110d079c1e Enable block-linking with MMU. Blocks that cause an ISI exception are not linked. 2014-12-12 13:25:51 +11:00
Lioncash 815c29f6f4 Merge pull request #1682 from JosJuice/volumehandler-return
VolumeHandler: Return success value
2014-12-11 20:38:43 -05:00
skidau fe67230663 Merge pull request #1670 from lioncash/array
FifoRecorder: Use std::vector for m_Ram and m_ExRam
2014-12-11 14:26:09 +11:00
skidau 30b34f3b2e Moved the GC Adapter processing under "Standard Controller" as it appears the adapter does not work with controllers other than the standard controller (pads, bongos, some dance mats). 2014-12-11 14:06:35 +11:00
skidau 8fdd04e647 Fixed wireless GC controller detection.
Made the controller update thread-safe.
Added pad origin to wired and wireless pads only.
2014-12-11 11:15:36 +11:00
JosJuice 16f3970c79 VolumeHandler: Return success value 2014-12-10 22:25:02 +01:00
skidau 344c43cc74 Retrieved the endpoint addresses of the GC Adapter via the descriptor. 2014-12-10 21:35:30 +11:00
skidau 8d4a47d40c Added GameCube Adapter support.
The libusb driver must be installed on the adapter (e.g. zadig can be used to install the driver in Windows).  GameCube pad controllers are supported and will override the current input device assigned to the port.  GameCube controller buttons are auto-configured and cannot be re-assigned.  Rumble is supported.  Hotplug is supported while playing a game.  If a controller is unplugged from the adapter, Dolphin will fallback to using the host input device on that port.  If a port on the adapter is unused, Dolphin will use the host input device for that port, allowing a mixture of host input devices and controllers connected to the adapter.

The adapter support can be disabled in the Controllers config if the OS driver is preferred (allowing the pad buttons to be reconfigured).

One adapter per system is supported.
2014-12-10 20:45:45 +11:00
Fiora 92aad1140e JIT: fix MOVD_xmm typoes in ConvertDoubleToSingle
Ordering, plus MOVQ instead of MOVD
2014-12-09 04:19:44 -08:00
skidau 1ce3696e8b Merge pull request #1623 from FioraAeterna/fixppcfp
JIT: fix PPC_FP snan/qnan handling
2014-12-09 14:25:23 +11:00
Lioncash faf962d528 FifoRecorder: Use std::vector for m_Ram and m_ExRam
No need to delete/recreate the arrays every time a new recording happens. Just zero it out.
2014-12-07 18:13:53 -05:00
Tillmann Karras 6e928d08a0 Jit64: clean up casts in memory operands 2014-12-07 20:23:27 +01:00
Ryan Houdek 81cc177c44 Merge pull request #1477 from magcius/nunchuk-cleanup
Nunchuk cleanup
2014-12-07 01:29:59 -06:00
Ryan Houdek d9d0e285c9 Merge pull request #1560 from magcius/pad-cleanup-1
Pad cleanup 1
2014-12-07 01:22:03 -06:00
Ryan Houdek 6d6b425061 Merge pull request #1647 from magumagu/mmu-flag-cleanup
Cleanup: remove unnecessary uses of the bMMU flag
2014-12-07 01:08:30 -06:00
Ryan Houdek dec2f9f89b Merge pull request #1596 from Tilka/wiimote
WiimoteReal: use inheritance instead of #ifdef
2014-12-07 01:03:08 -06:00
Ryan Houdek b9c6ee93b6 Merge pull request #1661 from FioraAeterna/fixloadstorebind
JIT: fix possible panicalert in loadstore
2014-12-07 00:54:59 -06:00
Fiora 68972da1e5 JIT: fix possible panicalert in loadstore
Didn't bind address register tcorrectly in a very rare case.
2014-12-06 16:09:13 -08:00
Fiora 3d12849967 JIT: fix snan/qnan handling in float loads/stores
Also simplify the conversion code with some suggestions by flacs; might even
be slightly faster now despite handling more cases.
2014-12-06 13:07:24 -08:00
Rohit Nirmal fa501e9d8d Fix -Wshadow warning. 2014-12-05 20:33:24 -06:00
skidau f7a16eca84 Merge pull request #1437 from skidau/Remove-DSP-thread-option
Removed the DSP LLE on separate thread option.
2014-12-06 10:54:53 +11:00
skidau d485acdb51 Stored a copy of the PTE in the TLB like the real hardware does.
Updated PTE.R bit on Write and Instruction fetch.
Added code to read the PTE from MEM2 if the PTE is stored there.
Refactored the two hash functions to reduce code duplication.
Updated save state version.
2014-12-06 10:28:34 +11:00
skidau 997681b65a Removed the tag check in InvalidateTLBEntry. All four TLB entries are always cleared on each invalidate command.
Initialised the TLB cache to start from a consistent state on reset.
2014-12-05 19:56:45 +11:00
skidau 693f413364 Updated C bit on TLB cache hits.
Added TLB state to the save state file.
2014-12-05 14:29:13 +11:00
Tillmann Karras 8d9a30b370 WiimoteReal: use inheritance instead of #ifdef 2014-12-05 00:16:41 +01:00
Tillmann Karras 94197b604e WiimoteReal: inline unnecessary function 2014-12-04 17:09:12 +01:00
Tillmann Karras d087cb95cd WiimoteReal: shuffle code around 2014-12-04 17:09:12 +01:00
Tillmann Karras a1e974fedf WiimoteReal: add m_ prefix to member variables 2014-12-04 17:09:12 +01:00
skidau b1b7ae9f6a Merge pull request #1644 from FioraAeterna/fixtlb
TLB: fix backwards exception check
2014-12-04 13:19:03 +11:00
Ryan Houdek d8cb976bba Merge pull request #1639 from Sonicadvance1/aarch64_improvements
Aarch64 improvements
2014-12-03 19:15:55 -06:00
Lioncash c715a4f8ef Jit: Remove unnecessary include 2014-12-03 17:30:57 -05:00
magumagu 6b34b1b0d0 JIT: remove unnecessary uses of MMU flag. 2014-12-03 14:06:06 -08:00
magumagu c3b36de51e HLE code replacement: remove unused code. 2014-12-03 14:05:05 -08:00
Lioncash 241c94d337 Merge pull request #1645 from magumagu/jit-unused-flag
JIT: remove unused flag.
2014-12-03 16:13:31 -05:00
Fiora a4c6cf85e9 TLB: fix backwards exception check 2014-12-03 06:00:23 -08:00
skidau b9b3277fb5 Merge pull request #1618 from JosJuice/dvd-low-open-partition
Fix Wii disc partitions
2014-12-03 21:24:56 +11:00
Ryan Houdek 71e4e67ae1 [AArch64] Only flush registers that are needed with interpreter fallback.
We try to keep as many registers as possible in callee saved registers, so if we have guest registers in the correct registers and the interpreter
call we are falling back to doesn't need the registers then we can dump just those ones. Which means we don't have to dump 100% of our register state
when falling to the interpreter.
2014-12-02 21:08:38 -06:00
Ryan Houdek 71b77f3173 [AArch64] Makes some integer instructions more clear what they're doing.
ComputeRC was a bit unclear by using 64bit registers for setting the immediate and then calling SXTW on a 6b4it register which is just a bit obscure.
When the source register is an immediate in cntlzwx, just use the built in GCC function instead of our own implementing for counting leading zeros.
2014-12-02 21:08:38 -06:00
Ryan Houdek 8dfb8d8ad5 [AArch64] Implements HLE function injection 2014-12-02 21:08:38 -06:00
Ryan Houdek 51ad798105 [AArch64] Implements block linking.
Before block linking was enabled but it wasn't ever implemented.
Implements link blocks and destroy block functions and moves the downcount check in the WriteExit function so it doesn't get overwritten when linking.
2014-12-02 21:08:38 -06:00
Ryan Houdek ca04601b14 [AArch64] Fixes the dispatcher
Changes the dispatcher to make sure to we are saving the LR(X30) to the stack. Also makes sure to keep the stack aligned.
AArch64's AAPCS64 mandates the stack to be quad-word aligned.

Fixes the dispatcher from infinite looping due to a downcount check jumping to the dispatcher. This was because checking exceptions and the state
pointer wouldn't reset the global conditional flags. So it would leave the timing/exception, jump to the start of the dispatcher and then jump back
again due to the conditional branch.
2014-12-02 21:08:38 -06:00
Ryan Houdek c3c80e9440 [AArch64] Improves the register cache.
Removes the REG_AWAY nonsense I was doing. I've got to get the JIT more up to speed before thinking of insane register cache things.
Also fixes a bug in immediate setting where if the register being set to an immediate already had a host register tied to it then it wouldn't free the
register it had. Resulting in register exhaustion.
2014-12-02 21:08:38 -06:00
Ryan Houdek 08660c89ad Fix register usage detection in PPCAnalyst.
lmw/stmw weren't properly setting input and output registers since they use multiple registers.
dcbz was just missing a flag in the instruction tables.
2014-12-02 16:12:33 -06:00
Fiora 863fb91cad JIT: fix profiler call
Sometimes this seems to require a 64-bit offset, so use CallFunction instead
2014-12-02 10:17:58 -08:00
JosJuice bbd7370d82 DVDInterface: Tweak speeds 2014-12-02 12:27:03 +01:00
Lioncash 54f1e3a3c1 Merge pull request #1630 from lioncash/unused
WII_IPC_HLE_Device_fs: Remove unused macro constant
2014-12-01 21:49:07 -05:00
skidau b34c80d138 Merge pull request #1626 from kamiyo/fix-wiimote-volume-divisor
Fix Wiimote speaker divisor for format 0x00
2014-12-02 12:51:15 +11:00
Lioncash 11e6d75ea6 WII_IPC_HLE_Device_fs: Remove unused macro constant 2014-12-01 19:33:53 -05:00
Lioncash af5b1063bf Merge pull request #1619 from FioraAeterna/removepxor
JIT: remove unnecessary pxor in paired stores
2014-12-01 15:50:31 -05:00
kamiyo e8c393b00f Fix wiimote speaker divisor.
Playing with the wiimote volume in the Wii menu in-game, I found that the range for m_reg_speaker.volume is 0 -127, not 0 - 64.
2014-12-01 13:06:53 -05:00
Ryan Houdek 4946c6876d Merge pull request #1607 from Sonicadvance1/armv7-optimizations
A whole bunch of ARMv7 optimizations and minor fixes.
2014-11-30 15:48:27 -06:00
Fiora 644a661bf1 JIT: remove unnecessary pxor in paired stores
I don't think this is necessary anymore?
2014-11-30 08:11:45 -08:00
magumagu 4bb48d09dd DiskIO: Clean up GetTMD() API. 2014-11-30 16:38:13 +01:00
magumagu b1df4e5986 Make DVDLowOpenPartition actually change partitions. 2014-11-30 16:01:05 +01:00
Ryan Houdek cd13d2d66f [ARM32] Fix a couple bugs in the paired loadstore routines.
This code was obviously wrong, we were sign extending 8 bit unsigned values and loading from the wrong offset as well.
This fixes a bug in Muramasa where some colours were going insane.
2014-11-30 04:10:17 +00:00
Ryan Houdek b848365f78 [ARM32] Minor optimization in paired loadstores.
When the offset can fit in the instruction encoding make sure to do so.
2014-11-30 04:10:16 +00:00
Ryan Houdek 52c6fb180b [ARM32] Moves loadstore extend flag to backpatch code. 2014-11-30 04:10:16 +00:00
Ryan Houdek 32dc105aa3 [ARM32] Eat a register to store our memory base.
This saves at least two instructions per fastmem operation.
2014-11-30 04:10:16 +00:00
Ryan Houdek e2f8286415 [ARM32] Adds unsigned compares.
Superscedes PR #1131.
Optimizes cmpi a bit.
2014-11-30 04:10:16 +00:00
Ryan Houdek 581ab9edec [ARM32] cntlzwx optimization if source is immediate 2014-11-30 04:10:16 +00:00
Ryan Houdek 9c82adb14f [ARM32] negx optimization if source is immediate 2014-11-30 04:10:15 +00:00
Ryan Houdek 1dbb39f791 [ARM32] srawix optimization when source is an immediate. 2014-11-30 04:10:15 +00:00
Ryan Houdek fca0fd9dd5 [ARM32] rlwimix and rlwnmx optimizations. 2014-11-30 04:10:15 +00:00
magumagu c693cf46e9 JIT: remove unused flag. 2014-11-29 12:41:36 -08:00
Fiora 72c96c20d3 JIT: more optimizing of float ops based on known input characteristics
If the inputs are both float singles, and the top half is known to be identical
to the bottom half, we can use packed arithmetic instead of scalar to skip
the movddup.

This is slower on a few rather old CPUs, plus the Atom+Silvermont, so detect
Atom and disable it in that case.

Also avoid PPC_FP on stores if we know that the output came from a float op.
2014-11-29 11:33:11 -08:00
Fiora 4e0591cdf1 JIT: float instruction attribute fixes, fix binding mistakes
These instructions modify only the bottom halves of the output register,
so the output register needs to be treated as an input too.
2014-11-29 11:30:52 -08:00
Fiora 8d039a77af JIT: minor cleanup, avoid MOVSD where MOVAPD will do
Avoids false dependencies.
2014-11-29 11:30:51 -08:00
Fiora 7df50b0710 JIT: skip weird fmul rounding if the input is known to be single precision 2014-11-29 11:30:51 -08:00
Ryan Houdek f588a82b9a Merge pull request #1294 from FioraAeterna/noaccuratefcmp
JIT: remove "accurate fcmp" option
2014-11-28 22:48:11 -06:00
Ryan Houdek 1aed2542c7 Merge pull request #1602 from FioraAeterna/fixforce25bitimprecise
JIT: fix Force25BitPrecision with accurate single precision mode off
2014-11-28 22:42:44 -06:00
Ryan Houdek 5003618587 Merge pull request #1605 from FioraAeterna/fixcrormerge
JIT: fix fcmp+cror merging bug
2014-11-28 22:39:13 -06:00
Ryan Houdek 1a85df0459 Merge pull request #1603 from FioraAeterna/nofastinterrupts
JIT: remove "fast interrupts" option set and then used nowhere
2014-11-28 22:37:52 -06:00
Ryan Houdek ec3d6da7b5 [ARM32] Remove conditional execution from store instructions. 2014-11-29 02:44:17 +00:00
Ryan Houdek 6c399ce9ae [ARM32] Removes a block of conditional execution in the dispatcher. 2014-11-29 02:42:30 +00:00
Ryan Houdek e358696d46 [ARM32] Removes conditional execution from ARMv7's Jit function. 2014-11-29 02:42:22 +00:00
Fiora d42305aba0 JIT: fix fcmp+cror merging bug
Destination CR bit needs to be cleared if it's not one of the sources.
2014-11-28 16:11:04 -08:00
Jasper St. Pierre 854f6b8688 HW: Poll system input from system timers
Rather than playing terrible hacks to determine the start of input
frames, just update system input periodically. Specifically, every
60th of a second.
2014-11-28 10:56:11 -08:00
Jasper St. Pierre f3b739341e HW: Remove UpdateOutput
All of the rumble interfaces are now immediate mode.
2014-11-28 10:54:04 -08:00
Jasper St. Pierre 1cee3b8cc6 WiimoteEmu: Hardcode acceleration calibration values
Now we don't have any runtime calibration at all.
2014-11-28 10:51:30 -08:00
Jasper St. Pierre 5f6cfd67b7 Nunchuk: Hardcode Nunchuk accelerometre calibration values as well 2014-11-28 10:51:30 -08:00
Jasper St. Pierre 211eafc130 Nunchuk: Hardcode Nunchuk stick calibration values
The game can never change these, so there's no reason to make it
dynamic. Just put the constants in the code.

While we're at it, take the time to clean up the code and also
and document several of the hacks we're doing inside to make the code
clearer to understand.
2014-11-28 10:51:30 -08:00
Jasper St. Pierre 64014d1dcd Nunchuk: Use the accel_cal struct directly in nu_cal 2014-11-28 10:51:30 -08:00