WiimoteEmu: Hardcode acceleration calibration values
Now we don't have any runtime calibration at all.
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@ -39,10 +39,6 @@ static const u8 eeprom_data_0[] = {
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// assuming last 2 bytes are checksum
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0xA1, 0xAA, 0x8B, 0x99, 0xAE, 0x9E, 0x78, 0x30, 0xA7, /*0x74, 0xD3,*/ 0x00, 0x00, // messing up the checksum on purpose
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0xA1, 0xAA, 0x8B, 0x99, 0xAE, 0x9E, 0x78, 0x30, 0xA7, /*0x74, 0xD3,*/ 0x00, 0x00,
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// Accelerometer
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// 0g x,y,z, 1g x,y,z, idk, last byte is a checksum
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0x80, 0x80, 0x80, 0x00, 0x9A, 0x9A, 0x9A, 0x00, 0x40, 0xE3,
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0x80, 0x80, 0x80, 0x00, 0x9A, 0x9A, 0x9A, 0x00, 0x40, 0xE3,
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};
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static const u8 motion_plus_id[] = { 0x00, 0x00, 0xA6, 0x20, 0x00, 0x05 };
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@ -395,11 +391,10 @@ void Wiimote::GetAccelData(u8* const data, const ReportFeatures& rptf)
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wm_accel& accel = *(wm_accel*)(data + rptf.accel);
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wm_buttons& core = *(wm_buttons*)(data + rptf.core);
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accel_cal& calib = *(accel_cal*)&m_eeprom[0x16];
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u16 x = (u16)(m_accel.x * (calib.one_g.x - calib.zero_g.x) + calib.zero_g.x);
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u16 y = (u16)(m_accel.y * (calib.one_g.y - calib.zero_g.y) + calib.zero_g.y);
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u16 z = (u16)(m_accel.z * (calib.one_g.z - calib.zero_g.z) + calib.zero_g.z);
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u16 x = (u16)(m_accel.x * ACCEL_RANGE + ACCEL_ZERO_G);
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u16 y = (u16)(m_accel.y * ACCEL_RANGE + ACCEL_ZERO_G);
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u16 z = (u16)(m_accel.z * ACCEL_RANGE + ACCEL_ZERO_G);
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if (x > 1024)
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x = 1024;
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@ -106,6 +106,13 @@ public:
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BUTTON_HOME = 0x8000,
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};
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enum
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{
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ACCEL_ZERO_G = 0x80,
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ACCEL_ONE_G = 0x9A,
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ACCEL_RANGE = (ACCEL_ONE_G - ACCEL_ZERO_G),
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};
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Wiimote(const unsigned int index);
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std::string GetName() const override;
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@ -495,29 +495,4 @@ struct wm_speaker_data
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// Custom structs
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/**
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* @struct accel_t
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* @brief Accelerometer struct. For any device with an accelerometer.
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*/
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struct accel_cal
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{
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struct
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{
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u8 x, y, z;
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u8 xlo : 2;
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u8 ylo : 2;
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u8 zlo : 2;
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} zero_g;
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struct
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{
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u8 x, y, z;
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u8 xlo : 2;
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u8 ylo : 2;
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u8 zlo : 2;
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} one_g;
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};
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static_assert(sizeof(accel_cal) == 8, "acceleration data needs needs to be 8 bytes");
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#pragma pack(pop)
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