add 20.12 fixed point display to mem view
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@ -390,6 +390,8 @@ LRESULT MemView_ViewBoxPaint(CMemView* wnd, HWND hCtl, WPARAM wParam, LPARAM lPa
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{
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case 0:
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{
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SetDlgItemText(wnd->hWnd,IDC_2012,"");
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curx += (fontsize.cx * 2);
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for(i = 0; i < 16; i++)
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{
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@ -422,6 +424,8 @@ LRESULT MemView_ViewBoxPaint(CMemView* wnd, HWND hCtl, WPARAM wParam, LPARAM lPa
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case 1:
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{
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SetDlgItemText(wnd->hWnd,IDC_2012,"");
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curx += (fontsize.cx * 6);
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for(i = 0; i < 16; i += 2)
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{
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@ -456,6 +460,12 @@ LRESULT MemView_ViewBoxPaint(CMemView* wnd, HWND hCtl, WPARAM wParam, LPARAM lPa
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case 2:
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{
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u8 smallbuf[4];
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MMU_DumpMemBlock(wnd->cpu, wnd->selAddress, 4, smallbuf);
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char textbuf[32];
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sprintf(textbuf,"%f",((s32)T1ReadLong(smallbuf,0))/4096.0f);
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SetDlgItemText(wnd->hWnd,IDC_2012,textbuf);
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curx += (fontsize.cx * 8);
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for(i = 0; i < 16; i += 4)
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{
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@ -604,7 +614,6 @@ LRESULT CALLBACK MemView_ViewBoxProc(HWND hCtl, UINT uMsg, WPARAM wParam, LPARAM
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col = ((x - (fontsize.cx * 8)) / (fontsize.cx * (8+1)) * 4);
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wnd->sel = TRUE;
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}
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break;
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}
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@ -612,6 +621,7 @@ LRESULT CALLBACK MemView_ViewBoxProc(HWND hCtl, UINT uMsg, WPARAM wParam, LPARAM
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wnd->selAddress = (wnd->address + (line << 4) + col);
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wnd->selPart = 0;
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wnd->selNewVal = 0x00000000;
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}
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SelectObject(hdc, font);
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@ -386,6 +386,8 @@
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#define IDC_RFILE 1038
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#define IDC_EXPORT 1038
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#define IDC_RFOLDER 1039
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#define IDC_STATIC2 1039
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#define IDC_2012 1039
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#define IDC_BBROWSE2 1040
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#define IDC_PATHDESMUME 1041
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#define IDC_BRESTART 1042
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@ -770,8 +772,8 @@
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#define ID_LABEL_HK51 4515
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#define ID_LABEL_HK52 4516
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#define ID_LABEL_HK53 4517
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#define ID_LABEL_HK54 4519
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#define ID_LABEL_HK13b 4518
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#define ID_LABEL_HK54 4519
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#define IDD_MICROPHONE 5000
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#define IDM_MICROPHONESETTINGS 5001
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#define IDC_MICSAMPLEBROWSE 5003
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@ -781,12 +783,8 @@
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#define IDC_USENOISE 5010
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#define IDC_CPU 6000
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#define IDC_IOREG 6001
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//ZELDA SHADOW HACK
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#define ID_LABEL_ZELDA_SHADOW_DEPTH_HACK 9000
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#define IDC_ZELDA_SHADOW_DEPTH_HACK 9001
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#define ID_LABEL_ZELDA_SHADOW_DEPTH_HACK 9000
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#define IDC_ZELDA_SHADOW_DEPTH_HACK 9001
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#define IDD_CHEAT_ADD_XX_CODE 10005
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#define IDD_GBASLOT_GUITARGRIP 10009
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#define IDD_GBASLOT_PIANO 10010
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@ -954,7 +952,7 @@
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 123
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#define _APS_NEXT_COMMAND_VALUE 40085
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#define _APS_NEXT_CONTROL_VALUE 1039
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#define _APS_NEXT_CONTROL_VALUE 1040
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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