Léo Lam
b555f0fb93
Merge pull request #9265 from lioncash/core-log3
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Core: Convert logging over to fmt pt.3
2020-11-23 02:46:58 +01:00
JosJuice
b53127a1fa
Merge pull request #9274 from JosJuice/av-register-all
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FrameDump: Re-add call to av_register_all
2020-11-22 12:45:59 +01:00
Sepalani
79f50cd4fd
IP/Top: Fix fallback IP address
2020-11-22 15:34:27 +04:00
Léo Lam
5d9eb8f6ce
Merge pull request #9271 from leoetlino/warnings
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Fix several warnings and only enable extra warnings for our own code
2020-11-22 02:04:53 +01:00
JosJuice
118d056410
FrameDump: Re-add call to av_register_all
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This was removed in 4902146329
.
We still need this for the ffmpeg version we're using on Windows.
2020-11-22 00:11:23 +01:00
Lioncash
cbbf044064
Core: Convert logging over to fmt pt.3
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Continues the migration over to fmt up to IOS' ES module.
2020-11-21 05:56:37 -05:00
LC
41b79a66c7
Merge pull request #9270 from leoetlino/dtm-gameid-null
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Core/Movie: Fix a likely out-of-bounds read for PanicAlertT
2020-11-21 01:53:15 -05:00
Léo Lam
9efc81ae98
Fix variable shadowing warnings
2020-11-21 02:08:09 +01:00
Léo Lam
7840f61524
Silence "missing switch cases" warnings
2020-11-21 02:08:09 +01:00
Léo Lam
6ab1ab1f12
Fix -Wmaybe-uninitialized warnings
2020-11-21 02:08:09 +01:00
Léo Lam
82f1e6204d
Fix -Wsign-compare warnings
2020-11-21 02:08:09 +01:00
Léo Lam
4b7f784d1b
Disable -Wstringop-truncation warnings
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Disable -Wstringop-truncation warnings as they result in many false
positives.
In most (all?) cases where std::strncpy is used, we want to fill the
entire buffer or match emulated code that also ignores the null
terminator, so the warnings are not useful.
Given that Dolphin itself mostly uses std::string, they do not
really help catch any bugs.
2020-11-21 02:08:08 +01:00
Léo Lam
83b9feff90
Core/Movie: Fix a likely out-of-bounds read for PanicAlertT
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gameID isn't null terminated since it is just an std::array<char, 6>
and .data() returns a char* so {fmt} would go way beyond the bounds of
the array when it attempts to determine the length of the string.
The fix is to pass a std::string_view to {fmt}. This commit adds
a GetGameID() function that can also be used to simplify
string comparisons.
2020-11-21 01:30:02 +01:00
Léo Lam
ade9f92a63
Enable extra warnings in Source CMakeLists, not in root CMakeLists
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Having extra warnings enabled for everything including external
libraries produces an overwhelming amount of warnings in code that
isn't even part of our codebase.
Move the various warning flags to Source/CMakeLists.txt to get rid
of those useless warnings.
Note that the Source CMakeLists.txt is already where the MSVC warnings
are defined, so this commit improves consistency as well.
2020-11-21 00:59:17 +01:00
Stenzek
d6ce8eef36
Software: Use same logic for colors as hardware backends
2020-11-20 15:54:06 -08:00
Stenzek
51724c1ccd
LightingShaderGen: Always calculate lighting for both color channels
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Cel-damage depends on lighting being calculated for the first channel
even though there is no color in the vertex format (defaults to the
material color). If lighting for the channel is not enabled, the vertex
will use the default color as before.
The default value of the color is determined by the number of elements in
the vertex format. This fixes the grey cubes in Super Mario Sunshine.
If the color channel count is zero, we set the color to black before the
end of the vertex shader. It's possible that this would be undefined
behavior on hardware if a vertex color index that was greater than the
channel count was used within TEV.
2020-11-20 15:54:04 -08:00
Léo Lam
fa73b1a23f
Merge pull request #9269 from JosJuice/fmt-positional-checks
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Common: Assert that translatable strings use positional arguments
2020-11-21 00:29:43 +01:00
JosJuice
115dedec63
Android: Fix default values for GC/Wii controller 1
2020-11-20 22:17:00 +01:00
JosJuice
0dcb6794d3
Android: Remove "Reset Paths to Default Settings"
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There is now a more general way of resetting settings,
so we don't need this.
2020-11-20 22:17:00 +01:00
JosJuice
064cde9774
Android: Long press a setting to reset it
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This is particularly important for game INIs, where a setting being
unset is not the same as it being set to the default value.
2020-11-20 22:17:00 +01:00
JosJuice
e4ceed2bed
Common: Assert that translatable strings use positional arguments
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Like PR 9260, but for a different requirement (see PR 9253).
2020-11-20 20:24:30 +01:00
JosJuice
e63b00e562
Fix translatable strings which contain non-positional arguments
2020-11-20 20:24:30 +01:00
Léo Lam
f82145d9dd
EXI_DeviceMemoryCard: Use std::array
2020-11-20 19:41:23 +01:00
Léo Lam
f81062f561
EXI_DeviceMemoryCard: Use enum class for Command
2020-11-20 19:38:07 +01:00
Léo Lam
b2f00be637
EXI_DeviceMemoryCard: Fix member variable names
2020-11-20 19:37:39 +01:00
Léo Lam
1f15119f80
EXI_DeviceMemoryCard: Use override rather than virtual
2020-11-20 19:36:34 +01:00
Léo Lam
279197b278
EXI_DeviceMemoryCard: Use more efficient overload of find_last_of
2020-11-20 19:36:34 +01:00
Léo Lam
4ad88ce2e4
EXI_DeviceMemoryCard: Clean up casts and implicit conversions
2020-11-20 19:36:33 +01:00
Léo Lam
e144d20dd6
EXI_DeviceMemoryCard: Remove unused include
2020-11-20 18:51:16 +01:00
Léo Lam
2631243379
EXI_DeviceMemoryCard: Rename variables to follow our naming conventions
2020-11-20 18:51:16 +01:00
JosJuice
730f9cb7bd
Android: Fix IllegalStateException on startup
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See https://github.com/dolphin-emu/dolphin/pull/9095#pullrequestreview-535576465
2020-11-20 18:33:00 +01:00
Léo Lam
542c49bab0
Core: Fix invalid lambda captures
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PR #9260 made the MsgAlert macros use lambdas so that local
constexpr variables can be added while keeping the ability to
return a boolean from the macros.
Unfortunately, C++17 forbids referring to structured bindings in lambda
captures. This is fixed in P1091R3 but we cannot rely on C++20 yet...
2020-11-20 18:27:56 +01:00
Léo Lam
f45a4a5916
Merge pull request #9263 from lioncash/core-log2
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Core: Convert logging over to fmt pt.2
2020-11-20 16:36:47 +01:00
Léo Lam
88cc1b7c8a
DSP: Fix one DEBUG_LOG call
2020-11-20 16:21:05 +01:00
Lioncash
a0f9b041a0
Core: Convert logging over to fmt pt.2
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Continues the core migration of logs up to the EXI handling code.
2020-11-20 10:05:44 -05:00
Léo Lam
419dfe4be4
Merge pull request #9260 from leoetlino/fmt-checks
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Common/Log: Add compile-time format string checks
2020-11-20 16:05:25 +01:00
Jonathan Marek
a20e69ff51
Vulkan: fix validation error in bSupportsGeometryShaders=false case
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In CreateDescriptorSetLayouts(), one less dynamic binding is created when
bSupportsGeometryShaders=false. Reduce the dynamicOffsetCount argument by
one in that case. Avoids this validation error:
Attempting to bind 3 descriptorSets with 2 dynamic descriptors, but
dynamicOffsetCount is 3. It should exactly match the number of dynamic
descriptors. The Vulkan spec states: dynamicOffsetCount must be equal to
the total number of dynamic descriptors in pDescriptorSets
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
[Applied clang-format]
Signed-off-by: Léo Lam <leo@leolam.fr>
2020-11-20 12:23:34 +01:00
Léo Lam
c580a70a12
Merge pull request #9210 from Dentomologist/regions-show-hide-all
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DolphinQt: Add Show/Hide All options to gamelist region menu
2020-11-20 11:35:22 +01:00
Dentomologist
7ded075561
DolphinQt: Add Show/Hide All options to gamelist region menu
2020-11-19 20:39:49 -08:00
Léo Lam
858d7612ef
Merge pull request #9170 from JosJuice/android-extension-hack-2
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Android: Remove hacks for Wii Remote extension setting, round 2
2020-11-20 02:47:23 +01:00
Léo Lam
30bffca5c3
Merge pull request #9193 from JosJuice/android-clear-motioncontrolsenabled
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Android: Re-add motionControlsEnabled to clearWiimoteNewIniLinkedPreferences
2020-11-20 02:37:51 +01:00
Léo Lam
7f7fd4d8d3
Merge pull request #9220 from jordan-woyak/ext-crypto
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WiimoteEmu: Implement extension encryption edge case.
2020-11-20 02:28:17 +01:00
Léo Lam
bca82bb942
Merge pull request #9239 from altimumdelta/FFDUMP_Separate_Logging
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FrameDump Logging: Separate log type and migrate to fmt
2020-11-20 02:21:57 +01:00
Léo Lam
5921a93d71
Merge pull request #9247 from Dentomologist/fix-updater-temporary-folder
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Fix updater not always cleaning up temp directory
2020-11-20 02:01:43 +01:00
Léo Lam
eff566b318
Merge pull request #9258 from lioncash/core-log
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Core: Convert logging over to fmt pt. 1
2020-11-19 20:32:19 +01:00
Lioncash
958cbf38a4
Core: Convert logging over to fmt pt. 1
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Converts up to the DSP-related files for easier reviewing, the rest will
be progressively moved over after this change gets merged.
2020-11-19 14:21:06 -05:00
Léo Lam
e3247b567d
Merge pull request #9185 from Losuc/skipEFBaccessHotkey
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Add a Skip EFB Access Hotkey
2020-11-19 17:28:45 +01:00
Léo Lam
dde6090e98
Common/MsgHandler: Add compile-time format string checks
2020-11-19 17:09:24 +01:00
Léo Lam
62eeb05519
Common: Validate the number of {} fields in format strings
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Unfortunately, {fmt} allows passing too many arguments to a format call
without raising any runtime or compile-time error [1].
As this is a common source of bugs since we started migrating to {fmt},
this commit adds some custom logic to validate the number of
replacement fields in format strings in addition to {fmt}'s own checks.
[1] https://github.com/fmtlib/fmt/issues/492
2020-11-19 17:09:24 +01:00
Léo Lam
47c91696ee
Common/Log: Check format strings
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Helps with catching incorrect format strings.
PanicAlertFmt already uses FMT_STRING and fmt::make_args_checked.
2020-11-19 17:09:24 +01:00
Admiral H. Curtiss
83c235b7cb
WiiUtils: Create Wii Shop log files when installing a WAD.
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Fixes https://bugs.dolphin-emu.org/issues/12269
2020-11-19 03:26:27 +01:00
Léo Lam
4eecb8fd11
Merge pull request #9248 from lioncash/video-fmt
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VideoCommon: Migrate over to fmt
2020-11-18 11:10:48 +01:00
Lioncash
3d9b2aa005
VideoCommon: Migrate over to fmt
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Migrates off the printf-based formatting where applicable.
2020-11-17 21:23:58 -05:00
Léo Lam
eb1581bbcc
Merge pull request #9246 from JosJuice/translation-eot
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DolphinQt: Don't return 0x04 bytes from tr
2020-11-18 02:31:13 +01:00
Léo Lam
31d7be521c
Merge pull request #7714 from cristian64/avoid_leaking_gamelistmodel
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DolphinQt: Avoid leaking the GameListModel instance to gracefully shutdown the GameTracker and prevent a crash on exit
2020-11-18 02:14:51 +01:00
Léo Lam
0339889806
Merge pull request #9251 from sepalani/sockopt
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IP/Top: Add missing sockopt
2020-11-18 02:10:37 +01:00
Léo Lam
b8bc6c3c86
Merge pull request #9256 from JosJuice/android-keep
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Android: Add @Keep annotation to things accessed using JNI
2020-11-18 01:01:34 +01:00
JosJuice
52c615f1b1
Remove a redundant i18n comment
2020-11-17 18:23:27 +01:00
JosJuice
a8d385c705
Android: Add @Keep annotation to things accessed using JNI
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This acts as a hint to both people and automated tools
that a variable or method shouldn't be renamed or removed.
2020-11-17 14:11:51 +01:00
JosJuice
9a01c3fb9f
Use positional arguments in all translatable fmt strings
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We want to use positional arguments in translatable strings
that have more than one argument so that translators can change
the order of them, but the question is: Should we also use
positional arguments in translatable strings with only one
argument? I think it makes most sense that way, partially
so that translators don't even have to be aware of the
non-positional syntax and partially because "translatable
strings use positional arguments" is an easier rule for us
to remember than "transitional strings which have more than
one argument use positional arguments". But let me know if
you have a different opinion.
2020-11-16 13:28:11 +01:00
Dentomologist
6dcf7643e5
Fix updater not always cleaning up temp directory
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Updater was only deleting TempUpdate folder when an error occured.
2020-11-13 12:25:53 -08:00
JosJuice
53da97208a
DolphinQt: Don't return 0x04 bytes from tr
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tr calls with more than one argument would have a 0x04 byte
in the returned string when no translation was found
(which always is the case when using Dolphin in English).
2020-11-12 19:44:44 +01:00
Léo Lam
8a621c2d5e
Merge pull request #9236 from lioncash/log-backend
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VideoBackends: Migrate logging over to fmt
2020-11-12 14:51:28 +01:00
Léo Lam
ec5313fe24
Merge pull request #9204 from fbastos1/master
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fix emulator issue #12139
2020-11-12 14:43:35 +01:00
Lioncash
d8e1921b57
InputCommon: Migrate over to fmt-capable panic alerts
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Continues the migration over to fmt.
2020-11-12 02:29:26 -05:00
LC
93212049ac
Merge pull request #9242 from lioncash/disc-panic
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DiscIO: Make use of fmt-capable panic alerts
2020-11-12 02:22:21 -05:00
JosJuice
161f8c3fad
Android: Warn when path in config is unavailable
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Content URIs stop working if Dolphin loses permissions,
which happens for instance when reinstalling Dolphin.
2020-11-11 18:56:15 +01:00
JosJuice
9e3e325add
Merge pull request #9243 from JosJuice/android-input-overlay-null
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Android: Add null check for InputOverlay
2020-11-11 11:22:41 +01:00
JosJuice
32ad2dcec3
Android: Add null check for InputOverlay
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Hopefully fixes https://bugs.dolphin-emu.org/issues/12316 .
2020-11-11 10:38:49 +01:00
Lioncash
689eec5304
DiscIO: Make use of fmt-capable panic alerts
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Migrates the DiscIO code over to fmt.
2020-11-11 01:09:42 -05:00
LC
ae83685b0b
Merge pull request #9237 from lioncash/msghandler
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Common/MsgHandler: Add fmt-capable variants of the alert macros
2020-11-11 00:34:45 -05:00
altimumdelta
f44b13ffcd
FrameDump Logging: Separate log type and migrate to fmt
2020-11-10 17:17:43 +01:00
LC
0a2564a89d
Merge pull request #9234 from lioncash/rename-fmt
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ShaderGenCommon: Rename WriteFmt() to Write()
2020-11-09 22:08:42 -05:00
JosJuice
ff4b7ca7f4
Remove Android-specific settings from UISettings.cpp
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They are unused, since there is no C++ code that touches
these settings. See the discussion in PR 9152, which is
a PR that adds a lot more Android-specific settings.
2020-11-09 21:41:00 +01:00
JosJuice
e260f9815c
Android: Move orientation setting to main settings screen
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I moved it from the main settings screen to the in-game menu
in PR 8439 so that it could be changed while a game is running,
but now that the main settings can be accessed while a game is
running, there's no reason to not put it in the main settings.
https://bugs.dolphin-emu.org/issues/12067
2020-11-09 21:41:00 +01:00
Lioncash
7b21f7af2e
Common/MsgHandler: Add fmt-capable variants of the alert macros
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Adds an interface that uses fmt under the hood, which is much more
flexible than printf, particularly for localization purposes, given fmt
supports positional formatters in a cross-platform manner out of the box
with no configuration necessary.
2020-11-09 08:48:17 -05:00
LC
43e2f0e88f
Merge pull request #9235 from lioncash/ui-log
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UICommon: Migrate logging over to fmt
2020-11-09 07:28:28 -05:00
JosJuice
8181a7b3dd
Android: Remove unnecessary ANativeWindow_release call
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This is already handled by SurfaceDestroyed. In the worst case,
the extra code could even race with SurfaceDestroyed if they
are triggered at the same time, but this is highly improbable.
2020-11-09 10:38:50 +01:00
JosJuice
d982afd1ef
Android: Fix alert messages when EmulationActivity is being destroyed
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The previous commit made this easy to reproduce when launching
an invalid disc image with the phone rotated incorrectly.
2020-11-09 10:38:50 +01:00
JosJuice
ee52f465b1
Android: Fix rotating EmulationActivity after boot fails
...
Time for yet another new iteration of working around the
"surface destruction during boot" problem...
This time, the strategy is to use a mutex in MainAndroid.cpp.
2020-11-09 10:38:49 +01:00
JosJuice
d06830b274
Android: Only show emulation menu toast if boot succeeds
2020-11-09 10:33:53 +01:00
JosJuice
0280f3557c
Android: Finish EmulationActivity from C++
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This makes EmulationActivity automatically close if booting
fails, and lets us get rid of s_emulation_end_event.
2020-11-09 10:33:52 +01:00
Lioncash
21dd7a8ebb
Vulkan: Migrate logging over to fmt
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Migrates the vulkan backend over to the fmt-capable logger.
2020-11-09 03:26:16 -05:00
Lioncash
23a8baa605
Software: Migrate logging over to fmt
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Migrates the software backend over to the fmt-capable logger.
2020-11-09 03:14:01 -05:00
Lioncash
413d64e7fc
OpenGL: Migrate logging over to fmt
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Migrates over to the fmt-capable logger.
2020-11-09 03:09:09 -05:00
Lioncash
4d9a7c7a54
D3DCommon: Migrate logging over to fmt
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Migrates the logging over to the fmt-capable logger.
2020-11-09 03:03:26 -05:00
Lioncash
2345d5f98d
D3D: Migrate logging over to fmt
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Migrates the logging over to the fmt-capable logger.
2020-11-09 03:02:00 -05:00
Lioncash
d7834bd6b4
D3D12: Migrate logging over to fmt
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Migrates the logging over to the fmt-capable logger.
2020-11-09 02:59:51 -05:00
Lioncash
52f2fadb36
UICommon: Migrate logging over to fmt
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A very simple change that continues the migration of the logs over to
fmt.
2020-11-09 02:39:55 -05:00
Lioncash
a5b28f1f07
ShaderGenCommon: Rename WriteFmt() to Write()
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Now that we've converted all of the shader generators over to using fmt,
we can drop the old Write() member function and perform a rename
operation on the WriteFmt() to turn it into the new Write() function.
All changes within this are the removal of a <cstdarg> header, since the
previous printf-based Write() required it, and renaming. No functional
changes are made at all.
2020-11-09 02:31:49 -05:00
LC
a9ef7e0e43
Merge pull request #9225 from JosJuice/android-convertfragment-path
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Android: Rename path variable in ConvertFragment
2020-11-09 02:16:59 -05:00
LC
db83c7ec8d
Merge pull request #9227 from JosJuice/android-menu-scrollbar
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Android: Make scrollbar for in-game menu always visible
2020-11-09 02:16:34 -05:00
LC
98726400bc
Merge pull request #9230 from JosJuice/android-savesettings-onstop
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Android: Call saveSettings in EmulationActivity.onStop
2020-11-09 02:15:21 -05:00
LC
418f9faa9d
Merge pull request #9228 from JosJuice/android-jclass
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Android: Fix jobject/jclass warnings
2020-11-09 02:15:04 -05:00
LC
766fab2561
Merge pull request #9231 from Ebola16/ASW
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Android: Remove unnecessary WrongConstant warning suppression
2020-11-09 02:14:26 -05:00
LC
add2b44eb7
Merge pull request #9197 from lioncash/uber-pixel
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UberShaderPixel: Migrate over to fmt
2020-11-09 02:13:57 -05:00
JosJuice
6df543fbc9
Android: Catch SecurityException in ContentHandler
2020-11-08 23:05:34 +01:00
JosJuice
713d309386
Android: Call notifyItemChanged after file picker
2020-11-08 23:05:33 +01:00
JosJuice
62e6bedd25
Android: Show warning after picking file with wrong extension
2020-11-08 23:05:31 +01:00
JosJuice
73f013e3cc
Android: Use storage access framework for custom SD card paths
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This is part of my efforts to add support for scoped storage.
2020-11-08 17:51:59 +01:00
altimumdelta
77dc289517
CPUDetect: Indicate slow PDEP/PEXT only for Zen1/+/2 (Family 23)
2020-11-08 14:27:24 +01:00
Admiral H. Curtiss
cae741584b
InputCommon: Return error, if any, from ControlReference::SetExpression().
2020-11-08 01:04:33 +01:00
JosJuice
e4793cfb39
Android: Don't name unused JNIEnv/jobject/jclass parameters
2020-11-07 12:08:48 +01:00
JosJuice
57dc54144d
Android: Fix jobject/jclass warnings
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Static methods use jclass, and non-static methods use jobject.
2020-11-07 12:06:57 +01:00
Ryan Meredith
cd52da959c
Android: Remove unnecessary WrongConstant warning suppression
2020-11-07 01:35:59 -05:00
JosJuice
a1a4d12b62
Android: Call saveSettings in EmulationActivity.onStop
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I didn't realize that onSaveInstanceState doesn't get called
when finishing the activity.
2020-11-06 22:40:29 +01:00
JosJuice
2acd3abe35
Merge pull request #9223 from Ebola16/D
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Android: Suppress warnings in EmulationActivity
2020-11-06 19:57:06 +01:00
JosJuice
5afda5efe3
Merge pull request #9209 from Ebola16/AIRSDS
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Android: Update IR sensitivity default values
2020-11-06 19:56:53 +01:00
JosJuice
70df5446d3
Android: Make the handling of SAF open modes more robust
2020-11-06 17:40:03 +01:00
JosJuice
b6e236ef86
Android: Make scrollbar for in-game menu always visible
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Some users aren't noticing that the in-game menu can be scrolled.
I hope this will help with that, though I'm not sure by how much.
2020-11-06 11:40:38 +01:00
JosJuice
a348efe947
Fix dereferencing nullptr BootParameters
2020-11-06 09:34:53 +01:00
JosJuice
56122f38bb
Android: Rename path variable in ConvertFragment
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Not sure why I named it path, because it isn't a path.
2020-11-05 18:16:07 +01:00
Sepalani
4e32ec35a7
IP/Top: Add missing sockopt
2020-11-05 19:51:20 +04:00
Ryan Meredith
0a239cc1bd
Android: Suppress warnings in EmulationActivity
2020-11-04 20:34:25 -05:00
JosJuice
28aa04312c
Common/LinearDiskCache: Replace std::fstream with File::IOFile
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File::IOFile is better suited to this type of task.
Split out from a future PR.
2020-11-05 00:31:17 +01:00
Jordan Woyak
a9c643e698
WiimoteEmu: Implement extension encryption edge case.
2020-11-04 15:22:06 -06:00
Markus Wick
069840fb7e
Merge pull request #9218 from JosJuice/aarch64-hle-hooks
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JitArm64: Implement HLE function hooking
2020-11-04 10:29:37 +01:00
Jordan Woyak
3cd4c56645
Merge pull request #9203 from nick-michael/virtual-notches
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Logic & UI for "Virtual Notches"
2020-11-03 17:10:54 -06:00
Nick Michael
55dd3d7337
Virtual Notch settings and UI for octagonal stick
2020-11-03 22:06:27 +00:00
Jordan Woyak
d2f80a4595
Merge pull request #9138 from martymac/VK_NULL_HANDLE-fix
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Fix build on FreeBSD i386 - nullptr vs VK_NULL_HANDLE
2020-11-03 08:28:11 -06:00
JosJuice
fe986b6161
JitArm64: Implement HLE function hooking
...
Closely based on the x86-64 implementation.
Fixes https://bugs.dolphin-emu.org/issues/10965 .
2020-11-03 09:48:22 +01:00
Ganael Laplanche
d456e2e391
Resolve VkDeviceMemory/nullptr type mismatch to fix build on FreeBSD i386
2020-11-03 07:47:43 +01:00
LC
d5c0a9a185
Merge pull request #9215 from JosJuice/android-pointer-portrait
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Android/InputOverlayPointer: Don't assume surface covers whole screen
2020-11-02 18:05:47 -05:00
LC
4e2875eec3
Merge pull request #9217 from JosJuice/android-touch-checks
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Android: Remove some touchscreen checks from EmulationActivity
2020-11-02 18:05:15 -05:00
Léo Lam
cbaf8f82ec
Merge pull request #9214 from OatmealDome/macos-bind
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Top: Set port when connecting a socket to find the default interface
2020-11-02 22:17:38 +01:00
Léo Lam
5b9cd83137
Merge pull request #8758 from sepalani/so-shutdown
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Socket: Abort pending operations on shutdown
2020-11-02 21:52:28 +01:00
OatmealDome
dd688f4eb0
Top: Set port when connecting a socket to find the default interface
2020-11-02 13:27:38 -05:00
JosJuice
8123263631
Android: Remove some touchscreen checks from EmulationActivity
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It's better to directly check whether we have an InputOverlay
than to check a proxy for it.
2020-11-02 11:05:21 +01:00
JosJuice
f6ef6a317d
Android: Don't reset savestate time on load
2020-11-02 10:47:39 +01:00
JosJuice
a66afc864f
Android/InputOverlayPointer: Don't assume surface covers whole screen
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This assumption is false both in portrait mode (where it only
covers the top half of the screen) and when using two apps at once.
Fixes https://bugs.dolphin-emu.org/issues/12307 .
2020-11-02 10:23:57 +01:00
JosJuice
4bb0ac918b
Simplify Arm64GPRCache::Flush
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`flush = cond ? flush : true` makes little sense when `flush`
is always true at that point.
2020-11-01 19:48:57 +01:00
Losucaru
407ef8b596
Add a Skip EFB Access from CPU Hotkey
2020-10-29 21:03:06 -03:00
Ryan Meredith
9999cf05f3
Android: Update IR sensitivity default values
2020-10-29 17:58:16 -04:00
Léo Lam
f665ddae51
Merge pull request #9202 from WamWooWam/patch-http-requests
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Fix logger related crash when HTTP response is empty.
2020-10-29 22:07:24 +01:00
Léo Lam
650638c069
Merge pull request #9091 from shuffle2/pch
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Add some files to pch
2020-10-29 21:29:28 +01:00
Thomas May
72e1131123
Common: Fix logger related crash when HTTP response is empty
2020-10-29 21:20:59 +01:00
Felipe
d7fa75ef64
modify file export to create folder in OS when explicitly extracting a directory
2020-10-29 15:20:46 -04:00
LC
fe727ed1d0
Merge pull request #9194 from leoetlino/offsetof-warning
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IOS/USB: Fix -Winvalid-offset warnings
2020-10-29 12:53:11 -04:00
LC
3a5b921008
Merge pull request #9206 from Ebola16/SOMC
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Android: Minor cleanups
2020-10-29 12:52:40 -04:00
LC
752b1048df
Merge pull request #9196 from Dentomologist/update-register-view-debug-font
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DolphinQt: Update register view font when Debug Font changes
2020-10-29 12:52:02 -04:00
Dentomologist
5fe7528855
DolphinQt: Update register view font when Debug Font changes
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Resolves https://bugs.dolphin-emu.org/issues/12261
Co-authored-by: Léo Lam <leo@leolam.fr>
2020-10-29 09:31:14 -07:00
JMC47
6a3a71cfd7
Merge pull request #9141 from Techjar/but-for-how-long
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Re-enable GPU Texture Decoding under MoltenVK
2020-10-29 01:22:13 -04:00
Ryan Meredith
cc53249591
Android: showMotionControlsOptions cleanup
2020-10-28 06:17:11 -04:00
Sergei Trofimovich
447de580ab
Source/Core/Common/Config/Config.cpp: add missing <mutex> include
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Noticed missing include as a build failure on gcc-11:
```
[ 15%] Building CXX object Source/Core/Common/CMakeFiles/common.dir/Config/Config.cpp.o
Source/Core/Common/Config/Config.cpp:23:24:
error: 'unique_lock' in namespace 'std' does not name a template type
23 | using WriteLock = std::unique_lock<std::shared_mutex>;
| ^~~~~~~~~~~
Source/Core/Common/Config/Config.cpp:11:1:
note: 'std::unique_lock' is defined in header '<mutex>';
did you forget to '#include <mutex>'?
```
Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org>
2020-10-28 08:53:15 +00:00
Ryan Meredith
df4cef44fd
Android: Remove unused imports
2020-10-28 02:14:30 -04:00
LC
23e6980b7b
Merge pull request #9200 from shuffle2/nomoc
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dolphinqt msbuild: do not moc TASSlider.h
2020-10-27 13:28:16 -04:00
Lioncash
dc72edf0e2
UberShaderPixel: Migrate over to fmt
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Completes the migration over to using the fmt-formatting WriteFmt
function. The next PR will rename all usages of WriteFmt, while
simultaneously getting rid of the old printf code.
2020-10-27 13:25:11 -04:00
Ryan Meredith
721f3bef69
Android: Fix initTouchPointer
2020-10-27 05:15:17 -04:00
Shawn Hoffman
2ebe02fd1b
dolphinqt msbuild: do not moc TASSlider.h
2020-10-26 18:37:46 -07:00
Léo Lam
2d921da860
FileUtil: Fix format string
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Fixes a recent regression: https://github.com/dolphin-emu/dolphin/pull/9187#issuecomment-716835091
2020-10-26 22:47:56 +01:00