dolphin/Source/Core/DolphinQt/Debugger/WatchWidget.cpp

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// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
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#include "DolphinQt/Debugger/WatchWidget.h"
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#include <QHeaderView>
#include <QInputDialog>
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#include <QMenu>
#include <QTableWidget>
#include <QToolBar>
#include <QVBoxLayout>
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#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/PowerPC/MMU.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "DolphinQt/Host.h"
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#include "DolphinQt/QtUtils/ModalMessageBox.h"
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#include "DolphinQt/Resources.h"
#include "DolphinQt/Settings.h"
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WatchWidget::WatchWidget(QWidget* parent) : QDockWidget(parent)
{
// i18n: This kind of "watch" is used for watching emulated memory.
// It's not related to timekeeping devices.
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setWindowTitle(tr("Watch"));
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setObjectName(QStringLiteral("watch"));
setHidden(!Settings::Instance().IsWatchVisible() || !Settings::Instance().IsDebugModeEnabled());
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setAllowedAreas(Qt::AllDockWidgetAreas);
CreateWidgets();
auto& settings = Settings::GetQSettings();
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restoreGeometry(settings.value(QStringLiteral("watchwidget/geometry")).toByteArray());
// macOS: setHidden() needs to be evaluated before setFloating() for proper window presentation
// according to Settings
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setFloating(settings.value(QStringLiteral("watchwidget/floating")).toBool());
ConnectWidgets();
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
UpdateButtonsEnabled();
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if (state != Core::State::Starting)
Update();
});
connect(Host::GetInstance(), &Host::UpdateDisasmDialog, this, &WatchWidget::Update);
connect(&Settings::Instance(), &Settings::WatchVisibilityChanged, this,
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[this](bool visible) { setHidden(!visible); });
connect(&Settings::Instance(), &Settings::DebugModeToggled, this,
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[this](bool enabled) { setHidden(!enabled || !Settings::Instance().IsWatchVisible()); });
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connect(&Settings::Instance(), &Settings::ThemeChanged, this, &WatchWidget::UpdateIcons);
UpdateIcons();
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}
WatchWidget::~WatchWidget()
{
auto& settings = Settings::GetQSettings();
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settings.setValue(QStringLiteral("watchwidget/geometry"), saveGeometry());
settings.setValue(QStringLiteral("watchwidget/floating"), isFloating());
}
void WatchWidget::CreateWidgets()
{
m_toolbar = new QToolBar;
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m_toolbar->setContentsMargins(0, 0, 0, 0);
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m_toolbar->setToolButtonStyle(Qt::ToolButtonTextBesideIcon);
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m_table = new QTableWidget;
m_table->setTabKeyNavigation(false);
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m_table->setContentsMargins(0, 0, 0, 0);
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m_table->setColumnCount(NUM_COLUMNS);
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m_table->verticalHeader()->setHidden(true);
m_table->setContextMenuPolicy(Qt::CustomContextMenu);
m_table->setSelectionMode(QAbstractItemView::ExtendedSelection);
m_table->setSelectionBehavior(QAbstractItemView::SelectRows);
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m_new = m_toolbar->addAction(tr("New"), this, &WatchWidget::OnNewWatch);
m_delete = m_toolbar->addAction(tr("Delete"), this, &WatchWidget::OnDelete);
m_clear = m_toolbar->addAction(tr("Clear"), this, &WatchWidget::OnClear);
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m_load = m_toolbar->addAction(tr("Load"), this, &WatchWidget::OnLoad);
m_save = m_toolbar->addAction(tr("Save"), this, &WatchWidget::OnSave);
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m_new->setEnabled(false);
m_delete->setEnabled(false);
m_clear->setEnabled(false);
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m_load->setEnabled(false);
m_save->setEnabled(false);
auto* layout = new QVBoxLayout;
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layout->setContentsMargins(2, 2, 2, 2);
layout->setSpacing(0);
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layout->addWidget(m_toolbar);
layout->addWidget(m_table);
QWidget* widget = new QWidget;
widget->setLayout(layout);
setWidget(widget);
}
void WatchWidget::ConnectWidgets()
{
connect(m_table, &QTableWidget::customContextMenuRequested, this, &WatchWidget::ShowContextMenu);
connect(m_table, &QTableWidget::itemChanged, this, &WatchWidget::OnItemChanged);
}
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void WatchWidget::UpdateIcons()
{
// TODO: Create a "debugger_add_watch" icon
m_new->setIcon(Resources::GetScaledThemeIcon("debugger_add_breakpoint"));
m_delete->setIcon(Resources::GetScaledThemeIcon("debugger_delete"));
m_clear->setIcon(Resources::GetScaledThemeIcon("debugger_clear"));
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m_load->setIcon(Resources::GetScaledThemeIcon("debugger_load"));
m_save->setIcon(Resources::GetScaledThemeIcon("debugger_save"));
}
void WatchWidget::UpdateButtonsEnabled()
{
if (!isVisible())
return;
const bool is_enabled = Core::IsRunning();
m_new->setEnabled(is_enabled);
m_delete->setEnabled(is_enabled);
m_clear->setEnabled(is_enabled);
m_load->setEnabled(is_enabled);
m_save->setEnabled(is_enabled);
}
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void WatchWidget::Update()
{
if (!isVisible())
return;
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m_updating = true;
m_table->clear();
int size = static_cast<int>(PowerPC::debug_interface.GetWatches().size());
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m_table->setRowCount(size + 1);
m_table->setHorizontalHeaderLabels(
{tr("Label"), tr("Address"), tr("Hexadecimal"),
// i18n: The base 10 numeral system. Not related to non-integer numbers
tr("Decimal"),
// i18n: Data type used in computing
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tr("String"),
// i18n: Floating-point (non-integer) number
tr("Float"), tr("Locked")});
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Core::CPUThreadGuard guard;
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for (int i = 0; i < size; i++)
{
const auto& entry = PowerPC::debug_interface.GetWatch(i);
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auto* label = new QTableWidgetItem(QString::fromStdString(entry.name));
auto* address =
new QTableWidgetItem(QStringLiteral("%1").arg(entry.address, 8, 16, QLatin1Char('0')));
auto* hex = new QTableWidgetItem;
auto* decimal = new QTableWidgetItem;
auto* string = new QTableWidgetItem;
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auto* floatValue = new QTableWidgetItem;
auto* lockValue = new QTableWidgetItem;
lockValue->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable | Qt::ItemIsUserCheckable);
std::array<QTableWidgetItem*, NUM_COLUMNS> items = {label, address, hex, decimal,
string, floatValue, lockValue};
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QBrush brush = QPalette().brush(QPalette::Text);
if (!Core::IsRunning() || !PowerPC::HostIsRAMAddress(guard, entry.address))
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brush.setColor(Qt::red);
if (Core::IsRunning())
{
if (PowerPC::HostIsRAMAddress(guard, entry.address))
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{
hex->setText(QStringLiteral("%1").arg(PowerPC::HostRead_U32(guard, entry.address), 8, 16,
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QLatin1Char('0')));
decimal->setText(QString::number(PowerPC::HostRead_U32(guard, entry.address)));
string->setText(QString::fromStdString(PowerPC::HostGetString(guard, entry.address, 32)));
floatValue->setText(QString::number(PowerPC::HostRead_F32(guard, entry.address)));
lockValue->setCheckState(entry.locked ? Qt::Checked : Qt::Unchecked);
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}
}
address->setForeground(brush);
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string->setFlags(Qt::ItemIsEnabled);
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for (int column = 0; column < NUM_COLUMNS; column++)
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{
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auto* item = items[column];
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item->setData(Qt::UserRole, i);
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item->setData(Qt::UserRole + 1, column);
m_table->setItem(i, column, item);
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}
}
auto* label = new QTableWidgetItem;
label->setData(Qt::UserRole, -1);
m_table->setItem(size, 0, label);
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for (int i = 1; i < NUM_COLUMNS; i++)
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{
auto* no_edit = new QTableWidgetItem;
no_edit->setFlags(Qt::ItemIsEnabled);
m_table->setItem(size, i, no_edit);
}
m_updating = false;
}
void WatchWidget::closeEvent(QCloseEvent*)
{
Settings::Instance().SetWatchVisible(false);
}
void WatchWidget::showEvent(QShowEvent* event)
{
UpdateButtonsEnabled();
Update();
}
void WatchWidget::OnDelete()
{
if (m_table->selectedItems().empty())
return;
DeleteSelectedWatches();
}
void WatchWidget::OnClear()
{
PowerPC::debug_interface.ClearWatches();
Update();
}
void WatchWidget::OnNewWatch()
{
const QString text =
QInputDialog::getText(this, tr("Input"), tr("Enter address to watch:"), QLineEdit::Normal,
QString{}, nullptr, Qt::WindowCloseButtonHint);
bool good;
const uint address = text.toUInt(&good, 16);
if (!good)
{
ModalMessageBox::warning(this, tr("Error"), tr("Invalid watch address: %1").arg(text));
return;
}
const QString name = QStringLiteral("mem_%1").arg(address, 8, 16, QLatin1Char('0'));
AddWatch(name, address);
}
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void WatchWidget::OnLoad()
{
IniFile ini;
std::vector<std::string> watches;
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if (!ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetGameID() + ".ini",
false))
{
return;
}
Core::CPUThreadGuard guard;
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if (ini.GetLines("Watches", &watches, false))
{
for (const auto& watch : PowerPC::debug_interface.GetWatches())
{
PowerPC::debug_interface.UnsetPatch(guard, watch.address);
}
PowerPC::debug_interface.ClearWatches();
PowerPC::debug_interface.LoadWatchesFromStrings(watches);
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}
Update();
}
void WatchWidget::OnSave()
{
IniFile ini;
ini.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetGameID() + ".ini",
false);
ini.SetLines("Watches", PowerPC::debug_interface.SaveWatchesToStrings());
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ini.Save(File::GetUserPath(D_GAMESETTINGS_IDX) + SConfig::GetInstance().GetGameID() + ".ini");
}
void WatchWidget::ShowContextMenu()
{
QMenu* menu = new QMenu(this);
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if (!m_table->selectedItems().empty())
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{
const std::size_t count = m_table->selectionModel()->selectedRows().count();
if (count > 1)
{
// i18n: This kind of "watch" is used for watching emulated memory.
// It's not related to timekeeping devices.
menu->addAction(tr("&Delete Watches"), this, [this] { DeleteSelectedWatches(); });
// i18n: This kind of "watch" is used for watching emulated memory.
// It's not related to timekeeping devices.
menu->addAction(tr("&Lock Watches"), this, [this] { LockSelectedWatches(); });
// i18n: This kind of "watch" is used for watching emulated memory.
// It's not related to timekeeping devices.
menu->addAction(tr("&Unlock Watches"), this, [this] { UnlockSelectedWatches(); });
}
else if (count == 1)
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{
auto row_variant = m_table->selectedItems()[0]->data(Qt::UserRole);
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if (!row_variant.isNull())
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{
int row = row_variant.toInt();
if (row >= 0)
{
menu->addAction(tr("Show in Memory"), this, [this, row] { ShowInMemory(row); });
// i18n: This kind of "watch" is used for watching emulated memory.
// It's not related to timekeeping devices.
menu->addAction(tr("&Delete Watch"), this, [this, row] { DeleteWatchAndUpdate(row); });
menu->addAction(tr("&Add Memory Breakpoint"), this,
[this, row] { AddWatchBreakpoint(row); });
}
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}
}
}
menu->addSeparator();
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menu->addAction(tr("Update"), this, &WatchWidget::Update);
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menu->exec(QCursor::pos());
}
void WatchWidget::OnItemChanged(QTableWidgetItem* item)
{
if (m_updating || item->data(Qt::UserRole).isNull())
return;
int row = item->data(Qt::UserRole).toInt();
int column = item->data(Qt::UserRole + 1).toInt();
if (row == -1)
{
if (!item->text().isEmpty())
{
AddWatch(item->text(), 0);
Update();
return;
}
}
else
{
switch (column)
{
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case COLUMN_INDEX_LABEL:
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if (item->text().isEmpty())
DeleteWatchAndUpdate(row);
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else
PowerPC::debug_interface.UpdateWatchName(row, item->text().toStdString());
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break;
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case COLUMN_INDEX_ADDRESS:
case COLUMN_INDEX_HEX:
case COLUMN_INDEX_DECIMAL:
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{
bool good;
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const bool column_uses_hex_formatting =
column == COLUMN_INDEX_ADDRESS || column == COLUMN_INDEX_HEX;
quint32 value = item->text().toUInt(&good, column_uses_hex_formatting ? 16 : 10);
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if (good)
{
Core::CPUThreadGuard guard;
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if (column == COLUMN_INDEX_ADDRESS)
{
const auto& watch = PowerPC::debug_interface.GetWatch(row);
PowerPC::debug_interface.UnsetPatch(guard, watch.address);
PowerPC::debug_interface.UpdateWatchAddress(row, value);
if (watch.locked)
LockWatchAddress(guard, value);
}
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else
{
PowerPC::HostWrite_U32(guard, value, PowerPC::debug_interface.GetWatch(row).address);
}
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}
else
{
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ModalMessageBox::critical(this, tr("Error"), tr("Invalid input provided"));
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}
break;
}
case COLUMN_INDEX_LOCK:
{
PowerPC::debug_interface.UpdateWatchLockedState(row, item->checkState() == Qt::Checked);
const auto& watch = PowerPC::debug_interface.GetWatch(row);
Core::CPUThreadGuard guard;
if (watch.locked)
LockWatchAddress(guard, watch.address);
else
PowerPC::debug_interface.UnsetPatch(guard, watch.address);
break;
}
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}
Update();
}
}
void WatchWidget::LockWatchAddress(const Core::CPUThreadGuard& guard, u32 address)
{
const std::string memory_data_as_string = PowerPC::HostGetString(guard, address, 4);
std::vector<u8> bytes;
for (const char c : memory_data_as_string)
{
bytes.push_back(static_cast<u8>(c));
}
PowerPC::debug_interface.SetFramePatch(guard, address, bytes);
}
void WatchWidget::DeleteSelectedWatches()
{
{
Core::CPUThreadGuard guard;
std::vector<int> row_indices;
for (const auto& index : m_table->selectionModel()->selectedRows())
{
const auto* item = m_table->item(index.row(), index.column());
const auto row_variant = item->data(Qt::UserRole);
if (row_variant.isNull())
continue;
row_indices.push_back(row_variant.toInt());
}
// Sort greatest to smallest, so we don't stomp on existing indices
std::sort(row_indices.begin(), row_indices.end(), std::greater{});
for (const int row : row_indices)
{
DeleteWatch(guard, row);
}
}
Update();
}
void WatchWidget::DeleteWatch(const Core::CPUThreadGuard& guard, int row)
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{
PowerPC::debug_interface.UnsetPatch(guard, PowerPC::debug_interface.GetWatch(row).address);
PowerPC::debug_interface.RemoveWatch(row);
}
void WatchWidget::DeleteWatchAndUpdate(int row)
{
{
Core::CPUThreadGuard guard;
DeleteWatch(guard, row);
}
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Update();
}
void WatchWidget::AddWatchBreakpoint(int row)
{
emit RequestMemoryBreakpoint(PowerPC::debug_interface.GetWatch(row).address);
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}
void WatchWidget::ShowInMemory(int row)
{
emit ShowMemory(PowerPC::debug_interface.GetWatch(row).address);
}
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void WatchWidget::AddWatch(QString name, u32 addr)
{
PowerPC::debug_interface.SetWatch(addr, name.toStdString());
Update();
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}
void WatchWidget::LockSelectedWatches()
{
{
Core::CPUThreadGuard guard;
for (const auto& index : m_table->selectionModel()->selectedRows())
{
const auto* item = m_table->item(index.row(), index.column());
const auto row_variant = item->data(Qt::UserRole);
if (row_variant.isNull())
continue;
const int row = row_variant.toInt();
const auto& watch = PowerPC::debug_interface.GetWatch(row);
if (watch.locked)
continue;
PowerPC::debug_interface.UpdateWatchLockedState(row, true);
LockWatchAddress(guard, watch.address);
}
}
Update();
}
void WatchWidget::UnlockSelectedWatches()
{
{
Core::CPUThreadGuard guard;
for (const auto& index : m_table->selectionModel()->selectedRows())
{
const auto* item = m_table->item(index.row(), index.column());
const auto row_variant = item->data(Qt::UserRole);
if (row_variant.isNull())
continue;
const int row = row_variant.toInt();
const auto& watch = PowerPC::debug_interface.GetWatch(row);
if (!watch.locked)
continue;
PowerPC::debug_interface.UpdateWatchLockedState(row, false);
PowerPC::debug_interface.UnsetPatch(guard, watch.address);
}
}
Update();
}