Commit Graph

24528 Commits

Author SHA1 Message Date
Jordan Woyak b350d3cca3 InputCommon/GCAdapter: Unbreak Mayflash GCAdapters by allowing libusb_control_transfer call to fail. 2020-07-09 17:17:44 -05:00
JosJuice 9c7704c0ac DolphinQt: Attempt to fix ParallelProgressDialog constantly reopening
I believe the value returned by value() resets when we call
setValue() with the maximum (due to auto-reset). I have been
unable to test this because I can't reproduce the issue, which is
described at https://bugs.dolphin-emu.org/issues/12158#note-9.
2020-07-09 15:45:29 +02:00
JosJuice aeeb85aa3a DolphinQt: Replace QTBUG-10561 workaround with better workaround
This workaround is not timing sensitive, unlike the old one.

Hopefully fixes https://bugs.dolphin-emu.org/issues/12158
and https://bugs.dolphin-emu.org/issues/12180.
2020-07-08 20:29:26 +02:00
JosJuice f5da6e07d7 Android: Use correct encoding when converting strings
The functions with "UTF" in the name use "modified UTF-8" rather
than the standard UTF-8 which Dolphin uses, at least according
to Oracle's documentation, so it is incorrect for us to use them.
This change fixes the problem by converting between UTF-8 and
UTF-16 manually instead of letting JNI do it for us.
2020-07-08 14:52:05 +02:00
JosJuice 38791eec18 Common: Never convert from UCS-2 in WStringToUTF8
Probably not something we would run into in practice since
Windows uses a separate implementation, but let's do it
for the sake of correctness.
2020-07-08 14:51:35 +02:00
JosJuice 15d9fab0bb Common: Rename UTF16ToUTF8
This function does *not* always convert from UTF-16. It converts
from UTF-16 on Windows and UTF-32 on other operating systems.

Also renaming UTF8ToUTF16 for consistency, even though it
technically doesn't have the same problem since it only was
implemented on Windows.
2020-07-08 14:51:35 +02:00
LC 87287181dd
Merge pull request #8907 from JosJuice/android-overlay-stick-gate
Android: Use octagonal stick gate in overlay
2020-07-08 08:50:47 -04:00
LC 4c50eadf34
Merge pull request #8908 from jordan-woyak/wiimote-battery-hax
WiimoteCommon: Tweak battery level math.
2020-07-08 08:46:58 -04:00
LC b9ae7c350e
Merge pull request #8926 from JosJuice/sysconf-sound
DolphinQt: Expose SYSCONF sound setting
2020-07-08 08:41:23 -04:00
LC 0bff77d9e4
Merge pull request #8925 from JosJuice/tas-turbo-interval
DolphinQt: Allow customizing TAS input turbo interval
2020-07-08 08:40:46 -04:00
LC a1195fbf91
Merge pull request #8933 from jordan-woyak/gcadapter-nyko
InputCommon/GCAdapter: Fix offbrand "GCAdapters".
2020-07-08 08:38:52 -04:00
JosJuice 6f298378a1 Reword "Please avoid forcing Dolphin to use MSAA by the driver" message
Some users who get this error don't seem to gain much understanding
of how to resolve the problem from reading the error message.
2020-07-08 11:34:36 +02:00
Jordan Woyak f2fd5c7f90 InputCommon/GCAdapter: Fix offbrand "GCAdapters" with a libusb_control_transfer call. 2020-07-07 14:45:19 -05:00
JosJuice 7a45ca0334 DolphinQt: Mark Zstandard as recommended for RVZ 2020-07-05 12:52:59 +02:00
JosJuice 74f74ac928 DiscIO: Use Volume::IsDatelDisc in VolumeVerifier
I forgot to do this in the PR where I added Volume::IsDatelDisc.
2020-07-04 20:24:26 +02:00
Tilka 4f98653ec6
Merge pull request #8930 from JosJuice/datel-scrub-ignored
DolphinQt: Fix scrubbing not being disabled for Datel discs
2020-07-04 14:49:34 +01:00
Tilka c5a3882617
Merge pull request #8929 from JosJuice/datel-covers
DiscIO: Fix downloading covers for non-GNHE5d Datel discs
2020-07-04 14:07:46 +01:00
JosJuice 5360ec80c8 DolphinQt: Fix scrubbing not being disabled for Datel discs
The code for disabling scrubbing for RVZ was overriding the code
for disabling scrubbing for Datel discs.
2020-07-04 15:06:05 +02:00
JosJuice fb922781e7 RedumpVerifier: Treat Datel game IDs as empty
Replacement for the reverted commit
f9705fd117.
2020-07-04 15:00:02 +02:00
JosJuice f24566bf39 DiscIO: Add Volume::IsDatelDisc 2020-07-04 14:51:13 +02:00
JosJuice f9aaf8b971 Revert "Return nothing from VolumeWii::GetGameTDBID if Datel"
This reverts commit f9705fd117.
GameTDB.com has covers for non-GNHE5d Datel discs.
2020-07-04 14:45:15 +02:00
Connor McLaughlin 9c12a843f8
Merge pull request #8884 from iwubcode/freelook_performance_fix
VertexShaderManager: Only look for freelook config changes if we're using freelook
2020-07-04 14:19:59 +10:00
JosJuice e1e57fc359 DolphinQt: Expose SYSCONF sound setting 2020-07-02 22:25:41 +02:00
iwubcode 0441d6aa5e VertexShaderManager: Avoid accessing freelook control type configuration each call which caused a performance hit, move check to RenderBase where it is checked when config changes 2020-07-02 12:55:08 -05:00
JosJuice 1c4088e203 DolphinQt: Allow customizing TAS input turbo interval
As a side effect of 9c5c3c0, Dolphin's frame counter was changed
to run at 60/50 Hz even if the game is running at a lower framerate
such as 30 fps. Since the TAS input turbo button functionality
toggled the state of a button every other frame as reported by
the frame counter, this change made the turbo button functionality
not work with 30/25 fps games.

I believe it would be hard to change the frame counter back to
how it used to work without undermining the point of 9c5c3c0,
and I'm not sure if doing so would be desireable or not anyway,
so what I'm doing instead is letting the user determine how long
turbo button presses should last. This lets users avoid the 30/25
fps game problem while also granting additional flexibility.
Perhaps there is some game where it is useful to mash at a speed
which is slower than frame perfect.
2020-07-02 16:58:29 +02:00
Filoppi 4b5ca9923c Fixes the timer returning 1 when it should return 0. The case mentioned by the comment does not exist anymore.
Also added a IsRunning function as it was impossible to know whether it had been started or not (I will use it in later PRs but it should be there anyway)
2020-07-01 22:29:30 +03:00
MerryMage a10447eae2 JitArm64_Paired: Fix ps_msub when d == b 2020-07-01 20:11:54 +01:00
Tillmann Karras a04ac23794 JitArm64: no intermediate rounding for paired FMA 2020-07-01 00:24:08 +01:00
Tillmann Karras 2a46c1f86f JitArm64: annotate intentional fallthrough 2020-07-01 00:10:15 +01:00
LC 4ff560a6e4
Merge pull request #8913 from JosJuice/msvc-preprocessor
Support the new MSVC preprocessor
2020-06-30 04:34:10 -04:00
Markus Wick 5792881eeb
Merge pull request #8912 from JosJuice/fix-profiler
VideoCommon: Show profiler output again
2020-06-29 14:01:57 +02:00
JosJuice 293745afce Support the new MSVC preprocessor
Intends to fix https://bugs.dolphin-emu.org/issues/12170.
2020-06-29 13:50:59 +02:00
JosJuice 81d399a4f2 VideoCommon: Show profiler output again
This profiler was added in 94d9d13, but must've broken at some point.
2020-06-29 11:59:47 +02:00
Markus Wick 4095fb6c20
Merge pull request #8911 from OatmealDome/arm64-fastmem-off
JitArm64: Don't assume fastmem arena is available
2020-06-29 09:20:19 +02:00
OatmealDome 089ffb9ef4 JitArm64: Don't assume fastmem arena is available 2020-06-29 00:42:56 -04:00
Jordan Woyak d382c6bab9 WiimoteCommon: Tweak battery level math. 2020-06-28 19:40:26 -05:00
JosJuice db75509ec5 Android: Enfore correct stick gate in overlay
Currently, the touch controller overlay uses a square gate for
sticks. This commit changes that so that it instead uses the
stick gate configured in the INI, which ensures that the values
sent to the core are appropriately scaled regardless of what
is configured in the INI and makes the overlay look nicer
if the INI is set to a stick gate that matches the graphics.
2020-06-29 01:20:02 +02:00
JMC47 961f937010
Merge pull request #8853 from CrunchBite/feature-xlink-kai-bba
Feature XLink Kai BBA
2020-06-27 23:32:49 -04:00
Admiral H. Curtiss 27e49c00b3 FreeLookCamera: Fix savestate branch inconsistency.
Fixes https://bugs.dolphin-emu.org/issues/12168
2020-06-28 02:31:37 +02:00
Tilka 2e8d1dd1db
Merge pull request #8889 from JosJuice/movie-frame-update-frequency
Core: Call Movie::FrameUpdate per field, not per line
2020-06-27 18:10:08 +01:00
Tilka b36ab8360e
Merge pull request #8820 from iwubcode/freelook_field_of_view
Core / VideoCommon / DolphinQt - allow tweaking freelook camera's field of view
2020-06-27 18:00:48 +01:00
CrunchBite 067667fda5 Add XLink Kai UDP BBA 2020-06-26 14:52:30 -04:00
JMC47 1ab37990b1
Merge pull request #8808 from sepalani/net-widgets-block
NetworkWidget: Add Blocking column
2020-06-26 07:38:52 -04:00
iwubcode bb6582783b Core: update save state version 2020-06-25 13:35:47 -05:00
iwubcode 69bd6bbdef DolphinQt: change freelook fov by the step size 2020-06-25 13:34:42 -05:00
iwubcode 8ccb684711 VideoCommon: change freelook camera fov step size and expose it 2020-06-25 13:34:42 -05:00
iwubcode dc4b938526 DolphinQt: use hotkeys for field of view to modify freelook camera 2020-06-25 13:34:42 -05:00
iwubcode 7aa153d57e HotkeyManager: Add hotkeys for freelook field-of-view x and y 2020-06-25 13:34:42 -05:00
iwubcode 3d7d4dfc8a VideoCommon: Use freelook field of view to change the perspective of the camera 2020-06-25 13:34:42 -05:00
Tilka 98de22a1e6
Merge pull request #8900 from JosJuice/disc-deduplicate
DiscIO: Deduplicate some VolumeGC/VolumeWii code
2020-06-25 16:10:04 +01:00
JosJuice a2c51e027f DolphinQt: Fix a -Wshadow warning in ConvertDialog 2020-06-25 16:44:02 +02:00
JosJuice d17b801518 DiscIO: Deduplicate some VolumeGC/VolumeWii code 2020-06-25 16:37:21 +02:00
JosJuice 94fd583147 DolphinQt: Fix a -Wswitch warning in ConvertDialog 2020-06-25 16:34:43 +02:00
Tilka 6468978dd0
Merge pull request #8897 from JosJuice/qt-file-format-columns
DolphinQt: Add columns with file format details
2020-06-25 15:21:44 +01:00
Tilka 4eb4b1d2b7
Merge pull request #8898 from JosJuice/windows-cmake-new-lambda-processor
Replace Windows CMake lambda constexpr capture workaround
2020-06-25 15:19:09 +01:00
JMC47 502ab789d9
Merge pull request #8813 from nbouteme/master
Make SO_POLL complete asynchronously in IOS_NET SO
2020-06-25 08:20:56 -04:00
JosJuice c9edfa0eaa Replace Windows CMake lambda constexpr capture workaround
While manually capturing constexpr variables used in lambda
expressions does work, it's really easy to forget doing so since
we don't have a Windows CMake builder and the workaround isn't
necessary anywhere else. Fortunately, MSVC has a flag that fixes
the constexpr capture behavior, so let's use that instead.
2020-06-25 13:11:29 +02:00
JosJuice 265e0d00d6 DolphinQt: Add columns with file format details 2020-06-25 12:49:36 +02:00
Tilka 26ed3b318c
Merge pull request #8891 from JosJuice/file-details
Show file format details in game properties
2020-06-25 11:00:49 +01:00
nbouteme b68ab560dc Make SO_POLL complete asynchronously 2020-06-24 12:59:41 +02:00
Techjar 0eb9ac7777 Include SRAM in savestates
This fixes an issue with saving after loading a savestate in Pokemon Colosseum.
2020-06-24 02:42:50 -04:00
Pierre Bourdon cf36877608
Merge pull request #8879 from AdmiralCurtiss/gci-folder-savestates
Keep memory card header and use it to reinitialize GCI folders on mismatch. (Fix savestate with GCI folders)
2020-06-24 08:36:58 +02:00
JosJuice 8c205ef8f3 DolphinQt: Show version number for WIA/RVZ introduction 2020-06-21 21:16:10 +02:00
JosJuice d494e0230c Show file format details in game properties 2020-06-21 20:47:23 +02:00
Tilka 9982251899
Merge pull request #8538 from JosJuice/wia
Add support for the WIA and RVZ disc image formats
2020-06-21 11:40:58 +01:00
JosJuice 660d81a10b RVZ: Bump version number to 1.0 2020-06-21 12:38:03 +02:00
JosJuice 9eb36afeb0 Core: Call Movie::FrameUpdate per field, not per line
Fixes https://bugs.dolphin-emu.org/issues/12066.

I must've only tested the frame counter with an earlier version
of the PR that broke this, not the final version...
2020-06-20 19:32:08 +02:00
Pierre Bourdon 03e0d2c820
Merge pull request #8885 from delroth/spr-thrm
PowerPC: partially implement thermal related SPRs
2020-06-19 03:48:30 +02:00
Sepalani dc2733ce24 Socket: Fix ENOTCONN error code 2020-06-18 22:23:57 +04:00
Pierre Bourdon dd1fc711c7
PowerPC: partially implement thermal related SPRs
Doesn't support triggering interrupts when the thermal threshold is
exceeded, but allows polling for temperature information.

The THRM[123] registers are documented in most PPC datasheets, see e.g.
this PPC750CX one: http://datasheets.chipdb.org/IBM/PowerPC/750/750cx_um3-17-05.pdf
2020-06-18 07:37:44 +02:00
iwubcode a65ef35f1a VideoCommon: Clean freelook camera dirty state when getting the new view 2020-06-17 12:07:40 -05:00
JosJuice 224c6e799d RVZ: Extend GroupEntry 2020-06-17 13:48:45 +02:00
JosJuice f2c38c0e67 RVZ: Make m_rvz a template parameter
Needed for the next commit.
2020-06-17 13:48:45 +02:00
JosJuice ca4e4a6207 WIA/RVZ: Move (de)compression to a different file 2020-06-17 13:48:45 +02:00
JosJuice 2ec608f059 DolphinQt: Set block size to 128 KiB by default 2020-06-17 13:48:45 +02:00
JosJuice 3f753fc87d RVZ: Detect junk data in the same block as a file 2020-06-17 13:48:44 +02:00
JosJuice 4b74993374 RVZ: Store pseudorandom junk data efficiently 2020-06-17 13:48:42 +02:00
JosJuice 1e92b54bf5 WIA/RVZ: Skip some memory allocations when reusing chunks 2020-06-17 13:48:16 +02:00
JosJuice f5ef70fc76 RVZ: Don't store redundant exceptions when chunk size is < 2 MiB 2020-06-17 13:48:16 +02:00
JosJuice b06c50ed2e RVZ: Support chunk sizes between 32 KiB and 2 MiB
WIA doesn't support smaller than 2 MiB.
2020-06-17 13:48:15 +02:00
JosJuice 0d433baeb5 RVZ: Remove PURGE support
PURGE isn't especially useful, while requiring some annoying
special handling in the file format. If you want no compression,
use NONE. If you want fast compression, use Zstandard.
2020-06-17 13:48:15 +02:00
JosJuice 1f7c0b636f RVZ: Add Zstandard as a compression method 2020-06-17 13:48:12 +02:00
JosJuice e2ae2b3b0b Add new file format RVZ based on WIA 2020-06-17 13:47:34 +02:00
JosJuice f21a254042 WIA: Implement multithreaded compression 2020-06-17 13:47:34 +02:00
JosJuice 9dea8169e0 WIA: Write all headers at the start of the file
Gets rid of the need to seek to the end of the file
when opening a file.

The downside of this is that we waste a little space,
since we can't know in advance exactly how much
space the compressed parts of the headers will need.
2020-06-17 13:47:34 +02:00
JosJuice e5b9e1ba1f WIA: Reuse groups when writing
This is useful for the way Dolphin scrubs Wii discs.
The encrypted data is what gets zeroed out, but this
zeroed out data then gets decrypted before being stored,
and the resulting data does not compress well.
However, each block of decrypted scrubbed data is
identical given the same encryption key, and there's
nothing stopping us from making multiple group entries
point to the same offset in the file, so we only have
to store one copy of this data per partition.

For reference, wit zeroes out the decrypted data,
but Dolphin's WIA writer can't do this because it currently
doesn't know which parts of the disc are scrubbed.

This is also useful for things such as storing Datel discs
full of 0x55 blocks (repesenting unreadable blocks)
without compression enabled.
2020-06-17 13:47:34 +02:00
JosJuice 40e46aee57 WIA: Store all-zero data efficiently 2020-06-17 13:47:34 +02:00
JosJuice e8b019ac29 WIA: Implement compression 2020-06-17 13:47:30 +02:00
JosJuice e936c4acd8 WIA: Write hash exceptions 2020-06-17 13:43:54 +02:00
JosJuice 3b8c44fd0e WIA: Decrypt Wii data when writing 2020-06-17 13:43:54 +02:00
JosJuice 115edea34e WIA: Add early support for WIA writing 2020-06-17 13:43:54 +02:00
JosJuice 791e363c9a WIA: Make use of the exception lists 2020-06-17 13:43:54 +02:00
JosJuice 47067f661a WIA: Properly check for overlapping data 2020-06-17 13:43:53 +02:00
JosJuice 04089f24f9 WIA: Implement re-encryption of Wii partition data 2020-06-17 13:43:53 +02:00
JosJuice e3d291a529 WIA: Check the internal WIA hashes 2020-06-17 13:43:53 +02:00
JosJuice 827437c036 WIA: Fix the handling of chunk sizes larger than 2 MiB 2020-06-17 13:43:53 +02:00
JosJuice 0b407228b7 WIA: Add documentation 2020-06-17 13:43:53 +02:00
JosJuice 01a77ae8a1 WIA: Implement caching and partial decompression 2020-06-17 13:43:53 +02:00
JosJuice b59ef81a7e WIA: Implement bzip2, LZMA, and LZMA2 decompression 2020-06-17 13:43:52 +02:00
JosJuice 1579e061a3 WIA: Correctly handle data with size not divisible by chunk size 2020-06-17 13:43:52 +02:00