Ryan Houdek
57c66798fc
[Android] Register panic alert handler.
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This lets me see _assert_msg_ alerts on Android when passing dumb arguments to my AArch64 emitter.
2015-02-13 12:15:59 -06:00
Lioncash
c7c6bdbf5a
Merge pull request #2027 from Buddybenj/change-wording
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Change Wording
2015-02-11 23:23:22 -05:00
magumagu
49f223a211
Remove setting "BlockMerging".
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It isn't hooked up to anything anymore, and it isn't the sort of thing we
want users messing with anyway.
2015-02-11 19:52:48 -08:00
Benjamin Przybocki
8cf4a57844
Change Wording
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All of the other descriptions for drop-down menus use select.
2015-02-11 18:43:47 -06:00
magumagu
ac54c6a4e2
Make address translation respect the CPU translation mode.
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The PowerPC CPU has bits in MSR (DR and IR) which control whether
addresses are translated. We should respect these instead of mixing
physical addresses and translated addresses into the same address space.
This is mostly mass-renaming calls to memory accesses APIs from places
which expect address translation to use a different version from those
which do not expect address translation.
This does very little on its own, but it's the first step to a correct BAT
implementation.
2015-02-11 13:56:22 -08:00
magumagu
0f96a0104e
Merge pull request #1752 from Buddybenj/clean-up
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Clean Up
2015-02-10 11:39:14 -08:00
magumagu
1acd80f23f
Merge pull request #1779 from riking/pr-rename-boot-from-dvd
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Reword "Boot from DVD Drive" -> "DVD Backup" menu option
2015-02-10 11:07:44 -08:00
Scott Mansell
8f416821ad
Remove VBeam Speedhack.
2015-02-09 23:10:30 +13:00
Lioncash
3767ddcacf
Merge pull request #2019 from Buddybenj/website
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Web Site -> Website
2015-02-07 17:06:23 -05:00
Benjamin Przybocki
e75b5165c2
Web Site -> Website
2015-02-06 16:13:35 -06:00
degasus
68c70be960
HotKey: fix warnings
2015-02-04 20:19:16 +01:00
Lioncash
e07679114b
Use emplace_* functions where in-place construction is preferable
2015-02-04 11:39:08 -05:00
skidau
3709a1ce3a
Fixed the crash which occurred when opening Wiimote configuration before a game was started.
2015-02-04 18:48:19 +11:00
skidau
fc8ea9c3b3
Ignore hotkeys if the game has not started.
2015-02-04 18:06:20 +11:00
skidau
b9fb6ad3e8
Initialised all controller interfaces together on CFrame construction to fix the crash that would occur if the controller config were opened before a game was started.
2015-02-04 18:05:22 +11:00
skidau
5e645732f2
Merge pull request #1949 from skidau/hotkey-input
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Added the ability to map gamepad buttons to hotkeys.
2015-02-04 14:35:03 +11:00
skidau
d50b330d57
Merge pull request #1976 from lioncash/size
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InputConfigDiag: Fit buttons to their text
2015-01-31 12:34:35 +11:00
skidau
a42fb80f6a
Added a hash key finder.
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Fixed the memcard and AGP path parsing in Windows (the code is expecting '/' to be used as the DIR_SEP).
2015-01-30 13:00:23 +11:00
Lioncash
cf156d4d37
InputConfigDiag: Fit buttons to their text
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Fixes slight sizing issues on high DPI displays.
2015-01-28 13:07:17 -05:00
Markus Wick
43605f8716
Merge pull request #1948 from magumagu/remove-efb-cache
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Remove EFB to RAM cache, and simplify code.
2015-01-27 09:42:15 +01:00
skidau
c20ef8bb8c
Merge pull request #1919 from skidau/AGP
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Added support for AGP. Original patch by GreyRogue.
2015-01-27 13:25:14 +11:00
skidau
61c04de7ee
Added the ability to map gamepad buttons to hotkeys.
2015-01-27 12:24:47 +11:00
Jules Blok
fc46d460f9
VideoConfigDiag: Allow anaglyph shader to be turned off.
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Also hard-code the default shader.
2015-01-25 22:27:17 +01:00
Jules Blok
262c3b19ec
PostProcessing: Add support for user-supplied anaglyph shaders.
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There are lots of different anaglyph glasses out there and there may be even more creative uses for stereoscopic post-processing shaders.
2015-01-25 22:07:03 +01:00
Benjamin Przybocki
4f324ad742
Clean Up
2015-01-24 17:10:21 -06:00
skidau
8a561b57c3
Added EEPROM saving to file.
2015-01-24 12:15:48 +11:00
skidau
a7299a7fff
Added support for AGP. Original patch by GreyRogue.
2015-01-24 12:13:23 +11:00
magumagu
6659c15bed
Remove EFB to RAM cache, and simplify code.
2015-01-23 10:48:15 -08:00
Ryan Houdek
621322bbae
Merge pull request #1260 from pauldacheez/video-dialog-string-touchups
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Improve some setting descriptions in the graphics options.
2015-01-21 14:59:45 -06:00
Ryan Houdek
e4b04c64f0
Merge pull request #1870 from Stevoisiak/countryFilters
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Country filter fixes/consistency
2015-01-21 13:48:35 -06:00
Ryan Houdek
80e6367e46
Merge pull request #1869 from Stevoisiak/GeneralConsistency
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Minor consistency changes
2015-01-21 13:46:53 -06:00
Ryan Houdek
f9fc9d47c0
Merge pull request #1895 from JosJuice/isvolumewiidisc
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Don't read from disk when checking volume type
2015-01-21 13:45:28 -06:00
Ryan Houdek
4c9fd63562
Merge pull request #1932 from Buddybenj/freelook
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Fix Default Freelook Hotkey to Match Description (For Real This Time)
2015-01-21 13:41:29 -06:00
Ryan Houdek
b8b537d96e
Merge pull request #1934 from Buddybenj/change-order
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Change Order of Some Hotkeys
2015-01-21 13:38:10 -06:00
Ryan Houdek
a5e9c5e718
Merge pull request #1910 from Sonicadvance1/LLVMDisassembly_improvements
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Improve the LLVM disassembler in the debug window.
2015-01-21 13:29:47 -06:00
Paul Olszewski
14d856bbc4
Improve and/or arbitrarily change the descriptions of various settings in the graphics options.
2015-01-21 12:17:19 -06:00
skidau
5cd8a80553
Merge pull request #1893 from skidau/GCKeyboard
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Added GameCube Keyboard support.
2015-01-21 12:43:49 +11:00
Benjamin Przybocki
a25b07ec56
Change Order of Some Hotkeys
2015-01-20 18:16:36 -06:00
Benjamin Przybocki
9291d61d98
Fix Default Freelook Hotkey to Match Description (For Real This Time)
2015-01-20 16:46:38 -06:00
Markus Wick
0d0f7ec662
Merge pull request #1894 from Armada651/exclusive-fix
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D3D: Fix Dolphin immediately exiting exclusive fullscreen.
2015-01-19 23:29:43 +01:00
Jules Blok
332d5888eb
VideoConfig: Add exclusive mode flag.
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Allows the UI to easily check the current exclusive mode state.
This simplifies a few checks and prevents the user from ever getting stuck in fullscreen.
2015-01-19 22:55:21 +01:00
Ryan Houdek
95ac48d605
Improve the LLVM disassembler in the debug window.
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There are a couple things in this PR.
Fixes a bug where if we hit an invalid instruction we would infinite loop.
Fixes an issue where on AArch64 it would show invalid instructions for all NEON instructions.
This was due to asimd and crc being optional extensions and LLVM not enabling them by default.
So we have to specify a CPU which has the feature. LLVM 3.6 will let us select by features instead of CPUs, but we don't have a release of that quite
yet.
If we are on an architecture that has a known instruction size, we will continue onward after hitting the invalid instruction. If we don't have a
known instruction size like on x86, we will instead just dump the rest of the block.
2015-01-18 15:31:40 -06:00
John Sebastian Peterson
3f8e5cc929
Fix the input zone drawing in input settings
2015-01-18 17:25:50 +01:00
Jules Blok
8d69658a9d
Add exclusive mode OSD messages.
2015-01-17 16:11:17 +01:00
Jules Blok
b87fddb027
D3D: Allow borderless fullscreen to be turned on/off during gameplay.
2015-01-17 16:11:12 +01:00
JosJuice
ace060748b
Don't read from disk when checking volume type
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Should be faster than relying on the OS to cache the magic words.
Also gets rid of the odd recursive call in VolumeDirectory.
2015-01-17 13:21:02 +01:00
skidau
6d8ab0c256
Draw buttons in rows of eight in the Controller config.
2015-01-17 11:16:15 +11:00
skidau
5e8ab05cc0
Added GameCube Keyboard support.
2015-01-17 09:36:05 +11:00
Stevoisiak
d83e7dde86
De-capitalized countries
2015-01-14 23:44:03 -05:00
skidau
9d9ffa5b83
Merge pull request #1880 from Shadoxfix/master
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Allow minimum volume to be set to 0% in the interface.
2015-01-15 14:08:38 +11:00