dolphin/Source/Core/DolphinWX/SConscript

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# -*- python -*-
Import('env')
import os
import sys
from SconsTests import utils
if env['nowx']:
files = ['Src/MainNoGUI.cpp']
else:
files = [
'Src/ARCodeAddEdit.cpp',
'Src/AboutDolphin.cpp',
'Src/CheatsWindow.cpp',
'Src/ConfigMain.cpp',
'Src/Debugger/BreakpointDlg.cpp',
'Src/Debugger/BreakpointView.cpp',
'Src/Debugger/BreakpointWindow.cpp',
'Src/Debugger/CodeView.cpp',
'Src/Debugger/CodeWindow.cpp',
'Src/Debugger/CodeWindowFunctions.cpp',
'Src/Debugger/DSPDebugWindow.cpp',
'Src/Debugger/DSPRegisterView.cpp',
'Src/Debugger/DebuggerPanel.cpp',
'Src/Debugger/DebuggerUIUtil.cpp',
'Src/Debugger/JitWindow.cpp',
'Src/Debugger/MemoryCheckDlg.cpp',
'Src/Debugger/MemoryView.cpp',
'Src/Debugger/MemoryWindow.cpp',
'Src/Debugger/RegisterView.cpp',
'Src/Debugger/RegisterWindow.cpp',
'Src/Frame.cpp',
'Src/FrameAui.cpp',
'Src/FrameTools.cpp',
'Src/GameListCtrl.cpp',
'Src/GeckoCodeDiag.cpp',
'Src/HotkeyDlg.cpp',
'Src/ISOFile.cpp',
'Src/ISOProperties.cpp',
'Src/InputConfigDiag.cpp',
'Src/InputConfigDiagBitmaps.cpp',
'Src/LogConfigWindow.cpp',
'Src/LogWindow.cpp',
'Src/Main.cpp',
'Src/MemcardManager.cpp',
'Src/MemoryCards/GCMemcard.cpp',
'Src/MemoryCards/WiiSaveCrypted.cpp',
'Src/NetWindow.cpp',
'Src/PHackSettings.cpp',
'Src/PatchAddEdit.cpp',
'Src/UDPConfigDiag.cpp',
'Src/VideoConfigDiag.cpp',
'Src/WXInputBase.cpp',
'Src/WiimoteConfigDiag.cpp',
'Src/WxUtils.cpp',
]
if sys.platform == 'win32':
files += ['Src/stdafx.cpp']
elif sys.platform == 'darwin':
env['CPPPATH'] += ['#Externals']
env['FRAMEWORKPATH'] += ['Externals/Cg']
env['FRAMEWORKS'] += ['ApplicationServices', 'Carbon', 'Cocoa']
env['FRAMEWORKS'] += ['AudioUnit', 'IOBluetooth', 'IOKit', 'OpenGL']
env['FRAMEWORKSFLAGS'] = ['-Wl,-lazy_framework,Cg']
env['FRAMEWORKSFLAGS'] += ['-Wl,-weak_framework,OpenCL']
env['LIBS'] += ['iconv', 'z']
# XXX
env['FRAMEWORKSFLAGS'] += ['-Wl,-weak_framework,QuickTime']
env['FRAMEWORKSFLAGS'] += ['-Wl,-no_arch_warnings']
exe = '#' + env['prefix'] + '/Dolphin.app/Contents/MacOS/Dolphin'
if env['nowx']:
exe += 'NoGUI'
env.Install('#' + env['prefix'] + '/Dolphin.app/Contents/' +
'Frameworks/Cg.framework', source = [
'#Externals/Cg/Cg.framework/Cg',
'#Externals/Cg/Cg.framework/Resources'
])
env.Install(env['data_dir'], '#Data/Sys')
env.Install(env['data_dir'], '#Data/User')
env.Install(env['data_dir'],
'#Source/Core/DolphinWX/resources/Dolphin.icns')
languages = []
msgfmt = env.WhereIs('msgfmt')
if not msgfmt == None:
po_files = Glob('#Languages/po/*.po', strings = True)
for po in po_files:
index_lo = po.find('Languages/po/') + len('Languages/po/')
index_hi = po.find('.po')
lang = po[index_lo:index_hi]
lproj = os.sep + lang + '.lproj'
mo_dir = env['build_dir'] + '/Languages' + lproj
mo_file = mo_dir + '/dolphin-emu.mo'
env.Command('#' + mo_file, po, 'mkdir -p ' + mo_dir +
' && ' + msgfmt + ' -o ' + mo_file + ' ' + po)
env.Install(env['data_dir'] + lproj, '#' + mo_file)
languages += [lang]
from plistlib import writePlist
def createPlist(target, source, env):
for srcNode in source:
writePlist(srcNode.value, str(target[0]))
env.Append(BUILDERS = {'Plist' : Builder(action = createPlist)})
env.Plist('#' + env['prefix'] + '/Dolphin.app/Contents/Info.plist',
Value(dict(
CFBundleExecutable = 'Dolphin',
CFBundleIconFile = 'Dolphin.icns',
CFBundleIdentifier = 'com.dolphin-emulator.dolphin',
CFBundleLocalizations = languages,
CFBundlePackageType = 'APPL',
CFBundleShortVersionString =
utils.GenerateRevFile('', Dir('#None').abspath, None),
CFBundleVersion = '3.0',
LSMinimumSystemVersion = '10.5.4',
LSRequiresCarbon = True,
CFBundleDocumentTypes = [
dict(CFBundleTypeExtensions =
('ciso', 'dol', 'elf', 'gcm', 'gcz', 'iso', 'wad'),
CFBundleTypeIconFile = 'Dolphin.icns',
CFBundleTypeName = 'Nintendo GC/Wii file',
CFBundleTypeRole = 'Viewer')]
)))
env.Command('dummy', '#' + env['prefix'],
"find $SOURCES -name .svn -exec rm -rf {} +")
else:
files += ['Src/X11Utils.cpp']
exe = env['binary_dir'] + '/dolphin-emu'
if env['nowx']:
exe += '-nogui'
env.InstallAs(env['data_dir'] + '/sys', '#Data/Sys')
env.InstallAs(env['data_dir'] + '/user', '#Data/User')
env.Program(exe, files)