quit crashing emulator sometimes in cases where the rom would just used to freeze (recent regression)
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@ -172,7 +172,7 @@ u8 * MMU_struct::MMU_MEM[2][256] = {
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/* 7X*/ DUP16(MMU.ARM9_OAM),
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/* 8X*/ DUP16(NULL),
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/* 9X*/ DUP16(NULL),
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/* AX*/ DUP16(NULL),
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/* AX*/ DUP16(MMU.UNUSED_RAM),
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/* BX*/ DUP16(MMU.UNUSED_RAM),
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/* CX*/ DUP16(MMU.UNUSED_RAM),
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/* DX*/ DUP16(MMU.UNUSED_RAM),
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@ -193,7 +193,7 @@ u8 * MMU_struct::MMU_MEM[2][256] = {
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/* 7X*/ DUP16(MMU.UNUSED_RAM),
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/* 8X*/ DUP16(NULL),
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/* 9X*/ DUP16(NULL),
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/* AX*/ DUP16(NULL),
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/* AX*/ DUP16(MMU.UNUSED_RAM),
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/* BX*/ DUP16(MMU.UNUSED_RAM),
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/* CX*/ DUP16(MMU.UNUSED_RAM),
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/* DX*/ DUP16(MMU.UNUSED_RAM),
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@ -216,7 +216,7 @@ u32 MMU_struct::MMU_MASK[2][256] = {
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/* 7X*/ DUP16(0x000007FF),
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/* 8X*/ DUP16(0x00000003),
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/* 9X*/ DUP16(0x00000003),
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/* AX*/ DUP16(0x0000FFFF),
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/* AX*/ DUP16(0x00000003),
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/* BX*/ DUP16(0x00000003),
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/* CX*/ DUP16(0x00000003),
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/* DX*/ DUP16(0x00000003),
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@ -237,7 +237,7 @@ u32 MMU_struct::MMU_MASK[2][256] = {
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/* 7X*/ DUP16(0x00000003),
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/* 8X*/ DUP16(0x00000003),
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/* 9X*/ DUP16(0x00000003),
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/* AX*/ DUP16(0x0000FFFF),
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/* AX*/ DUP16(0x00000003),
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/* BX*/ DUP16(0x00000003),
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/* CX*/ DUP16(0x00000003),
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/* DX*/ DUP16(0x00000003),
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