2009-07-28 21:32:10 +00:00
|
|
|
// Copyright (C) 2003 Dolphin Project.
|
2009-07-06 02:10:26 +00:00
|
|
|
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU General Public License as published by
|
|
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
|
|
|
|
#include "BPFunctions.h"
|
|
|
|
#include "Common.h"
|
2010-11-18 02:21:26 +00:00
|
|
|
#include "RenderBase.h"
|
|
|
|
#include "TextureCacheBase.h"
|
|
|
|
#include "VertexManagerBase.h"
|
2009-07-06 02:10:26 +00:00
|
|
|
#include "VertexShaderManager.h"
|
2010-09-28 02:15:02 +00:00
|
|
|
#include "VideoConfig.h"
|
2011-01-31 01:28:32 +00:00
|
|
|
#include "HW/Memmap.h"
|
|
|
|
#include "ConfigManager.h"
|
2009-07-06 02:10:26 +00:00
|
|
|
|
|
|
|
const bool renderFog = false;
|
|
|
|
namespace BPFunctions
|
|
|
|
{
|
2010-09-28 02:15:02 +00:00
|
|
|
// ----------------------------------------------
|
|
|
|
// State translation lookup tables
|
|
|
|
// Reference: Yet Another Gamecube Documentation
|
|
|
|
// ----------------------------------------------
|
|
|
|
|
2009-07-06 02:10:26 +00:00
|
|
|
|
|
|
|
void FlushPipeline()
|
|
|
|
{
|
|
|
|
VertexManager::Flush();
|
|
|
|
}
|
|
|
|
|
2009-07-26 09:52:35 +00:00
|
|
|
void SetGenerationMode(const BPCmd &bp)
|
2009-07-06 02:10:26 +00:00
|
|
|
{
|
2010-11-18 02:21:26 +00:00
|
|
|
g_renderer->SetGenerationMode();
|
2009-07-06 02:10:26 +00:00
|
|
|
}
|
|
|
|
|
2009-07-26 09:52:35 +00:00
|
|
|
void SetScissor(const BPCmd &bp)
|
2009-07-06 02:10:26 +00:00
|
|
|
{
|
2010-11-18 02:21:26 +00:00
|
|
|
g_renderer->SetScissorRect();
|
2009-07-06 02:10:26 +00:00
|
|
|
}
|
2009-09-02 18:55:36 +00:00
|
|
|
|
2009-07-26 09:52:35 +00:00
|
|
|
void SetLineWidth(const BPCmd &bp)
|
2009-07-06 02:10:26 +00:00
|
|
|
{
|
2010-11-18 02:21:26 +00:00
|
|
|
g_renderer->SetLineWidth();
|
2009-07-06 02:10:26 +00:00
|
|
|
}
|
2009-09-02 18:55:36 +00:00
|
|
|
|
2009-07-26 09:52:35 +00:00
|
|
|
void SetDepthMode(const BPCmd &bp)
|
2009-07-06 02:10:26 +00:00
|
|
|
{
|
2010-11-18 02:21:26 +00:00
|
|
|
g_renderer->SetDepthMode();
|
2009-07-06 02:10:26 +00:00
|
|
|
}
|
2009-09-15 19:53:22 +00:00
|
|
|
|
2009-07-26 09:52:35 +00:00
|
|
|
void SetBlendMode(const BPCmd &bp)
|
2009-07-06 02:10:26 +00:00
|
|
|
{
|
2010-11-18 02:21:26 +00:00
|
|
|
g_renderer->SetBlendMode(false);
|
2009-07-06 02:10:26 +00:00
|
|
|
}
|
2009-07-26 09:52:35 +00:00
|
|
|
void SetDitherMode(const BPCmd &bp)
|
2009-07-06 02:10:26 +00:00
|
|
|
{
|
2010-11-18 02:21:26 +00:00
|
|
|
g_renderer->SetDitherMode();
|
2009-07-06 02:10:26 +00:00
|
|
|
}
|
2009-07-26 09:52:35 +00:00
|
|
|
void SetLogicOpMode(const BPCmd &bp)
|
2009-07-06 02:10:26 +00:00
|
|
|
{
|
2010-11-18 02:21:26 +00:00
|
|
|
g_renderer->SetLogicOpMode();
|
2009-07-06 02:10:26 +00:00
|
|
|
}
|
2009-09-03 19:42:45 +00:00
|
|
|
|
2009-07-26 09:52:35 +00:00
|
|
|
void SetColorMask(const BPCmd &bp)
|
2009-07-06 02:10:26 +00:00
|
|
|
{
|
2010-11-18 02:21:26 +00:00
|
|
|
g_renderer->SetColorMask();
|
2009-07-06 02:10:26 +00:00
|
|
|
}
|
2009-07-15 00:51:24 +00:00
|
|
|
|
2009-09-04 06:09:21 +00:00
|
|
|
void CopyEFB(const BPCmd &bp, const EFBRectangle &rc, const u32 &address, const bool &fromZBuffer, const bool &isIntensityFmt, const u32 ©fmt, const int &scaleByHalf)
|
2009-07-06 02:10:26 +00:00
|
|
|
{
|
2010-09-28 02:15:02 +00:00
|
|
|
// bpmem.zcontrol.pixel_format to PIXELFMT_Z24 is when the game wants to copy from ZBuffer (Zbuffer uses 24-bit Format)
|
2010-11-18 03:50:50 +00:00
|
|
|
if (g_ActiveConfig.bEFBCopyEnable)
|
2009-09-11 05:18:45 +00:00
|
|
|
{
|
2010-10-19 22:24:27 +00:00
|
|
|
TextureCache::CopyRenderTargetToTexture(address, fromZBuffer, isIntensityFmt, copyfmt, !!scaleByHalf, rc);
|
2009-09-11 05:18:45 +00:00
|
|
|
}
|
2009-07-06 02:10:26 +00:00
|
|
|
}
|
|
|
|
|
2010-12-20 16:57:29 +00:00
|
|
|
/* Explanation of the magic behind ClearScreen:
|
|
|
|
There's numerous possible formats for the pixel data in the EFB.
|
|
|
|
However, in the HW accelerated plugins we're always using RGBA8
|
2010-12-21 22:18:40 +00:00
|
|
|
for the EFB format, which causes some problems:
|
2010-12-27 18:09:03 +00:00
|
|
|
- We're using an alpha channel although the game doesn't
|
|
|
|
- If the actual EFB format is RGBA6_Z24 or R5G6B5_Z16, we are using more bits per channel than the native HW
|
2010-12-20 16:57:29 +00:00
|
|
|
|
|
|
|
To properly emulate the above points, we're doing the following:
|
|
|
|
(1)
|
2010-12-21 22:18:40 +00:00
|
|
|
- disable alpha channel writing of any kind of rendering if the actual EFB format doesn't use an alpha channel
|
|
|
|
- NOTE: Always make sure that the EFB has been cleared to an alpha value of 0xFF in this case!
|
|
|
|
- Same for color channels, these need to be cleared to 0x00 though.
|
2010-12-20 16:57:29 +00:00
|
|
|
(2)
|
2010-12-27 18:09:03 +00:00
|
|
|
- convert the RGBA8 color to RGBA6/RGB8/RGB565 and convert it to RGBA8 again
|
|
|
|
- convert the Z24 depth value to Z16 and back to Z24
|
2010-12-20 16:57:29 +00:00
|
|
|
*/
|
2009-07-26 09:52:35 +00:00
|
|
|
void ClearScreen(const BPCmd &bp, const EFBRectangle &rc)
|
2009-07-06 02:10:26 +00:00
|
|
|
{
|
2009-10-02 21:23:56 +00:00
|
|
|
bool colorEnable = bpmem.blendmode.colorupdate;
|
2010-12-21 22:18:40 +00:00
|
|
|
bool alphaEnable = bpmem.blendmode.alphaupdate;
|
2009-10-02 21:23:56 +00:00
|
|
|
bool zEnable = bpmem.zmode.updateenable;
|
2010-12-27 18:09:03 +00:00
|
|
|
|
2010-12-21 22:18:40 +00:00
|
|
|
// (1): Disable unused color channels
|
2010-12-27 18:09:03 +00:00
|
|
|
if (bpmem.zcontrol.pixel_format == PIXELFMT_RGB8_Z24 ||
|
|
|
|
bpmem.zcontrol.pixel_format == PIXELFMT_RGB565_Z16 ||
|
|
|
|
bpmem.zcontrol.pixel_format == PIXELFMT_Z24)
|
2010-12-21 22:18:40 +00:00
|
|
|
{
|
2010-12-27 18:09:03 +00:00
|
|
|
alphaEnable = false;
|
2010-12-21 22:18:40 +00:00
|
|
|
}
|
|
|
|
|
2009-10-02 21:23:56 +00:00
|
|
|
if (colorEnable || alphaEnable || zEnable)
|
2009-07-06 02:10:26 +00:00
|
|
|
{
|
2010-12-27 18:09:03 +00:00
|
|
|
u32 color = (bpmem.clearcolorAR << 16) | bpmem.clearcolorGB;
|
|
|
|
u32 z = bpmem.clearZValue;
|
|
|
|
|
|
|
|
// (2) drop additional accuracy
|
2010-12-20 16:57:29 +00:00
|
|
|
if (bpmem.zcontrol.pixel_format == PIXELFMT_RGBA6_Z24)
|
|
|
|
{
|
2010-12-27 03:09:11 +00:00
|
|
|
color = RGBA8ToRGBA6ToRGBA8(color);
|
2010-12-20 16:57:29 +00:00
|
|
|
}
|
2010-12-23 10:36:00 +00:00
|
|
|
else if (bpmem.zcontrol.pixel_format == PIXELFMT_RGB565_Z16)
|
2010-12-20 16:57:29 +00:00
|
|
|
{
|
2010-12-27 18:09:03 +00:00
|
|
|
color = RGBA8ToRGB565ToRGBA8(color);
|
|
|
|
z = Z24ToZ16ToZ24(z);
|
2010-12-20 16:57:29 +00:00
|
|
|
}
|
2010-12-19 22:00:25 +00:00
|
|
|
g_renderer->ClearScreen(rc, colorEnable, alphaEnable, zEnable, color, z);
|
2009-10-02 21:23:56 +00:00
|
|
|
}
|
2009-07-06 02:10:26 +00:00
|
|
|
}
|
|
|
|
|
2010-12-27 21:56:20 +00:00
|
|
|
void OnPixelFormatChange(const BPCmd &bp)
|
|
|
|
{
|
2010-12-27 22:17:19 +00:00
|
|
|
int convtype = -1;
|
|
|
|
|
2010-12-27 21:56:20 +00:00
|
|
|
/*
|
|
|
|
* When changing the EFB format, the pixel data won't get converted to the new format but stays the same.
|
|
|
|
* Since we are always using an RGBA8 buffer though, this causes issues in some games.
|
|
|
|
* Thus, we reinterpret the old EFB data with the new format here.
|
|
|
|
*/
|
|
|
|
if (!g_ActiveConfig.bEFBEmulateFormatChanges ||
|
|
|
|
!g_ActiveConfig.backend_info.bSupportsFormatReinterpretation)
|
|
|
|
return;
|
|
|
|
|
2010-12-27 22:17:19 +00:00
|
|
|
unsigned int new_format = bpmem.zcontrol.pixel_format;
|
|
|
|
unsigned int old_format = Renderer::GetPrevPixelFormat();
|
2010-12-27 21:56:20 +00:00
|
|
|
|
|
|
|
// no need to reinterpret pixel data in these cases
|
|
|
|
if (new_format == old_format || old_format == (unsigned int)-1)
|
|
|
|
goto skip;
|
|
|
|
|
|
|
|
switch (old_format)
|
|
|
|
{
|
|
|
|
case PIXELFMT_RGB8_Z24:
|
|
|
|
case PIXELFMT_Z24:
|
|
|
|
// Z24 and RGB8_Z24 are treated equal, so just return in this case
|
2010-12-28 01:10:40 +00:00
|
|
|
if (new_format == PIXELFMT_RGB8_Z24 || new_format == PIXELFMT_Z24)
|
2010-12-27 21:56:20 +00:00
|
|
|
goto skip;
|
|
|
|
|
|
|
|
if (new_format == PIXELFMT_RGBA6_Z24)
|
|
|
|
convtype = 0;
|
|
|
|
else if (new_format == PIXELFMT_RGB565_Z16)
|
|
|
|
convtype = 1;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case PIXELFMT_RGBA6_Z24:
|
|
|
|
if (new_format == PIXELFMT_RGB8_Z24 ||
|
|
|
|
new_format == PIXELFMT_Z24)
|
|
|
|
convtype = 2;
|
|
|
|
else if (new_format == PIXELFMT_RGB565_Z16)
|
|
|
|
convtype = 3;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case PIXELFMT_RGB565_Z16:
|
|
|
|
if (new_format == PIXELFMT_RGB8_Z24 ||
|
|
|
|
new_format == PIXELFMT_Z24)
|
|
|
|
convtype = 4;
|
|
|
|
else if (new_format == PIXELFMT_RGB565_Z16)
|
|
|
|
convtype = 5;
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
2010-12-28 01:10:40 +00:00
|
|
|
break;
|
|
|
|
}
|
2010-12-29 15:23:02 +00:00
|
|
|
if (convtype == -1)
|
2010-12-28 01:10:40 +00:00
|
|
|
{
|
|
|
|
PanicAlert("Unhandled EFB format change: %d to %d\n", old_format, new_format);
|
|
|
|
goto skip;
|
2010-12-27 21:56:20 +00:00
|
|
|
}
|
|
|
|
g_renderer->ReinterpretPixelData(convtype);
|
|
|
|
skip:
|
|
|
|
Renderer::StorePixelFormat(new_format);
|
|
|
|
}
|
2010-12-27 03:09:11 +00:00
|
|
|
|
2009-07-06 02:10:26 +00:00
|
|
|
bool GetConfig(const int &type)
|
|
|
|
{
|
|
|
|
switch (type)
|
|
|
|
{
|
|
|
|
case CONFIG_ISWII:
|
2011-01-31 01:28:32 +00:00
|
|
|
return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii;
|
2009-07-06 02:10:26 +00:00
|
|
|
case CONFIG_DISABLEFOG:
|
2009-11-28 05:59:46 +00:00
|
|
|
return g_ActiveConfig.bDisableFog;
|
2009-07-06 02:10:26 +00:00
|
|
|
case CONFIG_SHOWEFBREGIONS:
|
|
|
|
return false;
|
|
|
|
default:
|
|
|
|
PanicAlert("GetConfig Error: Unknown Config Type!");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
2009-09-02 18:55:36 +00:00
|
|
|
|
2009-07-06 02:10:26 +00:00
|
|
|
u8 *GetPointer(const u32 &address)
|
|
|
|
{
|
2011-01-31 01:28:32 +00:00
|
|
|
return Memory::GetPointer(address);
|
2009-07-06 02:10:26 +00:00
|
|
|
}
|
2009-09-02 18:55:36 +00:00
|
|
|
|
2010-01-12 23:40:30 +00:00
|
|
|
void SetTextureMode(const BPCmd &bp)
|
2009-07-06 02:10:26 +00:00
|
|
|
{
|
2010-11-18 02:21:26 +00:00
|
|
|
g_renderer->SetSamplerState(bp.address & 3, (bp.address & 0xE0) == 0xA0);
|
2009-07-06 02:10:26 +00:00
|
|
|
}
|
2009-09-13 08:21:35 +00:00
|
|
|
|
2009-07-26 09:52:35 +00:00
|
|
|
void SetInterlacingMode(const BPCmd &bp)
|
2009-07-06 02:10:26 +00:00
|
|
|
{
|
|
|
|
// TODO
|
|
|
|
}
|
2009-09-13 08:21:35 +00:00
|
|
|
|
2010-06-02 20:35:12 +00:00
|
|
|
};
|