Commit Graph

35812 Commits

Author SHA1 Message Date
JosJuice 09cdb076a3 JitArm64: divwx - Optimize constant dividend
When the dividend is known at compile time, we can eliminate some
of the branching and precompute the result for the overflow case.
2021-08-26 14:50:01 +02:00
Tilka 559de262a1
Merge pull request #10059 from JosJuice/wia-segment-t
docs: Fix incorrect reference to wia_exception_t
2021-08-26 10:31:33 +01:00
JosJuice b3d57eb25f docs: Fix incorrect reference to wia_exception_t 2021-08-26 11:24:56 +02:00
Admiral H. Curtiss 83ba17fc25 DSPHLE: Set m_dsp_control to a consistent value in Initialize(). 2021-08-25 23:10:16 +02:00
Admiral H. Curtiss 54125516bb DSPHLE: Remove unused members. 2021-08-25 23:02:04 +02:00
Lioncash 3c0d4b7d8f NetKDTime: Eliminate implicit sign conversions
Silences compiler warnings and also makes the conversions here explicit
to the reader.
2021-08-24 12:04:04 -04:00
Lioncash caba81ad3b NetKDTime: Move internal IOCtl values into IOCtl function
These are only ever used here, so they can be turned into an internal
implementation detail.
2021-08-24 12:04:04 -04:00
Lioncash 6268ee44a1 NWC24Config: Provide name for unk_04 config member
According to WiiBrew this is a version number (thanks to Awesomebing1
for documenting this!)
2021-08-24 12:04:04 -04:00
Lioncash a60af199d8 NWC24Config: Move array length constants into the private part of the class
These are only used internally and not intended to be used outside of
the class itself.
2021-08-24 12:04:04 -04:00
Lioncash bc939df69c NWC24Config: Make creation stage an enum class
Makes the enum strongly typed instead of interacting with a raw u32
value. While we're at it, we can add helpers to the NWC24Config to make
using code poke at the internals of the class a little bit less and also
make the querying a little nicer to read.
2021-08-24 12:04:04 -04:00
Lioncash 82371b89fc NetKDRequest: Remove unused include 2021-08-24 12:04:04 -04:00
Lioncash e65363f05f NetKDRequest: Make use of constexpr arrays containing pairs instead of maps
Currently we were using heap allocating maps that last for the entire
duration of the emulator running.

Given the size N of both of these maps are very small (< 20 elements),
we can just make use of an array of pairs and perform linear scans. This
is also fine, given this code isn't particularly "hot" either, so this
won't be run often.
2021-08-24 12:04:01 -04:00
Lioncash 8c67f13256 ResourcePackManager: Translate unknown author string
This is text that should be translated, since it'll show up as English
for non-English speakers.
2021-08-24 11:31:47 -04:00
Lioncash 89ceef2a8a MainWindow: Use MainWindow variant of tr()
MainWindow derives from QMainWindow, so we can use tr() directly without
the qualification.
2021-08-24 11:13:55 -04:00
Lioncash 47b40698bb MainWindow: Fix typo in resource pack initialization error message
occured -> occurred
2021-08-24 11:10:49 -04:00
Lioncash 75b68c9e96 GBAWidget: Add ellipses for option selections that require more input
Makes the context menu selections consistent with the rest of the
application.
2021-08-24 10:43:34 -04:00
Lioncash a65fcb5e5b ConvertDialog: Provide complete translation string for conversion
Gives the translator full control over the string's localization instead
of only one part of it.
2021-08-24 10:21:53 -04:00
Lioncash 70399955a0 CheatsManager: Make use of plural variant of tr()
Allows translators to specify different translations if the target
languages have pluralization rules that differ from English.
2021-08-24 10:14:59 -04:00
JosJuice 719930bb39 Android: Add fast path to addOrGet
This path isn't really any faster in the normal case,
but it does let us skip waiting for the lock to be available,
which makes a huge difference if the lock is already taken.
2021-08-24 15:35:40 +02:00
JosJuice fb265b610d Android: Don't hold gameFileCache lock during updateAdditionalMetadata
It seems like we spend a lot of the game list scanning time in
updateAdditionalMetadata, which I suppose makes sense considering
how many different files that function attempts to open.

With the addition of just one little atomic operation, we can make
it safe to call updateAdditionalMetadata without holding a lock.
2021-08-24 15:35:39 +02:00
JosJuice bba33c7ced Android: Don't hold gameFileCache lock while finding games
FindAllGamePaths may take a little while, and holding the
gameFileCache lock isn't actually necessary until it's time to
put the results returned by FindAllGamePaths into gameFileCache.

The downside of this change is that we have to do an extra
round of JNI in between FindAllGamePaths and Update,
but I don't think that's much of a problem.
2021-08-24 14:56:33 +02:00
Mai M 7688db3cd3
Merge pull request #10047 from Dentomologist/remove_windows_help_buttons
DolphinQt: Remove Windows dialog help buttons
2021-08-24 08:34:31 -04:00
Mai M 922f53e16e
Merge pull request #10049 from JosJuice/jitarm64-fault-to-handler
JitArm64: Make HandleFastmemFault less unsafe
2021-08-24 08:33:58 -04:00
Mai M 19f8e39929
Merge pull request #10051 from Pokechu22/dsp-jit-revert-acs-extension
Revert "DSPJit: Sign-extend acS.h to 32 bits"
2021-08-24 08:33:32 -04:00
Lioncash b49bd76d91 NetKDRequest: Fix typo in IOCtl enum names (schedular -> scheduler) 2021-08-24 08:28:14 -04:00
Lioncash 3a38e99001 NetKDRequest: Make hardware model enum strongly typed
Makes it a distinct type instead of decaying to an ambiguous u8.
2021-08-24 07:46:53 -04:00
Lioncash 1e27880014 NetKDRequest: Make private member functions completely internal
These functions don't touch any class state, so they can be turned into
internal helper functions.

While we're at it, we can move the enumerations as well.
2021-08-24 07:45:56 -04:00
Lioncash ff3947a1b9 NetKDRequest: Minor adjustments to NWC24MakeUserID
- Make use of std::array
- Move helper functions inside it as lambdas
- Eliminate sign-conversions that were occurring (promotion of u8 to int)
2021-08-24 07:13:08 -04:00
Markus Wick 757985d4c2
Merge pull request #10052 from JosJuice/jitarm64-sbtm-attempt-2
JitArm64: Indexed paired loadstores workaround, attempt 2
2021-08-23 19:09:29 +02:00
JosJuice 6b8d17ce57 Revert "JitArm64: Disable indexed paired loadstore instructions"
This reverts commit f70ddebb40.
2021-08-23 11:01:07 +02:00
JosJuice 3071a1d13b JitArm64: Indexed paired loadstores workaround, attempt 2
f70ddeb did not make the issue go away.
2021-08-23 10:46:28 +02:00
Pokechu22 1abaff758a Revert "DSPJit: Sign-extend acS.h to 32 bits"
This reverts commit dc2eab1778.
2021-08-22 18:44:24 -07:00
Tilka bc10412d24
Merge pull request #10045 from Pokechu22/dsp-lle-sr64
DSPLLE: Carry and overflow fixes
2021-08-23 01:12:44 +01:00
Pokechu22 779cd479bc DSPLLE: NEG can set the carry and overflow flags 2021-08-22 17:07:44 -07:00
Pokechu22 3ee605d699 DSPJit: Rework overflow and carry handling 2021-08-22 17:07:44 -07:00
Pokechu22 4508ca6734 DSPInterpreter: Rework overflow and carry handling 2021-08-22 17:07:44 -07:00
Pokechu22 7cd1b2c4d1 DSPJit: Fix xA and xB 2021-08-22 17:07:44 -07:00
Pokechu22 a30a186d30 DSPInterpreter: Replace IsConditionA with IsConditionB
Although it's not clear what the xA and xB conditions are intended to do, the pattern indicates that xB is the regular version and xA is the inverted version, so for consistency, IsConditionB should be the main function.
2021-08-22 17:07:44 -07:00
Pokechu22 e5d130c4b3 DSPLLE: O is the mnemonic for overflow, not 0 2021-08-22 17:07:44 -07:00
Pokechu22 4865b322d0 DSPInterpreter: Improve CMPAR variable names 2021-08-22 17:07:43 -07:00
Pokechu22 dc2eab1778 DSPJit: Sign-extend acS.h to 32 bits
Thus, the 40-bit accumulator is treated as properly sign-extended when read as a 64-bit number.  This affects e.g. overflow detection.
2021-08-22 17:07:43 -07:00
Pokechu22 74440c468f DSPInterpreter: Sign-extend acS.h to 32 bits
Thus, the 40-bit accumulator is treated as properly sign-extended when read as a 64-bit number.  This affects e.g. overflow detection.
2021-08-22 17:07:43 -07:00
Pokechu22 105d8860fb DSPAnalyzer: Disable update SR analysis
It doesn't work right in all situations, including in the cond_test hardware test.  It could definitely be fixed, but it would be a hassle to do so.
2021-08-22 17:07:43 -07:00
Pokechu22 464575702b DSPSpy: Replace less_test with cond_test
This new test covers all conditions, and also tests overflow, carry, logical zero, and the behavior of NEG
2021-08-22 17:07:41 -07:00
Tilka 67dce9f35d
Merge pull request #10038 from Pokechu22/dsp-rti-srs
DSPLLE: Split SRS into SRS and SRSH and implement conditional variants of RTI
2021-08-23 01:02:45 +01:00
Mai M c227023375
Merge pull request #10050 from JosJuice/jitarm64-disable-psq-x
JitArm64: Disable indexed paired loadstore instructions
2021-08-22 19:11:16 -04:00
JosJuice f70ddebb40 JitArm64: Disable indexed paired loadstore instructions
Since the merge of b24b79e, we've gotten reports that the
following games are broken on JitArm64:

* Sonic Heroes
* The SpongeBob SquarePants Movie
* Astérix & Obélix XXL
* The Incredibles: Rise of the Underminer

Disabling the register cache avoids the issue, so the cause
of the bug might not actually have anything to do with the
newly implemented instructions. Nevertheless, I don't want
to ship a beta with this problem present, so I would like to
disable these instructions for the time being.
2021-08-22 22:16:02 +02:00
JosJuice 0cf8405126 JitArm64: Make HandleFastmemFault less unsafe
HandleFastmemFault works correctly when faults only happen in
expected locations, but it does some things that are rather
dangerous for faults in unexpected locations, like decrementing
an iterator without checking whether it's equal to begin.

This change cleans up the logic by making m_fault_to_handler's
key be the end of the fastmem region instead of the start.
2021-08-22 19:51:21 +02:00
Pokechu22 44129dda4c dsp_rom: Add version numbers and hashes to VerifyRoms and readme 2021-08-22 10:49:46 -07:00
Pokechu22 a5e2a0d973 dsp_rom: Remove illegal use of AX with SRS 2021-08-22 10:49:46 -07:00