dolphin/Source/Android/jni/MainAndroid.cpp

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// Copyright 2003 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <EGL/egl.h>
#include <android/log.h>
#include <android/native_window_jni.h>
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#include <cinttypes>
#include <cstdio>
#include <cstdlib>
#include <jni.h>
#include <memory>
#include <mutex>
#include <string>
#include <thread>
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#include "ButtonManager.h"
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#include "Common/CPUDetect.h"
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#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/Event.h"
#include "Common/FileUtil.h"
#include "Common/GL/GLInterfaceBase.h"
#include "Common/Logging/LogManager.h"
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#include "Common/MsgHandler.h"
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Boot: Clean up the boot code * Move out boot parameters to a separate struct, which is not part of SConfig/ConfigManager because there is no reason for it to be there. * Move out file name parsing and constructing the appropriate params from paths to a separate function that does that, and only that. * For every different boot type we support, add a proper struct with only the required parameters, with descriptive names and use std::variant to only store what we need. * Clean up the bHLE_BS2 stuff which made no sense sometimes. Now instead of using bHLE_BS2 for two different things, both for storing the user config setting and as a runtime boot parameter, we simply replace the Disc boot params with BootParameters::IPL. * Const correctness so it's clear what can or cannot update the config. * Drop unused parameters and unneeded checks. * Make a few checks a lot more concise. (Looking at you, extension checks for disc images.) * Remove a mildly terrible workaround where we needed to pass an empty string in order to boot the GC IPL without any game inserted. (Not required anymore thanks to std::variant and std::optional.) The motivation for this are multiple: cleaning up and being able to add support for booting an installed NAND title. Without this change, it'd be pretty much impossible to implement that. Also, using std::visit with std::variant makes the compiler do additional type checks: now we're guaranteed that the boot code will handle all boot types and no invalid boot type will be possible.
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#include "Core/Boot/Boot.h"
#include "Core/BootManager.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "Core/Host.h"
#include "Core/PowerPC/JitInterface.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/PowerPC/Profiler.h"
#include "Core/State.h"
#include "DiscIO/Enums.h"
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#include "DiscIO/Volume.h"
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#include "UICommon/UICommon.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/VideoBackendBase.h"
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#define DOLPHIN_TAG "DolphinEmuNative"
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JavaVM* g_java_vm;
namespace
{
ANativeWindow* s_surf;
std::string s_filename;
std::string s_set_userpath;
jclass s_jni_class;
jmethodID s_jni_method_alert;
jmethodID s_jni_method_end;
// The Core only supports using a single Host thread.
// If multiple threads want to call host functions then they need to queue
// sequentially for access.
std::mutex s_host_identity_lock;
Common::Event s_update_main_frame_event;
bool s_have_wm_user_stop = false;
} // Anonymous namespace
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/*
* Cache the JavaVM so that we can call into it later.
*/
jint JNI_OnLoad(JavaVM* vm, void* reserved)
{
g_java_vm = vm;
return JNI_VERSION_1_6;
}
void Host_NotifyMapLoaded()
{
}
void Host_RefreshDSPDebuggerWindow()
{
}
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void Host_Message(int Id)
{
if (Id == WM_USER_JOB_DISPATCH)
{
s_update_main_frame_event.Set();
}
else if (Id == WM_USER_STOP)
{
s_have_wm_user_stop = true;
if (Core::IsRunning())
Core::QueueHostJob(&Core::Stop);
}
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}
void* Host_GetRenderHandle()
{
return s_surf;
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}
void Host_UpdateTitle(const std::string& title)
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{
__android_log_write(ANDROID_LOG_INFO, DOLPHIN_TAG, title.c_str());
}
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void Host_UpdateDisasmDialog()
{
}
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void Host_UpdateMainFrame()
{
}
void Host_RequestRenderWindowSize(int width, int height)
{
}
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void Host_SetStartupDebuggingParameters()
{
}
bool Host_UIHasFocus()
{
return true;
}
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bool Host_RendererHasFocus()
{
return true;
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}
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bool Host_RendererIsFullscreen()
{
return false;
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}
void Host_ConnectWiimote(int wm_idx, bool connect)
{
}
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void Host_SetWiiMoteConnectionState(int _State)
{
}
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void Host_ShowVideoConfig(void*, const std::string&)
{
}
void Host_YieldToUI()
{
}
static bool MsgAlert(const char* caption, const char* text, bool yes_no, int /*Style*/)
{
__android_log_print(ANDROID_LOG_ERROR, DOLPHIN_TAG, "%s:%s", caption, text);
// Associate the current Thread with the Java VM.
JNIEnv* env;
g_java_vm->AttachCurrentThread(&env, NULL);
// Execute the Java method.
env->CallStaticVoidMethod(s_jni_class, s_jni_method_alert, env->NewStringUTF(text));
// Must be called before the current thread exits; might as well do it here.
g_java_vm->DetachCurrentThread();
return false;
}
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#define DVD_BANNER_WIDTH 96
#define DVD_BANNER_HEIGHT 32
static inline u32 Average32(u32 a, u32 b)
{
return ((a >> 1) & 0x7f7f7f7f) + ((b >> 1) & 0x7f7f7f7f);
}
static inline u32 GetPixel(u32* buffer, unsigned int x, unsigned int y)
{
// thanks to unsignedness, these also check for <0 automatically.
if (x > 191)
return 0;
if (y > 63)
return 0;
return buffer[y * 192 + x];
}
static bool LoadBanner(std::string filename, u32* Banner)
{
std::unique_ptr<DiscIO::Volume> pVolume(DiscIO::CreateVolumeFromFilename(filename));
if (pVolume != nullptr)
{
int Width, Height;
std::vector<u32> BannerVec = pVolume->GetBanner(&Width, &Height);
// This code (along with above inlines) is moved from
// elsewhere. Someone who knows anything about Android
// please get rid of it and use proper high-resolution
// images.
if (Height == 64 && Width == 192)
{
u32* Buffer = &BannerVec[0];
for (int y = 0; y < 32; y++)
{
for (int x = 0; x < 96; x++)
{
// simplified plus-shaped "gaussian"
u32 surround = Average32(
Average32(GetPixel(Buffer, x * 2 - 1, y * 2), GetPixel(Buffer, x * 2 + 1, y * 2)),
Average32(GetPixel(Buffer, x * 2, y * 2 - 1), GetPixel(Buffer, x * 2, y * 2 + 1)));
Banner[y * 96 + x] = Average32(GetPixel(Buffer, x * 2, y * 2), surround);
}
}
return true;
}
else if (Height == 32 && Width == 96)
{
memcpy(Banner, &BannerVec[0], 96 * 32 * 4);
return true;
}
}
return false;
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}
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static int GetCountry(std::string filename)
{
std::unique_ptr<DiscIO::Volume> pVolume(DiscIO::CreateVolumeFromFilename(filename));
if (pVolume != nullptr)
{
int country = static_cast<int>(pVolume->GetCountry());
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Country Code: %i", country);
return country;
}
return static_cast<int>(DiscIO::Country::COUNTRY_UNKNOWN);
}
static int GetPlatform(std::string filename)
{
std::unique_ptr<DiscIO::Volume> pVolume(DiscIO::CreateVolumeFromFilename(filename));
if (pVolume != nullptr)
{
switch (pVolume->GetVolumeType())
{
case DiscIO::Platform::GAMECUBE_DISC:
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a GameCube disc.");
return 0;
case DiscIO::Platform::WII_DISC:
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Wii disc.");
return 1;
case DiscIO::Platform::WII_WAD:
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Wii WAD.");
return 2;
}
}
return -1;
}
static std::string GetTitle(std::string filename)
{
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Title for file: %s",
filename.c_str());
std::unique_ptr<DiscIO::Volume> pVolume(DiscIO::CreateVolumeFromFilename(filename));
if (pVolume != nullptr)
{
std::map<DiscIO::Language, std::string> titles = pVolume->GetLongNames();
if (titles.empty())
titles = pVolume->GetShortNames();
/*
bool is_wii_title = pVolume->GetVolumeType() != DiscIO::Platform::GAMECUBE_DISC;
DiscIO::Language language = SConfig::GetInstance().GetCurrentLanguage(is_wii_title);
auto it = titles.find(language);
if (it != end)
return it->second;*/
auto end = titles.end();
// English tends to be a good fallback when the requested language isn't available
// if (language != DiscIO::Language::LANGUAGE_ENGLISH) {
auto it = titles.find(DiscIO::Language::LANGUAGE_ENGLISH);
if (it != end)
return it->second;
//}
// If English isn't available either, just pick something
if (!titles.empty())
return titles.cbegin()->second;
// No usable name, return filename (better than nothing)
std::string name;
SplitPath(filename, nullptr, &name, nullptr);
return name;
}
return std::string("");
}
static std::string GetDescription(std::string filename)
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{
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Description for file: %s",
filename.c_str());
std::unique_ptr<DiscIO::Volume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (volume != nullptr)
{
std::map<DiscIO::Language, std::string> descriptions = volume->GetDescriptions();
/*
bool is_wii_title = pVolume->GetVolumeType() != DiscIO::Platform::GAMECUBE_DISC;
DiscIO::Language language = SConfig::GetInstance().GetCurrentLanguage(is_wii_title);
auto it = descriptions.find(language);
if (it != end)
return it->second;*/
auto end = descriptions.end();
// English tends to be a good fallback when the requested language isn't available
// if (language != DiscIO::Language::LANGUAGE_ENGLISH) {
auto it = descriptions.find(DiscIO::Language::LANGUAGE_ENGLISH);
if (it != end)
return it->second;
//}
// If English isn't available either, just pick something
if (!descriptions.empty())
return descriptions.cbegin()->second;
}
return std::string();
}
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static std::string GetGameId(std::string filename)
{
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting ID for file: %s", filename.c_str());
std::unique_ptr<DiscIO::Volume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (volume == nullptr)
return std::string();
std::string id = volume->GetGameID();
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Game ID: %s", id.c_str());
return id;
}
static std::string GetCompany(std::string filename)
{
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting Company for file: %s",
filename.c_str());
std::unique_ptr<DiscIO::Volume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (volume == nullptr)
return std::string();
std::string company = DiscIO::GetCompanyFromID(volume->GetMakerID());
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Company: %s", company.c_str());
return company;
}
static u64 GetFileSize(std::string filename)
{
__android_log_print(ANDROID_LOG_WARN, DOLPHIN_TAG, "Getting size of file: %s", filename.c_str());
std::unique_ptr<DiscIO::Volume> volume(DiscIO::CreateVolumeFromFilename(filename));
if (volume == nullptr)
return -1;
u64 size = volume->GetSize();
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Size: %" PRIu64, size);
return size;
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}
static std::string GetJString(JNIEnv* env, jstring jstr)
{
std::string result = "";
if (!jstr)
return result;
const char* s = env->GetStringUTFChars(jstr, nullptr);
result = s;
env->ReleaseStringUTFChars(jstr, s);
return result;
}
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#ifdef __cplusplus
extern "C" {
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#endif
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_UnPauseEmulation(JNIEnv* env,
jobject obj);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_PauseEmulation(JNIEnv* env,
jobject obj);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_StopEmulation(JNIEnv* env,
jobject obj);
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onGamePadEvent(
JNIEnv* env, jobject obj, jstring jDevice, jint Button, jint Action);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onGamePadMoveEvent(
JNIEnv* env, jobject obj, jstring jDevice, jint Axis, jfloat Value);
JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetBanner(JNIEnv* env,
jobject obj,
jstring jFile);
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetTitle(JNIEnv* env,
jobject obj,
jstring jFilename);
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetDescription(
JNIEnv* env, jobject obj, jstring jFilename);
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetGameId(JNIEnv* env,
jobject obj,
jstring jFilename);
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetCountry(JNIEnv* env,
jobject obj,
jstring jFilename);
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetCompany(
JNIEnv* env, jobject obj, jstring jFilename);
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetFilesize(JNIEnv* env,
jobject obj,
jstring jFilename);
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetPlatform(JNIEnv* env,
jobject obj,
jstring jFilename);
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_GetVersionString(JNIEnv* env, jobject obj);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveScreenShot(JNIEnv* env,
jobject obj);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_eglBindAPI(JNIEnv* env,
jobject obj,
jint api);
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetConfig(
JNIEnv* env, jobject obj, jstring jFile, jstring jSection, jstring jKey, jstring jDefault);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetConfig(
JNIEnv* env, jobject obj, jstring jFile, jstring jSection, jstring jKey, jstring jValue);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetFilename(JNIEnv* env,
jobject obj,
jstring jFile);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveState(JNIEnv* env,
jobject obj,
jint slot);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_LoadState(JNIEnv* env,
jobject obj,
jint slot);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_CreateUserFolders(JNIEnv* env,
jobject obj);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetUserDirectory(
JNIEnv* env, jobject obj, jstring jDirectory);
JNIEXPORT jstring JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_GetUserDirectory(JNIEnv* env, jobject obj);
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_DefaultCPUCore(JNIEnv* env,
jobject obj);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetProfiling(JNIEnv* env,
jobject obj,
jboolean enable);
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_WriteProfileResults(JNIEnv* env, jobject obj);
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_CacheClassesAndMethods(JNIEnv* env, jobject obj);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Run(JNIEnv* env, jobject obj);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SurfaceChanged(JNIEnv* env,
jobject obj,
jobject surf);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SurfaceDestroyed(JNIEnv* env,
jobject obj);
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_UnPauseEmulation(JNIEnv* env,
jobject obj)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
Core::SetState(Core::State::Running);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_PauseEmulation(JNIEnv* env,
jobject obj)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
Core::SetState(Core::State::Paused);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_StopEmulation(JNIEnv* env,
jobject obj)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
Core::SaveScreenShot("thumb", true);
Core::Stop();
s_update_main_frame_event.Set(); // Kick the waiting event
}
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onGamePadEvent(
JNIEnv* env, jobject obj, jstring jDevice, jint Button, jint Action)
{
return ButtonManager::GamepadEvent(GetJString(env, jDevice), Button, Action);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onGamePadMoveEvent(
JNIEnv* env, jobject obj, jstring jDevice, jint Axis, jfloat Value)
{
ButtonManager::GamepadAxisEvent(GetJString(env, jDevice), Axis, Value);
}
JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetBanner(JNIEnv* env,
jobject obj,
jstring jFile)
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{
std::string file = GetJString(env, jFile);
u32 uBanner[DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT];
jintArray Banner = env->NewIntArray(DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT);
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if (LoadBanner(file, uBanner))
{
env->SetIntArrayRegion(Banner, 0, DVD_BANNER_WIDTH * DVD_BANNER_HEIGHT, (jint*)uBanner);
}
return Banner;
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}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetTitle(JNIEnv* env,
jobject obj,
jstring jFilename)
{
std::string filename = GetJString(env, jFilename);
std::string name = GetTitle(filename);
return env->NewStringUTF(name.c_str());
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}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetDescription(
JNIEnv* env, jobject obj, jstring jFilename)
{
std::string filename = GetJString(env, jFilename);
std::string description = GetDescription(filename);
return env->NewStringUTF(description.c_str());
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetGameId(JNIEnv* env,
jobject obj,
jstring jFilename)
{
std::string filename = GetJString(env, jFilename);
std::string id = GetGameId(filename);
return env->NewStringUTF(id.c_str());
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetCompany(JNIEnv* env,
jobject obj,
jstring jFilename)
{
std::string filename = GetJString(env, jFilename);
std::string company = GetCompany(filename);
return env->NewStringUTF(company.c_str());
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetCountry(JNIEnv* env,
jobject obj,
jstring jFilename)
{
std::string filename = GetJString(env, jFilename);
int country = GetCountry(filename);
return country;
}
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetFilesize(JNIEnv* env,
jobject obj,
jstring jFilename)
{
std::string filename = GetJString(env, jFilename);
u64 size = GetFileSize(filename);
return size;
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetPlatform(JNIEnv* env,
jobject obj,
jstring jFilename)
{
std::string filename = GetJString(env, jFilename);
int platform = GetPlatform(filename);
return platform;
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetVersionString(JNIEnv* env,
jobject obj)
{
return env->NewStringUTF(scm_rev_str.c_str());
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveScreenShot(JNIEnv* env,
jobject obj)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
Core::SaveScreenShot();
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_eglBindAPI(JNIEnv* env,
jobject obj,
jint api)
{
eglBindAPI(api);
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetConfig(
JNIEnv* env, jobject obj, jstring jFile, jstring jSection, jstring jKey, jstring jDefault)
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{
IniFile ini;
std::string file = GetJString(env, jFile);
std::string section = GetJString(env, jSection);
std::string key = GetJString(env, jKey);
std::string defaultValue = GetJString(env, jDefault);
ini.Load(File::GetUserPath(D_CONFIG_IDX) + std::string(file));
std::string value;
ini.GetOrCreateSection(section)->Get(key, &value, defaultValue);
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return env->NewStringUTF(value.c_str());
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}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetConfig(
JNIEnv* env, jobject obj, jstring jFile, jstring jSection, jstring jKey, jstring jValue)
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{
IniFile ini;
std::string file = GetJString(env, jFile);
std::string section = GetJString(env, jSection);
std::string key = GetJString(env, jKey);
std::string value = GetJString(env, jValue);
ini.Load(File::GetUserPath(D_CONFIG_IDX) + std::string(file));
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ini.GetOrCreateSection(section)->Set(key, value);
ini.Save(File::GetUserPath(D_CONFIG_IDX) + std::string(file));
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}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetFilename(JNIEnv* env,
jobject obj,
jstring jFile)
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{
s_filename = GetJString(env, jFile);
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}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveState(JNIEnv* env,
jobject obj,
jint slot)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
State::Save(slot);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_LoadState(JNIEnv* env,
jobject obj,
jint slot)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
State::Load(slot);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_CreateUserFolders(JNIEnv* env,
jobject obj)
{
File::CreateFullPath(File::GetUserPath(D_CONFIG_IDX));
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX));
File::CreateFullPath(File::GetUserPath(D_WIIROOT_IDX) + DIR_SEP WII_WC24CONF_DIR DIR_SEP
"mbox" DIR_SEP);
File::CreateFullPath(File::GetUserPath(D_WIIROOT_IDX) + DIR_SEP "shared2" DIR_SEP
"succession" DIR_SEP);
File::CreateFullPath(File::GetUserPath(D_WIIROOT_IDX) + DIR_SEP "shared2" DIR_SEP "ec" DIR_SEP);
File::CreateFullPath(File::GetUserPath(D_WIIROOT_IDX) + DIR_SEP WII_SYSCONF_DIR DIR_SEP);
File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX));
File::CreateFullPath(File::GetUserPath(D_DUMPTEXTURES_IDX));
File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX));
File::CreateFullPath(File::GetUserPath(D_SCREENSHOTS_IDX));
File::CreateFullPath(File::GetUserPath(D_STATESAVES_IDX));
File::CreateFullPath(File::GetUserPath(D_MAILLOGS_IDX));
File::CreateFullPath(File::GetUserPath(D_SHADERS_IDX) + "Anaglyph" DIR_SEP);
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + USA_DIR DIR_SEP);
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + EUR_DIR DIR_SEP);
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + JAP_DIR DIR_SEP);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetUserDirectory(
JNIEnv* env, jobject obj, jstring jDirectory)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
std::string directory = GetJString(env, jDirectory);
s_set_userpath = directory;
UICommon::SetUserDirectory(directory);
}
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_GetUserDirectory(JNIEnv* env,
jobject obj)
{
return env->NewStringUTF(File::GetUserPath(D_USER_IDX).c_str());
}
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_DefaultCPUCore(JNIEnv* env,
jobject obj)
{
return PowerPC::DefaultCPUCore();
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetProfiling(JNIEnv* env,
jobject obj,
jboolean enable)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
Core::SetState(Core::State::Paused);
JitInterface::ClearCache();
Profiler::g_ProfileBlocks = enable;
Core::SetState(Core::State::Running);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_WriteProfileResults(JNIEnv* env,
jobject obj)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
std::string filename = File::GetUserPath(D_DUMP_IDX) + "Debug/profiler.txt";
File::CreateFullPath(filename);
JitInterface::WriteProfileResults(filename);
}
JNIEXPORT void JNICALL
Java_org_dolphinemu_dolphinemu_NativeLibrary_CacheClassesAndMethods(JNIEnv* env, jobject obj)
{
// This class reference is only valid for the lifetime of this method.
jclass localClass = env->FindClass("org/dolphinemu/dolphinemu/NativeLibrary");
// This reference, however, is valid until we delete it.
s_jni_class = reinterpret_cast<jclass>(env->NewGlobalRef(localClass));
// TODO Find a place for this.
// So we don't leak a reference to NativeLibrary.class.
// env->DeleteGlobalRef(s_jni_class);
// Method signature taken from javap -s
// Source/Android/app/build/intermediates/classes/arm/debug/org/dolphinemu/dolphinemu/NativeLibrary.class
s_jni_method_alert =
env->GetStaticMethodID(s_jni_class, "displayAlertMsg", "(Ljava/lang/String;)V");
s_jni_method_end = env->GetStaticMethodID(s_jni_class, "endEmulationActivity", "()V");
}
// Surface Handling
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SurfaceChanged(JNIEnv* env,
jobject obj,
jobject surf)
{
s_surf = ANativeWindow_fromSurface(env, surf);
if (s_surf == nullptr)
__android_log_print(ANDROID_LOG_ERROR, DOLPHIN_TAG, "Error: Surface is null.");
if (g_renderer)
g_renderer->ChangeSurface(s_surf);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SurfaceDestroyed(JNIEnv* env,
jobject obj)
{
if (g_renderer)
g_renderer->ChangeSurface(nullptr);
if (s_surf)
{
ANativeWindow_release(s_surf);
s_surf = nullptr;
}
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_RefreshWiimotes(JNIEnv* env,
jobject obj)
{
std::lock_guard<std::mutex> guard(s_host_identity_lock);
WiimoteReal::Refresh();
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Run(JNIEnv* env, jobject obj)
{
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Running : %s", s_filename.c_str());
// Install our callbacks
OSD::AddCallback(OSD::CallbackType::Initialization, ButtonManager::Init);
OSD::AddCallback(OSD::CallbackType::Shutdown, ButtonManager::Shutdown);
RegisterMsgAlertHandler(&MsgAlert);
std::unique_lock<std::mutex> guard(s_host_identity_lock);
UICommon::SetUserDirectory(s_set_userpath);
UICommon::Init();
WiimoteReal::InitAdapterClass();
// No use running the loop when booting fails
s_have_wm_user_stop = false;
Boot: Clean up the boot code * Move out boot parameters to a separate struct, which is not part of SConfig/ConfigManager because there is no reason for it to be there. * Move out file name parsing and constructing the appropriate params from paths to a separate function that does that, and only that. * For every different boot type we support, add a proper struct with only the required parameters, with descriptive names and use std::variant to only store what we need. * Clean up the bHLE_BS2 stuff which made no sense sometimes. Now instead of using bHLE_BS2 for two different things, both for storing the user config setting and as a runtime boot parameter, we simply replace the Disc boot params with BootParameters::IPL. * Const correctness so it's clear what can or cannot update the config. * Drop unused parameters and unneeded checks. * Make a few checks a lot more concise. (Looking at you, extension checks for disc images.) * Remove a mildly terrible workaround where we needed to pass an empty string in order to boot the GC IPL without any game inserted. (Not required anymore thanks to std::variant and std::optional.) The motivation for this are multiple: cleaning up and being able to add support for booting an installed NAND title. Without this change, it'd be pretty much impossible to implement that. Also, using std::visit with std::variant makes the compiler do additional type checks: now we're guaranteed that the boot code will handle all boot types and no invalid boot type will be possible.
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if (BootManager::BootCore(BootParameters::GenerateFromFile(s_filename)))
{
static constexpr int TIMEOUT = 10000;
static constexpr int WAIT_STEP = 25;
int time_waited = 0;
// A Core::CORE_ERROR state would be helpful here.
while (!Core::IsRunning() && time_waited < TIMEOUT && !s_have_wm_user_stop)
{
std::this_thread::sleep_for(std::chrono::milliseconds(WAIT_STEP));
time_waited += WAIT_STEP;
}
while (Core::IsRunning())
{
guard.unlock();
s_update_main_frame_event.Wait();
guard.lock();
Core::HostDispatchJobs();
}
}
Core::Shutdown();
UICommon::Shutdown();
guard.unlock();
if (s_surf)
{
ANativeWindow_release(s_surf);
s_surf = nullptr;
}
// Execute the Java method.
env->CallStaticVoidMethod(s_jni_class, s_jni_method_end);
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}
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#ifdef __cplusplus
}
#endif