Clean up some of the commenting by JPeterson.
There is no point of using ////////////////////////////////////////////////////////////////////////////////////////// to show that a section has ended when there is already commenting showing that a new one has started. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4138 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -286,7 +286,7 @@ void ConsoleListener::Log(LogTypes::LOG_LEVELS Level, const char *Text)
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Color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
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break;
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}
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if (Level != CUSTOM_LEVEL && strlen(Text) > 10)
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if (strlen(Text) > 10)
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{
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// First 10 chars white
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SetConsoleTextAttribute(hConsole, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY);
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@ -81,8 +81,7 @@ enum LOG_LEVELS {
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LERROR = ERROR_LEVEL,
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LWARNING = WARNING_LEVEL,
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LINFO = INFO_LEVEL,
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LDEBUG = DEBUG_LEVEL,
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LCUSTOM = CUSTOM_LEVEL
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LDEBUG = DEBUG_LEVEL
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};
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} // namespace
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@ -16,23 +16,15 @@
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// http://code.google.com/p/dolphin-emu/
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//CFrame is the main parent window. Inside CFrame there is an m_Panel that is the parent for
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//the rendering window (when we render to the main window). In Windows the rendering window is
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//created by giving CreateWindow() m_Panel->GetHandle() as parent window and creating a new
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//child window to m_Panel. The new child window handle that is returned by CreateWindow() can
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//be accessed from Core::GetWindowHandle().
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//////////////////////////////////////////////////////////////////////////////////////////
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// Windows
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/* ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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CFrame is the main parent window. Inside CFrame there is an m_Panel that is the parent for
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the rendering window (when we render to the main window). In Windows the rendering window is
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created by giving CreateWindow() m_Panel->GetHandle() as parent window and creating a new
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child window to m_Panel. The new child window handle that is returned by CreateWindow() can
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be accessed from Core::GetWindowHandle().
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///////////////////////////////////////////////*/
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// ----------------------------------------------------------------------------
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// includes
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// ----------------------------------------------------------------------------
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// ----------
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// Includes
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// ----------
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#include "Common.h" // Common
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#include "FileUtil.h"
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@ -57,9 +49,9 @@ be accessed from Core::GetWindowHandle().
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#include <wx/datetime.h> // wxWidgets
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// ----------------------------------------------------------------------------
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// resources
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// ----------------------------------------------------------------------------
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// ----------
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// Resources
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// -----------
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extern "C" {
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#include "../resources/Dolphin.c" // Dolphin icon
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@ -82,10 +74,9 @@ extern "C" {
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};
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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/* Windows functions. Setting the cursor with wxSetCursor() did not work in this instance.
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Probably because it's somehow reset from the WndProc() in the child window */
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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//---------------
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// Windows functions. Setting the cursor with wxSetCursor() did not work in this instance.
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// Probably because it's somehow reset from the WndProc() in the child window
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#ifdef _WIN32
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// Declare a blank icon and one that will be the normal cursor
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HCURSOR hCursor = NULL, hCursorBlank = NULL;
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@ -113,13 +104,10 @@ HWND MSWGetParent_(HWND Parent)
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return GetParent(Parent);
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}
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#endif
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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//---------------
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//The CPanel class to receive MSWWindowProc messages from the video plugin.
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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/* The CPanel class to receive MSWWindowProc messages from the video plugin. */
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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extern CFrame* main_frame;
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class CPanel : public wxPanel
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@ -213,13 +201,9 @@ int abc = 0;
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return wxPanel::MSWWindowProc(nMsg, wParam, lParam);
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}
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#endif
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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//-----------------
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// event tables
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// ----------------------------
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// Notice that wxID_HELP will be processed for the 'About' menu and the toolbar
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// help button.
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@ -311,12 +295,10 @@ EVT_AUINOTEBOOK_ALLOW_DND(wxID_ANY, CFrame::OnAllowNotebookDnD)
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EVT_AUINOTEBOOK_PAGE_CHANGED(wxID_ANY, CFrame::OnNotebookPageChanged)
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END_EVENT_TABLE()
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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//---------------
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// Creation and close, quit functions
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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CFrame::CFrame(bool showLogWindow,
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wxFrame* parent,
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wxWindowID id,
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@ -372,9 +354,8 @@ CFrame::CFrame(bool showLogWindow,
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// Give it a menu bar
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CreateMenu();
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// -------------------------------------------------------------------------
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// ---------------
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// Main panel
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯
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// This panel is the parent for rendering and it holds the gamelistctrl
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m_Panel = new CPanel(this, IDM_MPANEL);
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@ -385,7 +366,7 @@ CFrame::CFrame(bool showLogWindow,
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sizerPanel = new wxBoxSizer(wxHORIZONTAL);
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sizerPanel->Add(m_GameListCtrl, 1, wxEXPAND | wxALL);
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m_Panel->SetSizer(sizerPanel);
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// -------------------------------------------------------------------------
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// ---------------
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m_Mgr = new wxAuiManager();
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m_Mgr->SetManagedWindow(this);
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@ -554,12 +535,14 @@ void CFrame::DoFullscreen(bool _F)
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m_Mgr->LoadPerspective(AuiCurrent, true);
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}
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}
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int CFrame::Limit(int i, int Low, int High)
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{
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if (i < Low) return Low;
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if (i > High) return High;
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return i;
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}
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void CFrame::SetSimplePaneSize()
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{
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wxArrayInt Pane, Size;
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m_Mgr->GetPane(wxString::Format(wxT("Pane %i"), Pane[i])).MinSize(-1, -1).MaxSize(-1, -1);
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}
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}
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void CFrame::SetPaneSize()
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{
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if (Perspectives.size() <= ActivePerspective) return;
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@ -615,6 +599,7 @@ void CFrame::SetPaneSize()
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}
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}
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}
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// Debugging, show loose windows
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void CFrame::ListChildren()
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{
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@ -682,6 +667,7 @@ void CFrame::ListChildren()
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Console->Log(LogTypes::LCUSTOM, "--------------------------------------------------------------------\n");
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}
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void CFrame::ReloadPanes()
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{
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// Keep settings
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@ -738,6 +724,7 @@ void CFrame::ReloadPanes()
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//Console->Log(LogTypes::LNOTICE, StringFromFormat("ReloadPanes end: Sound %i\n", FindWindowByName(wxT("Sound"))).c_str());
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//ListChildren();
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}
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void CFrame::DoLoadPerspective()
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{
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ReloadPanes();
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@ -746,13 +733,13 @@ void CFrame::DoLoadPerspective()
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// Show
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ShowAllNotebooks(true);
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/* */
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ConsoleListener* Console = LogManager::GetInstance()->getConsoleListener();
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Console->Log(LogTypes::LCUSTOM, StringFromFormat(
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"Loaded: %s (%i panes, %i NBs)\n",
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Perspectives.at(ActivePerspective).Name.c_str(), m_Mgr->GetAllPanes().GetCount(), GetNotebookCount()).c_str());
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}
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// Update the local perspectives array
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void CFrame::SaveLocal()
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{
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m_Mgr->Update();
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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//---------------
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// Host messages
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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#ifdef _WIN32
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WXLRESULT CFrame::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
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{
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{
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if (g_pCodeWindow) wxPostEvent(g_pCodeWindow, event);
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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// ---------------
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// Input
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void CFrame::OnGameListCtrl_ItemActivated(wxListEvent& WXUNUSED (event))
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{
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// Show all platforms and regions if...
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CPluginManager::GetInstance().GetPad(0)->PAD_Input(event.GetKeyCode(), 0); // 0 = Up
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event.Skip();
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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// ---------------
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// Detect double click. Kind of, for some reason we have to manually create the double click for now.
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void CFrame::OnDoubleClick(wxMouseEvent& event)
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{
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// Don't block the mouse click
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// Check for mouse motion. Here we process the bHideCursor setting.
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void CFrame::OnMotion(wxMouseEvent& event)
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{
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event.Skip();
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}
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// Check for mouse status a couple of times per second for the auto hide option
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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#if wxUSE_TIMER
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void CFrame::Update()
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{
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#endif
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}
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}
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#endif
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/////////////////////////////////////////////////////////////////////////////////////////////////////////
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#endif
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@ -1,4 +1,4 @@
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// Copyright (C) 2003 Dolphin Project.
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// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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