Commit Graph

34168 Commits

Author SHA1 Message Date
Léo Lam 06a77493a4
Merge pull request #9547 from PatrickFerry/ini-fixes-1
Some Gameini Changes
2021-03-04 12:16:09 +01:00
Léo Lam 9c6c77351f
Merge pull request #9556 from JosJuice/cmake-msvc-latest
CMake: Build with -std:c++latest for MSVC
2021-03-04 12:12:06 +01:00
Léo Lam 00db622d50
Merge pull request #9560 from JosJuice/cmake-msvc-wil
CMake: Include WIL headers
2021-03-04 12:08:05 +01:00
JosJuice 2cb3f663bc CMake: Include WIL headers
MSBuild does this, so CMake should too. Fixes a Windows build error.
2021-03-04 10:26:31 +01:00
JosJuice 0cb71d3f47 CMake: Disable warning C5054 on DolphinQt
Same as 33c0abd.

Also removing -D_SILENCE_CXX17_RESULT_OF_DEPRECATION_WARNING
to match MSBuild. Qt is no longer triggering that warning.
2021-03-04 09:29:30 +01:00
JosJuice 1c3f594087 CMake: Build with -std:c++latest for MSVC
Making CMake match MSBuild in this aspect will hopefully
reduce how often we accidentally break the MSVC CMake build.
2021-03-03 23:44:35 +01:00
JMC47 79ee6aae0a
Merge pull request #9395 from AdmiralCurtiss/most-wanted-turn-on-the-sun
GameSettings: Enable perf queries to fix sun in Need for Speed: Most Wanted.
2021-03-03 17:43:33 -05:00
Léo Lam 6bcef87f82
Merge pull request #9554 from Dentomologist/remove_unused_lambda_capture
DolphinQt: Removed unused this capture in lambda
2021-03-03 23:03:08 +01:00
Dentomologist 6e13d35026 DolphinQt: Removed unused this capture in lambda
The Host constructor sets a callback on a lambda that in turn calls
Host_UpdateDisasmDialog. Since that function is not a member function
capturing this is unnecessary.

Fixes -Wunused-lambda-capture warning on freebsd-x64.
2021-03-03 13:18:17 -08:00
JMC47 d2eb846e6a
Merge pull request #9549 from Dentomologist/ppcstate_off_to_s32
JitArm64: Fix unsigned/signed argument/parameter mismatch
2021-03-03 14:56:40 -05:00
JMC47 9843412440
Merge pull request #8996 from AdmiralCurtiss/memcard-save-import-export-refactor
Various improvements for the Memory Card Manager.
2021-03-03 14:51:31 -05:00
JMC47 a0be1c93ea
Merge pull request #9352 from Pokechu22/sw-line-point-width
Software: Implement line-width and point-width
2021-03-03 14:15:28 -05:00
JMC47 5342c40d55
Merge pull request #9546 from Miksel12/ini-changes5
INI Changes
2021-03-03 14:02:59 -05:00
Dentomologist 4807cb77fd JitArm64: Fix unsigned/signed arg/param mismatch
The result of calls to PPCSTATE_OFF_PS0/1 were being cast to u32 and
passed to functions expecting s32 parameters. This changes the casts
to s32 instead.

One location was missing a cast and generated a warning with VS which
is now fixed.
2021-03-02 13:38:54 -08:00
Léo Lam 7712f0831f
Merge pull request #9535 from sepalani/threads-freeze
DebugInterface: Check visited addresses in GetThreads
2021-03-02 16:38:02 +01:00
Sepalani 8279613a49 DebugInterface: Check visited addresses in GetThreads 2021-03-02 19:29:47 +04:00
PatrickFerry 52413ed0d8 GameSettings: Set Texture Cache Accuracy to "Safe" for Jerry Rice & Nitus' Dog Football 2021-03-02 03:11:06 +00:00
PatrickFerry 8e4ddf9c04 GameSettings: Disable "Defer EFB Copies to RAM" and Set Texture Cache Accuracy to "Medium" for Marvel Super Hero Squad 2021-03-02 03:10:27 +00:00
PatrickFerry 3424732087 GameSettings: Disable "Defer EFB Copies to RAM" for NBA Live 08 2021-03-02 03:08:38 +00:00
PatrickFerry 701c6c2ef0 GameSettings: Disable Dual Core for National Geographic Challenge! 2021-03-02 03:07:30 +00:00
PatrickFerry 05595be9a5 GameSettings: Disable Dual Core for Dance! It's Your Stage 2021-03-02 03:06:42 +00:00
PatrickFerry 976842d5b9 GameSettings: Disable Dual Core for Brunswick Pro Bowling 2021-03-02 03:06:11 +00:00
Miksel12 1116085bee INI Changes 2021-03-02 03:29:47 +01:00
Léo Lam 59f4164411
Merge pull request #9539 from iwubcode/dynamic_input_tex_more_optimizations
InputCommon: dynamic input textures more optimizations
2021-03-02 02:53:22 +01:00
Léo Lam 0c9f11af47
Merge pull request #9537 from AdmiralCurtiss/fastmem-error-messages
Core/Memmap: Give more detailed error messages if memory mapping fails.
2021-03-02 02:47:12 +01:00
Admiral H. Curtiss 918f3d92e0 Core/Memmap: Give more detailed error messages if memory mapping fails. 2021-03-01 19:11:00 +01:00
Léo Lam 010279f4e6
Merge pull request #9513 from leoetlino/info-ios-version-qt
Qt: Re-add IOS version to the game info tab
2021-03-01 11:44:26 +01:00
Léo Lam 858f00b641
Merge pull request #9492 from nolange/fix_norandr_build
Cleanup X11 and XRANDR Macros
2021-03-01 11:36:39 +01:00
Léo Lam 26f0bf8f34
Merge pull request #9538 from JosJuice/qt-sw-gameid
DolphinQt: Fix <game_id> tag in SoftwareRendererWidget.cpp
2021-03-01 11:34:53 +01:00
iwubcode 32d584a0f5 InputCommon: reduce number of image loads and texture cache invalidations by only running dynamic input textures once for all controllers 2021-02-27 17:29:48 -06:00
JosJuice c98144334f DolphinQt: Fix <game_id> tag in SoftwareRendererWidget.cpp
Same problem and same fix as in e55342a. Also changing <br />
to <br> for consistency with other strings while I'm at it.
2021-02-27 20:17:28 +01:00
iwubcode 158674c274 Common: Move 'GetSection' functions to be public 2021-02-27 12:21:23 -06:00
Léo Lam 9d0983c9c9
Merge pull request #9536 from Filoppi/config_fixes
Don't call OnConfigChanged() unless config actually changed
2021-02-26 01:56:01 +01:00
Léo Lam 0920097614
Merge pull request #9534 from AdmiralCurtiss/chase-pointer-fix
Core/MemoryWatcher: Use appropriate memory read function in ChasePointer().
2021-02-26 01:51:31 +01:00
Filoppi e020b2e8ea Common: don't call OnConfigChanged() unless it has actually changed
DualShock UDP Client is the only place in the code that assumed OnConfigChanged()
is called at least once on startup or it won't load up the setting, so I took care of that
2021-02-26 01:14:00 +02:00
Admiral H. Curtiss 22b300336a Core/MemoryWatcher: Use appropriate memory read function in ChasePointer(). 2021-02-24 19:02:30 +01:00
Norbert Lange d4b293e969 Simplify macro guards for HAVE_XRANDR 2021-02-22 14:32:53 +01:00
Norbert Lange 29eaf09be4 Cleanup X11 and XRANDR Macros
This fixes build with X11 enabled and XRANDR disabled.
2021-02-22 14:30:43 +01:00
Léo Lam 1fe0953bd5
Merge pull request #9524 from InusualZ/master
Debugger: Fix issue were loaded memory breakpoints were not being triggered (break)
2021-02-21 15:49:24 +01:00
Léo Lam c040b0151d
Merge pull request #8759 from sepalani/so-connect
IOS/NET: Add timeout on blocking connect
2021-02-21 15:26:59 +01:00
Sepalani bf246c36f5 IOS/NET: Add timeout on blocking connect 2021-02-21 18:15:26 +04:00
Léo Lam 6f71a1ec50
Merge pull request #9526 from leoetlino/units
Core: Fix time base unit mixup
2021-02-20 16:10:56 +01:00
Léo Lam 985ede9ca0
Core: Fix time base unit mixup
And add a strongly typed integer type so that making this kind of
mistake is more difficult
2021-02-20 14:18:21 +01:00
JosJuice 5e4c6d42a1 Translation resources sync with Transifex 2021-02-19 22:40:03 +01:00
InusualZ caf140dea9 Fix issue were loaded memory breakpoints were not being triggered
This was caused, because we were saving the `break_on_hit` flag with the letter `p`. Then while loading the breakpoints, we read the flag with the letter `b`, resulting in the `break_on_hit` flag being always false
2021-02-19 16:09:50 +00:00
Léo Lam 93f9d67d2f
Merge pull request #9511 from leoetlino/es-content-timings
IOS: Emulate FS timings for ES content IPC commands
2021-02-19 16:08:24 +01:00
Léo Lam 9957d6c106
Merge pull request #9516 from iwubcode/dynamic_input_textures_improved
InputCommon: move some dynamic input texture logic and add specification option
2021-02-19 16:06:13 +01:00
iwubcode 55ba1c7c9c InputCommon: Move initial dynamic input texture configuration logic to a 'specification 1' function and load in a 'specification' attribute that defaults to 1 if not present (with 1 being the only valid value at the moment) 2021-02-19 00:02:15 -06:00
Léo Lam 34c9e0dece
Merge pull request #9521 from sepalani/watches
Debugger: Fix "Add to watch" not working
2021-02-19 01:30:14 +01:00
Léo Lam e3bf5fca93
IOS: Deduplicate IPC_OVERHEAD_TICKS timing constant 2021-02-18 21:10:55 +01:00