Commit Graph

589 Commits

Author SHA1 Message Date
ayuanx 06218e9ebb Sound System Rework: Phase 2 (cont'ed)
. Fixed super fast refresh rate issue

. Recovered <TAB> shortcut key for ThrottleSkipping

. Removed redundant "soundstream->Update()" in DSPLLE
  (Thanks to LordMark)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4728 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-12-25 11:59:04 +00:00
ayuanx 9eea60ca69 Sound System Rework: Phase 2
. Performance boost
  (Completely non-blocking between Sound thread and CPU thread, in the meantime keeping them thread safe)

. Both 32KHz & 48KHz sound can be handled properly now
  (But up-sampling is still not implemented, and I don't think any game requires it.)

. Strategy adjustment
  When your PC is *NOT* capable to run the game at 100%:
  >> DSound    Could yield more fluent sound than OpenAL sometimes, but you will lose the sync between video & audio (since audio is played before video to guarantee fluency)
  >> OpenAL    Ensures video & audio are always sync'ed, but sound could be intermittent(to let slow video catch up)

. Changed default frame limit to: Auto
  (Somehow this can dramatically decrease the chance of wiimote desync in game NSMB)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4724 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-12-23 15:34:14 +00:00
skidau 043681a37f Dolphin now uses the first OpenCL device found on the system.
Added cast in TextureDecoder.cl to satisfy the OpenCL compiler (thanks, Orphis).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4718 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-12-23 01:31:42 +00:00
ayuanx 29774c35e8 My first commit :)
Fixed more memory leaks when doing state load. Now all file devices(handles) are stored in state, and this will fix some crash after loading state.

Warning: Do NOT Save/Load state before game title is shown and controllable, or else you will get a corrupt state.

If you encounter "Emu WiiMote Desync" frequently, please report the condition
(PS: To recover from wiimote desync, just load a saved state)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4608 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-24 17:10:38 +00:00
Shawn Hoffman 73af91281a allow dumping of all symbols to a signature file
*hopefully* fix the memleak when scrubbing wii discs.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4588 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-18 21:11:05 +00:00
bztdlinux f796d4d747 STAND BACK - NEWLINE POLICE
gcc spams warnings when newlines are not at the end of files.
reason: http://gcc.gnu.org/ml/gcc/2001-07/msg01120.html


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4582 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-15 22:26:39 +00:00
Shawn Hoffman 06aa62504c revert to r4531, but keep the changes from the following revisions: 4533,4550-4551,4556-4559
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4566 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 17:08:32 +00:00
death2droid 2667a469fb Dolphin:
System Information(InfoWindow.cpp) - Added a method to check what Windows OS you are running(I do not know of a method to check what linux OS someone is using)
             and also added a extended version of the cpu_summarize.
Plugin manager - Temporarily fixed a problem that caused a crashing when pressing Stop reported in Issue 1656

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4561 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-14 08:53:16 +00:00
John Peterson 18450737be Gamepads (minor change) > Fixed it so it doesn't always check for new pads on startup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4543 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-12 21:14:41 +00:00
John Peterson 71506bc0f7 Wiimote and nJoy > Gamepad changes
1. Added LiveUpdates, while the configuration window is open nJoy and Wiimote will check for connected/disconnected pads
2. Removed the 'Nintendo RVL-CNT-01' device from the device list, and other SDL devices with no axes/buttons
3. Added SDL (from the current SVN) to get debugging information for SDL.dll
4. Added 'Upright Wiimote' option to emulated Wiimote options

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4534 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-12 18:57:35 +00:00
Sonicadvance1 ebc696c58e Fix GCC 4.5 Compiling. -fvisibility=hidden seems to break it, so it was removed. Non-POD objects are now errors instead of warnings in 4.5, so I had to remove the wxString::Format. and a Fix where GCC 4.5 introduced strndup. Compiling with nowx=true gave me linker problems for some reason, and I added the -flto flag but commented out. Dunno what it will do yet.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4530 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-11 11:07:04 +00:00
nakeee 60f142ce96 Begining of porting the luainteface to linux + some other small fixes.
(could use some help with lua macros)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4515 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-08 08:54:09 +00:00
XTra.KrazzY a0129e51a3 LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4507 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-07 20:01:39 +00:00
hrydgard ebaad032eb forgot something
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4506 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-07 18:54:37 +00:00
hrydgard 2d0f714546 Rewrite memory management, _hopefully_ banishing "failed to map 1 gb contiguous memory" 32-bit Dolphin errors to history.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4505 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-11-07 18:53:10 +00:00
Shawn Hoffman 1d666bf109 remove some newlines from FileUtil logs.
add ___blank to HLE'd debug logging.
add long long support to HLE_OS::GetStringVA
take care of those annoying sdio 0x40 and 0x41 commands...not that they do much in the first place...
some cleanup on the IPC net devices

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4488 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-31 09:17:37 +00:00
nakeee 02527b21ff lp's fix for bundle name
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4461 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-24 20:29:52 +00:00
Shawn Hoffman 5e3fdf5067 add timing of the OpenCL compile functions...they're really slow here, almost 20seconds total...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4449 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-22 03:53:47 +00:00
Shawn Hoffman d40ce3f1e5 fix compiling if opencl is not enabled at compile time
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4440 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-20 02:11:50 +00:00
Orphis 094c73a080 OpenCL: Moved the OpenCL code from the compiled source to a separate file TextureDecoder.cl and added a .rules files to copy the updated version to the build directory.
Fixed RGB5A3 decoding with alpha
New CMPR decoding, blocks with no alpha are great, still have to figure the problems with transparent blocks. Disabled for now.
Added a better error reporting to the base OpenCL functions

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4439 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-20 00:55:07 +00:00
donkopunchstania 56214e9103 Moving pixel engine and command processor from core to video common. This will break previous save states. Adds decoding single pixels to texture decoder.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4391 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-10 21:19:39 +00:00
XTra.KrazzY 04c13d5560 oops...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4383 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 22:53:20 +00:00
XTra.KrazzY 98db1a0ca3 OpenCL: More windows support and some unfinished work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4380 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 21:30:36 +00:00
Sonicadvance1 dde693afb8 Fix a few things I missed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4370 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 03:11:52 +00:00
Sonicadvance1 0146f3f58f More OpenCL work, got XFB converting which needs more optimization. I haven't checked for FPS changes. My desktop isn't the best to test on anyway (Phenom 1, 32 stream processors). The package check doesn't work for me, so I just checked true if you compile with opencl=true. Requires a bit of cleanup still
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4369 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-07 02:48:21 +00:00
Shawn Hoffman 4c22bea4d4 Add ability to use Reset (reset button interrupt, still figuring out the other reset modes)
Add support for button combos that are built-in to controllers:
y+x+start for three seconds updates the origin
b+x+start for three seconds resets
Changed CPeripheralInterface to a namespace and renamed to ProcessorInterface

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4366 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-06 15:49:20 +00:00
XTra.KrazzY c6f0335b62 OpenCL: More work on centralization (need SCons reflection)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4351 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-30 21:01:34 +00:00
nakeee ffe12ec752 OpenCL: added opencl=true option to scons and fixed the case on the way.
Add ifdef for osx ocl include.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4348 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-30 06:49:08 +00:00
Shawn Hoffman 8c5285eddf fix some path issues on OSX, also libao for osx only supports 44.1kHz...awesome...who calls writing the CoreAudio backend so we can kill libao? :D
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4311 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-21 20:28:17 +00:00
nakeee 1619433ae7 DSP: added automatic alsa test.
Should fix issue 1403


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4274 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 10:47:19 +00:00
Shawn Hoffman 65b6b15c6e normalize wiimote logging: no more crazy newlines, plugin logs to...wiimote plugin log, ipc wiimote stuff logs to...WII_IPC_WIIMOTE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4270 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-15 02:12:55 +00:00
Shawn Hoffman f08c482cc9 update SConscript for last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4269 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-14 06:44:11 +00:00
Shawn Hoffman aff34e6789 revamp handling of wii sysconf. it's in Common lib so that plugins can (possibly) utilize it if they like
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4268 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-14 06:26:49 +00:00
LPFaint99 be702ce750 patch by Daco for extracting directory contents from a gcm (which also allows dumping an entire partion other than 0 from a wii disc)
plus a small fix for File::GetSize log

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4258 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-13 09:03:38 +00:00
hrydgard 700f2ff694 Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in VideoCommon. This lets VideoCommon code read the config without ugly hacks. Fixed various config race conditions by keeping a copy (g_ActiveConfig) of the g_Config struct which is updated once per frame.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4256 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-13 08:21:35 +00:00
death2droid b3194e596e Fix win32 build and remove a warning from sln.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4243 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-09 23:19:24 +00:00
hrydgard 987a6185e6 Linux: Alsa backend for the audio plugins. Didn't succeed in reducing latency though, but hopefully will work better than libao - shouldn't hang weirdly at underruns, I hope, like libao does.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4240 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-09 21:26:33 +00:00
Shawn Hoffman 3b76f6dc80 get rid of the '¯' chars in source code...non ascii chars are not really good to have floating around for no reason. http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml?showone=Non-ASCII_Characters#Non-ASCII_Characters
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4231 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-08 16:07:13 +00:00
John Peterson 7e115dcb00 GUI: Fixed some GUI related start/stop crashes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4223 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-07 12:40:43 +00:00
nakeee 81c4982a0a Revert accidental change to stringutil
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4198 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-04 11:48:49 +00:00
nakeee e147b9eb91 Fixed up the filemon a bit, added isEnable function to the logmanager
and moved the FileMonitor from debug to discio to prevert cross 
dependencies


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4197 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-04 11:34:21 +00:00
John Peterson a69eb43019 GUI: Added file monitor log
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4185 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-03 20:00:09 +00:00
John Peterson bbd56ec92c GUI: Added restart option to File menu
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4173 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 21:54:53 +00:00
hrydgard 1e016dd522 Fix a vertex shader generation bug that crashed Super Monkey Ball. Better shader error handling. Random warning fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4170 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 21:19:35 +00:00
nakeee b2533a5ef2 Fixed various warning fixes and potencial POD/crash bugs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4156 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 07:59:06 +00:00
John Peterson 08296f8d07 GUI: Forgot to reset the console rows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4148 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 20:23:05 +00:00
John Peterson 334d11bf07 GUI: Fixed saving of m_InterfaceLogWindow and m_InterfaceConsole, one crashfix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4140 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 14:33:16 +00:00
death2droid a7c643e146 Fix the build by reading something i removed incorrectly.
I see no point in the thing tho still.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4139 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 13:17:23 +00:00
death2droid 14e9cf6d1f Clean up some of the commenting by JPeterson.
There is no point of using ////////////////////////////////////////////////////////////////////////////////////////// to show that a section has ended when there is already commenting showing that a new one has started.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4138 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 13:06:37 +00:00
John Peterson 478ed4b11e GUI: Bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4137 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 12:44:02 +00:00