Commit Graph

3624 Commits

Author SHA1 Message Date
zeromus f841376e58 delay load lua51.dll 2010-10-26 20:48:24 +00:00
gocha a1bd1e4872 Link to lua51.dll instead of static lib 2010-10-23 11:59:49 +00:00
zeromus 81f72036b8 add 20.12 display to ram watch 2010-10-23 02:50:13 +00:00
zeromus 5d5d6fbf91 add 20.12 fixed point display to mem view 2010-10-23 02:40:59 +00:00
zeromus cee3ce6bad make libfat reflect recent svn change 2010-10-23 02:40:18 +00:00
zeromus 1a42e8103b fix severe memory leak in recently changed gtk code. attn xrmx. must be ported to release branch. 2010-10-14 05:58:28 +00:00
zeromus fbd3bd438c fix bug in changelog and little memory leak 2010-10-14 05:41:05 +00:00
zeromus cd024f7c69 apply yonizaf's search cheats hotkey patch #3086897 2010-10-13 20:55:26 +00:00
gocha 6a35a42883 ramwatch: fix the multiple selection glitch of watch up/down 2010-10-09 07:41:42 +00:00
adelikat e89f37f38d Movies - Add in functions for "bullet-proof" read-only state loading. Functions not hooked into the code yet. 2010-10-08 14:35:23 +00:00
adelikat 8b98ed38e1 movie.cpp - hook up GUID mismatch error message 2010-10-08 14:11:12 +00:00
zeromus 576255a0b8 fix emulator crash caused by uninitialized blending table. now.. why did it only show up in linux? some nondeterminism difference between windows and linux emulation.... disturbing.... 2010-10-07 23:33:07 +00:00
zeromus 2443cf866a remove useless 0 byte file (continued) 2010-10-07 21:20:46 +00:00
zeromus a537003680 remove useless 0 byte file 2010-10-07 21:19:33 +00:00
zeromus 1533d75ea4 changelog 2010-10-07 20:06:45 +00:00
zeromus f06a8d5731 fix broken shadows regression in wizard of oz 2010-10-07 18:20:28 +00:00
zeromus a41d8a4242 port libfat to PC and c++; use it in compactflash emulation; LFN are supported once more; files have been re-added, please run autogen.sh; there may be bugs in 64bit builds, let me know. 2010-10-07 09:41:47 +00:00
zeromus 3795d559e0 revert touchscreen modified crap. firmware is too broken to touch without rewriting entirely. 2010-10-07 09:25:42 +00:00
zeromus cc1aa30e0b fix raster fx bug in mmzero collection. should have broken other raster fx, but didnt--maybe something else fixed them. 2010-10-07 03:30:22 +00:00
zeromus bb389cec2b get rid of printf spam 2010-10-07 02:27:05 +00:00
zeromus 170bc431f0 clean up touchscreen calibration code a little bit. this was all i did before deciding the entire firmware system needs rebooting after a release 2010-10-06 22:03:48 +00:00
zeromus cfc5ce2335 fix some gcc compile issues in new source file 2010-10-06 03:28:46 +00:00
zeromus 964bc43c29 replace worthless ansi C time functions with DateTime borrowed from mono. fixes year > 2038 bug. source files changed, please rerun autogen.sh. interested users please test well. 2010-10-04 08:01:16 +00:00
gocha 60badc15d7 windows: RAM Search: fix the restoration of the selection range in signal_new_size. 2010-10-03 13:11:25 +00:00
gocha ad0689009d windows: improve multiple selection support of ram tools. 2010-10-03 10:16:51 +00:00
gocha 520bd4e712 windows: update cheat list - support removing multiple entries, fix the selection glitch of radio buttons. 2010-10-03 08:22:46 +00:00
zeromus c1ad2cc5a4 fix missing bg in love plus, broken since regression way back in r1764 due to my erroneous refactor of gpu code!! 2010-10-03 03:42:42 +00:00
zeromus 5ac1ce70b5 repair the rarely used main memory display dma that was broken a year ago 2010-10-02 02:04:54 +00:00
zeromus 414d661205 port an emufile fix from fceux 2010-10-02 01:48:56 +00:00
zeromus 15ac34c397 fix bios intrWaitARM even better 2010-10-01 19:22:51 +00:00
zeromus b867a40eb7 fix bugs in internal bios intrWaitARM after basic IRQ handling was rewritten 2010-10-01 10:32:55 +00:00
normmatt234 20e02710b5 disable sse optimizations in vs2010. 2010-09-28 00:58:12 +00:00
zeromus 8731de6e8c remove verbose console spam 2010-09-27 23:50:24 +00:00
zeromus 053635ef55 fix copy paste error in changed irq code, fix regressions (freezes in some games) 2010-09-27 23:04:56 +00:00
zeromus 372e35e04f quit crashing emulator sometimes in cases where the rom would just used to freeze (recent regression) 2010-09-27 19:45:16 +00:00
zeromus 2be21622ae rewrite disp3dcnt register emulation and add support for accesses of all widths. one down, one thousand to go. 2010-09-27 08:28:22 +00:00
zeromus 6a33eb0cf8 simplify irq and wait4IRQ handling and related cleanup. this could potentially cause bugs. 2010-09-26 08:23:44 +00:00
zeromus ec51fa5be0 make EMUFILE not require RTTI 2010-09-26 06:45:46 +00:00
mtabachenko 436358a51b - add save firmware settings (User, WiFi, WiFi AP);
- fix OpenGL shader for texture blending on decal mode;
2010-09-25 14:30:23 +00:00
zeromus 042e584b20 mask rom reads outside of range instead of returning 0xFF. clean up some other archaic memory map cruft 2010-09-25 08:00:53 +00:00
luigi__ 7be2b0da6e Wifi: for the Adhoc interface, generate a MAC address from the computer's IP and the process ID as to prevent MAC collisions in any case. 2010-09-24 22:34:20 +00:00
zeromus 4c21753dd9 and fix compatibility for non-win32 systems 2010-09-21 23:42:05 +00:00
zeromus 0a0c1f0fe6 increase of few fps during 3d heavy games in 32bit windows builds which may have slowed down after fixed point changes. should probably add sse2 optimizations but this is easier and safer 2010-09-21 23:33:59 +00:00
zeromus f8c453def5 fix some recently agitated gxfifo-related asserts 2010-09-21 19:54:33 +00:00
zeromus d55eb9ba06 cleanup unused xbox port cruft 2010-09-21 04:10:50 +00:00
zeromus 11afd9c97d fix new linux compile issues and use more symbolic constants instead of magic numbers 2010-09-21 03:35:57 +00:00
zeromus 4d201d86d2 make REG_IF a generated value instead of a cached value; rewrite IPC FIFO IF handling and IPC FIFO clearing 2010-09-20 20:47:33 +00:00
gocha 9cf546bef3 Cancel the HAVE_LUA commit for the time being, since it might cost speed. 2010-09-20 10:24:32 +00:00
gocha e3cd9556cb windows: define HAVE_LUA 2010-09-20 08:36:31 +00:00
gocha de38a3d08e set current directory to script's location on lua script load 2010-09-20 08:11:39 +00:00