shuffle2
17fe293981
Merge pull request #5715 from JosJuice/non-ascii-dofilesearch
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Fix DoFileSearch for non-ASCII paths on Windows
2017-06-28 01:01:43 -07:00
JosJuice
98b0d8a119
Fix DoFileSearch for non-ASCII extensions on Windows
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We don't use non-ASCII extensions for anything right now,
but we might as well fix this.
2017-06-28 09:50:02 +02:00
JosJuice
6f98915c32
Fix DoFileSearch for non-ASCII paths on Windows
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It didn't work when there were non-ASCII characters
in the directories argument, but it worked fine with
non-ASCII characters in names of found files and folders.
2017-06-28 09:48:28 +02:00
Jules Blok
4a7b96c93a
FramebufferManager: Fix EFB layers being attached to the wrong FBO.
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Fixes typo in commit 56fe938366
.
2017-06-27 23:42:42 +02:00
shuffle2
951f6400fb
Merge pull request #5706 from JosJuice/more-gamelist-speedup-followup
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More follow-up for the gamelist speedup PR
2017-06-27 12:36:16 -07:00
JosJuice
7992c786b9
Fix references to CACHE_REVISION in DiscIO comments
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The ISOFile.cpp one has been moved, and the GameFile.cpp one isn't
used for anything because DolphinQt2 doesn't support caching yet.
2017-06-27 21:32:14 +02:00
JosJuice
a6471234a2
FileSearch: Use strcasecmp in non-std code
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Because why should only Windows get in on the FileSearch speedup fun?
(Not that this fixes the slowness of File::ScanDirectoryTree...)
2017-06-27 21:32:07 +02:00
JosJuice
caf6087766
GameListItem: Rename m_banner to m_volume_banner
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I want to clarify that it isn't used for PNG banners.
2017-06-27 21:31:37 +02:00
JosJuice
89716025da
GameListItem: Reduce levels of indentation
2017-06-27 21:29:56 +02:00
shuffle2
0ea17dafd9
Merge pull request #5710 from leoetlino/more-wiiroot-fixes
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Remove unnecessary WiiRoot inits/shutdowns
2017-06-27 12:05:38 -07:00
shuffle2
d19e1ed4bf
Merge pull request #5705 from JosJuice/strerror-r-version
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Try to make sure that we have the XSI version of strerror_r
2017-06-27 11:49:26 -07:00
shuffle2
f1425a0c60
Merge pull request #5652 from spycrab/qt_audio
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Qt/Settings: Implement Audio tab
2017-06-27 11:46:14 -07:00
shuffle2
9e1977e129
Merge pull request #5685 from spycrab/qt_dragndrop
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Qt: Implement gamelist drag and drop
2017-06-27 11:44:06 -07:00
Léo Lam
ff83b93949
Remove unnecessary WiiRoot inits/shutdowns
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* IOS: WiiRoot shutdown was moved to HW.
* Movie: Don't call UpdateWantDeterminism() if we're not running yet,
because this will automatically be done during the boot process.
Not doing this will result in two NANDs being created.
2017-06-27 20:43:39 +02:00
shuffle2
ffe4135d77
Merge pull request #5708 from leoetlino/once
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Initialise WiiRoot once per emulation session
2017-06-27 11:41:34 -07:00
shuffle2
2579a7c03d
Merge pull request #5607 from leoetlino/logging-fix
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Logging fixes
2017-06-27 11:40:26 -07:00
shuffle2
ce4d514542
Merge pull request #5631 from LAGonauta/openal-real-latency
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Fixed latency setting and cleaned-up OpenAL backend
2017-06-27 11:31:16 -07:00
spycrab
ba3df3db05
Qt/Settings: Implement audio pane
2017-06-27 20:25:38 +02:00
spycrab
feb67a3953
Qt: Fix emulation not returning to its original state when aborting shutdown
2017-06-27 18:06:27 +02:00
spycrab
15243093c4
Qt: Implement missing settings
2017-06-27 17:32:43 +02:00
Léo Lam
f5ef060b21
Initialise WiiRoot once per emulation session
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This removes unnecessary initialisations which would cause issues in
determinism mode.
2017-06-27 15:44:17 +02:00
LAGonauta
db7bb3bda8
Swapped C-style arrays to std::array
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Also changed C-Style casts to static_cast
2017-06-27 07:12:15 -03:00
LAGonauta
9eb209c214
Removed redundant conversion to float when playing back stereo.
2017-06-27 07:10:32 -03:00
lfsafady
75af792070
Swapped out the sound_sync_event.Wait() call by a simple std::sleep_for.
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It seems to make no difference besides allowing lower latencies and more
stability on hardware OpenAL cards. Maybe the Wait() call waits for too
long, causing buffers underruns.
2017-06-27 07:08:43 -03:00
lfsafady
d9d51fe0c4
Renamed some variables to the current coding standard and some to better
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fit what they really are.
2017-06-27 07:08:43 -03:00
JosJuice
5b7f99e57a
Try to make sure that we have the XSI version of strerror_r
2017-06-27 11:59:39 +02:00
LAGonauta
8fd1af6783
Changed OpenAL latency setting to really reflect how much time it is.
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Before these changes each value of latency were actually 5ms, with a
minimum latency of ~10 ms. If it was set to 4 ms on the UI, the actual
latency was 10 + 5 * 4 = 30 ms.
Now 30 ms on the UI means 30 ms on the backend.
2017-06-27 06:54:28 -03:00
JosJuice
b9499441ee
GameListItem: Fix comment about PNG banners for volumes
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f16599f
quietly dropped the ability to set custom banners for volumes.
2017-06-27 11:30:27 +02:00
JosJuice
691b676145
GameListItem: Fix minor naming style violation
2017-06-27 11:28:55 +02:00
JosJuice
e73de25a9e
GameListCtrl: Put CACHE_REVISION in .cpp file
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Reduces the number of files that have to be recompiled
when changing the cache revision.
2017-06-27 11:27:36 +02:00
shuffle2
94ba78d717
Merge pull request #5614 from ligfx/qtinputmappingrandomcleanups
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DolphinQt: small input mapping code cleanups and fixes
2017-06-27 01:57:26 -07:00
shuffle2
540ee18966
Merge pull request #5699 from JosJuice/wx-custom-titles
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DolphinWX: Sync custom title changes on game list rescan
2017-06-27 01:48:22 -07:00
JosJuice
7d801d61dc
DolphinWX: Use std::move when committing in GameListItem
2017-06-27 10:21:33 +02:00
spycrab
2a1d18444f
Qt: Implement gamelist drag and drop
2017-06-27 10:18:15 +02:00
shuffle2
599a235a19
Merge pull request #5691 from ligfx/openalonlywindowsdynamic
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OpenAL: only enable on Windows + dynamically load DLL
2017-06-27 01:18:06 -07:00
shuffle2
0f3ee2f209
Merge pull request #5700 from leoetlino/title-key
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ESFormats: Minor changes
2017-06-27 01:02:42 -07:00
Michael Maltese
749889236d
OpenALStream: remove commented-out ALC_REFRESH code
2017-06-27 00:06:14 -07:00
Michael Maltese
8e849b1595
Remove OpenAL DLL from Externals
2017-06-27 00:06:14 -07:00
Michael Maltese
c882d52f4a
OpenAL: load DLL dynamically
2017-06-27 00:06:14 -07:00
Michael Maltese
18e70cdf91
Only build OpenAL on Windows
2017-06-27 00:06:14 -07:00
Michael Maltese
42ea1c8ecf
OpenAL: remove aldlist.cpp
2017-06-27 00:06:13 -07:00
Michael Maltese
32470ef284
clean up OpenALStream::Start()
2017-06-27 00:06:13 -07:00
Michael Maltese
56961f5561
OpenALStream: don't include headers if not building
2017-06-27 00:06:13 -07:00
Michael Maltese
033492717c
BlockingLoop: fix unhandled enum value warning
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Fixes compiler warning:
```
Source/Core/Common/BlockingLoop.h:212:13: warning: enumeration value 'kNonBlock' not handled in switch [-Wswitch]
switch (mode)
^
```
2017-06-26 23:34:33 -07:00
JosJuice
0ac1562fbd
DolphinWX: Load EmuState and custom name for actual discs
2017-06-27 08:29:57 +02:00
JosJuice
d5bf6f1bbc
DolphinWX: Sync custom title changes on game list rescan
2017-06-27 08:29:48 +02:00
Léo Lam
9f08534a47
IOS: Reuse IOSC instance when possible
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Changes ESFormats to take an IOSC instance instead of creating its own
temporary instance unnecessarily.
2017-06-27 00:01:20 +02:00
Léo Lam
6d821de2b9
IOS: Use a std::array for the title key instead of vector
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The title key is always 16 bytes, so it doesn't make sense to make it
a std::vector.
2017-06-27 00:01:20 +02:00
Michael Maltese
b2c9d6d217
Rename CMixer to Mixer
2017-06-26 15:01:07 -07:00
Leo Lam
aa020040f6
Merge pull request #5681 from spycrab/qt_safeshutdown
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Qt: Implement safe shutdown
2017-06-26 21:55:27 +02:00