Scott Mansell
a91810ba3b
Merge pull request #3042 from booto/audio-timing
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AI: reduce overhead of sample counter
2015-09-27 05:03:55 +13:00
Ryan Houdek
be667e7de8
Merge pull request #3035 from aserna3/SSAAImprovements
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Improved OGL and D3D's AA options in UI
2015-09-26 09:27:39 -04:00
JosJuice
6935d28112
Display all compressed formats in blue in GUI
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In the past, only GCZ was shown as compressed, not CISO and WBFS.
2015-09-26 15:24:29 +02:00
JosJuice
94ee720a07
Rename IsCompressedBlob to IsGCZBlob for clarity
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GCZ is just one of the several compressed formats that Dolphin supports.
2015-09-26 14:46:53 +02:00
LPFaint99
ddc523b81d
GCI Folder: Skip 'header-only' writes
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issue #8961
2015-09-25 22:12:40 -07:00
Tillmann Karras
f6795466e7
mbedTLS: adapt Dolphin code
2015-09-26 07:09:19 +02:00
Anthony Serna
df189c3ea3
Improved D3D and OGL AA option UI
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Removed Quality Levels from D3D AA options
Dropdown text now shows whether you're applying MSAA or SSAA
Added a description for SSAA
Moved SSAA checkbox
Cleaned up AA in backends slightly. Supported modes is now a list of ints.
2015-09-25 09:05:18 -07:00
Tillmann Karras
ac5f56df7e
mbedTLS: adapt Dolphin's Visual Studio files
2015-09-25 03:46:41 +02:00
Tillmann Karras
f70da0e889
mbedTLS: adapt CMakeLists.txt for Dolphin
2015-09-25 03:46:41 +02:00
Tillmann Karras
4bf776792f
mbedTLS: add Dolphin-specific vcxproj file
2015-09-25 03:46:41 +02:00
Tillmann Karras
063446c46f
mbedTLS: run rename.pl script and fix errors
2015-09-25 03:46:41 +02:00
Tillmann Karras
868eab0bf6
mbedTLS: update license overview
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They changed their license from GPLv2+ to Apache 2.0.
2015-09-25 03:46:41 +02:00
Tillmann Karras
9872473f70
mbedTLS: add version 2.1.1
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PolarSSL has been renamed to "mbed TLS" and version 2.0 dropped backwards
compatibility. This commit adds only the necessary files without any
modifications, so it doesn't compile yet.
2015-09-25 03:11:48 +02:00
Tillmann Karras
3ae092a086
mbedTLS: delete PolarSSL 1.3
2015-09-24 18:31:33 +02:00
Lioncash
ce75f55f25
Merge pull request #3089 from lioncash/ext
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CommandProcessor: Remove unused extern
2015-09-24 11:58:50 -04:00
Lioncash
7e69a0ce79
CommandProcessor: Remove unused extern
2015-09-24 11:35:46 -04:00
JosJuice
ab8f75f000
SystemTimers: Don't name non-constant variables as if they are constant
2015-09-24 14:57:25 +02:00
ghost
7c1565b201
VideoConfig/LocalConfig/HotkeyManager: Added hotkeys for switching stereo-3d presets.
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Added 3 depth/convergence presets. They are adjustable via (existing) hotkeys - changes to depth and convergence are applied to current preset.
Added 3 hotkeys for activating presets. Added hotkey for toggle between first and second preset.
Added OSD message for convergence/depth changes.
Presets are saved into per-game configs.
2015-09-24 15:19:55 +03:00
flacs
c749637f2a
Merge pull request #3088 from lioncash/header
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BoundingBox: Remove unnecessary headers
2015-09-24 09:27:32 +02:00
Lioncash
d694994874
BoundingBox: Remove unnecessary headers
2015-09-24 03:19:43 -04:00
Scott Mansell
6eb0c2552d
Merge pull request #3085 from Tilka/fifoplayer
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FifoPlayer: remove leftover code
2015-09-24 15:37:01 +12:00
Tillmann Karras
aba083dd3a
FifoPlayer: remove leftover code
2015-09-24 05:09:41 +02:00
flacs
c1ee0e7829
Merge pull request #3078 from lioncash/titleid
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DiscIO: Do swapping in GetTitleID implementations
2015-09-23 18:56:57 +02:00
flacs
cf131b133e
Merge pull request #3079 from lioncash/emit
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x64Emitter: Minor changes
2015-09-23 18:55:24 +02:00
flacs
40da69d5a2
Merge pull request #3081 from lioncash/si-enum
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SI_Device: Convert define constants over to enums
2015-09-23 18:55:10 +02:00
Markus Wick
9ac7e13d17
Merge pull request #3082 from rohit-n/shadow
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Silence -Wshadow warning.
2015-09-23 18:13:00 +02:00
Rohit Nirmal
a48e425f41
Silence -Wshadow warning.
2015-09-23 11:02:24 -05:00
JosJuice
3fdae38e26
Use correct GetTicksPerSecond() value in IPC delays
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The constant IPC_DEFAULT_DELAY used a value from GetTicksPerSecond(),
which in turn uses a value from CPU_CORE_CLOCK... but CPU_CORE_CLOCK
isn't actually a constant! It's first initialized to 486 MHz and then
changed to 729 MHz in SystemTimers::PreInit if emulating a Wii. This
means that the IPC delays always used 486 MHz and thus were wrong.
To fix this, the IPC reply constants are changed to functions.
2015-09-23 18:02:09 +02:00
Lioncash
c7148c9660
SI_Device: Convert define constants over to enums
2015-09-23 11:13:03 -04:00
booto
0e0fec3075
AI: reduce overhead of sample counter
2015-09-23 20:39:28 +08:00
Lioncash
7890b38c15
x64Emitter: Remove unimplemented function prototype in OpArg
2015-09-22 19:54:46 -04:00
Lioncash
6e5f60bab7
x64Emitter: Make single argument constructor explicit
2015-09-22 19:51:14 -04:00
Lioncash
213d11dc62
Merge pull request #2939 from lioncash/find
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FramebufferManagerBase: Compress a loop into a find_if
2015-09-22 18:56:38 -04:00
Lioncash
4b9b82e000
DiscIO: Do swapping in GetTitleID implementations
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Gets rid of external swaps at every usage.
2015-09-22 13:50:35 -04:00
Lioncash
5d774df1e8
Merge pull request #3074 from JosJuice/isoproperties-gettitleid
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Remove odd way of getting ID in ISOProperties
2015-09-22 12:24:19 -04:00
Markus Wick
3930c929cb
Merge pull request #3062 from phire/moveGL
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Move GL interface code out of the OpenGL video backend.
2015-09-22 15:32:48 +02:00
Scott Mansell
a537ca7543
Merge pull request #2997 from phire/FixFifoRecorder
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FifoRecorder: Use Texture Cache to record efb copies correctly.
2015-09-23 00:17:37 +12:00
Scott Mansell
aa1fec6fc3
FifoPlayer: Fixup style of types.
2015-09-23 00:03:43 +12:00
Scott Mansell
a355d9868e
FifoRecorder: Use Video Common to record efb2ram correctly.
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Texture updates have been moved into TextureCache, while
TMEM updates where moved into bpmem. Code for handling
efb2ram updates was added to TextureCache.
There was a bug for preloaded RGBA8 textures, it only copied
half the texture. The TODO was wrong too.
2015-09-22 23:59:16 +12:00
ghost
07e4b4f7c4
VideoBackend: Video config filename is now exposed in VideoBackends.
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It reduces redundancy. Needed make possible to save current video config.
2015-09-22 09:47:19 +03:00
JosJuice
42db9e2897
Remove odd way of getting ID in ISOProperties
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Other code (like GameListItem) simply calls GetUniqueID,
and I've never seen that lead to any problems.
2015-09-21 17:46:05 +02:00
Scott Mansell
c9836ff592
EGL: Don't depend on VideoCommon or Core
2015-09-22 00:36:48 +12:00
Scott Mansell
72249b8085
GLX: Don't depend on Core or VideoCommon
2015-09-22 00:36:47 +12:00
Scott Mansell
01ed925fec
AGL: Don't depend on VideoCommon
2015-09-22 00:36:46 +12:00
Scott Mansell
93f6563789
WGL: Don't depend on Core/VideoCommon
2015-09-22 00:36:45 +12:00
Scott Mansell
95f3c956a8
Move GL interface code out of the OpenGL video backend.
2015-09-22 00:36:45 +12:00
Markus Wick
79bf93996f
Merge pull request #3072 from lioncash/nothing-even-matrs
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Jit_Util: Replace two MDisp usages with MatR
2015-09-21 14:33:14 +02:00
Lioncash
bddcdd9d94
Jit_Util: Replace two MDisp usages with MatR
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Same thing, less to read.
2015-09-21 08:20:35 -04:00
flacs
3df83e5717
Merge pull request #3069 from degasus/master
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VideoSW: Don't raise a PanicAlert because of indices
2015-09-21 11:58:13 +02:00
flacs
bbb1132d86
Merge pull request #3071 from lioncash/dsp
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DSP Jit: Minor changes
2015-09-21 11:35:54 +02:00