Commit Graph

1807 Commits

Author SHA1 Message Date
Mai b02653722d
Merge pull request #10856 from JosJuice/android-tv-user-data-2
Android: Add divider to landscape version of User Data activity
2022-08-03 20:24:54 -04:00
Mai 4617ee7d89
Merge pull request #10787 from JosJuice/channel-uri
Android: Add app link intent URI to channels projection
2022-08-03 20:21:45 -04:00
Mai 098fc8cadc
Merge pull request #10790 from JosJuice/android-wii-controller-magic
Android: Refactor reading "wiiController" preference
2022-08-03 20:21:11 -04:00
Mai 173337104f
Merge pull request #10919 from JosJuice/android-wait-on-fab-click
Android: Use AfterDirectoryInitializationRunner on FAB press
2022-08-03 14:22:42 -04:00
JosJuice bab327eafa Android: Use AfterDirectoryInitializationRunner on FAB press
Without this, if the user finishes selecting a directory before
directory initialization finishes, MainPresenter.onDirectorySelected
will segfault when trying to read the MAIN_RECURSIVE_ISO_PATHS setting.

An alternative would be to use AfterDirectoryInitializationRunner
after the user selects the directory instead of before, but it might
be confusing for the user to deal with the usage statistics prompt
when they were expecting to add a folder.
2022-07-29 16:20:34 +02:00
JMC47 205d78d780 BBA - Rename BBA Built In to BBA (HLE)
All of our BBA options are technically built in, so it made the BBA
Built In option kind of confusing as to what it did.  So rename it to
BBA HLE to make it more clear what it is doing and why it doesn't need a
TAP.
2022-07-29 10:06:44 -04:00
JosJuice 3bd2bca385 Android: Add warning if graphics mods are not enabled 2022-07-23 21:58:45 +02:00
JosJuice 8f410bff15 Android: Add graphics mods support to CheatsActivity 2022-07-23 21:58:45 +02:00
JosJuice 45f6d36c45 Android: Split AbstractCheat into ReadOnlyCheat and AbstractCheat
ReadOnlyCheat will be used by graphics mods.
2022-07-23 17:21:52 +02:00
JosJuice 41a26f76fa Android: Add Cheat.supportsCode method
Patches, AR codes and Gecko codes have an associated code that the GUI
can show, but graphics mods don't.
2022-07-23 17:21:46 +02:00
JosJuice 98e2817802 Android: Add setting for enabling graphics mods 2022-07-23 17:21:45 +02:00
JMC47 3d7b66bcfc
Merge pull request #10861 from JosJuice/android-new-sd
Android: Bring SD card settings up to date with DolphinQt
2022-07-23 07:59:19 -04:00
JosJuice a20d0e31d6 Android: Bring SD card settings up to date with DolphinQt 2022-07-23 13:28:34 +02:00
JosJuice c0cf6f04dd Android: Add "Broadband Adapter (Built In)" to settings
This makes the feature added in 01ada3850f available in the Android GUI.
2022-07-23 11:33:03 +02:00
JosJuice 57f106d521
Merge pull request #10625 from codedwrench/xlink-kai-android-support
Android: XLink Kai Android UI option
2022-07-21 18:25:16 +02:00
codedwrench 98c688ee68 Android: XLink Kai Android UI option 2022-07-21 13:48:17 +02:00
JosJuice 01e4ce54c8 Android: Call WiimoteReal::InitAdapterClass before controller init
Should fix https://bugs.dolphin-emu.org/issues/12980.
2022-07-19 23:00:21 +02:00
JosJuice dabad82219 Require frontend to initialize controllers
We currently have two different code paths for initializing controllers:
Either the frontend (DolphinQt) can do it, or if the frontend doesn't do
it, the core will do it automatically when booting. Having these two
paths has caused problems in the past due to only one frontend being
tested (see de7ef47548). I would like to get rid of the latter path to
avoid further problems like this.
2022-07-17 14:03:04 +02:00
JosJuice c2b32916aa Android: Add subheadings to Wii config 2022-07-16 11:40:51 +02:00
JosJuice 4e7b0f2129 Android: Add divider to landscape version of User Data activity 2022-07-15 19:32:03 +02:00
JosJuice 9e97377690 Android: Refactor reading "wiiController" preference
This had a lot of duplicated code and magic numbers.
2022-06-27 11:20:25 +02:00
JosJuice 1d772176a2 Revert "Partially revert "Android: Clean up hardcoded platform names""
This reverts commit 98bdf3b1ce.
2022-06-27 08:31:06 +02:00
JosJuice 2b36587af7 Android: Add app link intent URI to channels projection
This a proper fix for https://bugs.dolphin-emu.org/issues/12561,
which was previously fixed by a hackfix in 98bdf3b1ce.
2022-06-27 08:30:27 +02:00
JosJuice fafc78b9b5 Re-run code formatting after update to Android Studio 2022.2
Android Studio 2022.2 "Chipmunk" changes the code formatting rules a
little. Let's apply the new formatting in this PR so that the lint bot
doesn't take it out on innocent PRs.
2022-06-20 17:41:41 +02:00
JosJuice dd0485389e AndroidManifest.xml: Re-add package="org.dolphinemu.dolphinemu"
Without this, debug builds of Dolphin fail to launch. The OS tries
to locate org.dolphinemu.dolphinemu.debug.DolphinApplication
but fails to find it because its actual name is
org.dolphinemu.dolphinemu.DolphinApplication.

Partially reverts 6b74907f9d.
2022-06-06 21:57:21 +02:00
Shawn Hoffman 5f3112653d android: downgrade AGP to 7.0.4
workaround for https://issuetracker.google.com/issues/232060576
2022-05-29 01:18:05 -07:00
Shawn Hoffman 863f14a6f7 android: update gradle to 7.4.2 2022-05-29 01:17:30 -07:00
Shawn Hoffman ead78cc7e6 android: update constraintlayout to 2.1.4 2022-05-28 22:36:16 -07:00
Charles Lombardo 9224c099d4 Fix game card in landscape 2022-05-15 17:31:49 -04:00
Charles Lombardo e03ee66ab5 Upgrade dependencies 2022-05-10 13:56:13 -04:00
Charles Lombardo 6b74907f9d Upgrade gradle to 7.2.0 2022-05-09 23:00:33 -04:00
JosJuice 31232f8c23
Merge pull request #10608 from t895/theme-refactor
Android: Modernize theming system
2022-05-08 11:37:35 +02:00
Charles Lombardo c04835243f Replace deprecated method calls 2022-05-05 18:31:50 -04:00
Charles Lombardo dcfa610319 Android: Sharpen icons
Create vector Wii and Gamecube icons and re-import default android icons as vector graphics. Scales better on a greater range of devices and takes up less space.
2022-04-26 15:01:56 -04:00
Charles Lombardo 9b7c5a4458 Android: Modernize theming system
themes.xml now contains a collection of colors, attributes, and styles. No visuals have changed, but this will allow for a more flexible theming system in the future for custom day/night/etc themes. This also removes a bunch of redundant code that can now be written as global styles and inherited themes.
2022-04-24 17:37:10 -04:00
Mai M 19c71db782
Merge pull request #10597 from Simonx22/fix-ingame-menu-design
Android: Fix in game menu rippleColor and colorEdgeEffect
2022-04-23 06:10:20 -04:00
Charles Lombardo 6eb9111657 Modernize game card
+Remove background on card
+Increase max # of lines for game title
+Root layout is now a linear layout with the card view rounding the corners on the box art
2022-04-22 22:01:14 -04:00
Simonx22 f5f52625b9 Android: Fix in game menu rippleColor and colorEdgeEffect 2022-04-20 16:22:06 -04:00
JosJuice 342af6512c Android: Use AfterDirectoryInitializationRunner more comprehensively
Should fix the crash reported in https://bugs.dolphin-emu.org/issues/12885
2022-04-16 15:04:29 +02:00
Pokechu22 4e9a314776 Round viewport coordinates when vertex rounding is enabled
This should fix https://bugs.dolphin-emu.org/issues/9105
2022-04-08 18:30:59 -07:00
Pokechu22 f6ab317374 Fix typo (GFX_HACK_VERTEX_ROUDING -> GFX_HACK_VERTEX_ROUNDING) 2022-04-08 18:30:59 -07:00
Mai M f92b7f4c87
Merge pull request #10508 from JosJuice/android-pointer-down
Android: Only use getActionIndex for ACTION_POINTER_DOWN/ACTION_POINTER_UP
2022-04-08 20:53:52 -04:00
Mai M e3106e8cdd
Merge pull request #10503 from JosJuice/android-directoryinitialization-thread
Android: Actually use a thread for DirectoryInitialization
2022-04-08 20:53:25 -04:00
Mai M d4e4b56047
Merge pull request #10562 from JosJuice/android-double-tap-get
Android: Fix displaying the current value of double tap setting
2022-04-08 20:50:12 -04:00
JosJuice 17b17e3236
Merge pull request #10552 from Gamer64ytb/display-cutout
Android: Implement expand display cutout option.
2022-04-07 20:58:22 +02:00
JosJuice 4120870628 Android: Remove nonsense code from double tap setting dialog
The currentValue variable doesn't use InputOverlay.OVERLAY_
constants, it uses NativeLibrary.ButtonType constants.

Sigh, why do enums have to be so bad on Android that Google
recommends against using them :(

Anyway, simply not doing anything is a reasonable option here.
What happens then is that if the currently selected button is
invalid for the current controller, none of the available options
in the dialog will be pre-selected.
2022-04-05 19:08:58 +02:00
JosJuice cdff426d23 Android: Fix displaying the current value of double tap setting 2022-04-05 18:58:29 +02:00
Gamer64ytb bed91750e1 Android: Implement expand display cutout option.
Some ROMs don't have fullscreen feature, for example Pixel Experience, so have a option for that is better. Also you don't need put the app on fullscreen anymore with that.
2022-04-03 14:26:37 +02:00
JosJuice 57733ddc70 Android: Implement installing system update from disc image 2022-04-03 11:15:28 +02:00
Charles Lombardo 8a0c6816dd Android: Fix games list padding
Use clipToPadding="false" to prevent top white bar when scrolling
2022-03-28 09:58:01 -04:00
Mai M c08a23b374
Merge pull request #10537 from Simonx22/android-sv2
Android: Increase target and compileSdk version to 32 (Android 12L/Sv2)
2022-03-27 15:14:48 -04:00
JosJuice 11c4385b36 Android: Mark MAIN_FALLBACK_REGION as not runtime editable
Trying to change it while a game is running does nothing.
DolphinQt already inactivates it while a game is running.
2022-03-27 18:45:01 +02:00
JosJuice f12681ba93
Merge pull request #10532 from t895/material3-migration
Android: Inherit from Material 3 themes and round corners on box art
2022-03-27 18:32:22 +02:00
Charles Lombardo b8013ff3a0 Android: Inherit from Material3 themes and round corners on box art 2022-03-26 14:54:23 -04:00
Simonx22 73f94e76b9 Android: Increase target and compileSdk version to 32 (Android 12L/Sv2) 2022-03-26 10:55:26 -04:00
Charles Lombardo fde39b455c Begin style migration to Material3
Use large card view rounded corner guidelines

Fix action bar theming

Needed to import android back button clip art to fix material 3 theming issue. The DolphinSettingsBase style used to inherit from the Theme.MaterialComponents.DayNight.DarkActionBar theme which would provide the light text and icons but this is no longer available with Material 3.

Fit box art more snugly in CardView

Change card height to match cover art

Add padding to top of games list recyclerview
2022-03-26 10:16:17 -04:00
Admiral H. Curtiss a3f83d92d1
Merge pull request #10515 from JosJuice/android-user-data-clarification
Android: Clarify what we mean by "user data"
2022-03-19 21:05:17 +01:00
JosJuice c0f6aa7ab1 Android: Clarify what we mean by "user data" 2022-03-15 19:29:08 +01:00
JosJuice f9f561ced1 Android: Update dependencies 2022-03-15 18:19:28 +01:00
JosJuice f5b6cccd32 Android: Update Android Gradle Plugin 2022-03-15 18:19:07 +01:00
JosJuice 2e1f89025f Android: Only use getActionIndex for ACTION_POINTER_DOWN/ACTION_POINTER_UP
According to the documentation, getActionIndex should only be
used with ACTION_POINTER_DOWN and ACTION_POINTER_UP. We've had a
few crashes reported in the Play Console regarding invalid pointer
indices for getY, and I'm hoping this will help with that.
2022-03-12 21:20:00 +01:00
Pokechu22 37806472e1 GCAdapter: Defer initialization until MainWindow::InitControllers
If libusb fails to initialize, an assertion fails, but if that happens before the main window is created, then Dolphin just dies.  Now, the panic alert is properly shown and the user can ignore it.
2022-03-10 10:35:45 -08:00
JosJuice da12ff02fc Android: Actually use a thread for DirectoryInitialization
`((Runnable) () -> init(context)).run()` is just a more complicated way
of writing `init(context)`, and doesn't on its own launch a thread.
2022-03-08 22:29:07 +01:00
JosJuice 8588272b3b Android: Set letterSpacing for savestate options
fbe7cf6 set this for most buttons in the in-game menu but missed
the savestate-related buttons and Unpause Emulation.
2022-02-27 22:45:21 +01:00
Admiral H. Curtiss aa0ac83997
Merge pull request #10468 from JosJuice/sd-card-callback
Use config changed callback to detect SD insertion/ejection
2022-02-26 17:31:31 +01:00
Mai M c474db9301
Merge pull request #10407 from JosJuice/android-reset-callback
Android: Call OnConfigChanged when resetting a setting
2022-02-26 11:24:18 -05:00
JMC47 75ad057b08
Merge pull request #10405 from JosJuice/android-no-boot-timeout
Android: Get rid of the boot timeout
2022-02-23 15:40:54 -05:00
JMC47 5da55c9e18
Merge pull request #10406 from JosJuice/android-mipmap-swap
Android: Fix swapped texture dumping description strings
2022-02-22 16:53:26 -05:00
JosJuice 2273742f9e Android: Get rid of LegacyBooleanSetting 2022-02-20 14:00:48 +01:00
JosJuice 90c576e075 Use config changed callback to detect SD insertion/ejection
This saves the GUI from having to manually call SDIO_EventNotify.
With that out of the way, we can let users change the
"Insert SD Card" setting on Android while a game is running.
2022-02-20 10:55:55 +01:00
JosJuice 1b76171a27 Android: Get rid of LegacyIntSetting
The only settings that were using LegacyIntSetting are now in the new
config system, so there's no reason to have LegacyIntSetting anymore.
2022-02-18 22:17:39 +01:00
Léo Lam 0c78167404
Merge pull request #10443 from JosJuice/port-wiimote-source
Port Wiimote source settings to the new config system
2022-02-18 21:38:02 +01:00
JosJuice aff45c91fc Port Wiimote source settings to the new config system
This lets us finally get rid of BootManager's ConfigCache!
2022-02-18 21:27:10 +01:00
JosJuice 5dd07f73d4 Android: Fix the logic for getting the Riivolution path
There is a Load path setting, so the Load part can't just be hardcoded.
2022-02-09 21:43:52 +01:00
Simonx22 942da3ce5f Android: Optimize imports 2022-02-03 11:05:36 -05:00
JMC47 5e59561637
Merge pull request #10425 from JosJuice/android-import-path-traversal
Android: Fix path traversal when importing user data
2022-02-01 04:18:33 -05:00
JosJuice 8aef3e4711 Android: Fix path traversal when importing user data 2022-01-31 21:02:26 +01:00
JosJuice e97fd2f19d Android: Include empty folders when exporting user data
I think users will have a hard time figuring out where to place
texture packs and Riivolution mods and so on without this.
2022-01-31 20:55:06 +01:00
JMC47 da05173f71
Merge pull request #10416 from JosJuice/android-import-export
Android: Add import/export options for user data
2022-01-30 17:41:13 -05:00
JosJuice bf5cd90088 Android: Add import/export options for user data
Apparently there are phones where accessing Dolphin's app-specific
directory isn't just annoyingly hard but actually impossible.
To give users of those phones at least some kind of way to manage
their data (even if it's a lot less convenient than if we were
allowed to let the user open the app-specific directory in a
file manager), I'm adding a way to export the directory to a
zip file and then import it back.
2022-01-30 22:47:55 +01:00
Tilka 5d6a60b47c
Merge pull request #10391 from JosJuice/android-license-comment
Android: Add some missing license comments
2022-01-30 20:40:06 +00:00
Léo Lam b32af33f24
Merge pull request #10409 from JosJuice/android-no-cplusplus-checks
Android: Get rid of __cplusplus macro checks
2022-01-30 18:55:36 +01:00
JosJuice b8a6fcb1a7 Android: Get rid of __cplusplus macro checks
These files cannot compile correctly as C, so there's no reason to have
ifdefs for C compatibility.

We switched to not checking the __cplusplus macro in our JNI code some
time ago, but it seems like I forgot to remove it from these two files.
2022-01-29 18:38:55 +01:00
JosJuice e101c5aaf3 Android: Fix incorrect include of PostProcessing.h 2022-01-29 18:30:11 +01:00
JosJuice 7f32057e91 Android: Call OnConfigChanged when resetting a setting
Otherwise the value of the setting won't be updated properly.
2022-01-29 15:49:03 +01:00
JosJuice c5c011dd12 Android: Fix swapped texture dumping description strings 2022-01-29 14:36:28 +01:00
JosJuice 07f2587e63 Android: Get rid of the boot timeout
We don't have a timeout like this on other platforms, and it doesn't
accomplish anything useful as far as I can tell. If you trigger it,
all that happens is that you don't get a working game and also can't
press Exit Emulation without Dolphin hanging (stuck in Core::Shutdown).
2022-01-29 11:15:04 +01:00
Simonx22 5a4d838e7b Android: Fix in-game menu font spacing and checkbox margin 2022-01-28 16:29:42 -05:00
JMC47 c2bf3a4313
Merge pull request #10393 from JosJuice/android-texcache-names
Android: Make texture cache accuracy level names match DolphinQt
2022-01-27 14:42:45 -05:00
JosJuice a8c5c9dffc
Merge pull request #10361 from Simonx22/migrate-to-material-components
Android: improve app design
2022-01-26 22:39:09 +01:00
JosJuice 9d8c207aaf Android: Make texture cache accuracy level names match DolphinQt 2022-01-24 22:18:57 +01:00
JosJuice b237c7479e
Merge pull request #10371 from lynxnb/android-ir
Android: add two QoL settings to IR pointer
2022-01-24 18:25:13 +01:00
lynxnb b4edd16f24 Android: add an option to recenter IR after every pointer interaction 2022-01-24 12:03:51 +01:00
lynxnb fe9ac4ed1d Android: add IR pointer modes to InputOverlayPointer
* Disabled: disables the overlay pointer
* Follow: default behaviour, IR pointer follows touch position
* Drag: IR pointer moves relative to the initial touch event position
2022-01-24 12:03:51 +01:00
JosJuice fbc71a28c3 Android: Add some missing license comments
I missed this in code review.
2022-01-23 22:14:51 +01:00
JMC47 237947e2f1
Merge pull request #10369 from Simonx22/android-online-system-update-2
Android: Add online system update functionality
2022-01-22 14:46:42 -05:00
Simonx22 c6a074ca64 Android: improve app design 2022-01-21 19:23:27 -05:00
Simonx22 55378cab39 Android: Add online system update functionality 2022-01-21 17:23:09 -05:00
OatmealDome 8ad1292df7 NativeLibrary: Add function to start system menu 2022-01-21 17:23:05 -05:00
OatmealDome 30d51348f9 WiiUtils: Add function to get current system menu version 2022-01-21 17:19:14 -05:00
OatmealDome 36257f7f42 WiiUtils: Add function to check if system menu is installed 2022-01-21 17:18:38 -05:00
OatmealDome 2fc7671eaf WiiUtils: Add doOnlineUpdate() function 2022-01-21 17:17:42 -05:00
OatmealDome 19e1809cdf WiiUtils: Add function to convert UpdateResult to jint 2022-01-21 17:16:23 -05:00
OatmealDome 7c86baee50 WiiUpdateCallback: Add interface for update callback 2022-01-21 17:14:16 -05:00
Léo Lam 83c5446d85
Fix static initialisation order fiasco issue for Version variables
Fixes a crash that could occur if the static constructor function for
the MainSettings.cpp TU happened to run before the variables in
Common/Version.cpp are initialised. (This is known as the static
initialisation order fiasco.)

By using wrapper functions, those variables are now guaranteed to be
constructed on first use.
2022-01-14 00:04:22 +01:00
Mai M cfb8b9bcf4
Merge pull request #10357 from JosJuice/android-main-debug
Android: Make Main.Debug setting declarations match C++
2022-01-13 07:41:35 -05:00
Mai M 7ebc689b57
Merge pull request #10360 from JosJuice/android-div-6
Android: Don't divide SI device by 6
2022-01-13 07:41:08 -05:00
Pokechu22 161c627466 Treewide: Remove unused inclusions of <cinttypes>
Most of these became unneeded when fmt was introduced.
2022-01-09 12:43:11 -08:00
JosJuice 9f3ed1f9f3 Android: Don't divide SI device by 6
It's a complete coincidence that both SIDEVICE_GC_CONTROLLER (6)
and SIDEVICE_WIIU_ADAPTER (12) are divisible by 6. Dividing
by 6 because of that doesn't make sense, especially not if we
want to add support for more kinds of SI devices on Android later.
2022-01-08 16:06:49 +01:00
Simonx22 0a82bb51bd Android: remove save icon and add up button 2022-01-07 16:23:06 -05:00
JosJuice 13e246a843 Android: Make Main.Debug setting declarations match C++
No functional difference. Just making sure that the settings
have the same name in Java as in C++ so that they're easy to
cross-reference.
2022-01-07 11:25:20 +01:00
Simonx22 ba5c38e3ad Android: update dependencies 2022-01-06 05:55:52 -05:00
Mai M c16b8f4200
Merge pull request #10212 from JosJuice/android-12
Android: Increase targetSdkVersion to 31 (Android 12)
2022-01-06 04:01:00 -05:00
JMC47 500e02dcfb
Merge pull request #10344 from JosJuice/android-no-retain-instance
Android: Remove all setRetainInstance calls
2022-01-04 10:39:22 -05:00
Léo Lam 9a61514073
Merge pull request #10241 from AdmiralCurtiss/user-dir-consistency
Ensure user paths are stored in a consistent manner.
2022-01-01 02:32:24 +01:00
JosJuice 014cc02b96 Android: Fix country constants in CoverHelper.getRegion
This code seems to have been written as if GameFile.getCountry
returns a language rather than a country, which is wrong.
2021-12-28 17:16:49 +01:00
Admiral H. Curtiss ab56f3ecbd
Calls to File::SetUserPath() no longer need to manually append directory separators. 2021-12-25 20:21:32 +01:00
JosJuice 75bf008aba Android: Make WFS directory configurable
The Android version of 5ecd5f0. No scoped storage support, though...
2021-12-24 11:30:09 +01:00
JMC47 820a424dcd
Merge pull request #10272 from JosJuice/android-intent-uri
Android: Rework intent handling to work under scoped storage
2021-12-20 14:30:16 -05:00
JosJuice a8a8b294cd Android: Remove all setRetainInstance calls
Our reasons for using setRetainInstance were gotten rid of in PRs
9011 and 10008, so let's remove our calls to this deprecated method.
2021-12-19 14:45:51 +01:00
Mai M 66fc335c11
Merge pull request #10276 from JosJuice/android-fix-file-manager
Android: Fix opening system file manager
2021-12-15 00:03:16 -05:00
JosJuice 974c7f4f86 Android: Fix opening system file manager
Turns out that most phones ship with a special Google version of
DocumentsUI instead of just using the AOSP version, despite the two
being pretty similar as far as I can tell. This change makes us
check for both package names instead of just the AOSP package name.
2021-12-14 18:34:50 +01:00
JosJuice 41c7e1116a Android: Rework intent handling to work under scoped storage 2021-12-14 18:25:42 +01:00
Admiral H. Curtiss da161faff4
GameList: Show game mod descriptor .json files in game list. 2021-12-12 21:26:09 +01:00
Léo Lam ba62019eb5
Merge pull request #10235 from AdmiralCurtiss/netplay-save-sync-boot
Netplay: Fix possible Wii save restore race condition between Netplay and CPU threads on game shutdown by making the Wii Save Sync data part of the BootParameters.
2021-11-23 16:19:56 +01:00
Mai M 15ff70baba
Merge pull request #10231 from JosJuice/android-dir-init-livedata
Android: Make DirectoryInitialization use LiveData
2021-11-21 21:07:17 -05:00
Admiral H. Curtiss 83ad84061e
Core/Boot: Refactor storage of boot-to-savestate data into a separate class. 2021-11-22 00:35:35 +01:00
Mai M 05ecff199f
Merge pull request #10232 from JosJuice/android-minify
Android: Enable R8 code shrinking
2021-11-21 04:50:03 -05:00
JosJuice 77aa2cd04e Android: Add MMU setting to GUI
Now that we have fast MMU emulation on AArch64, there's no
reason to keep excluding this from the GUI like we've been doing.
2021-11-21 09:38:56 +01:00
JosJuice c2aa2818be Android: Make rescan on app start work again
I haven't fully confirmed why the previous commit broke this,
but I imagine it's due to AfterDirectoryInitializationRunner
executing in a different order than before, resulting in
startRescan running before startLoad.
2021-11-19 22:58:05 +01:00
JosJuice bb475391d2 Android: Make DirectoryInitialization use LiveData
Gets rid of all remaining uses of the deprecated LocalBroadcastManager.
2021-11-19 22:58:05 +01:00
JosJuice d3a23fe5c2 Android: Enable R8 code shrinking
This decreases our APK size by a few megabytes. Most of the reduction
is from Java libraries that we only use small parts of. Code shrinking
gets rid of all the unused code from these libraries from the APK.

Because I highly value the ability to get stack traces that make
sense, I have specifically disabled obfuscation (automatic renaming
of symbols to short incomprehensible names).

I've only enabled code shrinking for release builds, purely because
I feel like the extra build time (30 seconds on my machine)
would be annoying when you want to make debug builds rapidly.
2021-11-19 22:56:34 +01:00
JMC47 6f4bbac528
Merge pull request #9956 from Pokechu22/non-power-of-2-wrap-2
VideoCommon: Manually handle texture wrapping and sampling
2021-11-18 13:08:23 -05:00
Pokechu22 95b9941044 Use Fast Texture Sampling by default
This commit changes the default value of Fast Texture Sampling to true, and also moves the setting that controls it to the experimental section of the advanced tab.  This is its own commit so that it can be easily reverted when we want to default to Manual Texture Sampling.

Co-authored-by: JosJuice <josjuice@gmail.com>
2021-11-17 21:29:57 -08:00
Pokechu22 93eea7cb13 VideoCommon: Add option to use old behavior (Fast Texture Sampling)
Co-authored-by: JosJuice <josjuice@gmail.com>
2021-11-17 21:27:32 -08:00
JosJuice 2941cf8d94 Android: Make GameFileCacheManager use LiveData, part 2
Gets rid some uses of the deprecated LocalBroadcastManager.

One note about the changes in GameFileCacheManager itself:
The change from compareAndSet to getValue followed by
setValue is actually safe, because startLoad and startRescan
only run from the main thread, and only the main thread ever
sets the flags to true. So it's impossible for any other thread
to change the flag in between the getValue and the setValue.
2021-11-17 21:49:51 +01:00
JosJuice 857963b336 Android: Make GameFileCacheManager use LiveData, part 1 2021-11-17 21:29:11 +01:00
Mai M b14d982d36
Merge pull request #10225 from JosJuice/android-game-settings-title
Android: Properly set game settings title when navigating backwards
2021-11-16 23:26:38 -05:00
JosJuice bb2ee279cd Android: Properly set game settings title when navigating backwards 2021-11-16 22:09:40 +01:00
JosJuice ffd8cd059c Android: Make GameFileCacheService not be a service
The past few Android releases have been adding restrictions
to what services are allowed to do, for the sake of stopping
services from using up too much battery in the background.
The IntentService class, which GameFileCacheService uses,
was even deprecated in Android 11 in light of this.

Typically, the reason why you would want use a service instead of
using a simple thread or some other concurrency mechanism from the
Java standard library is if you want to be able to run code in the
background while the user isn't using your app. This isn't actually
something we care about for GameFileCacheService -- if Android wants
to kill Dolphin there's no reason to keep GameFileCacheService
running -- so let's make it not be a service.

I'm changing this mainly for the sake of future proofing, but there
is one immediate (minor) benefit: Previously, if you tried to launch
Dolphin from Android Studio while your phone was locked, the whole
app would fail to launch because launching GameFileCacheService
wasn't allowed because Dolphin wasn't considered a foreground app.
2021-11-16 21:45:06 +01:00
JosJuice 31bfbca923 Android: Split up GameFileCacheService.onHandleIntent 2021-11-16 21:15:49 +01:00
JosJuice 7292ac0ce5 Android: Remove DirectoryInitialization from AndroidManifest.xml
It isn't a service, so it shouldn't be listed as one.
2021-11-15 23:23:17 +01:00
JosJuice 51034ac2dc Android: Increase targetSdkVersion to 31 (Android 12)
Unlike with Android 11, there should be no downsides to doing
this, so we might as well get this out of the way early.
The main part of the work was already done in 5a1a642.
2021-11-14 10:45:15 +01:00
JosJuice 5a23d5cedf Android: Bump NDK and CMake versions
This should make C++20 and std::filesystem work. (Not that
we really can use std::filesystem much on Android since
it doesn't work with scoped storage...)
2021-11-13 20:41:11 +01:00
JosJuice 8b0624f53e Android: Show SD root path in Riivolution activity 2021-10-30 23:24:37 +02:00
JosJuice 22a1f3422c Android: Add Riivolution patch configuration 2021-10-30 23:24:37 +02:00
JosJuice 34021b5ebc Android: Allow starting game with Riivolution patches from the GUI 2021-10-30 23:24:36 +02:00
Léo Lam e4cc1672a2
Merge pull request #10185 from JosJuice/android-fragile
Android: Set android:hasFragileUserData
2021-10-24 22:27:37 +02:00
JosJuice d39150c368 Android: Set android:hasFragileUserData
This makes Android ask the user whether they want to delete user
data when uninstalling the app instead of always deleting user data,
which is pretty great now that we're forced to use scoped storage.
It only works on Android 10 and up, though.
2021-10-24 21:39:09 +02:00
Pokechu22 04d8cdfe88 Convert LOG_TYPE and LOG_LEVELS to enum class 2021-10-24 11:48:36 -07:00