Merge pull request #4181 from ntt4/patch-1

[GameINI] Set MSAA and MaxAnisotropy to 0 for Sonic Heroes
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shuffle2 2016-10-02 21:56:21 -07:00 committed by GitHub
commit 0789499bf0
1 changed files with 2 additions and 1 deletions

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@ -20,4 +20,5 @@ EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with bl
[Video_Settings]
SafeTextureCacheColorSamples = 0
EFBScale = 2
MSAA = 0
MaxAnisotropy = 0