hrydgard
4bdb4aa0d1
Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp.
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Not really anything interesting, just some better comments, some slightly more portable/cleaner code in places.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2459 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:26:56 +00:00
hrydgard
6eb19ec78c
WxUtils were added to the wrong project.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2421 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 19:41:12 +00:00
nakeee
ab93b00385
Ported wxutils from soap branch (Should make launch and explore work in Linux and osx as well) please test on windows.
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Fixed a compile bug and a small bug in the cdutils(thanks lp).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2420 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 19:31:32 +00:00
hrydgard
541a10b2fc
Hopefully make the callstack more accurate
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2398 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 21:27:58 +00:00
hrydgard
96827d9996
Introduce JitCommon folder to share things between the two jits.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2396 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 20:29:55 +00:00
LPFaint99
578c402d2c
Update svn:eol-style=native ( r1442 ) for Source/*.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2384 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 06:15:48 +00:00
hrydgard
4f48594aa8
Remove/cleanup some auto-"breaks" in the code. they are annoying when debugging. (jit64 hits the DSP.cpp case in animal crossing) :/
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2300 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 23:07:10 +00:00
hrydgard
e11fa577b9
Also rename the projects as seen within VS.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2291 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 21:57:50 +00:00
hrydgard
d209d4a577
Cache vertex array pointers, a la magumagu's idea. Misc other stuff. Should give very minor speed boost.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2185 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 20:35:30 +00:00
John Peterson
f610f7e197
Video and DSP plugin management: Fixed Stop and Start again, it was necessary to call FreeLibrary() on Start instead of on Stop, I don't know why but that's how it works
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2139 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 10:09:26 +00:00
Shawn Hoffman
60b25def18
Allow changing of the debugger font and some cleanup
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2127 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 18:18:20 +00:00
John Peterson
2d5c0a509c
JIT: Made block linking the default option, it's faster and seems stable to me, you can turn it off from the debugger
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2102 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 03:35:35 +00:00
Shawn Hoffman
5f0ae71fd1
relocate the mainram dump to the dump dir
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2101 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 03:17:29 +00:00
omegadox
fb3e523401
some more warning cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1999 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 01:50:23 +00:00
omegadox
8f98f0b778
Some warning and code cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1998 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 00:45:46 +00:00
hrydgard
70bc8167f8
Warp back to 1983!!! (rev 1983, that is, not the year :P)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1997 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 21:28:55 +00:00
John Peterson
63ad74f9e8
nJoy and PluginManager:
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1. Avoided LoadLibrary() and FreeLibrary() in favor of using an existing LoadLibrary() because of an unresolved crash related to LoadLibrary() and nJoy. After several times of LoadLibrary() and FreeLibrary() of nJoy these seems to be some kind of memory corruption that brings up several error boxes from different places (not just nJoy) and then cause a crash.
2. Slowed down the moving of the pad initialization to InputCommon. I'm not against InputCommon at all, but I have to spend some more time with it before it works on Windows
3. Partly fixed a somewhat frequent failure of nJoy with SDL 1.3 that would give a strange DirectInput error message and cause the pads to not function. It's still present before the nJoy config windows is opened. It's only fixed on booting a game.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1991 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 10:00:59 +00:00
hyperiris
1b12bc38ac
Use wx style ListBox fast fill: Freeze and Thaw
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1976 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 18:08:12 +00:00
hyperiris
b71d92126d
Debugger: add a tiny function, dump main memory to a file, mainram.dump in .\User\Cache\,
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this is for ram data analysis, open the dump in hex/tile editor we can do something...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1973 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 17:02:01 +00:00
hrydgard
56ee6e5497
more f-zero work - no success :( Still fp errors.
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maybe we should pull in a full accuracy ppc fp emulator.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1971 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 12:41:01 +00:00
hrydgard
620bf888e7
misc debugger improvements - hle:d code can be read in disasm window, memview can show floating point values, a crash fix, the locked cache now shows up in memview, some disasm bugfixes (frsp)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1970 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 11:44:36 +00:00
hrydgard
e6d78d3447
fix red coloring of fp regs in registerview
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1964 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 19:41:45 +00:00
hrydgard
8cdbaa2714
Improve register view window (now shows fp, various special regs). If the window is too small, delete the RegisterView section in your Debugger.ini.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1963 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 19:15:33 +00:00
hrydgard
d3d4cc641c
Fix insanely annoyingly behaviour when setting breakpoints
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1962 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 19:00:51 +00:00
John Peterson
d39819c4b5
DebuggerWX: Added jit block linking option to the code window
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1958 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 16:52:46 +00:00
hrydgard
d6443478b0
fix a minor "misfeature" in the symbol table code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1952 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 13:13:03 +00:00
Shawn Hoffman
05a5333c80
fix build and change /EHsc to /EHa. jakestine (pcsx2-playground) says it is the Right Thing To Do.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1942 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 23:01:17 +00:00
nakeee
4433e06447
Move Config.cpp to Core renamed it to ConfigManager
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Todo: Use it from core.cpp instead of the params
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1905 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-17 23:41:21 +00:00
Shawn Hoffman
ba8c2aa7e4
nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1875 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 06:48:15 +00:00
nakeee
9cae49bb52
moved plugin manager to core.
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Can someone fix it on windows?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1840 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-09 12:46:04 +00:00
John Peterson
f50746cf0e
CodeWindow: Fixed the Unlimited JIT Cache option
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1816 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-07 07:35:12 +00:00
XTra.KrazzY
34d47aab78
Some more nowx compile fixes thanks to tinctorius
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1810 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 17:14:04 +00:00
John Peterson
a146629b2b
Build Settings: Same thing for DebuggerWX
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1804 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-06 05:01:30 +00:00
John Peterson
65590711e9
CodeWindow: Added skip event
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1794 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 08:19:44 +00:00
Shawn Hoffman
906c8a5a63
make debugger a bit more readable; TODO: merge code for codeview and memoryview, maybe use wxGrid?
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1786 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 03:09:13 +00:00
John Peterson
88291fe8be
CodeWindow: Missing file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1785 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 03:01:22 +00:00
John Peterson
6c57f63280
CodeWindow: Made boot to pause optional, readded the tooltips in the Release build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1784 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-05 02:52:55 +00:00
magumagu9
5f1f968e21
This is an ugly hack, but increase the size of the buffer... I managed
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to overflow it while experimenting with the JIT.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1709 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-29 02:02:35 +00:00
bushing
ba58962d24
Change the font in DebuggerWX to something legible kthx
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1667 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-26 03:46:04 +00:00
John Peterson
8cc09ef74d
Change disc: Warn the user if he's changing the disc to a completely different game
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1634 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-23 09:33:02 +00:00
Sonicadvance1
2852d1b84f
Allow use of Logger window without entire debug suite via the -l command line option, make the options actually viewable in the logger and a very little bit of a cleanup in nJoy Test
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1633 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-23 08:49:52 +00:00
hrydgard
ad44788b36
Remove the entire concept of CPU_RUNNING_DEBUG and move the responsibility for breakpoint handling into the CPU cores. Breakpoints still only work in interpreter, not in JIT.. but now it's closer to becoming possible.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1617 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-21 11:56:37 +00:00
facugaich
3be88bb2dd
- Janitorial tasks
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- Bugfix in ARCode/Patch editor
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1612 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 18:46:49 +00:00
hrydgard
7de995c00c
Even more code reorganization + first step towards being able to single step directly in JIT mode.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1609 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 17:22:30 +00:00
hrydgard
01598750b9
Cleanup the breakpoint code a bit, fix updating the breakpoint window when clicking in the bp column in the code view.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1607 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 14:00:33 +00:00
hrydgard
66853d6f1b
Fix 32-bit lmw/stmw (well, disable). Merge the two dispatchers.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1606 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 12:46:14 +00:00
hrydgard
614dc1069e
More code reorganization.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1605 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-20 12:10:59 +00:00
hrydgard
347fc18542
misc cleanup, bugfix for x86 display in jit window
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1596 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-19 22:21:29 +00:00
hrydgard
cd62fc5c0c
Some stats for the jit window.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1595 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-19 21:35:57 +00:00
hrydgard
b8f619550d
add ppc disassembly to jit results viewer windowTurn the JIT into a class. Indentation cleanup will be in a separate CL, and the block cache will later be split out into its own class. Cannot detect any speed difference whatsoever - the games spend 99.9% of their time in already jitted code anyway. I have a good reason for doing this - see upcoming changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1585 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 13:21:02 +00:00