dolphin/Source/Core/DebuggerWX/Src/CodeWindow.cpp

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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// Include
#include "Common.h"
#include <wx/button.h>
#include <wx/textctrl.h>
#include <wx/textdlg.h>
#include <wx/listctrl.h>
#include <wx/thread.h>
#include <wx/mstream.h>
#include <wx/tipwin.h>
#include "Host.h"
#include "Debugger.h"
#include "RegisterWindow.h"
#include "BreakpointWindow.h"
#include "MemoryWindow.h"
#include "JitWindow.h"
#include "CodeWindow.h"
#include "CodeView.h"
#include "FileUtil.h"
#include "Core.h"
#include "HW/Memmap.h"
#include "HLE/HLE.h"
#include "Boot/Boot.h"
#include "LogManager.h"
#include "HW/CPU.h"
#include "PowerPC/PowerPC.h"
#include "Debugger/PPCDebugInterface.h"
#include "Debugger/Debugger_SymbolMap.h"
#include "PowerPC/PPCAnalyst.h"
#include "PowerPC/Profiler.h"
#include "PowerPC/PPCSymbolDB.h"
#include "PowerPC/SignatureDB.h"
#include "PowerPC/PPCTables.h"
#include "PowerPC/Jit64/Jit.h"
#include "PowerPC/JitCommon/JitCache.h" // for ClearCache()
#include "PluginManager.h"
#include "ConfigManager.h"
extern "C" // Bitmaps
{
#include "../resources/toolbar_play.c"
#include "../resources/toolbar_pause.c"
#include "../resources/toolbar_add_memorycheck.c"
#include "../resources/toolbar_delete.c"
#include "../resources/toolbar_add_breakpoint.c"
}
class CPluginInfo;
class CPluginManager;
// -------
// Main
BEGIN_EVENT_TABLE(CCodeWindow, wxPanel)
// Menu bar
EVT_MENU(IDM_AUTOMATICSTART, CCodeWindow::OnCPUMode) // Options
EVT_MENU(IDM_BOOTTOPAUSE, CCodeWindow::OnCPUMode)
EVT_MENU(IDM_FONTPICKER, CCodeWindow::OnChangeFont)
EVT_MENU(IDM_INTERPRETER, CCodeWindow::OnCPUMode) // Jit
EVT_MENU(IDM_JITUNLIMITED, CCodeWindow::OnCPUMode)
EVT_MENU(IDM_JITOFF, CCodeWindow::OnCPUMode)
EVT_MENU(IDM_JITLSOFF, CCodeWindow::OnCPUMode)
EVT_MENU(IDM_JITLSLXZOFF, CCodeWindow::OnCPUMode)
EVT_MENU(IDM_JITLSLWZOFF, CCodeWindow::OnCPUMode)
EVT_MENU(IDM_JITLSLBZXOFF, CCodeWindow::OnCPUMode)
EVT_MENU(IDM_JITLSFOFF, CCodeWindow::OnCPUMode)
EVT_MENU(IDM_JITLSPOFF, CCodeWindow::OnCPUMode)
EVT_MENU(IDM_JITFPOFF, CCodeWindow::OnCPUMode)
EVT_MENU(IDM_JITIOFF, CCodeWindow::OnCPUMode)
EVT_MENU(IDM_JITPOFF, CCodeWindow::OnCPUMode)
EVT_MENU(IDM_JITSROFF, CCodeWindow::OnCPUMode)
EVT_MENU(IDM_CLEARCODECACHE, CCodeWindow::OnJitMenu)
EVT_MENU(IDM_LOGINSTRUCTIONS, CCodeWindow::OnJitMenu)
EVT_MENU(IDM_SEARCHINSTRUCTION, CCodeWindow::OnJitMenu)
EVT_MENU(IDM_REGISTERWINDOW, CCodeWindow::OnToggleWindow) // View
EVT_MENU(IDM_BREAKPOINTWINDOW, CCodeWindow::OnToggleWindow)
EVT_MENU(IDM_MEMORYWINDOW, CCodeWindow::OnToggleWindow)
EVT_MENU(IDM_JITWINDOW, CCodeWindow::OnToggleWindow)
EVT_MENU(IDM_SOUNDWINDOW, CCodeWindow::OnToggleWindow)
EVT_MENU(IDM_VIDEOWINDOW, CCodeWindow::OnToggleWindow)
EVT_MENU(IDM_CLEARSYMBOLS, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_LOADMAPFILE, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_SCANFUNCTIONS, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_SAVEMAPFILE, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_SAVEMAPFILEWITHCODES, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_CREATESIGNATUREFILE, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_USESIGNATUREFILE, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_PATCHHLEFUNCTIONS, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_RENAME_SYMBOLS, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_PROFILEBLOCKS, CCodeWindow::OnProfilerMenu)
EVT_MENU(IDM_WRITEPROFILE, CCodeWindow::OnProfilerMenu)
// Menu tooltips
//EVT_MENU_HIGHLIGHT_ALL( CCodeWindow::OnStatusBar)
// Do this to to avoid that the ToolTips get stuck when only the wxMenu is changed
// and not any wxMenuItem that is required by EVT_MENU_HIGHLIGHT_ALL
//EVT_UPDATE_UI(wxID_ANY, CCodeWindow::OnStatusBar_)
// Toolbar
EVT_MENU(IDM_DEBUG_GO, CCodeWindow::OnCodeStep)
EVT_MENU(IDM_STEP, CCodeWindow::OnCodeStep)
EVT_MENU(IDM_STEPOVER, CCodeWindow::OnCodeStep)
EVT_MENU(IDM_SKIP, CCodeWindow::OnCodeStep)
EVT_MENU(IDM_SETPC, CCodeWindow::OnCodeStep)
EVT_MENU(IDM_GOTOPC, CCodeWindow::OnCodeStep)
EVT_TEXT(IDM_ADDRBOX, CCodeWindow::OnAddrBoxChange)
// Other
EVT_LISTBOX(ID_SYMBOLLIST, CCodeWindow::OnSymbolListChange)
EVT_LISTBOX(ID_CALLSTACKLIST, CCodeWindow::OnCallstackListChange)
EVT_LISTBOX(ID_CALLERSLIST, CCodeWindow::OnCallersListChange)
EVT_LISTBOX(ID_CALLSLIST, CCodeWindow::OnCallsListChange)
EVT_HOST_COMMAND(wxID_ANY, CCodeWindow::OnHostMessage)
//EVT_COMMAND(ID_CODEVIEW, wxEVT_CODEVIEW_CHANGE, CCodeWindow::OnCodeViewChange)
END_EVENT_TABLE()
// Class
CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter, CFrame *parent,
wxWindowID id, const wxPoint& position, const wxSize& size, long style, const wxString& name)
: wxPanel((wxWindow*)parent, id, position, size, style, name)
, Parent(parent)
, m_RegisterWindow(NULL)
, m_BreakpointWindow(NULL)
, m_MemoryWindow(NULL)
, m_JitWindow(NULL)
, codeview(NULL)
{
InitBitmaps();
CreateGUIControls(_LocalCoreStartupParameter);
// Connect keyboard
wxTheApp->Connect(wxID_ANY, wxEVT_KEY_DOWN,
wxKeyEventHandler(CCodeWindow::OnKeyDown),
(wxObject*)0, this);
}
CCodeWindow::~CCodeWindow()
{
//if (Parent) Parent->g_pCodeWindow = NULL;
//ConsoleListener* Console = LogManager::GetInstance()->getConsoleListener();
//Console->Log(LogTypes::LERROR, StringFromFormat(" >>> CCodeWindow Destroyed\n").c_str());
}
// Redirect old wxFrame calls
wxMenuBar *CCodeWindow::GetMenuBar()
{
return Parent->GetMenuBar();
}
wxAuiToolBar *CCodeWindow::GetToolBar()
{
return Parent->m_ToolBarDebug;
}
// ----------
// Events
void CCodeWindow::OnKeyDown(wxKeyEvent& event)
{
event.Skip();
if ((event.GetKeyCode() == WXK_SPACE) && Parent->IsActive()) SingleCPUStep();
}
void CCodeWindow::OnHostMessage(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_NOTIFYMAPLOADED:
NotifyMapLoaded();
break;
/*
case IDM_UPDATELOGDISPLAY:
if (m_LogWindow) m_LogWindow->NotifyUpdate();
break;
*/
case IDM_UPDATEDISASMDIALOG:
Update();
if (m_RegisterWindow) m_RegisterWindow->NotifyUpdate();
break;
case IDM_UPDATEBREAKPOINTS:
Update();
if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
break;
case IDM_UPDATESTATUSBAR:
//if (main_frame->m_pStatusBar != NULL)
{
//this->GetParent()->m_p
//this->GetParent()->
//parent->m_pStatusBar->SetStatusText(wxT("Hi"), 0);
//m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
//this->GetParent()->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
//main_frame->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
}
break;
}
}
// The Play, Stop, Step, Skip, Go to PC and Show PC buttons go here
void CCodeWindow::OnCodeStep(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_DEBUG_GO:
{
// [F|RES] prolly we should disable the other buttons in go mode too ...
if (CCPU::IsStepping())
{
CCPU::EnableStepping(false);
}
else
{
CCPU::EnableStepping(true); // Break
Host_UpdateLogDisplay();
}
wxThread::Sleep(20);
JumpToAddress(PC);
Update();
}
break;
case IDM_STEP:
SingleCPUStep();
break;
case IDM_STEPOVER:
CCPU::EnableStepping(true); // TODO: Huh?
break;
case IDM_SKIP:
PC += 4;
Update();
break;
case IDM_SETPC:
PC = codeview->GetSelection();
Update();
break;
case IDM_GOTOPC:
JumpToAddress(PC);
break;
}
UpdateButtonStates();
// Update all toolbars in the aui manager
Parent->UpdateGUI();
}
void CCodeWindow::JumpToAddress(u32 _Address)
{
codeview->Center(_Address);
UpdateLists();
}
void CCodeWindow::OnCodeViewChange(wxCommandEvent &event)
{
UpdateLists();
}
void CCodeWindow::OnAddrBoxChange(wxCommandEvent& event)
{
if (!GetToolBar()) return;
wxTextCtrl* pAddrCtrl = (wxTextCtrl*)GetToolBar()->FindControl(IDM_ADDRBOX);
wxString txt = pAddrCtrl->GetValue();
std::string text(txt.mb_str());
text = StripSpaces(text);
if (text.size() == 8)
{
u32 addr;
sscanf(text.c_str(), "%08x", &addr);
JumpToAddress(addr);
}
event.Skip(1);
}
void CCodeWindow::OnCallstackListChange(wxCommandEvent& event)
{
int index = callstack->GetSelection();
if (index >= 0) {
u32 address = (u32)(u64)(callstack->GetClientData(index));
if (address)
JumpToAddress(address);
}
}
void CCodeWindow::OnCallersListChange(wxCommandEvent& event)
{
int index = callers->GetSelection();
if (index >= 0) {
u32 address = (u32)(u64)(callers->GetClientData(index));
if (address)
JumpToAddress(address);
}
}
void CCodeWindow::OnCallsListChange(wxCommandEvent& event)
{
int index = calls->GetSelection();
if (index >= 0) {
u32 address = (u32)(u64)(calls->GetClientData(index));
if (address)
JumpToAddress(address);
}
}
void CCodeWindow::SingleCPUStep()
{
CCPU::StepOpcode(&sync_event);
// if (CCPU::IsStepping())
// sync_event.Wait();
wxThread::Sleep(20);
// need a short wait here
JumpToAddress(PC);
Update();
Host_UpdateLogDisplay();
}
void CCodeWindow::UpdateLists()
{
callers->Clear();
u32 addr = codeview->GetSelection();
Symbol *symbol = g_symbolDB.GetSymbolFromAddr(addr);
if (!symbol)
return;
for (int i = 0; i < (int)symbol->callers.size(); i++)
{
u32 caller_addr = symbol->callers[i].callAddress;
Symbol *caller_symbol = g_symbolDB.GetSymbolFromAddr(caller_addr);
if (caller_symbol) {
int idx = callers->Append(wxString::FromAscii(StringFromFormat("< %s (%08x)", caller_symbol->name.c_str(), caller_addr).c_str()));
callers->SetClientData(idx, (void*)caller_addr);
}
}
calls->Clear();
for (int i = 0; i < (int)symbol->calls.size(); i++)
{
u32 call_addr = symbol->calls[i].function;
Symbol *call_symbol = g_symbolDB.GetSymbolFromAddr(call_addr);
if (call_symbol) {
int idx = calls->Append(wxString::FromAscii(StringFromFormat("> %s (%08x)", call_symbol->name.c_str(), call_addr).c_str()));
calls->SetClientData(idx, (void*)call_addr);
}
}
}
void CCodeWindow::UpdateCallstack()
{
//if (PowerPC::GetState() == PowerPC::CPU_POWERDOWN) return;
if (Core::GetState() == Core::CORE_STOPPING) return;
callstack->Clear();
std::vector<Dolphin_Debugger::CallstackEntry> stack;
bool ret = Dolphin_Debugger::GetCallstack(stack);
for (size_t i = 0; i < stack.size(); i++)
{
int idx = callstack->Append(wxString::FromAscii(stack[i].Name.c_str()));
callstack->SetClientData(idx, (void*)(u64)stack[i].vAddress);
}
if (!ret)
callstack->Append(wxString::FromAscii("invalid callstack"));
}
void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStartupParameter)
{
// Configure the code window
wxBoxSizer* sizerBig = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer* sizerLeft = new wxBoxSizer(wxVERTICAL);
DebugInterface* di = &PowerPC::debug_interface;
codeview = new CCodeView(di, &g_symbolDB, this, ID_CODEVIEW);
sizerBig->Add(sizerLeft, 2, wxEXPAND);
sizerBig->Add(codeview, 5, wxEXPAND);
sizerLeft->Add(callstack = new wxListBox(this, ID_CALLSTACKLIST, wxDefaultPosition, wxSize(90, 100)), 0, wxEXPAND);
sizerLeft->Add(symbols = new wxListBox(this, ID_SYMBOLLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 1, wxEXPAND);
sizerLeft->Add(calls = new wxListBox(this, ID_CALLSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
sizerLeft->Add(callers = new wxListBox(this, ID_CALLERSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
SetSizer(sizerBig);
sizerLeft->SetSizeHints(this);
sizerLeft->Fit(this);
sizerBig->SetSizeHints(this);
sizerBig->Fit(this);
sync_event.Init();
}
// -------
// Menus
// Create CPU Mode menus
void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter, wxMenuBar * _pMenuBar)
{
// Create menu
//pMenuBar = new wxMenuBar(wxMB_DOCKABLE);
pMenuBar = _pMenuBar;
// Add separator to mark beginning of debugging menus
// CPU Mode
wxMenu* pCoreMenu = new wxMenu;
wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _T("&Interpreter core")
, wxString::FromAscii("This is nessesary to get break points"
" and stepping to work as explained in the Developer Documentation. But it can be very"
" slow, perhaps slower than 1 fps.")
, wxITEM_CHECK);
interpreter->Check(!_LocalCoreStartupParameter.bUseJIT);
pCoreMenu->AppendSeparator();
jitblocklinking = pCoreMenu->Append(IDM_JITBLOCKLINKING, _T("&JIT Block Linking off"),
_T("Provide safer execution by not linking the JIT blocks."),
wxITEM_CHECK);
jitunlimited = pCoreMenu->Append(IDM_JITUNLIMITED, _T("&Unlimited JIT Cache"),
_T("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing.")
_T(" [This option must be selected before a game is started.]"),
wxITEM_CHECK);
pCoreMenu->Append(IDM_CLEARCODECACHE, _T("&Clear JIT cache"));
pCoreMenu->AppendSeparator();
pCoreMenu->Append(IDM_LOGINSTRUCTIONS, _T("&Log JIT instruction coverage"));
pCoreMenu->Append(IDM_SEARCHINSTRUCTION, _T("&Search for an op"));
#ifdef JIT_OFF_OPTIONS
pCoreMenu->AppendSeparator();
jitoff = pCoreMenu->Append(IDM_JITOFF, _T("&JIT off (JIT core)"),
_T("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
wxITEM_CHECK);
jitlsoff = pCoreMenu->Append(IDM_JITLSOFF, _T("&JIT LoadStore off"), wxEmptyString, wxITEM_CHECK);
jitlslbzxoff = pCoreMenu->Append(IDM_JITLSLBZXOFF, _T(" &JIT LoadStore lbzx off"), wxEmptyString, wxITEM_CHECK);
jitlslxzoff = pCoreMenu->Append(IDM_JITLSLXZOFF, _T(" &JIT LoadStore lXz off"), wxEmptyString, wxITEM_CHECK);
jitlslwzoff = pCoreMenu->Append(IDM_JITLSLWZOFF, _T(" &JIT LoadStore lwz off"), wxEmptyString, wxITEM_CHECK);
jitlspoff = pCoreMenu->Append(IDM_JITLSFOFF, _T("&JIT LoadStore Floating off"), wxEmptyString, wxITEM_CHECK);
jitlsfoff = pCoreMenu->Append(IDM_JITLSPOFF, _T("&JIT LoadStore Paired off"), wxEmptyString, wxITEM_CHECK);
jitfpoff = pCoreMenu->Append(IDM_JITFPOFF, _T("&JIT FloatingPoint off"), wxEmptyString, wxITEM_CHECK);
jitioff = pCoreMenu->Append(IDM_JITIOFF, _T("&JIT Integer off"), wxEmptyString, wxITEM_CHECK);
jitpoff = pCoreMenu->Append(IDM_JITPOFF, _T("&JIT Paired off"), wxEmptyString, wxITEM_CHECK);
jitsroff = pCoreMenu->Append(IDM_JITSROFF, _T("&JIT SystemRegisters off"), wxEmptyString, wxITEM_CHECK);
#endif
pMenuBar->Append(pCoreMenu, _T("&JIT"));
CreateMenuSymbols();
}
// Create View menu
void CCodeWindow::CreateMenuView(wxMenuBar * _pMenuBar, wxMenu* _pMenu)
{
//wxMenu* pDebugDialogs = new wxMenu;
wxMenuItem* pRegister = _pMenu->Append(IDM_REGISTERWINDOW, _T("&Registers"), wxEmptyString, wxITEM_CHECK);
pRegister->Check(bRegisterWindow);
wxMenuItem* pBreakPoints = _pMenu->Append(IDM_BREAKPOINTWINDOW, _T("&BreakPoints"), wxEmptyString, wxITEM_CHECK);
pBreakPoints->Check(bBreakpointWindow);
wxMenuItem* pMemory = _pMenu->Append(IDM_MEMORYWINDOW, _T("&Memory"), wxEmptyString, wxITEM_CHECK);
pMemory->Check(bMemoryWindow);
wxMenuItem* pJit = _pMenu->Append(IDM_JITWINDOW, _T("&Jit"), wxEmptyString, wxITEM_CHECK);
pJit->Check(bJitWindow);
wxMenuItem* pSound = _pMenu->Append(IDM_SOUNDWINDOW, _T("&Sound"), wxEmptyString, wxITEM_CHECK);
pSound->Check(bSoundWindow);
wxMenuItem* pVideo = _pMenu->Append(IDM_VIDEOWINDOW, _T("&Video"), wxEmptyString, wxITEM_CHECK);
pVideo->Check(bVideoWindow);
//pMenuBar->Append(pDebugDialogs, _T("&Views"));
}
void CCodeWindow::CreateMenuOptions(wxMenuBar * _pMenuBar, wxMenu* _pMenu)
{
wxMenuItem* boottopause = _pMenu->Append(IDM_BOOTTOPAUSE, _T("Boot to pause"),
wxT("Start the game directly instead of booting to pause"), wxITEM_CHECK);
boottopause->Check(bBootToPause);
wxMenuItem* automaticstart = _pMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start")
, wxString::FromAscii(
"Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
" if you have not given it an elf file with the --elf command line. [This can be"
" convenient if you are bugtesting with a certain game and want to rebuild"
" and retry it several times, either with changes to Dolphin or if you are"
" developing a homebrew game.]")
, wxITEM_CHECK);
automaticstart->Check(bAutomaticStart);
_pMenu->Append(IDM_FONTPICKER, _T("&Font..."), wxEmptyString, wxITEM_NORMAL);
}
// CPU Mode and JIT Menu
void CCodeWindow::OnCPUMode(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_INTERPRETER:
PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT); break;
case IDM_BOOTTOPAUSE:
bBootToPause = !bBootToPause; return;
case IDM_AUTOMATICSTART:
bAutomaticStart = !bAutomaticStart; return;
case IDM_JITOFF:
Core::g_CoreStartupParameter.bJITOff = event.IsChecked(); break;
case IDM_JITLSOFF:
Core::g_CoreStartupParameter.bJITLoadStoreOff = event.IsChecked(); break;
case IDM_JITLSLXZOFF:
Core::g_CoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked(); break;
case IDM_JITLSLWZOFF:
Core::g_CoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked(); break;
case IDM_JITLSLBZXOFF:
Core::g_CoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked(); break;
case IDM_JITLSFOFF:
Core::g_CoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked(); break;
case IDM_JITLSPOFF:
Core::g_CoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked(); break;
case IDM_JITFPOFF:
Core::g_CoreStartupParameter.bJITFloatingPointOff = event.IsChecked(); break;
case IDM_JITIOFF:
Core::g_CoreStartupParameter.bJITIntegerOff = event.IsChecked(); break;
case IDM_JITPOFF:
Core::g_CoreStartupParameter.bJITPairedOff = event.IsChecked(); break;
case IDM_JITSROFF:
Core::g_CoreStartupParameter.bJITSystemRegistersOff = event.IsChecked(); break;
}
// Clear the JIT cache to enable these changes
jit.ClearCache();
// Update
UpdateButtonStates();
}
void CCodeWindow::OnJitMenu(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_LOGINSTRUCTIONS:
PPCTables::LogCompiledInstructions(); break;
case IDM_CLEARCODECACHE:
jit.ClearCache(); break;
case IDM_SEARCHINSTRUCTION:
{
wxString str;
str = wxGetTextFromUser(_(""), wxT("Op?"), wxEmptyString, this);
for (u32 addr = 0x80000000; addr < 0x80100000; addr += 4) {
const char *name = PPCTables::GetInstructionName(Memory::ReadUnchecked_U32(addr));
if (name && !strcmp((const char *)str.mb_str(), name))
NOTICE_LOG(POWERPC, "Found %s at %08x", str.c_str(), addr);
}
break;
}
}
}
// Shortcuts
bool CCodeWindow::UseInterpreter()
{
return GetMenuBar()->IsChecked(IDM_INTERPRETER);
}
bool CCodeWindow::BootToPause()
{
return GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE);
}
bool CCodeWindow::AutomaticStart()
{
return GetMenuBar()->IsChecked(IDM_AUTOMATICSTART);
}
bool CCodeWindow::UnlimitedJITCache()
{
return GetMenuBar()->IsChecked(IDM_JITUNLIMITED);
}
bool CCodeWindow::JITBlockLinking()
{
return GetMenuBar()->IsChecked(IDM_JITBLOCKLINKING);
}
// Toolbar
void CCodeWindow::InitBitmaps()
{
// load original size 48x48
m_Bitmaps[Toolbar_DebugGo] = wxGetBitmapFromMemory(toolbar_play_png);
m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_DebugPause] = wxGetBitmapFromMemory(toolbar_pause_png);
// scale to 16x16 for toolbar
for (size_t n = Toolbar_DebugGo; n < ToolbarDebugBitmapMax; n++)
{
m_Bitmaps[n] = wxBitmap(m_Bitmaps[n].ConvertToImage().Scale(16, 16));
}
}
void CCodeWindow::PopulateToolbar(wxAuiToolBar* toolBar)
{
int w = m_Bitmaps[Toolbar_DebugGo].GetWidth(),
h = m_Bitmaps[Toolbar_DebugGo].GetHeight();
toolBar->SetToolBitmapSize(wxSize(w, h));
toolBar->AddTool(IDM_DEBUG_GO, _T("Play"), m_Bitmaps[Toolbar_DebugGo]);
toolBar->AddTool(IDM_STEP, _T("Step"), m_Bitmaps[Toolbar_Step]);
toolBar->AddTool(IDM_STEPOVER, _T("Step Over"), m_Bitmaps[Toolbar_StepOver]);
toolBar->AddTool(IDM_SKIP, _T("Skip"), m_Bitmaps[Toolbar_Skip]);
toolBar->AddSeparator();
toolBar->AddTool(IDM_GOTOPC, _T("Show PC"), m_Bitmaps[Toolbar_GotoPC]);
toolBar->AddTool(IDM_SETPC, _T("Set PC"), m_Bitmaps[Toolbar_SetPC]);
toolBar->AddSeparator();
toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, _T("")));
// after adding the buttons to the toolbar, must call Realize() to reflect
// the changes
toolBar->Realize();
}
// Update GUI
void CCodeWindow::Update()
{
if (!codeview) return;
codeview->Refresh();
UpdateCallstack();
UpdateButtonStates();
/* DO NOT Automatically show the current PC position when a breakpoint is hit or
when we pause SINCE THIS CAN BE CALLED AT OTHER TIMES TOO */
//codeview->Center(PC);
}
void CCodeWindow::UpdateButtonStates()
{
bool Initialized = (Core::GetState() != Core::CORE_UNINITIALIZED);
// bool Running = (Core::GetState() == Core::CORE_RUN);
bool Pause = (Core::GetState() == Core::CORE_PAUSE);
bool Stepping = CCPU::IsStepping();
wxAuiToolBar* ToolBar = GetToolBar();
// Toolbar
// ------------------
if (!ToolBar) return;
if (!Initialized)
{
ToolBar->EnableTool(IDM_DEBUG_GO, false);
ToolBar->EnableTool(IDM_STEPOVER, false);
ToolBar->EnableTool(IDM_SKIP, false);
}
else
{
if (!Stepping)
{
ToolBar->SetToolShortHelp(IDM_DEBUG_GO, _T("&Pause"));
ToolBar->SetToolLabel(IDM_DEBUG_GO, _("Pause"));
ToolBar->SetToolBitmap(IDM_DEBUG_GO, m_Bitmaps[Toolbar_DebugPause]);
ToolBar->EnableTool(IDM_DEBUG_GO, true);
ToolBar->EnableTool(IDM_STEPOVER, false);
ToolBar->EnableTool(IDM_SKIP, false);
}
else
{
ToolBar->SetToolShortHelp(IDM_DEBUG_GO, _T("&Play"));
ToolBar->SetToolLabel(IDM_DEBUG_GO, _("Play"));
ToolBar->SetToolBitmap(IDM_DEBUG_GO, m_Bitmaps[Toolbar_DebugGo]);
ToolBar->EnableTool(IDM_DEBUG_GO, true);
ToolBar->EnableTool(IDM_STEPOVER, true);
ToolBar->EnableTool(IDM_SKIP, true);
}
}
ToolBar->EnableTool(IDM_STEP, Initialized && Stepping && UseInterpreter());
if (ToolBar) ToolBar->Realize();
// Menu bar
// ------------------
GetMenuBar()->Enable(IDM_INTERPRETER, Pause); // CPU Mode
GetMenuBar()->Enable(IDM_JITUNLIMITED, !Initialized);
GetMenuBar()->Enable(IDM_JITOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSLXZOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSLWZOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSLBZXOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSFOFF, Pause);
GetMenuBar()->Enable(IDM_JITLSPOFF, Pause);
GetMenuBar()->Enable(IDM_JITFPOFF, Pause);
GetMenuBar()->Enable(IDM_JITIOFF, Pause);
GetMenuBar()->Enable(IDM_JITPOFF, Pause);
GetMenuBar()->Enable(IDM_JITSROFF, Pause);
GetMenuBar()->Enable(IDM_CLEARCODECACHE, Pause); // JIT Menu
GetMenuBar()->Enable(IDM_SEARCHINSTRUCTION, Initialized);
GetMenuBar()->Enable(IDM_CLEARSYMBOLS, Initialized); // Symbols menu
GetMenuBar()->Enable(IDM_SCANFUNCTIONS, Initialized);
GetMenuBar()->Enable(IDM_LOADMAPFILE, Initialized);
GetMenuBar()->Enable(IDM_SAVEMAPFILE, Initialized);
GetMenuBar()->Enable(IDM_SAVEMAPFILEWITHCODES, Initialized);
GetMenuBar()->Enable(IDM_CREATESIGNATUREFILE, Initialized);
GetMenuBar()->Enable(IDM_RENAME_SYMBOLS, Initialized);
GetMenuBar()->Enable(IDM_USESIGNATUREFILE, Initialized);
GetMenuBar()->Enable(IDM_PATCHHLEFUNCTIONS, Initialized);
// Update Fonts
callstack->SetFont(DebuggerFont);
symbols->SetFont(DebuggerFont);
callers->SetFont(DebuggerFont);
calls->SetFont(DebuggerFont);
}
void CCodeWindow::RecreateToolbar(wxAuiToolBar * toolBar)
{
/*
// delete and recreate the toolbar
wxToolBarBase* toolBar = GetToolBar();
delete toolBar;
SetToolBar(NULL);
long style = wxTB_FLAT | wxTB_DOCKABLE | wxTB_TEXT;
style &= ~(wxTB_HORIZONTAL | wxTB_VERTICAL | wxTB_BOTTOM | wxTB_RIGHT | wxTB_HORZ_LAYOUT | wxTB_TOP);
wxToolBar* theToolBar = CreateToolBar(style, ID_TOOLBAR_DEBUG);
PopulateToolbar(theToolBar);
SetToolBar(theToolBar);
*/
}
// Show Tool Tip for menu items
void CCodeWindow::DoTip(wxString text)
{
// Create a blank tooltip to clear the eventual old one
static wxTipWindow *tw = NULL;
if (tw)
{
tw->SetTipWindowPtr(NULL);
tw->Close();
}
tw = NULL;
// Don't make a new one for blank text
if(text.empty()) return;
tw = new wxTipWindow(this, text, 175, &tw);
// Move it to the right
#ifdef _WIN32
POINT point;
GetCursorPos(&point);
tw->SetPosition(wxPoint(point.x + 25, point.y));
#endif
}
// See the comment under BEGIN_EVENT_TABLE for an explanation of why we use both these events.
void CCodeWindow::OnStatusBar(wxMenuEvent& event)
{
event.Skip(); // This doesn't hurt right?
/* We assume the debug build user don't need to see this all the time. And these tooltips
may not be entirely stable. So we leave them out of debug builds. I could for example
get it to crash at wxWindowBase::DoHitTest(), that may be fixed in wxWidgets 2.9.0. */
#if !defined(_DEBUG) || defined(DEBUGFAST)
//DoTip(pMenuBar->GetHelpString(event.GetId()));
#endif
}
void CCodeWindow::OnStatusBar_(wxUpdateUIEvent& event)
{
event.Skip();
#if !defined(_DEBUG) || defined(DEBUGFAST)
// The IDM_ADDRBOX id seems to come with this outside the toolbar
//if(event.GetId() != IDM_ADDRBOX) DoTip(wxEmptyString);
#endif
}