shuffle2
0789499bf0
Merge pull request #4181 from ntt4/patch-1
...
[GameINI] Set MSAA and MaxAnisotropy to 0 for Sonic Heroes
2016-10-02 21:56:21 -07:00
shuffle2
81be83bc85
Merge pull request #4159 from Enverex/patch-1
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SSX Tricky requires real XFB to display videos
2016-10-02 21:00:53 -07:00
JosJuice
a1486d48ef
Merge pull request #4199 from vlad54rus/patch-1
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[Gameini] Serious Sam: Next Encounter
2016-09-25 22:50:04 +02:00
Jason
5fc51b45a0
code adjustments in response to review
2016-09-13 10:52:14 -05:00
Jason
a6b3237211
lens distortion post-processing shader
2016-09-12 11:07:44 -05:00
Vladislav
c16b3f4637
Serious Sam: Next Encounter gameini
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Game works perfectly on Dolphin 5.0. It does not need 'EFB to RAM' anymore.
2016-09-08 20:07:22 +07:00
JMC47
4b62d19818
Star Wars: The Clone Wars INI
2016-09-05 23:42:10 -04:00
ntt4
7cdedda70f
Set MSAA and MaxAnisotropy to 0
...
Makes the game more playable than the current config file as of 5th Sep 2016.
Set MSAA and MaxAnisotropy to 0 to remove odd black shadows, see here https://wiki.dolphin-emu.org/index.php?title=Sonic_Heroes#Graphical_Glitches_with_IR.3E1
2016-09-05 00:32:02 +01:00
JosJuice
081cad709a
Merge pull request #4046 from CharlesCorrin/master
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GameSettings - Fix flickering cutscenes in Castlevania - The Adventure ReBirth
2016-08-30 18:27:52 +02:00
Benjamin Hodgetts
c0ad35db81
SSX Tricky requires real XFB to display videos
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This will avoid just getting a black screen when starting up. Dual-core lockup when enabling XFB no-longer seems to happen so this should be safe.
2016-08-30 14:16:34 +01:00
Jules Blok
6c82469662
GameSettings: Remove forced slow depth from fixed titles.
2016-08-24 17:39:47 +02:00
EmptyChaos
4468c6f5a8
Remove invalid iCCP chunks from debugger toolbar icon pngs.
2016-08-02 18:18:11 +10:00
E2xD
95cc01c53f
Clean up NetPlay community settings
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All the inline comments from the netplay code were removed because they
apparently took up space in game memory (They were maxing out gecko
codes).
"Increase input timing accuracy" was made into its own code entry.
"Netplay Safe Kill Music" code has been updated to prevent desyncs.
2016-07-29 08:18:59 -06:00
Pierre Bourdon
11fea215f1
Merge pull request #4049 from JosJuice/gwl
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Fix GWL.ini mistake made in 2e02c10
2016-07-22 19:30:14 +02:00
JosJuice
8d899ab01e
Fix GWL.ini mistake made in 2e02c10
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The patches are different, so they can't be in the region-neutral INI.
2016-07-22 10:26:31 +02:00
CharlesCorrin
3a4c9d1c0f
Update WD9.ini
2016-07-21 19:47:13 -04:00
CharlesCorrin
875cbb6e8b
Update WD9.ini
2016-07-21 16:42:07 -04:00
Anthony J. Bentley
1368e27291
Convert manuals to use mdoc macros.
2016-07-17 06:48:43 -06:00
Pringo
6252264c21
Remove Remaining Boomy Icons and Replace With Placeholders
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Replace Boomy Icons With Placeholders
2016-06-30 17:14:00 -07:00
JosJuice
61371f3a4f
Remove Boomy
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Removes the Boomy theme because it doesn't fit Dolphin well.
This doesn't affect the Boomy-based debugger icons in Resources.
2016-06-30 11:49:42 +02:00
Anthony Serna
abd70f402b
[GameINI] Properly force LLE recompiler on RS2 and 3
2016-06-22 23:30:09 -05:00
Catarax
25cd6d00a3
GameIni: Force LLE Audio on Star Wars Rogue Squadron III: Rebel Strike
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Force LLE audio output on all Star Wars Rogue Squadron III: Rebel Strike releases in order to fix the constant glitchy noise audio ouput.
2016-06-23 01:35:19 +02:00
Catarax
28a55c6403
GameIni: Force LLE Audio on Star Wars: Rogue Leader
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Force LLE audio output on all Star Wars: Rogue Leader releases in order to fix the constant glitchy noise audio ouput.
2016-06-23 00:55:21 +02:00
Chris Burgener
7de7bf34d4
Merge pull request #3917 from RisingFog/crisp_pixels
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Change Mega Man 9/10 Scaled EFB from 2 to -1
2016-06-22 16:13:38 -04:00
Chris Burgener
ca14fbc26c
Change Mega Man 9/10 Scaled EFB from 2 to -1
2016-06-22 12:00:13 -04:00
Chris Burgener
a0658d3184
Merge pull request #3914 from JosJuice/game-inis-2016-06-21
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Game INI updates
2016-06-21 10:09:29 -04:00
JosJuice
5016b2471b
Game INI updates
2016-06-21 10:48:50 +02:00
Catarax
1ba7779d3c
GameIni: Disable Broken Progressive Scan in BMX XXX
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BMX XXX can detect forced Progressive Scan in Dolphin but the game will not be playable, the emulator will freeze.
On an original GameCube, GC-Forever reported that "Game does not support component video output.".
By default, it's better to disable the forced Progressive Scan feature on this game to make it playable and also not stuck in a broken startup.
2016-06-20 15:29:35 +02:00
Catarax
2f44388dc6
Tony Hawk's American Wasteland (European Version) Crash Fix
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Force MMU to ON like use the American Release of Tony Hawk's American Wasteland on Dolphin
2016-06-19 01:41:10 +02:00
Chris Burgener
fd5d10005e
Merge pull request #3901 from RisingFog/story_hour_ini
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Force Real XFB and EFB2RAM for Story Hour: Adventures and Story Hour: Fairy Tales
2016-06-18 00:14:12 -04:00
Chris Burgener
bfc4a690d4
Force EFB2RAM for Story Hour: Adventures and Story Hour: Fairy Tales
2016-06-15 16:32:35 -04:00
Chris Burgener
76074d12f3
Force Real XFB for Story Hour: Fairy Tales
2016-06-15 09:08:41 -04:00
Chris Burgener
73495f0006
Force Real XFB for Story Hour: Adventures
2016-06-15 09:07:05 -04:00
Léo Lam
b96f75c2ee
GameINI: Force EFB to RAM for OoT Master Quest (D43)
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The Legend of Zelda: Ocarina of Time (Master Quest) needs EFB to RAM
for the pause menu background to not be black and for Link to show up
in the pause menu. These are the two most visible issues without EFB
to RAM enabled.
This is consistent with the GameINI for the Collector's Edition
version (PZL).
2016-06-15 14:56:45 +02:00
Markus Wick
aa07f0903b
Merge pull request #3898 from RisingFog/hollywood_squares_ini
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Force Virtual XFB for Hollywood Squares
2016-06-14 17:28:24 +02:00
Chris Burgener
34ac512f79
Force Virtual XFB for Hollywood Squares
2016-06-14 08:54:24 -04:00
Anthony Serna
c7510bb5e3
[INI] Remove malformed Conduit 2 cheat codes
2016-06-13 07:32:10 -05:00
Markus Wick
a9931e609f
Merge pull request #3875 from RisingFog/pikmin_wii_ini
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Force Skip EFB Access from CPU off for Pikmin Wii
2016-06-03 00:51:23 +02:00
Chris Burgener
599db170e9
Re-add deleted Gecko Tag in Smash Netplay INI
2016-06-02 12:11:02 -04:00
Anthony Serna
d2b3c8d036
[GameINI] Netplay Smash AR codes
2016-06-02 07:32:28 -05:00
Chris Burgener
b149b0a143
Force Skip EFB Access from CPU off for Pikmin Wii
2016-06-01 21:36:09 -04:00
JosJuice
26e6d06f35
Game INI updates
2016-05-22 15:51:36 +02:00
Markus Wick
e11b884778
Merge pull request #3841 from RisingFog/neogeo_force_lle
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Force Neo Geo games to use LLE Audio
2016-05-18 18:24:59 +02:00
Chris Burgener
9a3df9c6c1
Add EnableJIT=True to INI files
2016-05-18 12:13:13 -04:00
Chris Burgener
f1a8d52a22
Force Neo Geo games to use LLE Audio
2016-05-14 00:55:22 -04:00
Mat M
e319ac0561
Merge pull request #3839 from RisingFog/fantastic_football_fan_party_is_such_a_great_game_I_rate_it_five_out_of_five
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Set Medium Texture Cache for Fantastic Football Fan Party
2016-05-13 21:33:09 -04:00
Mat M
2d9faa693e
Merge pull request #3827 from JosJuice/broken-game-inis
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Fix broken game INIs (comments starting in the middle of lines)
2016-05-13 21:31:12 -04:00
Chris Burgener
6175dfb80a
Set Medium Texture Cache for Fantastic Football Fan Party
2016-05-13 09:55:15 -04:00
JosJuice
dded4dc018
Fix broken game INIs (comments starting in the middle of lines)
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290204e
added comments that start in the middle of lines, which isn't
allowed. I moved all such comments to EmulationIssues.
2016-05-11 16:51:14 +02:00
Matthew Parlane
74f0c91860
Merge pull request #3783 from Pringo/description
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Update CPack Package Description
2016-05-03 22:55:18 +12:00
JosJuice
0008f7e447
Add EFB access to Super Mario Sunshine's INI and clean up old stuff
2016-05-01 13:28:37 +02:00
JosJuice
6da87ef9dd
Added game INIs for Pokémon Mystery Dungeon games
2016-04-30 12:37:05 +02:00
JosJuice
ec5f5b7600
Game INI updates
2016-04-30 12:36:36 +02:00
MarioManTAW
290204e65c
Added recommended settings
2016-04-30 12:35:14 +02:00
Pringo
9433e7b08c
Update CPack Package Description
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Update description from old Google Code page to latest homepage description.
2016-04-14 21:24:27 -07:00
Pierre Bourdon
c008d8b1af
Merge pull request #3705 from Mystro256/master
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Various Linux fixes
2016-03-11 22:31:58 +01:00
Pierre Bourdon
77b4b36ca4
Merge pull request #3670 from aserna3/udev
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[udev] Added udev rule for GC adapter
2016-03-11 10:00:41 +01:00
Anthony Serna
99fd27b4fe
[udev] Added udev rule for GC adapter
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Added rule for DolphinBar
2016-03-10 19:58:47 -06:00
Jeremy Newton
feae5ff3d8
Move linux files to Data
2016-03-09 10:58:54 -05:00
Mystro256
84483a1076
Add manpages for Linux and include them in spec file
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Note that the manpages are placed in Data
2016-03-09 10:58:03 -05:00
Pierre Bourdon
265c6408d6
Merge pull request #3686 from Armada651/revert-3578
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Revert "Merge pull request #3578 from Armada651/forced-slow-depth"
2016-03-03 02:03:03 +01:00
Alcaro
da68dfc2f4
Use optipng too.
2016-02-29 17:08:18 +01:00
Jules Blok
6d1628eda4
Revert "Merge pull request #3578 from Armada651/forced-slow-depth"
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This reverts commit e2a1a085b6
, reversing
changes made to 2aea549eef
.
2016-02-29 00:55:51 +01:00
Alcaro
a79d9ccfa1
Run pngout and zopflipng on every single PNG in this repo.
2016-02-27 22:25:51 +01:00
Jules Blok
54c2800bb4
Merge pull request #3674 from RisingFog/weeaboo_ini
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Force Slow Depth on Suzumiya Haruhi no Heiretsu
2016-02-26 21:41:55 +01:00
Chris Burgener
4a6e403edd
Force Slow Depth on Suzumiya Haruhi no Heiretsu
2016-02-25 22:22:17 -05:00
Matt Mastracci
f1a5d6c104
[DVD] Ignore buffer when seeking backwards
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Unfortunately this fix re-breaks Arc Rise Fantasia, so we must restore its INI as well.
2016-02-25 12:09:25 -07:00
Pierre Bourdon
1b7aa24c46
Merge pull request #3657 from RisingFog/sqd_ini
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Add Safe Texture Cache to Gunblade NY & LA Machineguns INI
2016-02-22 17:50:54 +01:00
Chris Burgener
5ba1a51660
Add Safe Texture Cache to Gunblade NY & LA Machineguns INI
2016-02-22 11:47:48 -05:00
Jules Blok
e2a1a085b6
Merge pull request #3578 from Armada651/forced-slow-depth
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VideoConfig: Replace FastDepthCalc by ForcedSlowDepth.
2016-02-22 11:29:09 +01:00
Pierre Bourdon
05f5668bcc
Merge pull request #3591 from phire/VC_widescreen
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Make all Virtual console games 4:3 (and cleanup GameInis)
2016-02-16 00:41:33 +01:00
Pierre Bourdon
f53a9316ba
Merge pull request #3607 from mbc07/GameINI_widescreen
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[Game INI] Flag some Wii titles without widescreen support
2016-02-15 10:32:19 +01:00
Matt Mastracci
f3c2817496
[INI] Arc Rise Fantasia no longer needs the 'fast disk speed' setting
2016-02-14 18:43:46 -07:00
Mateus B. Cassiano
c3f8d47da5
Game INI updates: flag some Wii titles without widescreen support
2016-02-08 20:52:34 -03:00
Jules Blok
e4ef018706
GameSettings: Remove FastDepthCalc entries.
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Only Mini Ninjas and DKC currently have a known issues that require slow depth.
2016-02-08 12:26:57 +01:00
Scott Mansell
994c8e5282
GameInis: NES games that don't require EFB2Ram differ per region.
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Just because it was the same game, released in diffrent regions
at around the same time doesn't mean they use the same version
of the Virtual Console emulator.
The previous INIs were based of testing of the US release so I've
move them to 6 letter INIs only effecting the US release. I've
also added a few more and added a few Inis for the few PAL games
that I could confirm also didn't require EFB2Ram.
2016-02-05 23:27:45 +13:00
Scott Mansell
764000d42e
GameInis: All Sega Master System games need RealXFB
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I did some testing and they all do strided XFB copies like Sonic
and Knuckles, which is currently only implemented in RealXFB.
2016-02-05 23:27:44 +13:00
Scott Mansell
dfabe1552a
GameInis: Make all Virtual Console games 4:3
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We only need to update 9 files, It's like magic!
2016-02-05 23:27:34 +13:00
Scott Mansell
c47e773297
GameInis: Deduplicate TurobGrafx 16 Virtual Console games
2016-02-05 23:26:21 +13:00
Scott Mansell
b698b04b4c
GameInis: Deduplicate Sega Mega Drive (Genesis) inis
2016-02-05 17:35:33 +13:00
Scott Mansell
919460a572
GameInis: Deduplicate all Sega Master System games
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I don't care that this enables virtual xfb for all of them, I'm dubious
that excatly half have it set and the other half don't.
2016-02-05 17:35:33 +13:00
Scott Mansell
5c00fc3e44
GameInis: Deduplicate SNES Virtual Console games
2016-02-05 17:35:32 +13:00
Scott Mansell
754c4c0ee9
GameInis: Deduplicate NES Virtual Console games
2016-02-05 17:35:28 +13:00
Scott Mansell
0154631da2
GameInis: Deduplicate NeoGeo and "Virtual Console Arcade" games
2016-02-05 17:35:24 +13:00
Scott Mansell
0aa8c021b9
GameInis: Deduplicate all C64 and TurboGrafx CD games
2016-02-05 17:35:20 +13:00
Pierre Bourdon
af9beecc10
Merge pull request #3469 from Linktothepast/master
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Gameini updates.
2016-01-09 01:04:55 +01:00
Linktothepast
6d279153f3
More gameini updates.
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Conflict: Desert Storm II and Rock Band 3 gameinis updated.
2016-01-08 15:55:59 +02:00
Linktothepast
0c7f49308a
Gameini updates.
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Updates for Sonic Adventure 2 Battle, Surf's Up, Drawn to Life The Next
Chapter, Boogie, Boogie SuperStar, Quantum of Solace, Tiger Woods PGA
Tour 08, Call of Duty: Black Ops.
Fixes issues 9123, 9191, 9204, 9205, 9206, 9050, 9183.
2016-01-07 12:21:58 +02:00
JosJuice
d41821b49e
Change the size of the Wii platform icon
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In DolphinWX, the right edge of the Wii platform icon used to be bit
too close to the banner.
2016-01-06 21:26:53 +01:00
JosJuice
81466d7fa3
DolphinWX: Stop using XPM images
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Using the XPM format for images has become a maintenance problem because
people don't know how to create them. This commit removes all XPM images
and all C files that contain PNG images. DolphinWX now uses the PNGs
in the Resources folder instead, just like DolphinQt and DolphinQt2 do.
2016-01-05 19:11:58 +01:00
JosJuice
460cef492a
New 32x32 platform icons by MaJoR
2016-01-05 19:04:10 +01:00
JosJuice
ea7d686811
Remove padding from platform icons and rating icons
2016-01-05 16:57:31 +01:00
SMarioMan
e3fd5604c6
Add StereoConvergence settings to various gameini files.
2015-12-24 03:43:51 -05:00
Jules Blok
ee657c04fe
VideoConfig: Change convergence setting to percentage value.
2015-12-13 22:58:16 +01:00
Mateus B. Cassiano
0c1c40b01b
Update GameINI for Donkey Kong Country Returns
2015-12-12 19:29:16 -03:00
JosJuice
9b2fe62bc9
Move nobanner and fileplatform from Themes to Resources
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fileplatform is moved so it's in the same place as the other platform
icons, and nobanner is moved just because it fits better in Resources.
Both of them were identical in all of Dolphin's themes.
2015-11-27 11:09:20 +01:00
Tony Drake
941125699c
Added info for Rodea The Sky Soldier
2015-11-21 11:40:03 -05:00
JosJuice
18fc7931fb
Resources: Update flag for Australia
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The updated flag is by MaJoR, as usual. 93e46631
updated all other flags.
2015-11-13 22:15:31 +01:00
JosJuice
a0b873445f
Set Speed Up Disc Transfer rate in the Sonic Riders INI
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091db36
added a new delay for disc commands in an attempt to fix issues.
It fixed Sonic Riders crashing after the third level... or so we thought.
091db36
also happened changed the order disc reads happen in so that the
data is copied to memory before the emulated delay is finished. This was
inaccurate and caused an audio problem in Resident Evil 3, leading to the
old order being restored in 8cc6e5c
. Now that the order is correct,
Sonic Riders is broken again, despite 091db36's delay still existing.
We're more or less back to square one - nobody knows what's broken, and
nobody knows how to fix it. This commit restores SUDTR to Sonic Rider's
game INI so that it'll work out of the box in 5.0 just like in 4.0.
2015-11-01 20:30:44 +01:00
Linktothepast
a8026779d8
Gameini updates.
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This is mainly a virtual console update. Removes progressive scan option
from snes, genesis, etc. games since it is no longer needed for proper
speed. Adds gameinis for Neo geo, Arcade and missing gameinis for
genesis.
2015-09-28 17:00:07 +03:00
JosJuice
e754b097bd
Don't force EFB Copies to Texture Only off for Metroid Prime
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Made unnecessary by PRs #2059 and #2960 . MP2 and MP3 still need it.
2015-09-26 19:55:46 +02:00
JosJuice
cbd539eb3d
Use official names for GameCube controller sticks
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Main Stick is changed to Control Stick and C-Stick is changed to C Stick.
A new ui_name variable is added to ControlGroup so that the UI strings
in DolphinWX can be updated without breaking backwards compatibility
with config INIs and other things that use names as IDs.
2015-09-12 22:45:06 +02:00
degasus
74b20e627c
VideoCommon: Drop "Disable destAlpha" hack
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This option has no use any more, neither performance nor driver workaround.
2015-09-09 21:31:54 +02:00
Tony Drake
f67d8ac524
Add missing INI file for SMB: The Lost Levels
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Lost Levels NES VC game was missing an INI file and prevented it from
displaying anything but a black screen. This seems to get the graphics
working.
Played though 1-2 without issue.
2015-09-04 21:36:02 -04:00
Tony Drake
6d4b7b6cf6
Added missing Mega Man 5 INI file
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While going through and testing various NES VC games, I noticed Mega Man
5 was just displaying a black screen but the sound and button inputs
were working as expected. Turns out, there is no INI file for that game
id. Copying and renaming Mega Man 4's INI file appears to be enough to
get the game going.
2015-08-31 21:16:38 -04:00
Anthony Serna
faedf1bc5c
Implemented .elf and .dol support in gamelist
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Fixed a TON of structuring, formatting.
removed README.txt files from themes at MaJoR's request
Added platform icon for ELFs/DOLs
2015-08-28 11:10:03 -07:00
Scott Mansell
13526135f8
Merge pull request #2877 from JosJuice/remove-lle-ini
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Remove forced DSP LLE from game INIs
2015-08-20 05:41:51 +12:00
JosJuice
af7873f656
Remove forced DSP LLE from game INIs
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The HLE issues are gone since 4.0-7359.
2015-08-19 18:02:03 +02:00
SMarioMan
bd78937d3c
Update SF8.ini
2015-08-17 09:42:25 -04:00
SMarioMan
b0def7a740
Update RSB.ini
2015-08-17 09:42:14 -04:00
SMarioMan
f3baba6c88
Add stereoscopic options to RSB.ini
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A convergence value of 136 places player damage gauges and overhead labels perfectly in the convergence plane.
2015-08-17 03:34:04 -04:00
SMarioMan
3d34f80f11
Add stereoscopic options to SF8.ini
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Stereoscopy values have been tested and a convergence value of 26 is ideal for placing the characters on the convergence plane. No perceived issues with disabling monoscopic shadows.
2015-08-17 02:29:35 -04:00
Danbsky
b6e6831321
Gameini: Add ZTP Hyrule Field Speed Hack to GC NTSC-J version
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The hack made for GC NTSC-U version also work in NTSC-J version.
2015-08-16 00:58:57 +09:00
flacs
6f2400ebc0
Merge pull request #2807 from aserna3/master
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Removed audio shortcut from toolbar
2015-08-09 07:55:37 +02:00
Anthony Serna
d51267d13c
Removed audio shortcut from toolbar
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Removed audio.png
2015-08-06 22:35:59 -07:00
Lioncash
3f781bcaf4
Merge pull request #2732 from jefflongo/patch-4
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Update cheats for GALE01r2.ini
2015-08-06 13:30:17 -04:00
YL
8c72b6c923
Update cheats for GALE01r2.ini
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Completely rewritten Global Melee Netplay Settings. The individual codes can be found here (http://pastebin.com/38CFazXq ). The previous Global Melee Netplay Settings have some issues such as not being able to change the random stage select, various crashes in 1P mode, friendly fire being off by default, and a general lack of new features due to its age. Needs to be tested for stability.
2015-08-03 17:36:05 -07:00
Markus Wick
6bcdae616b
Merge pull request #2679 from Tinob/master
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Implement scaled partial texture updates
2015-07-22 19:04:04 +02:00
MaJoRoesch
93e46631a3
Adding new flag icons.
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Forgot the HiDPI icons. >_>
MaJoR broke the Taiwan flag.
2015-07-11 00:06:38 -07:00
Rodolfo Bogado
d8cd2c3252
Implement scaled partial texture updates
2015-07-02 08:53:40 -03:00
Markus Wick
45fde6caf5
Merge pull request #2669 from stgn/new-dsp-coef
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Audio: new dsp_coef.bin with windowed sinc filter coefficients
2015-06-30 22:02:05 +02:00
Shane Nelson
388ab13db1
Audio: new dsp_coef.bin with windowed sinc filter coefficients
2015-06-29 22:24:24 -04:00
Linktothepast
cf17fccdd3
Address pr comments.
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Changes nsmb emulation issues.
2015-06-28 10:31:28 +03:00
Linktothepast
bdf8b4eb35
Gameini updates.
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Fixes issues 8713 and 8674. Also disables scaled efb copies by default
for New Super Mario Bros to take advantage of the recent efb to texture
spinning coin fix.
2015-06-27 12:33:43 +03:00
degasus
20ec5867ec
GameIni: Remove default Projection Hack
2015-06-10 19:31:10 +02:00
Markus Wick
f06ce792db
Merge pull request #2569 from Linktothepast/master
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Gameini updates.
2015-06-09 21:29:09 +02:00
Linktothepast
56ebe1de72
More gameini updates.
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Address comments.
2015-06-08 12:51:43 +03:00
Tillmann Karras
77685df23f
Enable AccurateNaNs for "Dragon Ball: RKP"
2015-06-08 11:14:52 +02:00
Linktothepast
7e66c39cd3
Gameini updates.
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Fixes issue 8637 by replacing SkipIdle=0 with SyncOnSkipIdle = False.
Updates gameinis for Resident Evil Archives: Resident Evil Zero, Pokemon
Snap and fixes a mistake in Baldur's Gate: Dark Alliance.
2015-06-08 11:19:59 +03:00
Tijmen Wildervanck
0fdd3ecdfe
add shaders for anaglyph Amber-Blue and Green-Magenta
2015-06-02 20:47:56 +02:00
Markus Wick
308b72d376
Merge pull request #2426 from Linktothepast/master
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Gameini updates
2015-05-26 13:50:39 +02:00
degasus
fc76d0df38
BBox: Touch old gameinis again
2015-05-25 09:48:50 +02:00
Linktothepast
7e93b2885c
Gameini updates
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Gameinis are added/updated for:
Shrek SuperSlam, Disney's Donald Duck Goin' Quackers, The Fairly
OddParents: Shadow Showdown, Hot Wheels World Race, MySims Agents, Punch
Out, Alien Syndrome, My Word Coach, Secret Files Tunguska and Secret
Files 2 Puritas Cordis.
2015-05-20 17:10:24 +03:00
Stevoisiak
81a787494f
Update cheat codes for Melee
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Any cheat for version 1.00 that included "0800000" in the second column would previously cause Dolphin to crash.
2015-05-13 19:33:33 -04:00
skidau
e710812d88
Merge pull request #2329 from JosJuice/ini-inheritance
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Inherit settings from region-free INIs to region-specific INIs
2015-04-30 14:02:45 +10:00
JosJuice
d287fad01e
Inherit settings from region-free INIs to region-specific INIs
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Having settings for each game in more than one file is redundant.
Now, region-free INIs are now only for settings, and region-specific
INIs are only for AR codes and patches. Exceptions are made for
titles that share the first three characters of their IDs with
unrelated titles (mostly unlicensed titles and Triforce titles).
2015-04-26 21:24:34 +02:00
Jeffrey Pfau
addbafcfda
Attempt to beautify About dialog on OS X.
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Added a 2x version of the logo, and cleaned up layout a bit.
2015-04-25 04:22:32 -07:00
Matthew Parlane
392b9abece
Merge pull request #2016 from RisingFog/splash
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Update About Dolphin Screen
2015-04-25 21:50:40 +12:00
comex
5309ab1172
Merge pull request #2276 from jefflongo/patch-3
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Add Global Brawl Netplay Settings
2015-04-22 15:05:16 -04:00
YL
8ad45607af
Add Global Brawl Netplay Settings
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Creates an ini for Super Smash Bros. Brawl and adds a gecko code for standardized tournament play (unlock all characters and stages, set to a timed, stock battle, items off, ect.)
More info here: http://smashboards.com/threads/brawl-gets-an-optimized-netplay-codeset.397646/
Update RSBE01.ini
2015-04-21 15:17:48 -07:00
Raziel23x
22a902185f
Updated and added new Action replay Codes
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Went on AR Code Website and Added codes to Selected Games and minor
changes to ini files
2015-04-03 21:45:00 -04:00
Fog
a94e31e476
Update About Dolphin Screen
2015-03-31 21:30:05 -04:00
Linktothepast
50f7ac3d80
Fix issues.
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Fixes issues mentioned in comments of the pr.
2015-03-26 12:41:20 +02:00
Linktothepast
bfd94d590b
Gameini database update.
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Removes STC from Star Wars: Rogue Squadron III: Rebel Strike: Limited
Edition Bonus Disc (Demo). Removes efb to ram setting from Tiger Woods
PGA TOUR 2005, Tiger Woods PGA TOUR 06, Mission: Impossible Operation
Surma and Terminator 3: The Redemption since it is no longer needed.
Sets Army Men Air Combat and Pac-Man World 3 to LLE audio due to audio
issues with HLE (slow audio). Corrects some mistakes in F zero (virtual
console) and The Magic Obelisk ini files. Finally it removes comments
that are simply stating the obvious and references to revs that games
were tested with.
2015-03-25 21:23:57 +02:00
skidau
d3ccad42c6
Merge pull request #2207 from JosJuice/zelda-tp-speedhack-versions
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Switch RZDE01r2.ini and RZDE01r0.ini
2015-03-22 12:54:05 +11:00
JosJuice
60267b618a
Switch RZDE01r2.ini and RZDE01r0.ini
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I had moved Hyrule Field Speed Hack to RZDE01r0.ini and
Hyrule Field Speed Hack v2 to RZDE01r2.ini...
But according to issue 8318, v2 is actually made for r0.
2015-03-14 21:34:53 +01:00
jefflongo
cbf6236de7
Update GALE01r2.ini
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Replaces the broken gecko code for widescreen support with a functional one.
2015-03-07 17:45:36 -08:00
Buddybenj
7facf5f52f
Capitalize Dolphin in Game INI Files
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Thanks to FAR - Find And Replace
2015-03-01 15:30:20 -06:00
Mateus B. Cassiano
085c79bd5e
Game INI updates
2015-03-01 00:13:58 -04:00
magumagu
c792d45d89
Merge pull request #2134 from JosJuice/delete-ph-presets
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Delete PH_PRESETS.ini
2015-02-27 16:00:37 -08:00