InputCommon: Move initial dynamic input texture configuration logic to a 'specification 1' function and load in a 'specification' attribute that defaults to 1 if not present (with 1 being the only valid value at the moment)

This commit is contained in:
iwubcode 2021-02-14 23:14:02 -06:00
parent 10127a0451
commit 55ba1c7c9c
5 changed files with 251 additions and 190 deletions

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@ -477,6 +477,7 @@
<ClInclude Include="InputCommon\ControlReference\FunctionExpression.h" />
<ClInclude Include="InputCommon\DynamicInputTextures\DITConfiguration.h" />
<ClInclude Include="InputCommon\DynamicInputTextures\DITData.h" />
<ClInclude Include="InputCommon\DynamicInputTextures\DITSpecification.h" />
<ClInclude Include="InputCommon\DynamicInputTextureManager.h" />
<ClInclude Include="InputCommon\GCAdapter.h" />
<ClInclude Include="InputCommon\GCPadStatus.h" />
@ -1043,6 +1044,7 @@
<ClCompile Include="InputCommon\ControlReference\ExpressionParser.cpp" />
<ClCompile Include="InputCommon\ControlReference\FunctionExpression.cpp" />
<ClCompile Include="InputCommon\DynamicInputTextures\DITConfiguration.cpp" />
<ClCompile Include="InputCommon\DynamicInputTextures\DITSpecification.cpp" />
<ClCompile Include="InputCommon\DynamicInputTextureManager.cpp" />
<ClCompile Include="InputCommon\GCAdapter.cpp" />
<ClCompile Include="InputCommon\ImageOperations.cpp" />

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@ -65,6 +65,8 @@ add_library(inputcommon
DynamicInputTextures/DITConfiguration.cpp
DynamicInputTextures/DITConfiguration.h
DynamicInputTextures/DITData.h
DynamicInputTextures/DITSpecification.cpp
DynamicInputTextures/DITSpecification.h
)
target_link_libraries(inputcommon

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@ -8,16 +8,15 @@
#include <sstream>
#include <string>
#include <fmt/format.h>
#include <picojson.h>
#include "Common/CommonPaths.h"
#include "Common/FileUtil.h"
#include "Common/IOFile.h"
#include "Common/Logging/Log.h"
#include "Common/StringUtil.h"
#include "Core/ConfigManager.h"
#include "InputCommon/ControllerEmu/ControllerEmu.h"
#include "InputCommon/DynamicInputTextures/DITSpecification.h"
#include "InputCommon/ImageOperations.h"
namespace
@ -43,8 +42,8 @@ Configuration::Configuration(const std::string& json_file)
return;
}
picojson::value out;
const auto error = picojson::parse(out, GetStreamAsString(json_stream));
picojson::value root;
const auto error = picojson::parse(root, GetStreamAsString(json_stream));
if (!error.empty())
{
@ -54,197 +53,36 @@ Configuration::Configuration(const std::string& json_file)
return;
}
const picojson::value& output_textures_json = out.get("output_textures");
if (!output_textures_json.is<picojson::object>())
SplitPath(json_file, &m_base_path, nullptr, nullptr);
const picojson::value& specification_json = root.get("specification");
u8 specification = 1;
if (specification_json.is<double>())
{
ERROR_LOG_FMT(
VIDEO,
"Failed to load dynamic input json file '{}' because 'output_textures' is missing or "
"was not of type object",
json_file);
const double spec_from_json = specification_json.get<double>();
if (spec_from_json < static_cast<double>(std::numeric_limits<u8>::min()) ||
spec_from_json > static_cast<double>(std::numeric_limits<u8>::max()))
{
ERROR_LOG_FMT(
VIDEO,
"Failed to load dynamic input json file '{}', specification '{}' is not within bounds",
json_file, spec_from_json);
m_valid = false;
return;
}
specification = static_cast<u8>(spec_from_json);
}
if (specification != 1)
{
ERROR_LOG_FMT(VIDEO,
"Failed to load dynamic input json file '{}', specification '{}' is invalid",
json_file, specification);
m_valid = false;
return;
}
const picojson::value& preserve_aspect_ratio_json = out.get("preserve_aspect_ratio");
bool preserve_aspect_ratio = true;
if (preserve_aspect_ratio_json.is<bool>())
{
preserve_aspect_ratio = preserve_aspect_ratio_json.get<bool>();
}
const picojson::value& generated_folder_name_json = out.get("generated_folder_name");
const std::string& game_id = SConfig::GetInstance().GetGameID();
std::string generated_folder_name = fmt::format("{}_Generated", game_id);
if (generated_folder_name_json.is<std::string>())
{
generated_folder_name = generated_folder_name_json.get<std::string>();
}
const picojson::value& default_host_controls_json = out.get("default_host_controls");
picojson::object default_host_controls;
if (default_host_controls_json.is<picojson::object>())
{
default_host_controls = default_host_controls_json.get<picojson::object>();
}
const auto output_textures = output_textures_json.get<picojson::object>();
for (auto& [name, data] : output_textures)
{
Data texture_data;
texture_data.m_hires_texture_name = name;
// Required fields
const picojson::value& image = data.get("image");
const picojson::value& emulated_controls = data.get("emulated_controls");
if (!image.is<std::string>() || !emulated_controls.is<picojson::object>())
{
ERROR_LOG_FMT(VIDEO,
"Failed to load dynamic input json file '{}' because required fields "
"'image', or 'emulated_controls' are either "
"missing or the incorrect type",
json_file);
m_valid = false;
return;
}
texture_data.m_image_name = image.to_str();
texture_data.m_preserve_aspect_ratio = preserve_aspect_ratio;
texture_data.m_generated_folder_name = generated_folder_name;
SplitPath(json_file, &m_base_path, nullptr, nullptr);
const std::string image_full_path = m_base_path + texture_data.m_image_name;
if (!File::Exists(image_full_path))
{
ERROR_LOG_FMT(VIDEO,
"Failed to load dynamic input json file '{}' because the image '{}' "
"could not be loaded",
json_file, image_full_path);
m_valid = false;
return;
}
const auto& emulated_controls_json = emulated_controls.get<picojson::object>();
for (auto& [emulated_controller_name, map] : emulated_controls_json)
{
if (!map.is<picojson::object>())
{
ERROR_LOG_FMT(VIDEO,
"Failed to load dynamic input json file '{}' because 'emulated_controls' "
"map key '{}' is incorrect type. Expected map ",
json_file, emulated_controller_name);
m_valid = false;
return;
}
auto& key_to_regions = texture_data.m_emulated_controllers[emulated_controller_name];
for (auto& [emulated_control, regions_array] : map.get<picojson::object>())
{
if (!regions_array.is<picojson::array>())
{
ERROR_LOG_FMT(
VIDEO,
"Failed to load dynamic input json file '{}' because emulated controller '{}' "
"key '{}' has incorrect value type. Expected array ",
json_file, emulated_controller_name, emulated_control);
m_valid = false;
return;
}
std::vector<Rect> region_rects;
for (auto& region : regions_array.get<picojson::array>())
{
Rect r;
if (!region.is<picojson::array>())
{
ERROR_LOG_FMT(
VIDEO,
"Failed to load dynamic input json file '{}' because emulated controller '{}' "
"key '{}' has a region with the incorrect type. Expected array ",
json_file, emulated_controller_name, emulated_control);
m_valid = false;
return;
}
auto region_offsets = region.get<picojson::array>();
if (region_offsets.size() != 4)
{
ERROR_LOG_FMT(
VIDEO,
"Failed to load dynamic input json file '{}' because emulated controller '{}' "
"key '{}' has a region that does not have 4 offsets (left, top, right, "
"bottom).",
json_file, emulated_controller_name, emulated_control);
m_valid = false;
return;
}
if (!std::all_of(region_offsets.begin(), region_offsets.end(),
[](picojson::value val) { return val.is<double>(); }))
{
ERROR_LOG_FMT(
VIDEO,
"Failed to load dynamic input json file '{}' because emulated controller '{}' "
"key '{}' has a region that has the incorrect offset type.",
json_file, emulated_controller_name, emulated_control);
m_valid = false;
return;
}
r.left = static_cast<u32>(region_offsets[0].get<double>());
r.top = static_cast<u32>(region_offsets[1].get<double>());
r.right = static_cast<u32>(region_offsets[2].get<double>());
r.bottom = static_cast<u32>(region_offsets[3].get<double>());
region_rects.push_back(r);
}
key_to_regions.insert_or_assign(emulated_control, std::move(region_rects));
}
}
// Default to the default controls but overwrite if the creator
// has provided something specific
picojson::object host_controls = default_host_controls;
const picojson::value& host_controls_json = data.get("host_controls");
if (host_controls_json.is<picojson::object>())
{
host_controls = host_controls_json.get<picojson::object>();
}
if (host_controls.empty())
{
ERROR_LOG_FMT(VIDEO,
"Failed to load dynamic input json file '{}' because field "
"'host_controls' is missing ",
json_file);
m_valid = false;
return;
}
for (auto& [host_device, map] : host_controls)
{
if (!map.is<picojson::object>())
{
ERROR_LOG_FMT(VIDEO,
"Failed to load dynamic input json file '{}' because 'host_controls' "
"map key '{}' is incorrect type ",
json_file, host_device);
m_valid = false;
return;
}
auto& host_control_to_imagename = texture_data.m_host_devices[host_device];
for (auto& [host_control, image_name] : map.get<picojson::object>())
{
host_control_to_imagename.insert_or_assign(host_control, image_name.to_str());
}
}
m_dynamic_input_textures.emplace_back(std::move(texture_data));
}
m_valid = ProcessSpecificationV1(root, m_dynamic_input_textures, m_base_path, json_file);
}
Configuration::~Configuration() = default;

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@ -0,0 +1,201 @@
// Copyright 2021 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "InputCommon/DynamicInputTextures/DITSpecification.h"
#include <fmt/format.h>
#include "Common/FileUtil.h"
#include "Common/IOFile.h"
#include "Common/Logging/Log.h"
#include "Core/ConfigManager.h"
namespace InputCommon::DynamicInputTextures
{
bool ProcessSpecificationV1(picojson::value& root, std::vector<Data>& input_textures,
const std::string& base_path, const std::string& json_file)
{
const picojson::value& output_textures_json = root.get("output_textures");
if (!output_textures_json.is<picojson::object>())
{
ERROR_LOG_FMT(
VIDEO,
"Failed to load dynamic input json file '{}' because 'output_textures' is missing or "
"was not of type object",
json_file);
return false;
}
const picojson::value& preserve_aspect_ratio_json = root.get("preserve_aspect_ratio");
bool preserve_aspect_ratio = true;
if (preserve_aspect_ratio_json.is<bool>())
{
preserve_aspect_ratio = preserve_aspect_ratio_json.get<bool>();
}
const picojson::value& generated_folder_name_json = root.get("generated_folder_name");
const std::string& game_id = SConfig::GetInstance().GetGameID();
std::string generated_folder_name = fmt::format("{}_Generated", game_id);
if (generated_folder_name_json.is<std::string>())
{
generated_folder_name = generated_folder_name_json.get<std::string>();
}
const picojson::value& default_host_controls_json = root.get("default_host_controls");
picojson::object default_host_controls;
if (default_host_controls_json.is<picojson::object>())
{
default_host_controls = default_host_controls_json.get<picojson::object>();
}
const auto output_textures = output_textures_json.get<picojson::object>();
for (auto& [name, data] : output_textures)
{
Data texture_data;
texture_data.m_hires_texture_name = name;
// Required fields
const picojson::value& image = data.get("image");
const picojson::value& emulated_controls = data.get("emulated_controls");
if (!image.is<std::string>() || !emulated_controls.is<picojson::object>())
{
ERROR_LOG_FMT(VIDEO,
"Failed to load dynamic input json file '{}' because required fields "
"'image', or 'emulated_controls' are either "
"missing or the incorrect type",
json_file);
return false;
}
texture_data.m_image_name = image.to_str();
texture_data.m_preserve_aspect_ratio = preserve_aspect_ratio;
texture_data.m_generated_folder_name = generated_folder_name;
const std::string image_full_path = base_path + texture_data.m_image_name;
if (!File::Exists(image_full_path))
{
ERROR_LOG_FMT(VIDEO,
"Failed to load dynamic input json file '{}' because the image '{}' "
"could not be loaded",
json_file, image_full_path);
return false;
}
const auto& emulated_controls_json = emulated_controls.get<picojson::object>();
for (auto& [emulated_controller_name, map] : emulated_controls_json)
{
if (!map.is<picojson::object>())
{
ERROR_LOG_FMT(VIDEO,
"Failed to load dynamic input json file '{}' because 'emulated_controls' "
"map key '{}' is incorrect type. Expected map ",
json_file, emulated_controller_name);
return false;
}
auto& key_to_regions = texture_data.m_emulated_controllers[emulated_controller_name];
for (auto& [emulated_control, regions_array] : map.get<picojson::object>())
{
if (!regions_array.is<picojson::array>())
{
ERROR_LOG_FMT(
VIDEO,
"Failed to load dynamic input json file '{}' because emulated controller '{}' "
"key '{}' has incorrect value type. Expected array ",
json_file, emulated_controller_name, emulated_control);
return false;
}
std::vector<Rect> region_rects;
for (auto& region : regions_array.get<picojson::array>())
{
Rect r;
if (!region.is<picojson::array>())
{
ERROR_LOG_FMT(
VIDEO,
"Failed to load dynamic input json file '{}' because emulated controller '{}' "
"key '{}' has a region with the incorrect type. Expected array ",
json_file, emulated_controller_name, emulated_control);
return false;
}
auto region_offsets = region.get<picojson::array>();
if (region_offsets.size() != 4)
{
ERROR_LOG_FMT(
VIDEO,
"Failed to load dynamic input json file '{}' because emulated controller '{}' "
"key '{}' has a region that does not have 4 offsets (left, top, right, "
"bottom).",
json_file, emulated_controller_name, emulated_control);
return false;
}
if (!std::all_of(region_offsets.begin(), region_offsets.end(),
[](picojson::value val) { return val.is<double>(); }))
{
ERROR_LOG_FMT(
VIDEO,
"Failed to load dynamic input json file '{}' because emulated controller '{}' "
"key '{}' has a region that has the incorrect offset type.",
json_file, emulated_controller_name, emulated_control);
return false;
}
r.left = static_cast<u32>(region_offsets[0].get<double>());
r.top = static_cast<u32>(region_offsets[1].get<double>());
r.right = static_cast<u32>(region_offsets[2].get<double>());
r.bottom = static_cast<u32>(region_offsets[3].get<double>());
region_rects.push_back(r);
}
key_to_regions.insert_or_assign(emulated_control, std::move(region_rects));
}
}
// Default to the default controls but overwrite if the creator
// has provided something specific
picojson::object host_controls = default_host_controls;
const picojson::value& host_controls_json = data.get("host_controls");
if (host_controls_json.is<picojson::object>())
{
host_controls = host_controls_json.get<picojson::object>();
}
if (host_controls.empty())
{
ERROR_LOG_FMT(VIDEO,
"Failed to load dynamic input json file '{}' because field "
"'host_controls' is missing ",
json_file);
return false;
}
for (auto& [host_device, map] : host_controls)
{
if (!map.is<picojson::object>())
{
ERROR_LOG_FMT(VIDEO,
"Failed to load dynamic input json file '{}' because 'host_controls' "
"map key '{}' is incorrect type ",
json_file, host_device);
return false;
}
auto& host_control_to_imagename = texture_data.m_host_devices[host_device];
for (auto& [host_control, image_name] : map.get<picojson::object>())
{
host_control_to_imagename.insert_or_assign(host_control, image_name.to_str());
}
}
input_textures.emplace_back(std::move(texture_data));
}
return true;
}
} // namespace InputCommon::DynamicInputTextures

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@ -0,0 +1,18 @@
// Copyright 2021 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include <picojson.h>
#include "InputCommon/DynamicInputTextures/DITData.h"
namespace InputCommon::DynamicInputTextures
{
bool ProcessSpecificationV1(picojson::value& root, std::vector<Data>& input_textures,
const std::string& base_path, const std::string& json_file);
}