Move Android JNI bits from DolphinWX to the Android folder.
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0a42a0ab1b
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@ -559,6 +559,9 @@ endif()
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# Setup include directories (and make sure they are preferred over the Externals)
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#
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include_directories(Source/Core)
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if(ANDROID)
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include_directories(Source/Android)
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endif()
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########################################
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# Process externals and setup their include directories
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@ -7,7 +7,7 @@
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#include "Common/FileUtil.h"
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#include "Common/IniFile.h"
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#include "Common/Thread.h"
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#include "DolphinWX/Android/ButtonManager.h"
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#include "jni/ButtonManager.h"
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namespace ButtonManager
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{
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@ -560,6 +560,7 @@ namespace ButtonManager
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auto it = m_controllers.find(dev);
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if (it != m_controllers.end())
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return it->second->PressEvent(button, action);
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return false;
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}
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void GamepadAxisEvent(const std::string& dev, int axis, float value)
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{
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@ -0,0 +1,34 @@
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list(APPEND LIBS core uicommon)
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set(SRCS ButtonManager.cpp
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MainAndroid.cpp)
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if(ANDROID)
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set(DOLPHIN_EXE main)
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add_library(${DOLPHIN_EXE} SHARED ${SRCS})
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target_link_libraries(${DOLPHIN_EXE}
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log
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android
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"-Wl,--no-warn-mismatch"
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"-Wl,--whole-archive"
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${LIBS}
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"-Wl,--no-whole-archive"
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)
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add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
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COMMAND mkdir ARGS -p ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/jniLibs/${ANDROID_NDK_ABI_NAME}
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)
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add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
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COMMAND mkdir ARGS -p ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/
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)
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add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
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COMMAND cp ARGS ${LIBRARY_OUTPUT_PATH_ROOT}/libs/${ANDROID_NDK_ABI_NAME}/lib${DOLPHIN_EXE}.so ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/jniLibs/${ANDROID_NDK_ABI_NAME}/
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)
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add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
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COMMAND cp ARGS ${CMAKE_SOURCE_DIR}/Data/Sys/GC/* ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/
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)
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add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
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COMMAND cp ARGS -r ${CMAKE_SOURCE_DIR}/Data/Sys/Shaders ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/
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)
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set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} ${DOLPHIN_EXE})
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endif()
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@ -11,7 +11,7 @@
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#include <android/native_window_jni.h>
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#include <EGL/egl.h>
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#include "Android/ButtonManager.h"
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#include "ButtonManager.h"
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#include "Common/CommonPaths.h"
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#include "Common/CommonTypes.h"
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@ -47,6 +47,7 @@ macro(add_dolphin_library lib srcs libs)
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endmacro(add_dolphin_library)
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add_subdirectory(Core)
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add_subdirectory(Android/jni)
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add_subdirectory(UnitTests)
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if (DSPTOOL)
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@ -73,13 +73,6 @@ endif()
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list(APPEND LIBS core uicommon)
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if(ANDROID)
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list(APPEND LIBS png)
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endif()
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set(ANDROID_SRCS Android/ButtonManager.cpp
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MainAndroid.cpp)
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if(APPLE)
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if(wxWidgets_FOUND)
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list(APPEND WXLIBS
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@ -109,35 +102,7 @@ if(GETTEXT_MSGMERGE_EXECUTABLE AND GETTEXT_MSGFMT_EXECUTABLE AND wxWidgets_FOUND
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GETTEXT_CREATE_TRANSLATIONS(${CMAKE_SOURCE_DIR}/Languages/po/dolphin-emu.pot ${LINGUAS})
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endif()
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if(ANDROID)
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set(DOLPHIN_EXE main)
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add_library(${DOLPHIN_EXE} SHARED ${SRCS} ${ANDROID_SRCS})
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target_link_libraries(${DOLPHIN_EXE}
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log
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android
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"-Wl,--no-warn-mismatch"
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"-Wl,--whole-archive"
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${LIBS}
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"-Wl,--no-whole-archive"
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)
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add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
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COMMAND mkdir ARGS -p ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/jniLibs/${ANDROID_NDK_ABI_NAME}
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)
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add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
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COMMAND mkdir ARGS -p ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/
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)
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add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
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COMMAND cp ARGS ${LIBRARY_OUTPUT_PATH_ROOT}/libs/${ANDROID_NDK_ABI_NAME}/lib${DOLPHIN_EXE}.so ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/jniLibs/${ANDROID_NDK_ABI_NAME}/
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)
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add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
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COMMAND cp ARGS ${CMAKE_SOURCE_DIR}/Data/Sys/GC/* ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/
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)
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add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
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COMMAND cp ARGS -r ${CMAKE_SOURCE_DIR}/Data/Sys/Shaders ${CMAKE_SOURCE_DIR}/Source/Android/app/src/main/assets/
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)
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set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} ${DOLPHIN_EXE})
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elseif(wxWidgets_FOUND)
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if(wxWidgets_FOUND)
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add_executable(${DOLPHIN_EXE} ${SRCS} ${GUI_SRCS})
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target_link_libraries(${DOLPHIN_EXE} ${LIBS} ${WXLIBS})
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if(APPLE)
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@ -4,8 +4,8 @@
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#pragma once
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#include "DolphinWX/Android/ButtonManager.h"
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#include "InputCommon/ControllerInterface/Device.h"
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#include "jni/ButtonManager.h"
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namespace ciface
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{
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