Shawn Hoffman
0a81e741c5
build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2113 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 17:48:40 +00:00
nakeee
7bb2aee235
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2112 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 17:46:22 +00:00
Shawn Hoffman
7b7cfa940e
remove stuff from ogl debugger that did nothing. (copied from dsp hle a while ago)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2111 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 17:33:59 +00:00
XTra.KrazzY
77215fd27c
Joined work of nakee and mine, cleanup the logging code a bit.
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This solves the random __Log symbol and crash problem on linux
Please tell us if you find problems in the logging code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2109 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 15:28:39 +00:00
John Peterson
c43d8e9dcd
Wiimote: Added new gamepad controller options to the GUI, they are not connected yet
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2108 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 13:35:28 +00:00
XTra.KrazzY
48a3c6eeb4
Reverted r2096 and added new case.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2105 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 07:40:37 +00:00
John Peterson
cf303e70e9
Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2104 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 06:40:05 +00:00
magumagu9
4307803090
A bit more _MSC_VER cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2100 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 01:55:24 +00:00
John Peterson
ec39c45dd5
Wiimote: Added decryption function, it could be useful for debugging real Wiimote extensions
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2099 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 00:06:11 +00:00
nakeee
c10d69fe07
more MSC_VER
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2098 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 23:25:30 +00:00
nakeee
25b7942de2
real Wiimote connects on linux (thanks sonic1!)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2097 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 23:05:31 +00:00
XTra.KrazzY
c1d47f1c29
Got rid of the Wii UCode special CRC case handling. Tell me if it bothers any of you for any possible reason
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2096 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 22:58:01 +00:00
nakeee
9981670e37
removed more MSV_VER
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2095 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 22:46:18 +00:00
nakeee
a1b7a91348
I mean * honestly :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2094 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 22:09:13 +00:00
nakeee
bde4241e9e
fixed underrun buffer in hle on linux
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made wiimote compile on linux again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2093 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 22:06:18 +00:00
John Peterson
4660943322
Wiimote: Added option to record adjusted wiimote accelerometer values
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2089 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 11:45:59 +00:00
John Peterson
2b8d2134e5
nJoy: Slight oversight in last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2088 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 10:25:45 +00:00
John Peterson
fcb951c0c9
nJoy: Made the out of focus option only apply to gamepad input. As I understand it it's primarily used to allow keyboard input at the same time as Dolphin is used. Then it would probably be annoying to send the keyboard input to Dolphin while you are typing. Keyboard inputs was also the main idea with the out of focus option, I think that it's not as important for gamepad input as you are less likely to use the gamepad in two different programs simultaneously.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2087 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 10:17:01 +00:00
John Peterson
1ead45ca04
Wiimote: Fixed slight oversight in the last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2086 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 09:39:35 +00:00
John Peterson
5972f886ab
Wiimote: Fixed the hanging for real. Any call to a function in the wxDialog frame class while the main thread is in a WaitForSingleObject() loop or any other loop will hang the g_pReadThread execution until sometime after that loop has ended. So we must wait for pReadThread to stop from the wxDialog with a timer, we can not use any loop in the main thread to wait for it to stop.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2083 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 07:43:52 +00:00
LPFaint99
f999ae94df
Make checking for focus optional for njoy input.
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So if one wants, on one monitor play Dolphin, and on the other use the keyboard for something else
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2082 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 06:21:22 +00:00
John Peterson
d6c0d5b977
Wiimote: Fixed semi-frequent hanging that would occur when closing the configuration window
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2080 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 04:03:56 +00:00
John Peterson
4f4469545e
Wiimote: Made the GUI slightly more user friendly
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2079 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 03:47:13 +00:00
John Peterson
220eafad0e
Wiimote: The first working IR recording, use Alt + the numerical HotKey to play back the IR data associated with a recording
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2078 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 00:59:26 +00:00
nakeee
d7a38393b7
some linux stop issue fix (still not working right) please check on windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2076 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:31:31 +00:00
XTra.KrazzY
ae2fa6e35c
Some changes to the UCode abstract factory in HLE DSP. Added Pikmin Wii to the CRC list as well.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2070 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 20:05:24 +00:00
John Peterson
eb91942fd6
nJoy: Fixed bugs in settings saving and loading
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2069 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 03:16:59 +00:00
John Peterson
2199b15ca6
nJoy: Updated IsFocus() to allow config window input to
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2068 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 20:45:27 +00:00
John Peterson
2620257f47
nJoy: Fixed the digital L and R buttons
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2066 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 20:19:21 +00:00
John Peterson
4b21fa46d5
PadSimple and Wiimote: Changed return false to return true for the ifdef option
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2063 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 16:32:31 +00:00
John Peterson
8c9d07b26b
nJoy: Don't allow input when Dolphin is not in focus (supports both the
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rendering to main window and render to separate window options)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2062 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 16:29:35 +00:00
John Peterson
ad995a68ea
PadSimple and Wiimote: Change to last commit, changed the ifdef since IsFocus() was already in an ifdef
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2061 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:58:33 +00:00
John Peterson
9f20ee78f9
PadSimple: Forgot #ifdef
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2060 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:55:00 +00:00
John Peterson
46151a9369
PadSimple: Removed the todo comment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2059 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:50:59 +00:00
John Peterson
4837dac8b6
PadSimple: Don't allow input when Dolphin is not in focus supports the rendering to main window option to
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2058 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:48:52 +00:00
John Peterson
d352372ccf
Wiimote: Don't allow input when Dolphin is not in focus (supports both the rendering to main window and render to separate window options)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2057 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 15:40:13 +00:00
John Peterson
e9036455d6
Wiimote: Fixed the shared eeprom settings, now the first 42 bytes are shared in dual mode. I'm only copying the data from the Wiimote. I'm not changing anything on the Wiimote eeprom.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2056 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:58:44 +00:00
John Peterson
888465868d
Wiimote: Fixed the switching between real and emulated wiimote, the reporting mode is now shared in real/emu dual mode, the accelerator neutral values are shared, the extension is somewhat shared but still doesn't support unplugging and reinserting the extension during gameplay in dual mode. Improved debugging, fixed a bug in movement recording, fixed a bug in report 0x21 eeprom reading so that the game reads the accelerator neutral values from it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2048 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 13:01:50 +00:00
nakeee
ae84837320
compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2045 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 20:31:19 +00:00
hrydgard
cdb8e2009d
temporarily disable vtx fmt jit in 64-bit mode until i can figure out why it crashes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2044 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 19:48:31 +00:00
Shawn Hoffman
24fc93cce4
fix for win64 + OpenGL crashes?!?! dumb plugin loading order... Also enable debug symbols on ogl debugfast build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2043 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 19:39:14 +00:00
John Peterson
6c7e674e69
Emulated Wiimote: Don't report IR positions outside the screen (leave them at 0xff), don't report A and B button mouse clicks when the cursor is outside the screen
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2042 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 01:18:57 +00:00
XTra.KrazzY
31cd8ed9d2
tiny fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2041 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-30 17:45:02 +00:00
XTra.KrazzY
dd6fe4889d
build fix for those non-WIP OGL people out there
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2040 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-30 07:35:47 +00:00
Shawn Hoffman
d0c2917b7a
Update vcproj so the non-GLWindow version of OGL can continue compiling, since we're not ready to switch to GLWindow yet
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2039 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 23:51:10 +00:00
XTra.KrazzY
cd658ac755
More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window).
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Not committing VideoOGL.vcproj so that project compiles with old OGL video window. In order to test just replace main.cpp/GLUtil.cpp/GLUtil.h with nmain.cpp/nGLUtil.cpp/nGLUtil.h in the project.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2038 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 23:35:31 +00:00
John Peterson
d3677a0247
Wiimote: Fixed a few non-Windows compile problems, could not fix all
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2037 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 13:52:27 +00:00
nakeee
a7025c1591
testgl=1 compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2036 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 11:12:53 +00:00
John Peterson
f813454d76
Wiimote: Fix to last commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2034 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 08:51:23 +00:00
John Peterson
a35579c40b
Wiimote:
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1. First test version of movement recording (play back recordings with Shift + 0-9 or Ctrl + 0-9)
2. Really fixed the problem that the Wiimote get stuck on rumble when a game is stopped (sorry about that)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2033 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 08:35:29 +00:00