fires.gc
|
c9a8672987
|
some more wpad work...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@973 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-26 14:16:51 +00:00 |
omegadox
|
f1db84a999
|
OpenGL config window re-organization.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@972 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-26 13:35:34 +00:00 |
omegadox
|
309c50d26f
|
Added "Hacks" tab to OGL plugin config window and the hack option "Invert Depth". Use hacks to figure out some graphics bugs like the logo in ZWW is not a glDepth problem as I would figured it was. These hacks should be temp until the problem has been solved correctly. Also more hacks can help us figure out graphics problems we do not understand faster.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@971 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-26 12:03:12 +00:00 |
omegadox
|
fae0a612f9
|
Added controls to "Dolphin-Memory" window to let you change values in memory.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@970 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-26 09:09:53 +00:00 |
nakeee
|
225fb8a4c1
|
reverting BOOL type
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@969 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-26 08:57:17 +00:00 |
hrydgard
|
85145cb2dd
|
roll back accidental disabling of fullscreen shortcut
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@968 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-26 08:16:39 +00:00 |
omegadox
|
c1e94a0852
|
The AR will skip over any codes that causes any AR error and continue executing the working ones.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@967 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-26 07:10:11 +00:00 |
XTra.KrazzY
|
e02aeebf66
|
The original way of defining a BOOL.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@966 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 22:43:36 +00:00 |
tmator
|
a56cb7c0bb
|
BOOL is defined on apple 64
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@964 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 17:48:54 +00:00 |
tmator
|
8f3aa9e67b
|
more osx64 work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@963 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 17:47:46 +00:00 |
hrydgard
|
d3da9a67d7
|
savestates work better in Metroid Prime 2 (can jump ingame from intro screens with no graphics corruption)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@962 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 17:09:06 +00:00 |
hrydgard
|
5247f6661b
|
JIT a few more instructions. Very minor speed boost in a few games.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@961 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 15:59:09 +00:00 |
hrydgard
|
f77624147d
|
Cachable vertex loaders. Not a very big speedup in itself, but makes it easier to speed up vertex loading in the future.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@960 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 15:53:43 +00:00 |
omegadox
|
681a40dd36
|
revert
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@959 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 13:43:46 +00:00 |
omegadox
|
92f991dd2b
|
AR will ignore the codes it doesn't like and keep executing the working ones.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@958 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 13:35:01 +00:00 |
hrydgard
|
2f6d41e413
|
Move moving things around and preparing for the next step (cached vertexloaders).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@957 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 13:27:28 +00:00 |
hrydgard
|
bc79d22f5e
|
Move pipeline back into VertexLoader. Started work on VertexLoaderManager, which will cache VertexLoaders. (yep, the design plan changed a little bit).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@956 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 12:35:55 +00:00 |
omegadox
|
3a3eebc313
|
Some rewording.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@955 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 12:02:37 +00:00 |
Maarten ter Huurne
|
7be6725459
|
Include PluginSpecs.h so __cdecl is defined on non-Windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@954 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 11:12:03 +00:00 |
Maarten ter Huurne
|
98277aeda0
|
Fixed build ("file" -> "files"). Made indenting consistent again (tabs or spaces does not matter, but mixing them is evil).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@953 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 11:11:20 +00:00 |
omegadox
|
81a6259fd1
|
Added option "Enable cheats" to dolphin config and some AR code changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@952 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 10:11:35 +00:00 |
hrydgard
|
f14fca914d
|
OpenGL - Don't cache pointer to compiled code - cache pointer to NativeVertexFormat instead.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@950 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-25 09:59:00 +00:00 |
hrydgard
|
63793c7f4f
|
Missed this one
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@949 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-24 23:36:12 +00:00 |
hrydgard
|
72d8c3344b
|
Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@948 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-24 23:08:46 +00:00 |
tmator
|
a03f39ac36
|
now core, padsimple and dsp null can be buil in 64bit on osx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@947 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-24 15:48:36 +00:00 |
omegadox
|
63f3e1ab8c
|
Stretch to Fit option works in separate render window now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@946 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-24 02:29:05 +00:00 |
omegadox
|
dc5eaad82c
|
ZTP bloom fix and MP1 and 2 skybox fix, I commented out sonic's hacks and just added comments about them.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@945 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-23 19:01:00 +00:00 |
nakeee
|
3b4d8a47b3
|
Config is now one dir up
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@944 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-23 09:11:26 +00:00 |
nakeee
|
0422864245
|
fixed marco to accept useless arg
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@943 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-23 09:07:06 +00:00 |
nakeee
|
f8762b7ec9
|
Fix library order (scons)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@942 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-23 08:59:31 +00:00 |
hrydgard
|
4d169987c2
|
Fix debug mode build, fix some profile stuff to not get compiled when profiling is off, cleaned a bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@941 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 22:35:29 +00:00 |
hrydgard
|
4b2c7310b7
|
Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@940 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 21:23:40 +00:00 |
hrydgard
|
85781409e4
|
Remove OpenGL stuff from Globals.h. Stuff that doesn't use GL shouldn't include it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@939 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 21:02:37 +00:00 |
hrydgard
|
39df6c5624
|
Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@938 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 20:54:40 +00:00 |
hrydgard
|
32820d2036
|
Backport Donko's hackfix to DX9 plugin. Move some code around. Add a couple of sanity checks.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@937 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 18:39:46 +00:00 |
fires.gc
|
ae0f0f8dcd
|
reverted log manager... i hope that i havn't reverted to much but a lot of files are affected. if someone runs in any problems please tell me.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@936 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 10:36:26 +00:00 |
John Peterson
|
18f0bff153
|
Bigfix to bugfix in log manager. Enabled or disabled should update for all levels, the checkboxes should only be updated once.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@935 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 09:58:00 +00:00 |
fires.gc
|
415366634f
|
last WIP wiimote code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@934 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 09:48:54 +00:00 |
John Peterson
|
054ff5a48f
|
Bugfix to log manager. The checkboxes should update when they are first appended now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@933 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 09:03:03 +00:00 |
donkopunchstania
|
bda172f21a
|
dstalpha should is not used to blend fragments. commenting out code fixed missing menu in Metroid Prime, but a proper solution is needed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@932 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-22 06:54:25 +00:00 |
hrydgard
|
1538fd050d
|
Revert bad bugfix :p wasn't a bug at all
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@931 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-21 21:45:13 +00:00 |
hrydgard
|
58e3c8df8f
|
Readability, comments, tiny typo bugfix in gl gfx plugin (fix is on line 322 in pixelshadermanager)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@930 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-21 20:34:56 +00:00 |
hrydgard
|
e1baf2ead4
|
clip audio correctly in gigaherz' resampler
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@929 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-21 20:27:37 +00:00 |
fires.gc
|
d3660be648
|
compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@928 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-21 16:51:52 +00:00 |
fires.gc
|
5ad0c43707
|
bug fixes for the wiimote emulation
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@927 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-21 15:33:16 +00:00 |
Sonicadvance1
|
9692f3dd9e
|
This is a HUUUUUUUUUUUUUUUUUUUUUUGE commit, Make sure I didn't break too much ;p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@926 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-20 22:31:55 +00:00 |
fires.gc
|
6faea5668a
|
wii finds a wiimote now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@925 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-20 20:30:37 +00:00 |
tmator
|
03763372ac
|
first step to get dolphin on osx 64 with a no wx version (WIP)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@924 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-20 17:32:15 +00:00 |
John Peterson
|
b6356df508
|
Bugfix to last commit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@919 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-20 08:07:54 +00:00 |
John Peterson
|
f59ed4a8c9
|
Some fixes for the log manager. Small change to breakpoint manager.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@918 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-20 07:39:40 +00:00 |
fires.gc
|
d7358df7fe
|
bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@917 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-20 06:27:05 +00:00 |
fires.gc
|
82cb4c0ca9
|
WIP code for the wiimote ... wii creates a channel with PSM 0x11 now :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@916 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-19 21:17:08 +00:00 |
John Peterson
|
290966a4f8
|
Addressed problem with map file compatibility. When a game used a map file the symbol lookup would make the game crawl to a halt right after booting. This was exaggerated because m_bEnable was true by default, I changed that to off by default so that only selected logging is picked up. I'm guessing the symbol map was disabled earlier because it was slow. I have still kept it enabled but only for the lowest verbosity levels. I also turned off the collected write to the master file, that's not very important however because it doesn't slow the program down very much unless there's thousands of rows per second written. I could probably be on most of the time without much of a speed difference. I'll add an option for it later.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@913 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-19 00:48:20 +00:00 |
John Peterson
|
1b76bd3863
|
Moved some routine logs to higher verbosity levels.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@912 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-18 20:34:06 +00:00 |
John Peterson
|
f71cc4e609
|
Added a verbosity setting to the log manager. And a timestamp to the debug log.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@911 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-18 19:25:33 +00:00 |
LPFaint99
|
de4f4fc497
|
fix for error messages with memcard manager
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@910 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-18 16:17:59 +00:00 |
LPFaint99
|
f257434b93
|
Removing duplicate code, cleanup, adding error messages
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@909 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-18 05:33:52 +00:00 |
Shawn Hoffman
|
cb14a17ff5
|
updated GCMemcard to fix the header's checksum. sidenote: replace the first 0x13bytes of your raw memcard dumps with 0x0750B25EC2A150A9E2047343000000000B1B595C to use them in dolphin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@908 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-18 05:19:44 +00:00 |
John Peterson
|
ad589b7b6b
|
Added a comment.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@907 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-18 03:04:08 +00:00 |
John Peterson
|
b95ea6ceb6
|
Added option to specify a range of addresses in MemoryChecks.ini.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@906 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-18 03:01:28 +00:00 |
John Peterson
|
7804c2c026
|
Added option to load breakpoints and memory checks from a file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@905 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-18 02:21:59 +00:00 |
omegadox
|
d75bf5ab97
|
More AR Stuff: Added support for most Zero codes, flip and slide codes has been tested and works. Memory Copy has not been tested. (not sure if I have any codes that use that)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@904 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-17 21:40:06 +00:00 |
hrydgard
|
326d97315c
|
Fix build error in debug mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@903 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-17 21:05:23 +00:00 |
fires.gc
|
636dfdd177
|
wiimote emulation improvements... wpad tries now to read out the HID attribs per SDP
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@902 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-17 18:01:13 +00:00 |
fires.gc
|
469310dc14
|
just some simple profiling for the LLE DSP
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@901 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-17 17:59:16 +00:00 |
hrydgard
|
7bbd6fda63
|
more gl plugin cleanup, code moving
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@900 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-17 12:08:28 +00:00 |
hrydgard
|
dcbc8e78d4
|
Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@899 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-17 11:30:14 +00:00 |
tmator
|
4477f77cf6
|
add InterlockedExchangeAdd for olds gcc version
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@898 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-17 11:12:34 +00:00 |
hrydgard
|
6b93b05b91
|
oops, didn't mean to turn off stack optimizations
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@895 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-16 23:33:40 +00:00 |
hrydgard
|
21b0d596e4
|
Kill lots of old outdated comments. Some new comments added. Misc style fixes. No effect on emulation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@894 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-16 22:06:06 +00:00 |
Sonicadvance1
|
3ae2d556ab
|
Beginning of Test suite, someone else adding CPU tests and others would be helpful!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@893 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-16 21:58:59 +00:00 |
hrydgard
|
caf0d58047
|
Further tiny XFB speedup: baked the bias constants into the R tables, and switched to aligned writes, and made sure efb_buffer is aligned.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@890 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-16 08:11:03 +00:00 |
omegadox
|
0667c925de
|
AR fixes, more cheat codes work now! :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@889 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-16 04:44:42 +00:00 |
Sonicadvance1
|
dfd332e149
|
Some more Work done with Microphone, added a Semi-decent way of checking for Mic Button
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@888 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-16 01:15:15 +00:00 |
hrydgard
|
b5b0a4efcb
|
Fix mirrored XFB problem properly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@887 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 23:58:13 +00:00 |
hrydgard
|
db3a5e3822
|
More XFB speedup. It's all SSE now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@886 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 22:22:54 +00:00 |
hrydgard
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34a4fee1c5
|
Substantial XFB speedup. There's more to get though, for example by using a shader for color conversion instead - but i like having a fast CPU implementation too. Also adds some sanity checks. PAL games still have problems.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@885 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 21:29:44 +00:00 |
Sonicadvance1
|
15d58692fd
|
Revert since It flips Commercial games that use XFB + 3D, but makes Homebrew that uses ONLY XFB look correct the old way. Annoying
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@883 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 21:19:24 +00:00 |
Sonicadvance1
|
1972f9bf70
|
Flips the XFB around and some other things
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@881 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 21:12:43 +00:00 |
omegadox
|
a3a948ac1d
|
Re-committed code from R874, but fixed the build problem, and made some code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@880 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 16:33:22 +00:00 |
donkopunchstania
|
bbbe898839
|
added option to use XFB in GL, but XFB support still needs work. modified viewport to include scissor offset.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@879 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 14:07:03 +00:00 |
fires.gc
|
70eebcb3a3
|
reverted stuff that doesn't compile...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@878 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 13:08:55 +00:00 |
fires.gc
|
bac3f878e8
|
added support for instruction read exceptions in interpreter
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@877 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 12:47:43 +00:00 |
fires.gc
|
8e3bd6781e
|
added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@876 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 12:40:31 +00:00 |
omegadox
|
2abedd28fe
|
now you know an evil plan of mine :}
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@875 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 06:13:23 +00:00 |
omegadox
|
a6365c758e
|
Moved all the ActionReplay code into its own source/header file. Also updated the scons and vcproj file to include the added files.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@874 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 05:57:41 +00:00 |
Shawn Hoffman
|
38f1091c7b
|
now you know an evil plan of mine :}
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@873 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 04:56:19 +00:00 |
Shawn Hoffman
|
1be0674ef0
|
added the mic to windows build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@872 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 04:50:04 +00:00 |
Sonicadvance1
|
f6f6ada9d5
|
Hah, forgot to add the files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@871 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 04:23:57 +00:00 |
Sonicadvance1
|
6fe6fd0b4c
|
Fix Linux Building, Add failsafe check in volume deleting. Also started work on Microphone emulation, base work from Mem card. Just enough to make Odama think I have a Microphone in currently. It must be waiting for me to press the button on the Mic to continue to start, although I can wait through the intro and then use controller, is a pain though. More to come
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@870 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 04:23:02 +00:00 |
LPFaint99
|
f417aac20b
|
Removes wx from gcmemcard, misc code cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@869 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-15 02:27:50 +00:00 |
Shawn Hoffman
|
2195e645fd
|
fix for the fix -_- committed wrong version before
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@868 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-14 18:00:15 +00:00 |
omegadox
|
b75d63131c
|
I just cleaned up the code a bit, but it should work the same as my last commit, it seems there are problems with pointer codes, and maybe Dolphin doesn't really support it? I still get errors with the MP2 codes, Dolphin showed a twi not supported error. I need someone to check over all my code in case my code is flawed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@867 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-14 17:43:56 +00:00 |
Shawn Hoffman
|
5157e69211
|
fix for memcards. the default is 128Mb now too. (shouldn't be a hassle, if there's a bunch of repeated data inside, they still compress nicely :) )
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@866 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-14 17:42:59 +00:00 |
omegadox
|
e1ca5de156
|
Another possible AR cheat system fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@865 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-14 17:13:43 +00:00 |
omegadox
|
0cab388f1c
|
Fixed a bug in AR cheat system, codes starting with 0x00 to 0x07 should work now as I tested this in ZTP and SA2,and most of the codes worked. One code in SA2 breaks dolphin now, and 1 code in ZTP messed up the graphics and breaks the game if trying to load a save game, else most codes work. Also SSMB codes work for me, there are some that might break dolphin, but main codes work. I still recommend more testing of this fix. I will now work on the next fix. =). Also some code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@864 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-14 15:24:01 +00:00 |
daco65
|
e26173e6fe
|
added support for all kind of raw memory card backups.
default dolphin mem cards still stay 251 blocks for now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@863 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-14 14:36:22 +00:00 |
daco65
|
461633fabc
|
added support for raw memory card backups. for now only the 251 blocks and 59 blocks cards are supported.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@862 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-14 11:19:59 +00:00 |
fires.gc
|
d3cbb81f0c
|
a missing file...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@860 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-14 06:10:02 +00:00 |
fires.gc
|
7aead8d03e
|
fixes so it compiles again in win32
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@859 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-14 06:09:11 +00:00 |