Commit Graph

13402 Commits

Author SHA1 Message Date
Shawn Hoffman cfc7bb35c2 Windows: Also look for git.exe in the registry (for Git Extensions installs). 2014-07-20 12:33:56 -07:00
Lioncash 298425920a DolphinWX: Fix a possible crash when setting debugger memory values. 2014-07-19 19:59:44 -04:00
Lioncash 44e43fe5c3 Core: Make CPU_POWERDOWN the initial CPU state.
This isn't a correct state for the CPU to begin in when starting the application.

Also CPU_STEPPING as an initial state causes the emulator to crash if you use any of the debugger stepping buttons, since it checks if the CPU is in the CPU_STEPPING state before performing their functions.
2014-07-19 19:43:53 -04:00
Pierre Bourdon 963e1a698c Merge pull request #581 from TotalNerd/memcard-emu
Emulate GameCube memory card speeds
2014-07-20 00:12:47 +02:00
Pierre Bourdon c189a3491b Merge pull request #653 from lioncash/internal-state
DolphinWX: Move some public variables to be private in CodeView
2014-07-20 00:03:48 +02:00
Lioncash fa2944898f DolphinWX: Move some public variables to be private in CodeView
It's not used outside of the class, and it also shouldn't be modified
outside of it either (considering it holds all the blr instructions inserted by the user).
2014-07-19 17:23:43 -04:00
Jules Blok 3400871992 Renderer: Don't attempt to switch to exclusive fullscreen if "render to main" is enabled. 2014-07-19 21:14:49 +02:00
Jules Blok 9064bf147d D3D: Don't set the windowed mode size when we initialize in fullscreen. 2014-07-19 21:14:48 +02:00
Jules Blok d00e76b3ef Cosmetic changes based on feedback on PR #506. 2014-07-19 21:14:47 +02:00
Jules Blok 5837b35add Renderer: Restore exclusive mode after focus has been regained. 2014-07-19 21:14:47 +02:00
Jules Blok 5f04e9c526 D3D: Make the swapchain available outside of the namespace.
This commit reverts a part of pull request #579.
2014-07-19 21:14:46 +02:00
Jules Blok 643c9ff173 D3D: Initialize the renderer in exclusive fullscreen mode if it is enabled. 2014-07-19 21:14:46 +02:00
Jules Blok 961076a3d5 D3D: Return to windowed mode before destroying the swapchain. 2014-07-19 21:14:45 +02:00
Jules Blok 77bc879384 D3D: Add exclusive fullscreen support. 2014-07-19 21:14:44 +02:00
Jules Blok d72375fdfa D3D: Request desktop resolution before overriding the buffer size.
This fixes issues where the wrong refresh rate is selected for some monitors.
2014-07-19 21:14:44 +02:00
Jules Blok c323b386ae Prevent DXGI from making changes to the window.
Prevents DXGI from responding to Alt+Enter and messing up our fullscreen handling.
2014-07-19 21:14:43 +02:00
Jules Blok 8d76dca30d Frame: Make RendererHasFocus() compatible with the new window structure. 2014-07-19 21:14:38 +02:00
Jules Blok 66fec6d0bd Remove CPanel.
Let the RenderFrame handle those messages.
2014-07-19 21:13:15 +02:00
Dolphin Bot 5df45dfbba Merge pull request #650 from lioncash/scrolling
DolphinWX: Implement scrolling in the memory views
2014-07-19 19:31:41 +02:00
Pierre Bourdon 56e9efc611 Merge pull request #652 from booto/controller_stick_wrap_fix
GCPadEmu: stop sticks wrapping at extreme values
2014-07-19 19:26:00 +02:00
Jules Blok 1b70bebb5a Don't create a Panel for a seperate render window.
Instead of setting RenderParent to null and raising complexity RenderFrame can be its own parent.
2014-07-19 15:56:49 +02:00
booto 631a361cc8 GCPadEmu: stop sticks wrapping at extreme values 2014-07-19 19:22:05 +08:00
Lioncash 2c8393c899 Merge pull request #651 from LPFaint99/memcard
GCI Folder: no need to force reload sysmenu to get region
2014-07-19 00:33:21 -04:00
LPFaint99 da99e0448b GCI Folder: no need to force reload sysmenu to get version
causes crash with larger gci folders as we pull the loader out from under the ppc
2014-07-18 20:34:26 -07:00
Lioncash a00c7bdb9e DolphinWX: Implement scrolling in the memory views 2014-07-18 22:42:03 -04:00
TotalNerd b2ac65bb21 Revised channel access from EXI_DeviceMemoryCard 2014-07-18 20:06:03 -05:00
Pierre Bourdon 5646ffdacd Merge pull request #471 from Sonicadvance1/sampler_binding
Support Sampler binding in the shader.
2014-07-19 01:28:37 +02:00
Ryan Houdek bc9ef95643 Support Sampler binding in the shader.
In the cases where we support the binding layout keyword, use it for more than binding UBO location.
This changes it so it is supported for samplers as well.

Instances when this is enabled is if a device supports GL_ARB_shading_language_420pack, or if it supports GLES 3.10.
2014-07-18 17:04:03 -05:00
Dolphin Bot b9dc69105d Merge pull request #595 from Armada651/pref_log
FPSCounter: Flush the logs every second and close them when the renderer is shut down.
2014-07-18 12:59:04 +02:00
Jules Blok eaa7460636 FPSCounter: Remove redundant destructor. 2014-07-18 12:49:40 +02:00
Pierre Bourdon a180cd60ee Merge pull request #640 from lioncash/debugger
DolphinWX: Enable certain Code View context options only when the core is running.
2014-07-18 09:15:03 +02:00
Pierre Bourdon 8085b3d264 Merge pull request #638 from lioncash/bound-check
Core: Fix bounds checking within GCMemcard.cpp.
2014-07-18 09:14:27 +02:00
Pierre Bourdon 4db84c5188 Merge pull request #637 from lioncash/unused
Core: Remove unused function Callback_ISOName()
2014-07-18 09:14:06 +02:00
Pierre Bourdon 2fbdc03572 Merge pull request #642 from phire/vs-constants
VideoSoftware: Use the same max XFB size as VideoCommon.
2014-07-18 09:12:36 +02:00
Lioncash 98f352a4e6 Core: Fix warnings in JitRegCache 2014-07-18 02:44:29 -04:00
Lioncash c10674b9d4 Merge pull request #644 from phire/invalid-field-order
Implement the correct method for determining XFB field order.
2014-07-18 02:28:22 -04:00
Tillmann Karras 771a30da36 Jit64: implement frsp 2014-07-17 23:22:41 +02:00
TotalNerd f602372885 Redo timing in DMAWrite/DMARead 2014-07-17 10:57:34 -05:00
TotalNerd 8a0093de23 Emulate GameCube memory card speeds 2014-07-17 10:57:34 -05:00
Scott Mansell 7aff56bef5 Implement the correct method for determining field order.
Based on advice from tueidj we implement this method based on how
TVs actually determin the field order.

Removes spammy messages about "Invalid field order"
2014-07-17 23:56:23 +12:00
Pierre Bourdon 063f530d4c Merge pull request #643 from delroth/master
SW: Call OnFrameEnd in the FifoPlayer XFB hack. Required to dump DFF frames.
2014-07-17 13:21:34 +02:00
Pierre Bourdon d44fc48295 SW: Call OnFrameEnd in the FifoPlayer XFB hack. Required to dump DFF frames. 2014-07-17 13:20:13 +02:00
Scott Mansell 2be83c13be VideoSoftware: Use the same max XFB size as VideoCommon.
And lets just use the same constant as videocommon, so if it ever
increases (again) VideoSoftware will be automatically updated.
2014-07-17 22:39:09 +12:00
Pierre Bourdon 705afc70b6 Merge pull request #641 from phire/snap-ini
Update Pokemon Snap PAL ini to match NTSC.
2014-07-17 11:52:40 +02:00
Scott Mansell 3763cf5917 Update the Pokemon snap Pal ini to match NTSC.
Game is really broken without EFB2ram.
2014-07-17 21:13:19 +12:00
Lioncash bc172f4883 DolphinWX: Enable certain Code View context options only when the core is running.
Prior to this, attempting to execute these contextual menu options would
crash the application.
2014-07-17 04:50:53 -04:00
Dolphin Bot ae65b3ba2c Merge pull request #639 from phire/fix-audio-issues
Fix audio issues since DTK merge.
2014-07-17 10:13:06 +02:00
Scott Mansell 48afab2685 Correct left/right volume for padded samples. 2014-07-17 18:41:18 +12:00
Scott Mansell a0101c5d29 Audio Mixer: move Static variable to a member variable.
The two instances of this class were sharing a frac variable causing
audio glitches when both were running (which is now all the time).

Fixes issue 7463 (Since DTK merge, audio has staic in it).
2014-07-17 18:26:21 +12:00
Lioncash 7ca8a834c1 Core: Fix bounds checking within GCMemcard.cpp.
Prior to this 127 would be an allowed numeric index. However There is only an addressable range from 0-126.
2014-07-17 01:33:47 -04:00